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Diffstat (limited to 'source/gameengine/SceneGraph/SG_Node.h')
-rw-r--r--source/gameengine/SceneGraph/SG_Node.h9
1 files changed, 8 insertions, 1 deletions
diff --git a/source/gameengine/SceneGraph/SG_Node.h b/source/gameengine/SceneGraph/SG_Node.h
index 78fa61c019e..30d09b5bdfd 100644
--- a/source/gameengine/SceneGraph/SG_Node.h
+++ b/source/gameengine/SceneGraph/SG_Node.h
@@ -77,6 +77,13 @@ public:
SG_Node* child
);
+ /**
+ * Return true if the node is the ancessor of child
+ */
+ bool
+ IsAncessor(
+ const SG_Node* child
+ ) const;
/**
* Get the current list of children. Do not use this interface for
* adding or removing children please use the methods of this class for
@@ -262,7 +269,7 @@ private:
#ifdef WITH_CXX_GUARDEDALLOC
public:
- void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SG_Node"); }
+ void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SG_Node"); }
void operator delete( void *mem ) { MEM_freeN(mem); }
#endif
};