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Diffstat (limited to 'source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h')
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h343
1 files changed, 0 insertions, 343 deletions
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h
deleted file mode 100644
index b288c3c5d8f..00000000000
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h
+++ /dev/null
@@ -1,343 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file RAS_OpenGLRasterizer.h
- * \ingroup bgerastogl
- */
-
-#ifndef __RAS_OPENGLRASTERIZER_H__
-#define __RAS_OPENGLRASTERIZER_H__
-
-#ifdef _MSC_VER
-# pragma warning (disable:4786)
-#endif
-
-#include "MT_CmMatrix4x4.h"
-#include <vector>
-#include <map>
-using namespace std;
-
-#include "RAS_IRasterizer.h"
-#include "RAS_MaterialBucket.h"
-#include "RAS_IPolygonMaterial.h"
-
-#include "BLI_utildefines.h"
-
-class RAS_IStorage;
-class RAS_ICanvas;
-class RAS_OpenGLLight;
-
-#define RAS_MAX_TEXCO 8 /* match in BL_Material */
-#define RAS_MAX_ATTRIB 16 /* match in BL_BlenderShader */
-
-enum RAS_STORAGE_TYPE {
- RAS_AUTO_STORAGE,
- RAS_VA,
- RAS_VBO,
-};
-
-struct OglDebugShape
-{
- enum SHAPE_TYPE{
- LINE,
- CIRCLE,
- };
- SHAPE_TYPE m_type;
- MT_Vector3 m_pos;
- MT_Vector3 m_param;
- MT_Vector3 m_param2;
- MT_Vector3 m_color;
-};
-
-/**
- * 3D rendering device context.
- */
-class RAS_OpenGLRasterizer : public RAS_IRasterizer
-{
- RAS_ICanvas *m_2DCanvas;
-
- /* fogging vars */
- bool m_fogenabled;
-
- float m_redback;
- float m_greenback;
- float m_blueback;
- float m_alphaback;
-
- float m_ambr;
- float m_ambg;
- float m_ambb;
- double m_time;
- MT_Matrix4x4 m_viewmatrix;
- MT_Matrix4x4 m_viewinvmatrix;
- MT_Point3 m_campos;
- bool m_camortho;
- bool m_camnegscale;
-
- StereoMode m_stereomode;
- StereoEye m_curreye;
- float m_eyeseparation;
- float m_focallength;
- bool m_setfocallength;
- int m_noOfScanlines;
-
- short m_prevafvalue;
-
- /* motion blur */
- int m_motionblur;
- float m_motionblurvalue;
-
- bool m_usingoverrideshader;
-
- /* Render tools */
- void *m_clientobject;
- void *m_auxilaryClientInfo;
- std::vector<RAS_OpenGLLight *> m_lights;
- int m_lastlightlayer;
- bool m_lastlighting;
- void *m_lastauxinfo;
- unsigned int m_numgllights;
-
-protected:
- int m_drawingmode;
- TexCoGen m_texco[RAS_MAX_TEXCO];
- TexCoGen m_attrib[RAS_MAX_ATTRIB];
- int m_attrib_layer[RAS_MAX_ATTRIB];
- int m_texco_num;
- int m_attrib_num;
- /* int m_last_alphablend; */
- bool m_last_frontface;
-
- /* Stores the caching information for the last material activated. */
- RAS_IPolyMaterial::TCachingInfo m_materialCachingInfo;
-
- /* Making use of a Strategy design pattern for storage behavior.
- * Examples of concrete strategies: Vertex Arrays, VBOs, Immediate Mode*/
- int m_storage_type;
- RAS_IStorage *m_storage;
-
-public:
- double GetTime();
- RAS_OpenGLRasterizer(RAS_ICanvas *canv, RAS_STORAGE_TYPE storage);
- virtual ~RAS_OpenGLRasterizer();
-
- /*enum DrawType
- {
- KX_BOUNDINGBOX = 1,
- KX_WIREFRAME,
- KX_SOLID,
- KX_SHADED,
- KX_TEXTURED
- };
-
- enum DepthMask
- {
- KX_DEPTHMASK_ENABLED =1,
- KX_DEPTHMASK_DISABLED,
- };*/
- virtual void SetDepthMask(DepthMask depthmask);
-
- virtual bool SetMaterial(const RAS_IPolyMaterial &mat);
- virtual bool Init();
- virtual void Exit();
- virtual bool BeginFrame(double time);
- virtual void ClearColorBuffer();
- virtual void ClearDepthBuffer();
- virtual void ClearCachingInfo(void);
- virtual void EndFrame();
- virtual void SetRenderArea();
-
- virtual void SetStereoMode(const StereoMode stereomode);
- virtual RAS_IRasterizer::StereoMode GetStereoMode();
- virtual bool Stereo();
- virtual bool InterlacedStereo();
- virtual void SetEye(const StereoEye eye);
- virtual StereoEye GetEye();
- virtual void SetEyeSeparation(const float eyeseparation);
- virtual float GetEyeSeparation();
- virtual void SetFocalLength(const float focallength);
- virtual float GetFocalLength();
- virtual RAS_IOffScreen *CreateOffScreen(int width, int height, int samples, int target);
- virtual RAS_ISync *CreateSync(int type);
- virtual void SwapBuffers();
-
- virtual void IndexPrimitives(class RAS_MeshSlot &ms);
- virtual void IndexPrimitives_3DText(class RAS_MeshSlot &ms, class RAS_IPolyMaterial *polymat);
- virtual void DrawDerivedMesh(class RAS_MeshSlot &ms);
-
- virtual void SetProjectionMatrix(MT_CmMatrix4x4 &mat);
- virtual void SetProjectionMatrix(const MT_Matrix4x4 &mat);
- virtual void SetViewMatrix(
- const MT_Matrix4x4 &mat,
- const MT_Matrix3x3 &ori,
- const MT_Point3 &pos,
- const MT_Vector3 &scale,
- bool perspective);
-
- virtual const MT_Point3& GetCameraPosition();
- virtual bool GetCameraOrtho();
-
- virtual void SetFog(short type, float start, float dist, float intensity, float color[3]);
- virtual void EnableFog(bool enable);
- virtual void DisplayFog();
-
- virtual void SetBackColor(float color[3]);
-
- virtual void SetDrawingMode(int drawingmode);
- virtual int GetDrawingMode();
-
- virtual void SetCullFace(bool enable);
- virtual void SetLines(bool enable);
-
- virtual MT_Matrix4x4 GetFrustumMatrix(
- float left, float right, float bottom, float top,
- float frustnear, float frustfar,
- float focallength, bool perspective);
- virtual MT_Matrix4x4 GetOrthoMatrix(
- float left, float right, float bottom, float top,
- float frustnear, float frustfar);
-
- virtual void SetSpecularity(float specX, float specY, float specZ, float specval);
- virtual void SetShinyness(float shiny);
- virtual void SetDiffuse(float difX, float difY, float difZ, float diffuse);
- virtual void SetEmissive(float eX, float eY, float eZ, float e);
-
- virtual void SetAmbientColor(float color[3]);
- virtual void SetAmbient(float factor);
-
- virtual void SetPolygonOffset(float mult, float add);
-
- virtual void FlushDebugShapes(SCA_IScene *scene);
-
- virtual void DrawDebugLine(SCA_IScene *scene, const MT_Vector3 &from,const MT_Vector3 &to, const MT_Vector3 &color)
- {
- OglDebugShape line;
- line.m_type = OglDebugShape::LINE;
- line.m_pos= from;
- line.m_param = to;
- line.m_color = color;
- m_debugShapes[scene].push_back(line);
- }
-
- virtual void DrawDebugCircle(SCA_IScene *scene, const MT_Vector3 &center, const MT_Scalar radius,
- const MT_Vector3 &color, const MT_Vector3 &normal, int nsector)
- {
- OglDebugShape line;
- line.m_type = OglDebugShape::CIRCLE;
- line.m_pos= center;
- line.m_param = normal;
- line.m_color = color;
- line.m_param2.x() = radius;
- line.m_param2.y() = (float) nsector;
- m_debugShapes[scene].push_back(line);
- }
-
- // We store each debug shape by scene.
- std::map<SCA_IScene *, std::vector<OglDebugShape> > m_debugShapes;
-
- virtual void SetTexCoordNum(int num);
- virtual void SetAttribNum(int num);
- virtual void SetTexCoord(TexCoGen coords, int unit);
- virtual void SetAttrib(TexCoGen coords, int unit, int layer = 0);
-
- void TexCoord(const RAS_TexVert &tv);
-
- const MT_Matrix4x4 &GetViewMatrix() const;
- const MT_Matrix4x4 &GetViewInvMatrix() const;
-
- virtual void EnableMotionBlur(float motionblurvalue);
- virtual void DisableMotionBlur();
- virtual float GetMotionBlurValue() { return m_motionblurvalue; }
- virtual int GetMotionBlurState() { return m_motionblur; }
- virtual void SetMotionBlurState(int newstate)
- {
- if (newstate < 0)
- m_motionblur = 0;
- else if (newstate > 2)
- m_motionblur = 2;
- else
- m_motionblur = newstate;
- }
-
- virtual void SetAlphaBlend(int alphablend);
- virtual void SetFrontFace(bool ccw);
-
- virtual void SetAnisotropicFiltering(short level);
- virtual short GetAnisotropicFiltering();
-
- virtual void SetMipmapping(MipmapOption val);
- virtual MipmapOption GetMipmapping();
-
- virtual void SetUsingOverrideShader(bool val);
- virtual bool GetUsingOverrideShader();
-
- /**
- * Render Tools
- */
- void EnableOpenGLLights();
- void DisableOpenGLLights();
- void ProcessLighting(bool uselights, const MT_Transform &viewmat);
-
- void RenderBox2D(int xco, int yco, int width, int height, float percentage);
- void RenderText3D(int fontid, const char *text, int size, int dpi,
- const float color[4], const float mat[16], float aspect);
- void RenderText2D(RAS_TEXT_RENDER_MODE mode, const char *text,
- int xco, int yco, int width, int height);
-
- void applyTransform(float *oglmatrix, int objectdrawmode);
-
- void PushMatrix();
- void PopMatrix();
-
- /// \see KX_RayCast
- bool RayHit(struct KX_ClientObjectInfo *client, class KX_RayCast *result, float *oglmatrix);
- /// \see KX_RayCast
- bool NeedRayCast(struct KX_ClientObjectInfo *, void *UNUSED(data)) { return true; }
-
- RAS_ILightObject* CreateLight();
- void AddLight(RAS_ILightObject* lightobject);
-
- void RemoveLight(RAS_ILightObject* lightobject);
- int ApplyLights(int objectlayer, const MT_Transform& viewmat);
-
- void MotionBlur();
-
- void SetClientObject(void *obj);
-
- void SetAuxilaryClientInfo(void *inf);
-
- /**
- * Prints information about what the hardware supports.
- */
- virtual void PrintHardwareInfo();
-
-#ifdef WITH_CXX_GUARDEDALLOC
- MEM_CXX_CLASS_ALLOC_FUNCS("GE:RAS_OpenGLRasterizer")
-#endif
-};
-
-#endif /* __RAS_OPENGLRASTERIZER_H__ */