diff options
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_Polygon.h')
-rw-r--r-- | source/gameengine/Rasterizer/RAS_Polygon.h | 56 |
1 files changed, 24 insertions, 32 deletions
diff --git a/source/gameengine/Rasterizer/RAS_Polygon.h b/source/gameengine/Rasterizer/RAS_Polygon.h index 7ce7926a816..18526ba45f7 100644 --- a/source/gameengine/Rasterizer/RAS_Polygon.h +++ b/source/gameengine/Rasterizer/RAS_Polygon.h @@ -35,55 +35,47 @@ #include <vector> using namespace std; - -// -// Bitfield that stores the flags for each CValue derived class -// -struct PolygonFlags { - PolygonFlags() : - Visible(true), - Collider(true) - { - } - unsigned char Visible : 1; - unsigned char Collider : 1; - //int Visible : 1; - //int Collider : 1; -}; +/* polygon flags */ class RAS_Polygon { + /* location */ RAS_MaterialBucket* m_bucket; - KX_VertexIndex m_vertexindexbase; - int m_numverts; - int m_edgecode; - PolygonFlags m_polyFlags; - + RAS_DisplayArray* m_darray; + unsigned short m_offset[4]; + unsigned short m_numvert; + + /* flags */ + unsigned char m_edgecode; + unsigned char m_polyflags; public: - RAS_Polygon(RAS_MaterialBucket* bucket, - bool visible, - int numverts, - int vtxarrayindex) ; + enum { + VISIBLE = 1, + COLLIDER = 2 + }; + + RAS_Polygon(RAS_MaterialBucket* bucket, RAS_DisplayArray* darray, int numvert); virtual ~RAS_Polygon() {}; -// RAS_TexVert* GetVertex(int index); int VertexCount(); - void SetVertex(int i, unsigned int vertexindex); //const MT_Point3& xyz,const MT_Point2& uv,const unsigned int rgbacolor,const MT_Vector3& normal) - - const KX_VertexIndex& GetIndexBase(); + RAS_TexVert* GetVertex(int i); - void SetVisibleWireframeEdges(int edgecode); + void SetVertexOffset(int i, unsigned short offset); + int GetVertexOffset(int i); + // each bit is for a visible edge, starting with bit 1 for the first edge, bit 2 for second etc. int GetEdgeCode(); + void SetEdgeCode(int edgecode); bool IsVisible(); + void SetVisible(bool visible); + bool IsCollider(); - void SetCollider(bool col); + void SetCollider(bool collider); - KX_VertexIndex& GetVertexIndexBase(); RAS_MaterialBucket* GetMaterial(); - + RAS_DisplayArray* GetDisplayArray(); }; #endif |