diff options
Diffstat (limited to 'source/gameengine/SceneGraph/SG_Node.h')
-rw-r--r-- | source/gameengine/SceneGraph/SG_Node.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/source/gameengine/SceneGraph/SG_Node.h b/source/gameengine/SceneGraph/SG_Node.h index 1d0c0e592e6..063eeaab01d 100644 --- a/source/gameengine/SceneGraph/SG_Node.h +++ b/source/gameengine/SceneGraph/SG_Node.h @@ -63,7 +63,7 @@ public: * make a deep copy. */ - void + void AddChild( SG_Node* child ); @@ -75,7 +75,7 @@ public: * If the node was not a child of this object no action is performed. */ - void + void RemoveChild( SG_Node* child ); @@ -149,7 +149,7 @@ public: * Disconnect this node from it's parent */ - void + void DisconnectFromParent( ); @@ -182,12 +182,12 @@ public: - /** + /** * Update the spatial data of this node. Iterate through * the children of this node and update their world data. */ - void + void UpdateWorldData( double time, bool parentUpdated=false @@ -198,7 +198,7 @@ public: * the children nodes and update their simulated time. */ - void + void SetSimulatedTime( double time, bool recurse @@ -244,17 +244,17 @@ public: * Node replication functions. */ - SG_Node* + SG_Node* GetSGReplica( ); - void + void Destruct( ); private: - void + void ProcessSGReplica( SG_Node** replica ); |