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Diffstat (limited to 'source/gameengine/VideoTexture/DeckLink.cpp')
-rw-r--r--source/gameengine/VideoTexture/DeckLink.cpp813
1 files changed, 813 insertions, 0 deletions
diff --git a/source/gameengine/VideoTexture/DeckLink.cpp b/source/gameengine/VideoTexture/DeckLink.cpp
new file mode 100644
index 00000000000..0506756ef2d
--- /dev/null
+++ b/source/gameengine/VideoTexture/DeckLink.cpp
@@ -0,0 +1,813 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+* The Original Code is Copyright (C) 2015, Blender Foundation
+* All rights reserved.
+*
+* The Original Code is: all of this file.
+*
+* Contributor(s): Blender Foundation.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file gameengine/VideoTexture/Texture.cpp
+ * \ingroup bgevideotex
+ */
+
+#ifdef WITH_GAMEENGINE_DECKLINK
+
+// implementation
+
+// FFmpeg defines its own version of stdint.h on Windows.
+// Decklink needs FFmpeg, so it uses its version of stdint.h
+// this is necessary for INT64_C macro
+#ifndef __STDC_CONSTANT_MACROS
+#define __STDC_CONSTANT_MACROS
+#endif
+// this is necessary for UINTPTR_MAX (used by atomic-ops)
+#ifndef __STDC_LIMIT_MACROS
+#define __STDC_LIMIT_MACROS
+#endif
+
+#include "atomic_ops.h"
+
+#include "EXP_PyObjectPlus.h"
+#include "KX_KetsjiEngine.h"
+#include "KX_PythonInit.h"
+#include "DeckLink.h"
+
+#include <memory.h>
+
+// macro for exception handling and logging
+#define CATCH_EXCP catch (Exception & exp) \
+{ exp.report(); return NULL; }
+
+static struct
+{
+ const char *name;
+ BMDDisplayMode mode;
+} sModeStringTab[] = {
+ { "NTSC", bmdModeNTSC },
+ { "NTSC2398", bmdModeNTSC2398 },
+ { "PAL", bmdModePAL },
+ { "NTSCp", bmdModeNTSCp },
+ { "PALp", bmdModePALp },
+
+ /* HD 1080 Modes */
+
+ { "HD1080p2398", bmdModeHD1080p2398 },
+ { "HD1080p24", bmdModeHD1080p24 },
+ { "HD1080p25", bmdModeHD1080p25 },
+ { "HD1080p2997", bmdModeHD1080p2997 },
+ { "HD1080p30", bmdModeHD1080p30 },
+ { "HD1080i50", bmdModeHD1080i50 },
+ { "HD1080i5994", bmdModeHD1080i5994 },
+ { "HD1080i6000", bmdModeHD1080i6000 },
+ { "HD1080p50", bmdModeHD1080p50 },
+ { "HD1080p5994", bmdModeHD1080p5994 },
+ { "HD1080p6000", bmdModeHD1080p6000 },
+
+ /* HD 720 Modes */
+
+ { "HD720p50", bmdModeHD720p50 },
+ { "HD720p5994", bmdModeHD720p5994 },
+ { "HD720p60", bmdModeHD720p60 },
+
+ /* 2k Modes */
+
+ { "2k2398", bmdMode2k2398 },
+ { "2k24", bmdMode2k24 },
+ { "2k25", bmdMode2k25 },
+
+ /* DCI Modes (output only) */
+
+ { "2kDCI2398", bmdMode2kDCI2398 },
+ { "2kDCI24", bmdMode2kDCI24 },
+ { "2kDCI25", bmdMode2kDCI25 },
+
+ /* 4k Modes */
+
+ { "4K2160p2398", bmdMode4K2160p2398 },
+ { "4K2160p24", bmdMode4K2160p24 },
+ { "4K2160p25", bmdMode4K2160p25 },
+ { "4K2160p2997", bmdMode4K2160p2997 },
+ { "4K2160p30", bmdMode4K2160p30 },
+ { "4K2160p50", bmdMode4K2160p50 },
+ { "4K2160p5994", bmdMode4K2160p5994 },
+ { "4K2160p60", bmdMode4K2160p60 },
+ // sentinel
+ { NULL }
+};
+
+static struct
+{
+ const char *name;
+ BMDPixelFormat format;
+} sFormatStringTab[] = {
+ { "8BitYUV", bmdFormat8BitYUV },
+ { "10BitYUV", bmdFormat10BitYUV },
+ { "8BitARGB", bmdFormat8BitARGB },
+ { "8BitBGRA", bmdFormat8BitBGRA },
+ { "10BitRGB", bmdFormat10BitRGB },
+ { "12BitRGB", bmdFormat12BitRGB },
+ { "12BitRGBLE", bmdFormat12BitRGBLE },
+ { "10BitRGBXLE", bmdFormat10BitRGBXLE },
+ { "10BitRGBX", bmdFormat10BitRGBX },
+ // sentinel
+ { NULL }
+};
+
+ExceptionID DeckLinkBadDisplayMode, DeckLinkBadPixelFormat;
+ExpDesc DeckLinkBadDisplayModeDesc(DeckLinkBadDisplayMode, "Invalid or unsupported display mode");
+ExpDesc DeckLinkBadPixelFormatDesc(DeckLinkBadPixelFormat, "Invalid or unsupported pixel format");
+
+HRESULT decklink_ReadDisplayMode(const char *format, size_t len, BMDDisplayMode *displayMode)
+{
+ int i;
+
+ if (len == 0)
+ len = strlen(format);
+ for (i = 0; sModeStringTab[i].name != NULL; i++) {
+ if (strlen(sModeStringTab[i].name) == len &&
+ !strncmp(sModeStringTab[i].name, format, len))
+ {
+ *displayMode = sModeStringTab[i].mode;
+ return S_OK;
+ }
+ }
+ if (len != 4)
+ THRWEXCP(DeckLinkBadDisplayMode, S_OK);
+ // assume the user entered directly the mode value as a 4 char string
+ *displayMode = (BMDDisplayMode)((((uint32_t)format[0]) << 24) + (((uint32_t)format[1]) << 16) + (((uint32_t)format[2]) << 8) + ((uint32_t)format[3]));
+ return S_OK;
+}
+
+HRESULT decklink_ReadPixelFormat(const char *format, size_t len, BMDPixelFormat *pixelFormat)
+{
+ int i;
+
+ if (!len)
+ len = strlen(format);
+ for (i = 0; sFormatStringTab[i].name != NULL; i++) {
+ if (strlen(sFormatStringTab[i].name) == len &&
+ !strncmp(sFormatStringTab[i].name, format, len))
+ {
+ *pixelFormat = sFormatStringTab[i].format;
+ return S_OK;
+ }
+ }
+ if (len != 4)
+ THRWEXCP(DeckLinkBadPixelFormat, S_OK);
+ // assume the user entered directly the mode value as a 4 char string
+ *pixelFormat = (BMDPixelFormat)((((uint32_t)format[0]) << 24) + (((uint32_t)format[1]) << 16) + (((uint32_t)format[2]) << 8) + ((uint32_t)format[3]));
+ return S_OK;
+}
+
+class DeckLink3DFrameWrapper : public IDeckLinkVideoFrame, IDeckLinkVideoFrame3DExtensions
+{
+public:
+ // IUnknown
+ virtual HRESULT STDMETHODCALLTYPE QueryInterface(REFIID iid, LPVOID *ppv)
+ {
+ if (!memcmp(&iid, &IID_IDeckLinkVideoFrame3DExtensions, sizeof(iid))) {
+ if (mpRightEye) {
+ *ppv = (IDeckLinkVideoFrame3DExtensions*)this;
+ return S_OK;
+ }
+ }
+ return E_NOTIMPL;
+ }
+ virtual ULONG STDMETHODCALLTYPE AddRef(void) { return 1U; }
+ virtual ULONG STDMETHODCALLTYPE Release(void) { return 1U; }
+ // IDeckLinkVideoFrame
+ virtual long STDMETHODCALLTYPE GetWidth(void) { return mpLeftEye->GetWidth(); }
+ virtual long STDMETHODCALLTYPE GetHeight(void) { return mpLeftEye->GetHeight(); }
+ virtual long STDMETHODCALLTYPE GetRowBytes(void) { return mpLeftEye->GetRowBytes(); }
+ virtual BMDPixelFormat STDMETHODCALLTYPE GetPixelFormat(void) { return mpLeftEye->GetPixelFormat(); }
+ virtual BMDFrameFlags STDMETHODCALLTYPE GetFlags(void) { return mpLeftEye->GetFlags(); }
+ virtual HRESULT STDMETHODCALLTYPE GetBytes(void **buffer) { return mpLeftEye->GetBytes(buffer); }
+ virtual HRESULT STDMETHODCALLTYPE GetTimecode(BMDTimecodeFormat format,IDeckLinkTimecode **timecode)
+ { return mpLeftEye->GetTimecode(format, timecode); }
+ virtual HRESULT STDMETHODCALLTYPE GetAncillaryData(IDeckLinkVideoFrameAncillary **ancillary)
+ { return mpLeftEye->GetAncillaryData(ancillary); }
+ // IDeckLinkVideoFrame3DExtensions
+ virtual BMDVideo3DPackingFormat STDMETHODCALLTYPE Get3DPackingFormat(void)
+ {
+ return bmdVideo3DPackingLeftOnly;
+ }
+ virtual HRESULT STDMETHODCALLTYPE GetFrameForRightEye(
+ /* [out] */ IDeckLinkVideoFrame **rightEyeFrame)
+ {
+ mpRightEye->AddRef();
+ *rightEyeFrame = mpRightEye;
+ return S_OK;
+ }
+ // Constructor
+ DeckLink3DFrameWrapper(IDeckLinkVideoFrame *leftEye, IDeckLinkVideoFrame *rightEye)
+ {
+ mpLeftEye = leftEye;
+ mpRightEye = rightEye;
+ }
+ // no need for a destructor, it's just a wrapper
+private:
+ IDeckLinkVideoFrame *mpLeftEye;
+ IDeckLinkVideoFrame *mpRightEye;
+};
+
+static void decklink_Reset(DeckLink *self)
+{
+ self->m_lastClock = 0.0;
+ self->mDLOutput = NULL;
+ self->mUse3D = false;
+ self->mDisplayMode = bmdModeUnknown;
+ self->mKeyingSupported = false;
+ self->mHDKeyingSupported = false;
+ self->mSize[0] = 0;
+ self->mSize[1] = 0;
+ self->mFrameSize = 0;
+ self->mLeftFrame = NULL;
+ self->mRightFrame = NULL;
+ self->mKeyer = NULL;
+ self->mUseKeying = false;
+ self->mKeyingLevel = 255;
+ self->mUseExtend = false;
+}
+
+#ifdef __BIG_ENDIAN__
+#define CONV_PIXEL(i) ((((i)>>16)&0xFF00)+(((i)&0xFF00)<<16)+((i)&0xFF00FF))
+#else
+#define CONV_PIXEL(i) ((((i)&0xFF)<<16)+(((i)>>16)&0xFF)+((i)&0xFF00FF00))
+#endif
+
+// adapt the pixel format and picture size from VideoTexture (RGBA) to DeckLink (BGRA)
+static void decklink_ConvImage(uint32_t *dest, const short *destSize, const uint32_t *source, const short *srcSize, bool extend)
+{
+ short w, h, x, y;
+ const uint32_t *s;
+ uint32_t *d, p;
+ bool sameSize = (destSize[0] == srcSize[0] && destSize[1] == srcSize[1]);
+
+ if (sameSize || !extend) {
+ // here we convert pixel by pixel
+ w = (destSize[0] < srcSize[0]) ? destSize[0] : srcSize[0];
+ h = (destSize[1] < srcSize[1]) ? destSize[1] : srcSize[1];
+ for (y = 0; y < h; ++y) {
+ s = source + y*srcSize[0];
+ d = dest + y*destSize[0];
+ for (x = 0; x < w; ++x, ++s, ++d) {
+ *d = CONV_PIXEL(*s);
+ }
+ }
+ }
+ else {
+ // here we scale
+ // interpolation accumulator
+ int accHeight = srcSize[1] >> 1;
+ d = dest;
+ s = source;
+ // process image rows
+ for (y = 0; y < srcSize[1]; ++y) {
+ // increase height accum
+ accHeight += destSize[1];
+ // if pixel row has to be drawn
+ if (accHeight >= srcSize[1]) {
+ // decrease accum
+ accHeight -= srcSize[1];
+ // width accum
+ int accWidth = srcSize[0] >> 1;
+ // process row
+ for (x = 0; x < srcSize[0]; ++x, ++s) {
+ // increase width accum
+ accWidth += destSize[0];
+ // convert pixel
+ p = CONV_PIXEL(*s);
+ // if pixel has to be drown one or more times
+ while (accWidth >= srcSize[0]) {
+ // decrease accum
+ accWidth -= srcSize[0];
+ *d++ = p;
+ }
+ }
+ // if there should be more identical lines
+ while (accHeight >= srcSize[1]) {
+ accHeight -= srcSize[1];
+ // copy previous line
+ memcpy(d, d - destSize[0], 4 * destSize[0]);
+ d += destSize[0];
+ }
+ }
+ else {
+ // if we skip a source line
+ s += srcSize[0];
+ }
+ }
+ }
+}
+
+// DeckLink object allocation
+static PyObject *DeckLink_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
+{
+ // allocate object
+ DeckLink * self = reinterpret_cast<DeckLink*>(type->tp_alloc(type, 0));
+ // initialize object structure
+ decklink_Reset(self);
+ // m_leftEye is a python object, it's handled by python
+ self->m_leftEye = NULL;
+ self->m_rightEye = NULL;
+ // return allocated object
+ return reinterpret_cast<PyObject*>(self);
+}
+
+
+// forward declaration
+PyObject *DeckLink_close(DeckLink *self);
+int DeckLink_setSource(DeckLink *self, PyObject *value, void *closure);
+
+
+// DeckLink object deallocation
+static void DeckLink_dealloc(DeckLink *self)
+{
+ // release renderer
+ Py_XDECREF(self->m_leftEye);
+ // close decklink
+ PyObject *ret = DeckLink_close(self);
+ Py_DECREF(ret);
+ // release object
+ Py_TYPE((PyObject *)self)->tp_free((PyObject *)self);
+}
+
+
+ExceptionID AutoDetectionNotAvail, DeckLinkOpenCard, DeckLinkBadFormat, DeckLinkInternalError;
+ExpDesc AutoDetectionNotAvailDesc(AutoDetectionNotAvail, "Auto detection not yet available");
+ExpDesc DeckLinkOpenCardDesc(DeckLinkOpenCard, "Cannot open card for output");
+ExpDesc DeckLinkBadFormatDesc(DeckLinkBadFormat, "Invalid or unsupported output format, use <mode>[/3D]");
+ExpDesc DeckLinkInternalErrorDesc(DeckLinkInternalError, "DeckLink API internal error, please report");
+
+// DeckLink object initialization
+static int DeckLink_init(DeckLink *self, PyObject *args, PyObject *kwds)
+{
+ IDeckLinkIterator* pIterator;
+ IDeckLinkAttributes* pAttributes;
+ IDeckLinkDisplayModeIterator* pDisplayModeIterator;
+ IDeckLinkDisplayMode* pDisplayMode;
+ IDeckLink* pDL;
+ char* p3D;
+ BOOL flag;
+ size_t len;
+ int i;
+ uint32_t displayFlags;
+ BMDVideoOutputFlags outputFlags;
+ BMDDisplayModeSupport support;
+ uint32_t* bytes;
+
+
+ // material ID
+ short cardIdx = 0;
+ // texture ID
+ char *format = NULL;
+
+ static const char *kwlist[] = {"cardIdx", "format", NULL};
+ // get parameters
+ if (!PyArg_ParseTupleAndKeywords(args, kwds, "|hs",
+ const_cast<char**>(kwlist), &cardIdx, &format))
+ return -1;
+
+ try {
+ if (format == NULL) {
+ THRWEXCP(AutoDetectionNotAvail, S_OK);
+ }
+
+ if ((p3D = strchr(format, '/')) != NULL && strcmp(p3D, "/3D"))
+ THRWEXCP(DeckLinkBadFormat, S_OK);
+ self->mUse3D = (p3D) ? true : false;
+ // read the mode
+ len = (p3D) ? (size_t)(p3D - format) : strlen(format);
+ // throws if bad mode
+ decklink_ReadDisplayMode(format, len, &self->mDisplayMode);
+
+ pIterator = BMD_CreateDeckLinkIterator();
+ pDL = NULL;
+ if (pIterator) {
+ i = 0;
+ while (pIterator->Next(&pDL) == S_OK) {
+ if (i == cardIdx) {
+ break;
+ }
+ i++;
+ pDL->Release();
+ pDL = NULL;
+ }
+ pIterator->Release();
+ }
+
+ if (!pDL) {
+ THRWEXCP(DeckLinkOpenCard, S_OK);
+ }
+ // detect the capabilities
+ if (pDL->QueryInterface(IID_IDeckLinkAttributes, (void**)&pAttributes) == S_OK) {
+ if (pAttributes->GetFlag(BMDDeckLinkSupportsInternalKeying, &flag) == S_OK && flag) {
+ self->mKeyingSupported = true;
+ if (pAttributes->GetFlag(BMDDeckLinkSupportsHDKeying, &flag) == S_OK && flag) {
+ self->mHDKeyingSupported = true;
+ }
+ }
+ pAttributes->Release();
+ }
+
+ if (pDL->QueryInterface(IID_IDeckLinkOutput, (void**)&self->mDLOutput) != S_OK) {
+ self->mDLOutput = NULL;
+ }
+ if (self->mKeyingSupported) {
+ pDL->QueryInterface(IID_IDeckLinkKeyer, (void **)&self->mKeyer);
+ }
+ // we don't need the device anymore, release to avoid leaking
+ pDL->Release();
+
+ if (!self->mDLOutput)
+ THRWEXCP(DeckLinkOpenCard, S_OK);
+
+ if (self->mDLOutput->GetDisplayModeIterator(&pDisplayModeIterator) != S_OK)
+ THRWEXCP(DeckLinkInternalError, S_OK);
+
+ displayFlags = (self->mUse3D) ? bmdDisplayModeSupports3D : 0;
+ outputFlags = (self->mUse3D) ? bmdVideoOutputDualStream3D : bmdVideoOutputFlagDefault;
+ pDisplayMode = NULL;
+ i = 0;
+ while (pDisplayModeIterator->Next(&pDisplayMode) == S_OK) {
+ if (pDisplayMode->GetDisplayMode() == self->mDisplayMode
+ && (pDisplayMode->GetFlags() & displayFlags) == displayFlags) {
+ if (self->mDLOutput->DoesSupportVideoMode(self->mDisplayMode, bmdFormat8BitBGRA, outputFlags, &support, NULL) != S_OK ||
+ support == bmdDisplayModeNotSupported)
+ {
+ printf("Warning: DeckLink card %d reports no BGRA support, proceed anyway\n", cardIdx);
+ }
+ break;
+ }
+ pDisplayMode->Release();
+ pDisplayMode = NULL;
+ i++;
+ }
+ pDisplayModeIterator->Release();
+
+ if (!pDisplayMode)
+ THRWEXCP(DeckLinkBadFormat, S_OK);
+ self->mSize[0] = pDisplayMode->GetWidth();
+ self->mSize[1] = pDisplayMode->GetHeight();
+ self->mFrameSize = 4*self->mSize[0]*self->mSize[1];
+ pDisplayMode->Release();
+ if (self->mDLOutput->EnableVideoOutput(self->mDisplayMode, outputFlags) != S_OK)
+ // this shouldn't fail
+ THRWEXCP(DeckLinkOpenCard, S_OK);
+
+ if (self->mDLOutput->CreateVideoFrame(self->mSize[0], self->mSize[1], self->mSize[0] * 4, bmdFormat8BitBGRA, bmdFrameFlagFlipVertical, &self->mLeftFrame) != S_OK)
+ THRWEXCP(DeckLinkInternalError, S_OK);
+ // clear alpha channel in the frame buffer
+ self->mLeftFrame->GetBytes((void **)&bytes);
+ memset(bytes, 0, self->mFrameSize);
+ if (self->mUse3D) {
+ if (self->mDLOutput->CreateVideoFrame(self->mSize[0], self->mSize[1], self->mSize[0] * 4, bmdFormat8BitBGRA, bmdFrameFlagFlipVertical, &self->mRightFrame) != S_OK)
+ THRWEXCP(DeckLinkInternalError, S_OK);
+ // clear alpha channel in the frame buffer
+ self->mRightFrame->GetBytes((void **)&bytes);
+ memset(bytes, 0, self->mFrameSize);
+ }
+ }
+ catch (Exception & exp)
+ {
+ printf("DeckLink: exception when opening card %d: %s\n", cardIdx, exp.what());
+ exp.report();
+ // normally, the object should be deallocated
+ return -1;
+ }
+ // initialization succeeded
+ return 0;
+}
+
+
+// close added decklink
+PyObject *DeckLink_close(DeckLink * self)
+{
+ if (self->mLeftFrame)
+ self->mLeftFrame->Release();
+ if (self->mRightFrame)
+ self->mRightFrame->Release();
+ if (self->mKeyer)
+ self->mKeyer->Release();
+ if (self->mDLOutput)
+ self->mDLOutput->Release();
+ decklink_Reset(self);
+ Py_RETURN_NONE;
+}
+
+
+// refresh decklink key frame
+static PyObject *DeckLink_refresh(DeckLink *self, PyObject *args)
+{
+ // get parameter - refresh source
+ PyObject *param;
+ double ts = -1.0;
+
+ if (!PyArg_ParseTuple(args, "O|d:refresh", &param, &ts) || !PyBool_Check(param)) {
+ // report error
+ PyErr_SetString(PyExc_TypeError, "The value must be a bool");
+ return NULL;
+ }
+ // some trick here: we are in the business of loading a key frame in decklink,
+ // no use to do it if we are still in the same rendering frame.
+ // We find this out by looking at the engine current clock time
+ KX_KetsjiEngine* engine = KX_GetActiveEngine();
+ if (engine->GetClockTime() != self->m_lastClock)
+ {
+ self->m_lastClock = engine->GetClockTime();
+ // set source refresh
+ bool refreshSource = (param == Py_True);
+ uint32_t *leftEye = NULL;
+ uint32_t *rightEye = NULL;
+ // try to process key frame from source
+ try {
+ // check if optimization is possible
+ if (self->m_leftEye != NULL) {
+ ImageBase *leftImage = self->m_leftEye->m_image;
+ short * srcSize = leftImage->getSize();
+ self->mLeftFrame->GetBytes((void **)&leftEye);
+ if (srcSize[0] == self->mSize[0] && srcSize[1] == self->mSize[1])
+ {
+ // buffer has same size, can load directly
+ if (!leftImage->loadImage(leftEye, self->mFrameSize, GL_BGRA, ts))
+ leftEye = NULL;
+ }
+ else {
+ // scaling is required, go the hard way
+ unsigned int *src = leftImage->getImage(0, ts);
+ if (src != NULL)
+ decklink_ConvImage(leftEye, self->mSize, src, srcSize, self->mUseExtend);
+ else
+ leftEye = NULL;
+ }
+ }
+ if (leftEye) {
+ if (self->mUse3D && self->m_rightEye != NULL) {
+ ImageBase *rightImage = self->m_rightEye->m_image;
+ short * srcSize = rightImage->getSize();
+ self->mRightFrame->GetBytes((void **)&rightEye);
+ if (srcSize[0] == self->mSize[0] && srcSize[1] == self->mSize[1])
+ {
+ // buffer has same size, can load directly
+ rightImage->loadImage(rightEye, self->mFrameSize, GL_BGRA, ts);
+ }
+ else {
+ // scaling is required, go the hard way
+ unsigned int *src = rightImage->getImage(0, ts);
+ if (src != NULL)
+ decklink_ConvImage(rightEye, self->mSize, src, srcSize, self->mUseExtend);
+ }
+ }
+ if (self->mUse3D) {
+ DeckLink3DFrameWrapper frame3D(
+ (IDeckLinkVideoFrame*)self->mLeftFrame,
+ (IDeckLinkVideoFrame*)self->mRightFrame);
+ self->mDLOutput->DisplayVideoFrameSync(&frame3D);
+ }
+ else {
+ self->mDLOutput->DisplayVideoFrameSync((IDeckLinkVideoFrame*)self->mLeftFrame);
+ }
+ }
+ // refresh texture source, if required
+ if (refreshSource) {
+ if (self->m_leftEye)
+ self->m_leftEye->m_image->refresh();
+ if (self->m_rightEye)
+ self->m_rightEye->m_image->refresh();
+ }
+ }
+ CATCH_EXCP;
+ }
+ Py_RETURN_NONE;
+}
+
+// get source object
+static PyObject *DeckLink_getSource(DeckLink *self, PyObject *value, void *closure)
+{
+ // if source exists
+ if (self->m_leftEye != NULL) {
+ Py_INCREF(self->m_leftEye);
+ return reinterpret_cast<PyObject*>(self->m_leftEye);
+ }
+ // otherwise return None
+ Py_RETURN_NONE;
+}
+
+
+// set source object
+int DeckLink_setSource(DeckLink *self, PyObject *value, void *closure)
+{
+ // check new value
+ if (value == NULL || !pyImageTypes.in(Py_TYPE(value))) {
+ // report value error
+ PyErr_SetString(PyExc_TypeError, "Invalid type of value");
+ return -1;
+ }
+ // increase ref count for new value
+ Py_INCREF(value);
+ // release previous
+ Py_XDECREF(self->m_leftEye);
+ // set new value
+ self->m_leftEye = reinterpret_cast<PyImage*>(value);
+ // return success
+ return 0;
+}
+
+// get source object
+static PyObject *DeckLink_getRight(DeckLink *self, PyObject *value, void *closure)
+{
+ // if source exists
+ if (self->m_rightEye != NULL)
+ {
+ Py_INCREF(self->m_rightEye);
+ return reinterpret_cast<PyObject*>(self->m_rightEye);
+ }
+ // otherwise return None
+ Py_RETURN_NONE;
+}
+
+
+// set source object
+static int DeckLink_setRight(DeckLink *self, PyObject *value, void *closure)
+{
+ // check new value
+ if (value == NULL || !pyImageTypes.in(Py_TYPE(value)))
+ {
+ // report value error
+ PyErr_SetString(PyExc_TypeError, "Invalid type of value");
+ return -1;
+ }
+ // increase ref count for new value
+ Py_INCREF(value);
+ // release previous
+ Py_XDECREF(self->m_rightEye);
+ // set new value
+ self->m_rightEye = reinterpret_cast<PyImage*>(value);
+ // return success
+ return 0;
+}
+
+
+static PyObject *DeckLink_getKeying(DeckLink *self, PyObject *value, void *closure)
+{
+ if (self->mUseKeying) Py_RETURN_TRUE;
+ else Py_RETURN_FALSE;
+}
+
+static int DeckLink_setKeying(DeckLink *self, PyObject *value, void *closure)
+{
+ if (value == NULL || !PyBool_Check(value))
+ {
+ PyErr_SetString(PyExc_TypeError, "The value must be a bool");
+ return -1;
+ }
+ if (self->mKeyer != NULL)
+ {
+ if (value == Py_True)
+ {
+ if (self->mKeyer->Enable(false) != S_OK)
+ {
+ PyErr_SetString(PyExc_RuntimeError, "Error enabling keyer");
+ return -1;
+ }
+ self->mUseKeying = true;
+ self->mKeyer->SetLevel(self->mKeyingLevel);
+ }
+ else
+ {
+ self->mKeyer->Disable();
+ self->mUseKeying = false;
+ }
+ }
+ // success
+ return 0;
+}
+
+static PyObject *DeckLink_getLevel(DeckLink *self, PyObject *value, void *closure)
+{
+ return Py_BuildValue("h", self->mKeyingLevel);
+}
+
+static int DeckLink_setLevel(DeckLink *self, PyObject *value, void *closure)
+{
+ long level;
+ if (value == NULL || !PyLong_Check(value)) {
+ PyErr_SetString(PyExc_TypeError, "The value must be an integer from 0 to 255");
+ return -1;
+ }
+ level = PyLong_AsLong(value);
+ if (level > 255)
+ level = 255;
+ else if (level < 0)
+ level = 0;
+ self->mKeyingLevel = (uint8_t)level;
+ if (self->mUseKeying) {
+ if (self->mKeyer->SetLevel(self->mKeyingLevel) != S_OK) {
+ PyErr_SetString(PyExc_RuntimeError, "Error changin level of keyer");
+ return -1;
+ }
+ }
+ // success
+ return 0;
+}
+
+static PyObject *DeckLink_getExtend(DeckLink *self, PyObject *value, void *closure)
+{
+ if (self->mUseExtend) Py_RETURN_TRUE;
+ else Py_RETURN_FALSE;
+}
+
+static int DeckLink_setExtend(DeckLink *self, PyObject *value, void *closure)
+{
+ if (value == NULL || !PyBool_Check(value))
+ {
+ PyErr_SetString(PyExc_TypeError, "The value must be a bool");
+ return -1;
+ }
+ self->mUseExtend = (value == Py_True);
+ return 0;
+}
+
+// class DeckLink methods
+static PyMethodDef decklinkMethods[] =
+{
+ { "close", (PyCFunction)DeckLink_close, METH_NOARGS, "Close dynamic decklink and restore original"},
+ { "refresh", (PyCFunction)DeckLink_refresh, METH_VARARGS, "Refresh decklink from source"},
+ {NULL} /* Sentinel */
+};
+
+// class DeckLink attributes
+static PyGetSetDef decklinkGetSets[] =
+{
+ { (char*)"source", (getter)DeckLink_getSource, (setter)DeckLink_setSource, (char*)"source of decklink (left eye)", NULL},
+ { (char*)"right", (getter)DeckLink_getRight, (setter)DeckLink_setRight, (char*)"source of decklink (right eye)", NULL },
+ { (char*)"keying", (getter)DeckLink_getKeying, (setter)DeckLink_setKeying, (char*)"whether keying is enabled (frame is alpha-composited with passthrough output)", NULL },
+ { (char*)"level", (getter)DeckLink_getLevel, (setter)DeckLink_setLevel, (char*)"change the level of keying (overall alpha level of key frame, 0 to 255)", NULL },
+ { (char*)"extend", (getter)DeckLink_getExtend, (setter)DeckLink_setExtend, (char*)"whether image should stretched to fit frame", NULL },
+ { NULL }
+};
+
+
+// class DeckLink declaration
+PyTypeObject DeckLinkType =
+{
+ PyVarObject_HEAD_INIT(NULL, 0)
+ "VideoTexture.DeckLink", /*tp_name*/
+ sizeof(DeckLink), /*tp_basicsize*/
+ 0, /*tp_itemsize*/
+ (destructor)DeckLink_dealloc,/*tp_dealloc*/
+ 0, /*tp_print*/
+ 0, /*tp_getattr*/
+ 0, /*tp_setattr*/
+ 0, /*tp_compare*/
+ 0, /*tp_repr*/
+ 0, /*tp_as_number*/
+ 0, /*tp_as_sequence*/
+ 0, /*tp_as_mapping*/
+ 0, /*tp_hash */
+ 0, /*tp_call*/
+ 0, /*tp_str*/
+ 0, /*tp_getattro*/
+ 0, /*tp_setattro*/
+ &imageBufferProcs, /*tp_as_buffer*/
+ Py_TPFLAGS_DEFAULT, /*tp_flags*/
+ "DeckLink objects", /* tp_doc */
+ 0, /* tp_traverse */
+ 0, /* tp_clear */
+ 0, /* tp_richcompare */
+ 0, /* tp_weaklistoffset */
+ 0, /* tp_iter */
+ 0, /* tp_iternext */
+ decklinkMethods, /* tp_methods */
+ 0, /* tp_members */
+ decklinkGetSets, /* tp_getset */
+ 0, /* tp_base */
+ 0, /* tp_dict */
+ 0, /* tp_descr_get */
+ 0, /* tp_descr_set */
+ 0, /* tp_dictoffset */
+ (initproc)DeckLink_init, /* tp_init */
+ 0, /* tp_alloc */
+ DeckLink_new, /* tp_new */
+};
+
+#endif /* WITH_GAMEENGINE_DECKLINK */