diff options
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h')
-rw-r--r-- | source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h | 39 |
1 files changed, 29 insertions, 10 deletions
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h index 61568df91eb..c0e02f6df77 100644 --- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h +++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h @@ -49,10 +49,15 @@ using namespace std; #define RAS_MAX_TEXCO 8 // match in BL_Material #define RAS_MAX_ATTRIB 16 // match in BL_BlenderShader -struct OglDebugLine +struct OglDebugShape { - MT_Vector3 m_from; - MT_Vector3 m_to; + enum SHAPE_TYPE{ + LINE, CIRCLE + }; + SHAPE_TYPE m_type; + MT_Vector3 m_pos; + MT_Vector3 m_param; + MT_Vector3 m_param2; MT_Vector3 m_color; }; @@ -256,18 +261,32 @@ public: virtual void SetPolygonOffset(float mult, float add); - virtual void FlushDebugLines(); + virtual void FlushDebugShapes(); - virtual void DrawDebugLine(const MT_Vector3& from,const MT_Vector3& to,const MT_Vector3& color) + virtual void DrawDebugLine(const MT_Vector3& from,const MT_Vector3& to,const MT_Vector3& color) { - OglDebugLine line; - line.m_from = from; - line.m_to = to; + OglDebugShape line; + line.m_type = OglDebugShape::LINE; + line.m_pos= from; + line.m_param = to; line.m_color = color; - m_debugLines.push_back(line); + m_debugShapes.push_back(line); + } + + virtual void DrawDebugCircle(const MT_Vector3& center, const MT_Scalar radius, const MT_Vector3& color, + const MT_Vector3& normal, int nsector) + { + OglDebugShape line; + line.m_type = OglDebugShape::CIRCLE; + line.m_pos= center; + line.m_param = normal; + line.m_color = color; + line.m_param2.x() = radius; + line.m_param2.y() = (float) nsector; + m_debugShapes.push_back(line); } - std::vector <OglDebugLine> m_debugLines; + std::vector <OglDebugShape> m_debugShapes; virtual void SetTexCoordNum(int num); virtual void SetAttribNum(int num); |