diff options
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_TexVert.cpp')
-rw-r--r-- | source/gameengine/Rasterizer/RAS_TexVert.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/Rasterizer/RAS_TexVert.cpp b/source/gameengine/Rasterizer/RAS_TexVert.cpp index 454fd8ecc69..f74aa24232b 100644 --- a/source/gameengine/Rasterizer/RAS_TexVert.cpp +++ b/source/gameengine/Rasterizer/RAS_TexVert.cpp @@ -123,14 +123,14 @@ bool RAS_TexVert::closeTo(const RAS_TexVert* other) { return ( /* m_flag == other->m_flag && */ - /* at the moment the face only stores the smooth/flat setting so dont bother comparing it */ + /* at the moment the face only stores the smooth/flat setting so don't bother comparing it */ m_rgba == other->m_rgba && MT_fuzzyEqual(MT_Vector3(m_normal), MT_Vector3(other->m_normal)) && MT_fuzzyEqual(MT_Vector3(m_tangent), MT_Vector3(other->m_tangent)) && MT_fuzzyEqual(MT_Vector2(m_uv1), MT_Vector2(other->m_uv1)) && MT_fuzzyEqual(MT_Vector2(m_uv2), MT_Vector2(other->m_uv2)) /* && MT_fuzzyEqual(MT_Vector3(m_localxyz), MT_Vector3(other->m_localxyz))*/); - /* dont bother comparing m_localxyz since we know there from the same vert */ + /* don't bother comparing m_localxyz since we know there from the same vert */ } short RAS_TexVert::getFlag() const |