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Diffstat (limited to 'source/gameengine/VideoTexture/Common.h')
-rw-r--r-- | source/gameengine/VideoTexture/Common.h | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/source/gameengine/VideoTexture/Common.h b/source/gameengine/VideoTexture/Common.h new file mode 100644 index 00000000000..f771077bbba --- /dev/null +++ b/source/gameengine/VideoTexture/Common.h @@ -0,0 +1,55 @@ +/* $Id$ +----------------------------------------------------------------------------- +This source file is part of VideoTexture library + +Copyright (c) 2006 The Zdeno Ash Miklas + +This program is free software; you can redistribute it and/or modify it under +the terms of the GNU Lesser General Public License as published by the Free Software +Foundation; either version 2 of the License, or (at your option) any later +version. + +This program is distributed in the hope that it will be useful, but WITHOUT +ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS +FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along with +this program; if not, write to the Free Software Foundation, Inc., 59 Temple +Place - Suite 330, Boston, MA 02111-1307, USA, or go to +http://www.gnu.org/copyleft/lesser.txt. +----------------------------------------------------------------------------- +*/ + +#if defined WIN32 +#define WINDOWS_LEAN_AND_MEAN +#endif + +#if !defined NULL +#define NULL 0 +#endif + +#if !defined HRESULT +#define HRESULT long +#endif + +#if !defined DWORD +#define DWORD unsigned long +#endif + +#if !defined S_OK +#define S_OK ((HRESULT)0L) +#endif + +#if !defined BYTE +#define BYTE unsigned char +#endif + +#if !defined WIN32 +#define Sleep(time) sleep(time) +#endif + +#if !defined FAILED +#define FAILED(Status) ((HRESULT)(Status)<0) +#endif + +#include <iostream> |