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Diffstat (limited to 'source/gameengine/SceneGraph/SG_Controller.h')
-rw-r--r--source/gameengine/SceneGraph/SG_Controller.h22
1 files changed, 11 insertions, 11 deletions
diff --git a/source/gameengine/SceneGraph/SG_Controller.h b/source/gameengine/SceneGraph/SG_Controller.h
index a173633e13c..000be4f871a 100644
--- a/source/gameengine/SceneGraph/SG_Controller.h
+++ b/source/gameengine/SceneGraph/SG_Controller.h
@@ -31,7 +31,7 @@
/** \file SG_Controller.h
* \ingroup bgesg
*/
-
+
#ifndef __SG_CONTROLLER_H__
#define __SG_CONTROLLER_H__
@@ -40,7 +40,7 @@
/**
* A scenegraph controller
*/
-class SG_Controller
+class SG_Controller
{
public:
SG_Controller(
@@ -48,18 +48,18 @@ public:
m_pObject(NULL) {
}
- virtual
+ virtual
~SG_Controller(
) {};
- virtual
+ virtual
bool
Update(
double time
)=0;
- virtual
- void
+ virtual
+ void
SetObject (
SG_IObject* object
);
@@ -68,7 +68,7 @@ public:
ClearObject(
);
- virtual
+ virtual
void
SetSimulatedTime(
double time
@@ -84,8 +84,8 @@ public:
* Hacky way of passing options to specific controllers
* \param option An integer identifying the option.
* \param value The value of this option.
- * \attention This has been placed here to give sca-elements
- * \attention some control over the controllers. This is
+ * \attention This has been placed here to give sca-elements
+ * \attention some control over the controllers. This is
* \attention necessary because the identity of the controller
* \attention is lost on the way here.
*/
@@ -97,8 +97,8 @@ public:
)=0;
/**
- * Option-identifiers: SG_CONTR_<controller-type>_<option>.
- * Options only apply to a specific controller type. The
+ * Option-identifiers: SG_CONTR_<controller-type>_<option>.
+ * Options only apply to a specific controller type. The
* semantics are defined by whoever uses the setting.
*/
enum SG_Controller_option {