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Diffstat (limited to 'source/gameengine/Rasterizer/RAS_texmatrix.cpp')
-rw-r--r--source/gameengine/Rasterizer/RAS_texmatrix.cpp131
1 files changed, 0 insertions, 131 deletions
diff --git a/source/gameengine/Rasterizer/RAS_texmatrix.cpp b/source/gameengine/Rasterizer/RAS_texmatrix.cpp
deleted file mode 100644
index acaec16851b..00000000000
--- a/source/gameengine/Rasterizer/RAS_texmatrix.cpp
+++ /dev/null
@@ -1,131 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file gameengine/Rasterizer/RAS_texmatrix.cpp
- * \ingroup bgerast
- */
-
-
-#include "RAS_TexMatrix.h"
-
-void RAS_CalcTexMatrix(RAS_TexVert p[3],MT_Point3& origin,MT_Vector3& udir,MT_Vector3& vdir)
-{
-// precondition: 3 vertices are non-collinear
-
- MT_Vector3 vec1 = p[1].xyz()-p[0].xyz();
- MT_Vector3 vec2 = p[2].xyz()-p[0].xyz();
- MT_Vector3 normal = vec1.cross(vec2);
- normal.normalize();
-
- // determine which coordinate we drop, ie. max coordinate in the normal
-
-
- int ZCOORD = normal.closestAxis();
- int XCOORD = (ZCOORD+1)%3;
- int YCOORD = (ZCOORD+2)%3;
-
- // ax+by+cz+d=0
- MT_Scalar d = -p[0].xyz().dot(normal);
-
-
- MT_Matrix3x3 mat3( p[0].getUV(0)[0],p[0].getUV(0)[1], 1,
- p[1].getUV(0)[0],p[1].getUV(0)[1], 1,
- p[2].getUV(0)[0],p[2].getUV(0)[1], 1);
-
-
- MT_Matrix3x3 mat3inv = mat3.inverse();
-
- MT_Vector3 p123x(p[0].xyz()[XCOORD],p[1].xyz()[XCOORD],p[2].xyz()[XCOORD]);
- MT_Vector3 resultx = mat3inv*p123x;
- MT_Vector3 p123y(p[0].xyz()[YCOORD],p[1].xyz()[YCOORD],p[2].xyz()[YCOORD]);
- MT_Vector3 resulty = mat3inv*p123y;
-
- // normal[ZCOORD] is not zero, because it's chosen to be maximal (absolute), and normal has length 1,
- // so at least on of the coords is <> 0
-
- //droppedvalue udir.dot(normal) =0
- MT_Scalar droppedu = -(resultx.x()*normal[XCOORD]+resulty.x()*normal[YCOORD])/normal[ZCOORD];
- udir[XCOORD] = resultx.x();
- udir[YCOORD] = resulty.x();
- udir[ZCOORD] = droppedu;
- MT_Scalar droppedv = -(resultx.y()*normal[XCOORD]+resulty.y()*normal[YCOORD])/normal[ZCOORD];
- vdir[XCOORD] = resultx.y();
- vdir[YCOORD] = resulty.y();
- vdir[ZCOORD] = droppedv;
- // droppedvalue b = -(ax+cz+d)/y;
- MT_Scalar droppedvalue = -((resultx.z()*normal[XCOORD] + resulty.z()*normal[YCOORD]+d))/normal[ZCOORD];
- origin[XCOORD] = resultx.z();
- origin[YCOORD] = resulty.z();
- origin[ZCOORD] = droppedvalue;
-
-
-}
-
-#ifdef _TEXOWNMAIN
-
-int main()
-{
-
- MT_Point2 puv0={0,0};
- MT_Point3 pxyz0 (0,0,128);
-
- MT_Scalar puv1[2] = {1,0};
- MT_Point3 pxyz1(128,0,128);
-
- MT_Scalar puv2[2] = {1,1};
- MT_Point3 pxyz2(128,0,0);
-
- RAS_TexVert p0(pxyz0,puv0);
- RAS_TexVert p1(pxyz1,puv1);
- RAS_TexVert p2(pxyz2,puv2);
-
- RAS_TexVert vertices[3] =
- {
- p0,
- p1,
- p2
- };
-
- MT_Vector3 udir,vdir;
- MT_Point3 origin;
- CalcTexMatrix(vertices,origin,udir,vdir);
-
- MT_Point3 testpoint(128,32,64);
-
- MT_Scalar lenu = udir.length2();
- MT_Scalar lenv = vdir.length2();
-
- MT_Scalar testu=((pxyz2-origin).dot(udir))/lenu;
- MT_Scalar testv=((pxyz2-origin).dot(vdir))/lenv;
-
-
-
-
- return 0;
-}
-
-#endif // _TEXOWNMAIN