diff options
Diffstat (limited to 'source/gameengine/SceneGraph/SG_QList.h')
-rw-r--r-- | source/gameengine/SceneGraph/SG_QList.h | 157 |
1 files changed, 157 insertions, 0 deletions
diff --git a/source/gameengine/SceneGraph/SG_QList.h b/source/gameengine/SceneGraph/SG_QList.h new file mode 100644 index 00000000000..d8afc33ea4f --- /dev/null +++ b/source/gameengine/SceneGraph/SG_QList.h @@ -0,0 +1,157 @@ +/** + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + */ +#ifndef __SG_QLIST +#define __SG_QLIST + +#include "SG_DList.h" + +/** + * Double-Double circular linked list + * For storing an object is two lists simultaneously + */ +class SG_QList : public SG_DList +{ +protected : + SG_QList* m_fqlink; + SG_QList* m_bqlink; + +public: + template<typename T> class iterator + { + private: + SG_QList& m_head; + T* m_current; + public: + typedef iterator<T> _myT; + iterator(SG_QList& head, SG_QList* current=NULL) : m_head(head) { m_current = (T*)current; } + ~iterator() {} + + void begin() + { + m_current = (T*)m_head.QPeek(); + } + void back() + { + m_current = (T*)m_head.QBack(); + } + bool end() + { + return (m_current == (T*)m_head.Self()); + } + bool add_back(T* item) + { + return m_current->QAddBack(item); + } + T* operator*() + { + return m_current; + } + _myT& operator++() + { + m_current = (T*)m_current->QPeek(); + return *this; + } + _myT& operator--() + { + // no check on NULL! make sure you don't try to increment beyond end + m_current = (T*)m_current->QBack(); + return *this; + } + }; + + SG_QList() : SG_DList() + { + m_fqlink = m_bqlink = this; + } + SG_QList(const SG_QList& other) : SG_DList() + { + m_fqlink = m_bqlink = this; + } + virtual ~SG_QList() + { + QDelink(); + } + + inline bool QEmpty() // Check for empty queue + { + return ( m_fqlink == this ); + } + bool QAddBack( SG_QList *item ) // Add to the back + { + if (!item->QEmpty()) + return false; + item->m_bqlink = m_bqlink; + item->m_fqlink = this; + m_bqlink->m_fqlink = item; + m_bqlink = item; + return true; + } + bool QAddFront( SG_QList *item ) // Add to the back + { + if (!item->Empty()) + return false; + item->m_fqlink = m_fqlink; + item->m_bqlink = this; + m_fqlink->m_bqlink = item; + m_fqlink = item; + return true; + } + SG_QList *QRemove() // Remove from the front + { + if (QEmpty()) + { + return NULL; + } + SG_QList* item = m_fqlink; + m_fqlink = item->m_fqlink; + m_fqlink->m_bqlink = this; + item->m_fqlink = item->m_bqlink = item; + return item; + } + bool QDelink() // Remove from the middle + { + if (QEmpty()) + return false; + m_bqlink->m_fqlink = m_fqlink; + m_fqlink->m_bqlink = m_bqlink; + m_fqlink = m_bqlink = this; + return true; + } + inline SG_QList *QPeek() // Look at front without removing + { + return m_fqlink; + } + inline SG_QList *QBack() // Look at front without removing + { + return m_bqlink; + } +}; + +#endif //__SG_QLIST + |