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Diffstat (limited to 'source/gameengine/SceneGraph/SG_DList.h')
-rw-r--r--source/gameengine/SceneGraph/SG_DList.h251
1 files changed, 0 insertions, 251 deletions
diff --git a/source/gameengine/SceneGraph/SG_DList.h b/source/gameengine/SceneGraph/SG_DList.h
deleted file mode 100644
index 6e0998a197e..00000000000
--- a/source/gameengine/SceneGraph/SG_DList.h
+++ /dev/null
@@ -1,251 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file SG_DList.h
- * \ingroup bgesg
- */
-
-#ifndef __SG_DLIST_H__
-#define __SG_DLIST_H__
-
-#include <stdlib.h>
-
-#ifdef WITH_CXX_GUARDEDALLOC
-#include "MEM_guardedalloc.h"
-#endif
-
-/**
- * Double circular linked list
- */
-class SG_DList
-{
-protected :
- SG_DList* m_flink;
- SG_DList* m_blink;
-
-public:
- template<typename T> class iterator
- {
- private:
- SG_DList& m_head;
- T* m_current;
- public:
- typedef iterator<T> _myT;
- iterator(SG_DList& head) : m_head(head), m_current(NULL) {}
- ~iterator() {}
-
- void begin()
- {
- m_current = (T*)m_head.Peek();
- }
- void back()
- {
- m_current = (T*)m_head.Back();
- }
- bool end()
- {
- return (m_current == (T*)m_head.Self());
- }
- bool add_back(T* item)
- {
- return m_current->AddBack(item);
- }
- T* operator*()
- {
- return m_current;
- }
- _myT& operator++()
- {
- // no check of NULL! make sure you don't try to increment beyond end
- m_current = (T*)m_current->Peek();
- return *this;
- }
- _myT& operator--()
- {
- // no check of NULL! make sure you don't try to increment beyond end
- m_current = (T*)m_current->Back();
- return *this;
- }
- };
-
- template<typename T> class const_iterator
- {
- private:
- const SG_DList& m_head;
- const T* m_current;
- public:
- typedef const_iterator<T> _myT;
- const_iterator(const SG_DList& head) : m_head(head), m_current(NULL) {}
- ~const_iterator() {}
-
- void begin()
- {
- m_current = (const T*)m_head.Peek();
- }
- void back()
- {
- m_current = (const T*)m_head.Back();
- }
- bool end()
- {
- return (m_current == (const T*)m_head.Self());
- }
- const T* operator*()
- {
- return m_current;
- }
- _myT& operator++()
- {
- // no check of NULL! make sure you don't try to increment beyond end
- m_current = (const T*)m_current->Peek();
- return *this;
- }
- _myT& operator--()
- {
- // no check of NULL! make sure you don't try to increment beyond end
- m_current = (const T*)m_current->Back();
- return *this;
- }
- };
-
- SG_DList()
- {
- m_flink = m_blink = this;
- }
- SG_DList(const SG_DList& other)
- {
- m_flink = m_blink = this;
- }
- virtual ~SG_DList()
- {
- Delink();
- }
-
- inline bool Empty() // Check for empty queue
- {
- return ( m_flink == this );
- }
- bool AddBack( SG_DList *item ) // Add to the back
- {
- if (!item->Empty())
- return false;
- item->m_blink = m_blink;
- item->m_flink = this;
- m_blink->m_flink = item;
- m_blink = item;
- return true;
- }
- bool AddFront( SG_DList *item ) // Add to the back
- {
- if (!item->Empty())
- return false;
- item->m_flink = m_flink;
- item->m_blink = this;
- m_flink->m_blink = item;
- m_flink = item;
- return true;
- }
- SG_DList *Remove() // Remove from the front
- {
- if (Empty())
- {
- return NULL;
- }
- SG_DList* item = m_flink;
- m_flink = item->m_flink;
- m_flink->m_blink = this;
- item->m_flink = item->m_blink = item;
- return item;
- }
- bool Delink() // Remove from the middle
- {
- if (Empty())
- return false;
- m_blink->m_flink = m_flink;
- m_flink->m_blink = m_blink;
- m_flink = m_blink = this;
- return true;
- }
- inline SG_DList *Peek() // Look at front without removing
- {
- return m_flink;
- }
- inline SG_DList *Back() // Look at front without removing
- {
- return m_blink;
- }
- inline SG_DList *Self()
- {
- return this;
- }
- inline const SG_DList *Peek() const // Look at front without removing
- {
- return (const SG_DList*)m_flink;
- }
- inline const SG_DList *Back() const // Look at front without removing
- {
- return (const SG_DList*)m_blink;
- }
- inline const SG_DList *Self() const
- {
- return this;
- }
-
-
-#ifdef WITH_CXX_GUARDEDALLOC
- MEM_CXX_CLASS_ALLOC_FUNCS("GE:SG_DList")
-#endif
-};
-
-/**
- * SG_DListHead : Template class that implements copy constructor to duplicate list automatically
- * The elements of the list must have themselves a copy constructor.
- */
-template<typename T> class SG_DListHead : public SG_DList
-{
-public:
- typedef SG_DListHead<T> _myT;
- SG_DListHead() : SG_DList() {}
- SG_DListHead(const _myT& other) : SG_DList()
- {
- // copy the list, assuming objects of type T
- const_iterator<T> eit(other);
- T* elem;
- for (eit.begin(); !eit.end(); ++eit) {
- elem = (*eit)->GetReplica();
- AddBack(elem);
- }
- }
- virtual ~SG_DListHead() {}
- T* Remove()
- {
- return static_cast<T*>(SG_DList::Remove());
- }
-
-};
-
-#endif /* __SG_DLIST_H__ */