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Diffstat (limited to 'source/gameengine/Rasterizer/RAS_TexVert.cpp')
-rw-r--r--source/gameengine/Rasterizer/RAS_TexVert.cpp65
1 files changed, 15 insertions, 50 deletions
diff --git a/source/gameengine/Rasterizer/RAS_TexVert.cpp b/source/gameengine/Rasterizer/RAS_TexVert.cpp
index 61ac456b2bc..b92965ed1cc 100644
--- a/source/gameengine/Rasterizer/RAS_TexVert.cpp
+++ b/source/gameengine/Rasterizer/RAS_TexVert.cpp
@@ -27,12 +27,7 @@
*/
#include "RAS_TexVert.h"
-
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
-#define SHORT(x) short(x*32767.0)
+#include "MT_Matrix4x4.h"
RAS_TexVert::RAS_TexVert(const MT_Point3& xyz,
const MT_Point2& uv,
@@ -40,7 +35,8 @@ RAS_TexVert::RAS_TexVert(const MT_Point3& xyz,
const MT_Vector4& tangent,
const unsigned int rgba,
const MT_Vector3& normal,
- const short flag)
+ const bool flat,
+ const unsigned int origindex)
{
xyz.getValue(m_localxyz);
uv.getValue(m_uv1);
@@ -48,8 +44,10 @@ RAS_TexVert::RAS_TexVert(const MT_Point3& xyz,
SetRGBA(rgba);
SetNormal(normal);
tangent.getValue(m_tangent);
- m_flag = flag;
+ m_flag = (flat)? FLAT: 0;
+ m_origindex = origindex;
m_unit = 2;
+ m_softBodyIndex = -1;
}
const MT_Point3& RAS_TexVert::xyz()
@@ -99,7 +97,7 @@ void RAS_TexVert::SetFlag(const short flag)
void RAS_TexVert::SetUnit(const unsigned int u)
{
- m_unit = u<=TV_MAX?u:TV_MAX;
+ m_unit = u<=MAX_UNIT?u:MAX_UNIT;
}
void RAS_TexVert::SetNormal(const MT_Vector3& normal)
@@ -107,50 +105,18 @@ void RAS_TexVert::SetNormal(const MT_Vector3& normal)
normal.getValue(m_normal);
}
-#ifndef RAS_TexVert_INLINE
-
-// leave multiline for debugging
-const float* RAS_TexVert::getUV1 () const
-{
- return m_uv1;
-}
-
-const float* RAS_TexVert::getUV2 () const
-{
- return m_uv2;
-}
-
-
-
-const float* RAS_TexVert::getNormal() const
-{
- return m_normal;
-}
-
-const float* RAS_TexVert::getTangent() const
+void RAS_TexVert::SetTangent(const MT_Vector3& tangent)
{
- return m_tangent;
-}
-
-
-const float* RAS_TexVert::getLocalXYZ() const
-{
- return m_localxyz;
-}
-
-const unsigned char* RAS_TexVert::getRGBA() const
-{
- return (unsigned char*) &m_rgba;
+ tangent.getValue(m_tangent);
}
-#endif
-
// compare two vertices, and return TRUE if both are almost identical (they can be shared)
bool RAS_TexVert::closeTo(const RAS_TexVert* other)
{
return (m_flag == other->m_flag &&
m_rgba == other->m_rgba &&
MT_fuzzyEqual(MT_Vector3(m_normal), MT_Vector3(other->m_normal)) &&
+ MT_fuzzyEqual(MT_Vector3(m_tangent), MT_Vector3(other->m_tangent)) &&
MT_fuzzyEqual(MT_Vector2(m_uv1), MT_Vector2(other->m_uv1)) &&
MT_fuzzyEqual(MT_Vector2(m_uv2), MT_Vector2(other->m_uv2)) && // p --
MT_fuzzyEqual(MT_Vector3(m_localxyz), MT_Vector3(other->m_localxyz))) ;
@@ -167,11 +133,10 @@ unsigned int RAS_TexVert::getUnit() const
return m_unit;
}
-
-void RAS_TexVert::getOffsets(void* &xyz, void* &uv1, void* &rgba, void* &normal) const
+void RAS_TexVert::Transform(const MT_Matrix4x4& mat, const MT_Matrix4x4& nmat)
{
- xyz = (void *) m_localxyz;
- uv1 = (void *) m_uv1;
- rgba = (void *) &m_rgba;
- normal = (void *) m_normal;
+ SetXYZ((mat*MT_Vector4(m_localxyz[0], m_localxyz[1], m_localxyz[2], 1.0)).getValue());
+ SetNormal((nmat*MT_Vector4(m_normal[0], m_normal[1], m_normal[2], 1.0)).getValue());
+ SetTangent((nmat*MT_Vector4(m_tangent[0], m_tangent[1], m_tangent[2], 1.0)).getValue());
}
+