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Diffstat (limited to 'source/gameengine/Rasterizer/RAS_Polygon.cpp')
-rw-r--r--source/gameengine/Rasterizer/RAS_Polygon.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/gameengine/Rasterizer/RAS_Polygon.cpp b/source/gameengine/Rasterizer/RAS_Polygon.cpp
index ebf34c3f58c..a6912c0997d 100644
--- a/source/gameengine/Rasterizer/RAS_Polygon.cpp
+++ b/source/gameengine/Rasterizer/RAS_Polygon.cpp
@@ -76,7 +76,7 @@ int RAS_Polygon::GetVertexOffsetAbs(RAS_MeshObject *mesh, int i)
* if support for edges is added back this would need to be changed. */
RAS_DisplayArray* darray= mesh->GetPolygon(0)->GetDisplayArray();
- if(m_darray != darray)
+ if (m_darray != darray)
return m_offset[i] + darray->m_vertex.size();
return m_offset[i];
@@ -101,7 +101,7 @@ bool RAS_Polygon::IsVisible()
void RAS_Polygon::SetVisible(bool visible)
{
- if(visible) m_polyflags |= VISIBLE;
+ if (visible) m_polyflags |= VISIBLE;
else m_polyflags &= ~VISIBLE;
}
@@ -112,7 +112,7 @@ bool RAS_Polygon::IsCollider()
void RAS_Polygon::SetCollider(bool visible)
{
- if(visible) m_polyflags |= COLLIDER;
+ if (visible) m_polyflags |= COLLIDER;
else m_polyflags &= ~COLLIDER;
}
@@ -123,7 +123,7 @@ bool RAS_Polygon::IsTwoside()
void RAS_Polygon::SetTwoside(bool twoside)
{
- if(twoside) m_polyflags |= TWOSIDE;
+ if (twoside) m_polyflags |= TWOSIDE;
else m_polyflags &= ~TWOSIDE;
}