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Diffstat (limited to 'source/gameengine/SceneGraph/SG_QList.h')
-rw-r--r--source/gameengine/SceneGraph/SG_QList.h157
1 files changed, 157 insertions, 0 deletions
diff --git a/source/gameengine/SceneGraph/SG_QList.h b/source/gameengine/SceneGraph/SG_QList.h
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+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+#ifndef __SG_QLIST
+#define __SG_QLIST
+
+#include "SG_DList.h"
+
+/**
+ * Double-Double circular linked list
+ * For storing an object is two lists simultaneously
+ */
+class SG_QList : public SG_DList
+{
+protected :
+ SG_QList* m_fqlink;
+ SG_QList* m_bqlink;
+
+public:
+ template<typename T> class iterator
+ {
+ private:
+ SG_QList& m_head;
+ T* m_current;
+ public:
+ typedef iterator<T> _myT;
+ iterator(SG_QList& head, SG_QList* current=NULL) : m_head(head) { m_current = (T*)current; }
+ ~iterator() {}
+
+ void begin()
+ {
+ m_current = (T*)m_head.QPeek();
+ }
+ void back()
+ {
+ m_current = (T*)m_head.QBack();
+ }
+ bool end()
+ {
+ return (m_current == (T*)m_head.Self());
+ }
+ bool add_back(T* item)
+ {
+ return m_current->QAddBack(item);
+ }
+ T* operator*()
+ {
+ return m_current;
+ }
+ _myT& operator++()
+ {
+ m_current = (T*)m_current->QPeek();
+ return *this;
+ }
+ _myT& operator--()
+ {
+ // no check on NULL! make sure you don't try to increment beyond end
+ m_current = (T*)m_current->QBack();
+ return *this;
+ }
+ };
+
+ SG_QList() : SG_DList()
+ {
+ m_fqlink = m_bqlink = this;
+ }
+ SG_QList(const SG_QList& other) : SG_DList()
+ {
+ m_fqlink = m_bqlink = this;
+ }
+ virtual ~SG_QList()
+ {
+ QDelink();
+ }
+
+ inline bool QEmpty() // Check for empty queue
+ {
+ return ( m_fqlink == this );
+ }
+ bool QAddBack( SG_QList *item ) // Add to the back
+ {
+ if (!item->QEmpty())
+ return false;
+ item->m_bqlink = m_bqlink;
+ item->m_fqlink = this;
+ m_bqlink->m_fqlink = item;
+ m_bqlink = item;
+ return true;
+ }
+ bool QAddFront( SG_QList *item ) // Add to the back
+ {
+ if (!item->Empty())
+ return false;
+ item->m_fqlink = m_fqlink;
+ item->m_bqlink = this;
+ m_fqlink->m_bqlink = item;
+ m_fqlink = item;
+ return true;
+ }
+ SG_QList *QRemove() // Remove from the front
+ {
+ if (QEmpty())
+ {
+ return NULL;
+ }
+ SG_QList* item = m_fqlink;
+ m_fqlink = item->m_fqlink;
+ m_fqlink->m_bqlink = this;
+ item->m_fqlink = item->m_bqlink = item;
+ return item;
+ }
+ bool QDelink() // Remove from the middle
+ {
+ if (QEmpty())
+ return false;
+ m_bqlink->m_fqlink = m_fqlink;
+ m_fqlink->m_bqlink = m_bqlink;
+ m_fqlink = m_bqlink = this;
+ return true;
+ }
+ inline SG_QList *QPeek() // Look at front without removing
+ {
+ return m_fqlink;
+ }
+ inline SG_QList *QBack() // Look at front without removing
+ {
+ return m_bqlink;
+ }
+};
+
+#endif //__SG_QLIST
+