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Diffstat (limited to 'source/gameengine/SceneGraph/SG_DList.h')
-rw-r--r-- | source/gameengine/SceneGraph/SG_DList.h | 161 |
1 files changed, 161 insertions, 0 deletions
diff --git a/source/gameengine/SceneGraph/SG_DList.h b/source/gameengine/SceneGraph/SG_DList.h new file mode 100644 index 00000000000..7bef13cc9e3 --- /dev/null +++ b/source/gameengine/SceneGraph/SG_DList.h @@ -0,0 +1,161 @@ +/** + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + */ +#ifndef __SG_DLIST +#define __SG_DLIST + +#include <stdlib.h> + +/** + * Double circular linked list + */ +class SG_DList +{ +protected : + SG_DList* m_flink; + SG_DList* m_blink; + +public: + template<typename T> class iterator + { + private: + SG_DList& m_head; + T* m_current; + public: + typedef iterator<T> _myT; + iterator(SG_DList& head) : m_head(head), m_current(NULL) {} + ~iterator() {} + + void begin() + { + m_current = (T*)m_head.Peek(); + } + void back() + { + m_current = (T*)m_head.Back(); + } + bool end() + { + return (m_current == (T*)m_head.Self()); + } + bool add_back(T* item) + { + return m_current->AddBack(item); + } + T* operator*() + { + return m_current; + } + _myT& operator++() + { + // no check of NULL! make sure you don't try to increment beyond end + m_current = (T*)m_current->Peek(); + return *this; + } + _myT& operator--() + { + // no check of NULL! make sure you don't try to increment beyond end + m_current = (T*)m_current->Back(); + return *this; + } + }; + + SG_DList() + { + m_flink = m_blink = this; + } + SG_DList(const SG_DList& other) + { + m_flink = m_blink = this; + } + virtual ~SG_DList() + { + Delink(); + } + + inline bool Empty() // Check for empty queue + { + return ( m_flink == this ); + } + bool AddBack( SG_DList *item ) // Add to the back + { + if (!item->Empty()) + return false; + item->m_blink = m_blink; + item->m_flink = this; + m_blink->m_flink = item; + m_blink = item; + return true; + } + bool AddFront( SG_DList *item ) // Add to the back + { + if (!item->Empty()) + return false; + item->m_flink = m_flink; + item->m_blink = this; + m_flink->m_blink = item; + m_flink = item; + return true; + } + SG_DList *Remove() // Remove from the front + { + if (Empty()) + { + return NULL; + } + SG_DList* item = m_flink; + m_flink = item->m_flink; + m_flink->m_blink = this; + item->m_flink = item->m_blink = item; + return item; + } + bool Delink() // Remove from the middle + { + if (Empty()) + return false; + m_blink->m_flink = m_flink; + m_flink->m_blink = m_blink; + m_flink = m_blink = this; + return true; + } + inline SG_DList *Peek() // Look at front without removing + { + return m_flink; + } + inline SG_DList *Back() // Look at front without removing + { + return m_blink; + } + inline SG_DList *Self() + { + return this; + } +}; + +#endif //__SG_DLIST + |