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Diffstat (limited to 'source/gameengine/Rasterizer/RAS_TexVert.cpp')
-rw-r--r--source/gameengine/Rasterizer/RAS_TexVert.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/Rasterizer/RAS_TexVert.cpp b/source/gameengine/Rasterizer/RAS_TexVert.cpp
index 454fd8ecc69..f74aa24232b 100644
--- a/source/gameengine/Rasterizer/RAS_TexVert.cpp
+++ b/source/gameengine/Rasterizer/RAS_TexVert.cpp
@@ -123,14 +123,14 @@ bool RAS_TexVert::closeTo(const RAS_TexVert* other)
{
return (
/* m_flag == other->m_flag && */
- /* at the moment the face only stores the smooth/flat setting so dont bother comparing it */
+ /* at the moment the face only stores the smooth/flat setting so don't bother comparing it */
m_rgba == other->m_rgba &&
MT_fuzzyEqual(MT_Vector3(m_normal), MT_Vector3(other->m_normal)) &&
MT_fuzzyEqual(MT_Vector3(m_tangent), MT_Vector3(other->m_tangent)) &&
MT_fuzzyEqual(MT_Vector2(m_uv1), MT_Vector2(other->m_uv1)) &&
MT_fuzzyEqual(MT_Vector2(m_uv2), MT_Vector2(other->m_uv2)) /* &&
MT_fuzzyEqual(MT_Vector3(m_localxyz), MT_Vector3(other->m_localxyz))*/);
- /* dont bother comparing m_localxyz since we know there from the same vert */
+ /* don't bother comparing m_localxyz since we know there from the same vert */
}
short RAS_TexVert::getFlag() const