diff options
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_TexVert.cpp')
-rw-r--r-- | source/gameengine/Rasterizer/RAS_TexVert.cpp | 152 |
1 files changed, 152 insertions, 0 deletions
diff --git a/source/gameengine/Rasterizer/RAS_TexVert.cpp b/source/gameengine/Rasterizer/RAS_TexVert.cpp new file mode 100644 index 00000000000..20a4f0d2570 --- /dev/null +++ b/source/gameengine/Rasterizer/RAS_TexVert.cpp @@ -0,0 +1,152 @@ +/** + * $Id$ + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ + +#include "RAS_TexVert.h" + + +RAS_TexVert::RAS_TexVert(const MT_Point3& xyz, + const MT_Point2& uv, + const unsigned int rgba, + const short *normal, + const short flag) +{ + xyz.getValue(m_localxyz); + uv.getValue(m_uv1); + SetRGBA(rgba); + m_normal[0] = normal[0]; + m_normal[1] = normal[1]; + m_normal[2] = normal[2]; + m_flag = flag; +} + + + +const float* RAS_TexVert::getUV1 () const +{ + return m_uv1; +} + + + +const MT_Point3& RAS_TexVert::xyz() +{ + g_pt3.setValue(m_localxyz); + return g_pt3; +} + +void RAS_TexVert::SetXYZ(const MT_Point3& xyz) +{ + xyz.getValue(m_localxyz); +} + + + +void RAS_TexVert::SetUV(const MT_Point2& uv) +{ + uv.getValue(m_uv1); +} + + + +void RAS_TexVert::SetRGBA(const unsigned int rgba) +{ + m_rgba = rgba; +} + + +void RAS_TexVert::SetFlag(const short flag) +{ + m_flag = flag; +} +void RAS_TexVert::SetNormal(const MT_Vector3& normal) +{ + m_normal[0] = short(normal.x()*32767.0); + m_normal[1] = short(normal.y()*32767.0); + m_normal[2] = short(normal.z()*32767.0); +} + + + +// leave multiline for debugging +const short* RAS_TexVert::getNormal() const +{ + return m_normal; +} + + + +const float* RAS_TexVert::getLocalXYZ() const +{ + return m_localxyz; +} + + + +const unsigned int& RAS_TexVert::getRGBA() const +{ + return m_rgba; +} + + + +// compare two vertices, and return TRUE if both are almost identical (they can be shared) +bool RAS_TexVert::closeTo(const RAS_TexVert* other) +{ + return ((MT_Vector3(m_localxyz) - MT_Vector3(other->m_localxyz)).fuzzyZero() && + (MT_Vector2(m_uv1) - MT_Vector2(other->m_uv1)).fuzzyZero() && + m_normal[0] == other->m_normal[0] && + m_normal[1] == other->m_normal[1] && + m_normal[2] == other->m_normal[2] && + m_flag == other->m_flag && + m_rgba == other->m_rgba) ; + +} + + + +bool RAS_TexVert::closeTo(const MT_Point3& otherxyz, + const MT_Point2& otheruv, + const unsigned int otherrgba, + short othernormal[3]) const +{ + return ((MT_Vector3(m_localxyz) - otherxyz).fuzzyZero() && + (MT_Vector2(m_uv1) - otheruv).fuzzyZero() && + m_normal[0] == othernormal[0] && + m_normal[1] == othernormal[1] && + m_normal[2] == othernormal[2] && + m_rgba == otherrgba) ; +} + + +short RAS_TexVert::getFlag() const +{ + return m_flag; +} |