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Diffstat (limited to 'source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h')
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h
index 9561e207dba..b288c3c5d8f 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h
@@ -79,7 +79,7 @@ struct OglDebugShape
class RAS_OpenGLRasterizer : public RAS_IRasterizer
{
RAS_ICanvas *m_2DCanvas;
-
+
/* fogging vars */
bool m_fogenabled;
@@ -87,7 +87,7 @@ class RAS_OpenGLRasterizer : public RAS_IRasterizer
float m_greenback;
float m_blueback;
float m_alphaback;
-
+
float m_ambr;
float m_ambg;
float m_ambb;
@@ -200,7 +200,7 @@ public:
virtual const MT_Point3& GetCameraPosition();
virtual bool GetCameraOrtho();
-
+
virtual void SetFog(short type, float start, float dist, float intensity, float color[3]);
virtual void EnableFog(bool enable);
virtual void DisplayFog();
@@ -215,7 +215,7 @@ public:
virtual MT_Matrix4x4 GetFrustumMatrix(
float left, float right, float bottom, float top,
- float frustnear, float frustfar,
+ float frustnear, float frustfar,
float focallength, bool perspective);
virtual MT_Matrix4x4 GetOrthoMatrix(
float left, float right, float bottom, float top,
@@ -268,7 +268,7 @@ public:
const MT_Matrix4x4 &GetViewMatrix() const;
const MT_Matrix4x4 &GetViewInvMatrix() const;
-
+
virtual void EnableMotionBlur(float motionblurvalue);
virtual void DisableMotionBlur();
virtual float GetMotionBlurValue() { return m_motionblurvalue; }
@@ -279,13 +279,13 @@ public:
m_motionblur = 0;
else if (newstate > 2)
m_motionblur = 2;
- else
+ else
m_motionblur = newstate;
}
virtual void SetAlphaBlend(int alphablend);
virtual void SetFrontFace(bool ccw);
-
+
virtual void SetAnisotropicFiltering(short level);
virtual short GetAnisotropicFiltering();