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Diffstat (limited to 'source/gameengine/Rasterizer')
-rw-r--r--source/gameengine/Rasterizer/RAS_FramingManager.h4
-rw-r--r--source/gameengine/Rasterizer/RAS_ICanvas.h4
-rw-r--r--source/gameengine/Rasterizer/RAS_IPolygonMaterial.h8
-rw-r--r--source/gameengine/Rasterizer/RAS_IRasterizer.h38
-rw-r--r--source/gameengine/Rasterizer/RAS_IRenderTools.h26
5 files changed, 40 insertions, 40 deletions
diff --git a/source/gameengine/Rasterizer/RAS_FramingManager.h b/source/gameengine/Rasterizer/RAS_FramingManager.h
index 4ea2d998190..ddf889aeb37 100644
--- a/source/gameengine/Rasterizer/RAS_FramingManager.h
+++ b/source/gameengine/Rasterizer/RAS_FramingManager.h
@@ -39,7 +39,7 @@
class RAS_Rect;
/**
- * @section RAS_FrameSettings
+ * \section RAS_FrameSettings
* This is a value type describing the framing used
* by a particular scene in the game engine.
* Each KX_Scene contains a RAS_FrameSetting describing
@@ -193,7 +193,7 @@ enum RAS_SensorFit
};
/**
- * @section RAS_FramingManager
+ * \section RAS_FramingManager
* This class helps to compute a view frustum
* and a viewport rectangle given the
* above settings and a description of the
diff --git a/source/gameengine/Rasterizer/RAS_ICanvas.h b/source/gameengine/Rasterizer/RAS_ICanvas.h
index e35ec1d16d2..b7c26928378 100644
--- a/source/gameengine/Rasterizer/RAS_ICanvas.h
+++ b/source/gameengine/Rasterizer/RAS_ICanvas.h
@@ -80,8 +80,8 @@ public:
* Initializes the canvas for drawing. Drawing to the canvas is
* only allowed between BeginDraw() and EndDraw().
*
- * @retval false Acquiring the canvas failed.
- * @retval true Acquiring the canvas succeeded.
+ * \retval false Acquiring the canvas failed.
+ * \retval true Acquiring the canvas succeeded.
*
*/
diff --git a/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h b/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h
index 0da0b17f6c1..3257682649f 100644
--- a/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h
+++ b/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h
@@ -135,7 +135,7 @@ public:
/**
* Returns the caching information for this material,
* This can be used to speed up the rasterizing process.
- * @return The caching information.
+ * \return The caching information.
*/
virtual TCachingInfo GetCachingInfo(void) const { return 0; }
@@ -143,8 +143,8 @@ public:
* Activates the material in the rasterizer.
* On entry, the cachingInfo contains info about the last activated material.
* On exit, the cachingInfo should contain updated info about this material.
- * @param rasty The rasterizer in which the material should be active.
- * @param cachingInfo The information about the material used to speed up rasterizing.
+ * \param rasty The rasterizer in which the material should be active.
+ * \param cachingInfo The information about the material used to speed up rasterizing.
*/
virtual bool Activate(RAS_IRasterizer* rasty, TCachingInfo& cachingInfo) const
{
@@ -177,7 +177,7 @@ public:
virtual void Replace_IScene(SCA_IScene *val) {}; /* overridden by KX_BlenderMaterial */
/**
- * @return the equivalent drawing mode for the material settings (equivalent to old TexFace tface->mode).
+ * \return the equivalent drawing mode for the material settings (equivalent to old TexFace tface->mode).
*/
int ConvertFaceMode(struct GameSettings *game, bool image) const;
diff --git a/source/gameengine/Rasterizer/RAS_IRasterizer.h b/source/gameengine/Rasterizer/RAS_IRasterizer.h
index c749868cf79..34ddafbf2cc 100644
--- a/source/gameengine/Rasterizer/RAS_IRasterizer.h
+++ b/source/gameengine/Rasterizer/RAS_IRasterizer.h
@@ -202,7 +202,7 @@ public:
virtual void SetStereoMode(const StereoMode stereomode)=0;
/**
* Stereo can be used to query if the rasterizer is in stereo mode.
- * @return true if stereo mode is enabled.
+ * \return true if stereo mode is enabled.
*/
virtual bool Stereo()=0;
virtual StereoMode GetStereoMode()=0;
@@ -236,7 +236,7 @@ public:
/**
* IndexPrimitives_3DText will render text into the polygons.
- * The text to be rendered is from @param rendertools client object's text property.
+ * The text to be rendered is from \param rendertools client object's text property.
*/
virtual void IndexPrimitives_3DText(class RAS_MeshSlot& ms,
class RAS_IPolyMaterial* polymat,
@@ -247,7 +247,7 @@ public:
/**
* Set the projection matrix for the rasterizer. This projects
* from camera coordinates to window coordinates.
- * @param mat The projection matrix.
+ * \param mat The projection matrix.
*/
virtual void SetProjectionMatrix(const MT_Matrix4x4 & mat)=0;
/**
@@ -292,11 +292,11 @@ public:
float alpha)=0;
/**
- * @param drawingmode = KX_BOUNDINGBOX, KX_WIREFRAME, KX_SOLID, KX_SHADED or KX_TEXTURED.
+ * \param drawingmode = KX_BOUNDINGBOX, KX_WIREFRAME, KX_SOLID, KX_SHADED or KX_TEXTURED.
*/
virtual void SetDrawingMode(int drawingmode)=0;
/**
- * @return the current drawing mode: KX_BOUNDINGBOX, KX_WIREFRAME, KX_SOLID, KX_SHADED or KX_TEXTURED.
+ * \return the current drawing mode: KX_BOUNDINGBOX, KX_WIREFRAME, KX_SOLID, KX_SHADED or KX_TEXTURED.
*/
virtual int GetDrawingMode()=0;
/**
@@ -312,13 +312,13 @@ public:
virtual double GetTime()=0;
/**
* Generates a projection matrix from the specified frustum.
- * @param left the left clipping plane
- * @param right the right clipping plane
- * @param bottom the bottom clipping plane
- * @param top the top clipping plane
- * @param frustnear the near clipping plane
- * @param frustfar the far clipping plane
- * @return a 4x4 matrix representing the projection transform.
+ * \param left the left clipping plane
+ * \param right the right clipping plane
+ * \param bottom the bottom clipping plane
+ * \param top the top clipping plane
+ * \param frustnear the near clipping plane
+ * \param frustfar the far clipping plane
+ * \return a 4x4 matrix representing the projection transform.
*/
virtual MT_Matrix4x4 GetFrustumMatrix(
float left,
@@ -333,13 +333,13 @@ public:
/**
* Generates a orthographic projection matrix from the specified frustum.
- * @param left the left clipping plane
- * @param right the right clipping plane
- * @param bottom the bottom clipping plane
- * @param top the top clipping plane
- * @param frustnear the near clipping plane
- * @param frustfar the far clipping plane
- * @return a 4x4 matrix representing the projection transform.
+ * \param left the left clipping plane
+ * \param right the right clipping plane
+ * \param bottom the bottom clipping plane
+ * \param top the top clipping plane
+ * \param frustnear the near clipping plane
+ * \param frustfar the far clipping plane
+ * \return a 4x4 matrix representing the projection transform.
*/
virtual MT_Matrix4x4 GetOrthoMatrix(
float left,
diff --git a/source/gameengine/Rasterizer/RAS_IRenderTools.h b/source/gameengine/Rasterizer/RAS_IRenderTools.h
index 27b328412d2..1d9f7052975 100644
--- a/source/gameengine/Rasterizer/RAS_IRenderTools.h
+++ b/source/gameengine/Rasterizer/RAS_IRenderTools.h
@@ -103,13 +103,13 @@ public:
/**
* Renders 3D text string using BFL.
- * @param fontid The id of the font.
- * @param text The string to render.
- * @param size The size of the text.
- * @param dpi The resolution of the text.
- * @param color The color of the object.
- * @param mat The Matrix of the text object.
- * @param aspect A scaling factor to compensate for the size.
+ * \param fontid The id of the font.
+ * \param text The string to render.
+ * \param size The size of the text.
+ * \param dpi The resolution of the text.
+ * \param color The color of the object.
+ * \param mat The Matrix of the text object.
+ * \param aspect A scaling factor to compensate for the size.
*/
virtual
void
@@ -125,12 +125,12 @@ public:
/**
* Renders 2D text string.
- * @param mode The type of text
- * @param text The string to render.
- * @param xco Position on the screen (origin in lower left corner).
- * @param yco Position on the screen (origin in lower left corner).
- * @param width Width of the canvas to draw to.
- * @param height Height of the canvas to draw to.
+ * \param mode The type of text
+ * \param text The string to render.
+ * \param xco Position on the screen (origin in lower left corner).
+ * \param yco Position on the screen (origin in lower left corner).
+ * \param width Width of the canvas to draw to.
+ * \param height Height of the canvas to draw to.
*/
virtual
void