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Diffstat (limited to 'source/gameengine/SceneGraph/SConscript')
-rw-r--r-- | source/gameengine/SceneGraph/SConscript | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/source/gameengine/SceneGraph/SConscript b/source/gameengine/SceneGraph/SConscript index 8ebf9c0b850..b3db50117f1 100644 --- a/source/gameengine/SceneGraph/SConscript +++ b/source/gameengine/SceneGraph/SConscript @@ -2,13 +2,14 @@ Import ('env') -sources = env.Glob('*.cpp') #'SG_BBox.cpp SG_Controller.cpp SG_IObject.cpp SG_Node.cpp SG_Spatial.cpp SG_Tree.cpp' +sources = env.Glob('*.cpp') incs = '. #intern/moto/include' cxxflags = [] -if env['OURPLATFORM']=='win32-vc': +if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'): cxxflags.append ('/GR') cxxflags.append ('/O2') + cxxflags.append ('/EHsc') -env.BlenderLib ( 'bf_scenegraph', sources, Split(incs), [], libtype=['game','player'], priority=[50,130], cxx_compileflags = cxxflags ) +env.BlenderLib ( 'bf_scenegraph', sources, Split(incs), [], libtype=['core','player'], priority=[325,125], cxx_compileflags = cxxflags ) |