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Diffstat (limited to 'source/gameengine/VideoTexture/DeckLink.cpp')
-rw-r--r-- | source/gameengine/VideoTexture/DeckLink.cpp | 813 |
1 files changed, 813 insertions, 0 deletions
diff --git a/source/gameengine/VideoTexture/DeckLink.cpp b/source/gameengine/VideoTexture/DeckLink.cpp new file mode 100644 index 00000000000..0506756ef2d --- /dev/null +++ b/source/gameengine/VideoTexture/DeckLink.cpp @@ -0,0 +1,813 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * +* The Original Code is Copyright (C) 2015, Blender Foundation +* All rights reserved. +* +* The Original Code is: all of this file. +* +* Contributor(s): Blender Foundation. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/** \file gameengine/VideoTexture/Texture.cpp + * \ingroup bgevideotex + */ + +#ifdef WITH_GAMEENGINE_DECKLINK + +// implementation + +// FFmpeg defines its own version of stdint.h on Windows. +// Decklink needs FFmpeg, so it uses its version of stdint.h +// this is necessary for INT64_C macro +#ifndef __STDC_CONSTANT_MACROS +#define __STDC_CONSTANT_MACROS +#endif +// this is necessary for UINTPTR_MAX (used by atomic-ops) +#ifndef __STDC_LIMIT_MACROS +#define __STDC_LIMIT_MACROS +#endif + +#include "atomic_ops.h" + +#include "EXP_PyObjectPlus.h" +#include "KX_KetsjiEngine.h" +#include "KX_PythonInit.h" +#include "DeckLink.h" + +#include <memory.h> + +// macro for exception handling and logging +#define CATCH_EXCP catch (Exception & exp) \ +{ exp.report(); return NULL; } + +static struct +{ + const char *name; + BMDDisplayMode mode; +} sModeStringTab[] = { + { "NTSC", bmdModeNTSC }, + { "NTSC2398", bmdModeNTSC2398 }, + { "PAL", bmdModePAL }, + { "NTSCp", bmdModeNTSCp }, + { "PALp", bmdModePALp }, + + /* HD 1080 Modes */ + + { "HD1080p2398", bmdModeHD1080p2398 }, + { "HD1080p24", bmdModeHD1080p24 }, + { "HD1080p25", bmdModeHD1080p25 }, + { "HD1080p2997", bmdModeHD1080p2997 }, + { "HD1080p30", bmdModeHD1080p30 }, + { "HD1080i50", bmdModeHD1080i50 }, + { "HD1080i5994", bmdModeHD1080i5994 }, + { "HD1080i6000", bmdModeHD1080i6000 }, + { "HD1080p50", bmdModeHD1080p50 }, + { "HD1080p5994", bmdModeHD1080p5994 }, + { "HD1080p6000", bmdModeHD1080p6000 }, + + /* HD 720 Modes */ + + { "HD720p50", bmdModeHD720p50 }, + { "HD720p5994", bmdModeHD720p5994 }, + { "HD720p60", bmdModeHD720p60 }, + + /* 2k Modes */ + + { "2k2398", bmdMode2k2398 }, + { "2k24", bmdMode2k24 }, + { "2k25", bmdMode2k25 }, + + /* DCI Modes (output only) */ + + { "2kDCI2398", bmdMode2kDCI2398 }, + { "2kDCI24", bmdMode2kDCI24 }, + { "2kDCI25", bmdMode2kDCI25 }, + + /* 4k Modes */ + + { "4K2160p2398", bmdMode4K2160p2398 }, + { "4K2160p24", bmdMode4K2160p24 }, + { "4K2160p25", bmdMode4K2160p25 }, + { "4K2160p2997", bmdMode4K2160p2997 }, + { "4K2160p30", bmdMode4K2160p30 }, + { "4K2160p50", bmdMode4K2160p50 }, + { "4K2160p5994", bmdMode4K2160p5994 }, + { "4K2160p60", bmdMode4K2160p60 }, + // sentinel + { NULL } +}; + +static struct +{ + const char *name; + BMDPixelFormat format; +} sFormatStringTab[] = { + { "8BitYUV", bmdFormat8BitYUV }, + { "10BitYUV", bmdFormat10BitYUV }, + { "8BitARGB", bmdFormat8BitARGB }, + { "8BitBGRA", bmdFormat8BitBGRA }, + { "10BitRGB", bmdFormat10BitRGB }, + { "12BitRGB", bmdFormat12BitRGB }, + { "12BitRGBLE", bmdFormat12BitRGBLE }, + { "10BitRGBXLE", bmdFormat10BitRGBXLE }, + { "10BitRGBX", bmdFormat10BitRGBX }, + // sentinel + { NULL } +}; + +ExceptionID DeckLinkBadDisplayMode, DeckLinkBadPixelFormat; +ExpDesc DeckLinkBadDisplayModeDesc(DeckLinkBadDisplayMode, "Invalid or unsupported display mode"); +ExpDesc DeckLinkBadPixelFormatDesc(DeckLinkBadPixelFormat, "Invalid or unsupported pixel format"); + +HRESULT decklink_ReadDisplayMode(const char *format, size_t len, BMDDisplayMode *displayMode) +{ + int i; + + if (len == 0) + len = strlen(format); + for (i = 0; sModeStringTab[i].name != NULL; i++) { + if (strlen(sModeStringTab[i].name) == len && + !strncmp(sModeStringTab[i].name, format, len)) + { + *displayMode = sModeStringTab[i].mode; + return S_OK; + } + } + if (len != 4) + THRWEXCP(DeckLinkBadDisplayMode, S_OK); + // assume the user entered directly the mode value as a 4 char string + *displayMode = (BMDDisplayMode)((((uint32_t)format[0]) << 24) + (((uint32_t)format[1]) << 16) + (((uint32_t)format[2]) << 8) + ((uint32_t)format[3])); + return S_OK; +} + +HRESULT decklink_ReadPixelFormat(const char *format, size_t len, BMDPixelFormat *pixelFormat) +{ + int i; + + if (!len) + len = strlen(format); + for (i = 0; sFormatStringTab[i].name != NULL; i++) { + if (strlen(sFormatStringTab[i].name) == len && + !strncmp(sFormatStringTab[i].name, format, len)) + { + *pixelFormat = sFormatStringTab[i].format; + return S_OK; + } + } + if (len != 4) + THRWEXCP(DeckLinkBadPixelFormat, S_OK); + // assume the user entered directly the mode value as a 4 char string + *pixelFormat = (BMDPixelFormat)((((uint32_t)format[0]) << 24) + (((uint32_t)format[1]) << 16) + (((uint32_t)format[2]) << 8) + ((uint32_t)format[3])); + return S_OK; +} + +class DeckLink3DFrameWrapper : public IDeckLinkVideoFrame, IDeckLinkVideoFrame3DExtensions +{ +public: + // IUnknown + virtual HRESULT STDMETHODCALLTYPE QueryInterface(REFIID iid, LPVOID *ppv) + { + if (!memcmp(&iid, &IID_IDeckLinkVideoFrame3DExtensions, sizeof(iid))) { + if (mpRightEye) { + *ppv = (IDeckLinkVideoFrame3DExtensions*)this; + return S_OK; + } + } + return E_NOTIMPL; + } + virtual ULONG STDMETHODCALLTYPE AddRef(void) { return 1U; } + virtual ULONG STDMETHODCALLTYPE Release(void) { return 1U; } + // IDeckLinkVideoFrame + virtual long STDMETHODCALLTYPE GetWidth(void) { return mpLeftEye->GetWidth(); } + virtual long STDMETHODCALLTYPE GetHeight(void) { return mpLeftEye->GetHeight(); } + virtual long STDMETHODCALLTYPE GetRowBytes(void) { return mpLeftEye->GetRowBytes(); } + virtual BMDPixelFormat STDMETHODCALLTYPE GetPixelFormat(void) { return mpLeftEye->GetPixelFormat(); } + virtual BMDFrameFlags STDMETHODCALLTYPE GetFlags(void) { return mpLeftEye->GetFlags(); } + virtual HRESULT STDMETHODCALLTYPE GetBytes(void **buffer) { return mpLeftEye->GetBytes(buffer); } + virtual HRESULT STDMETHODCALLTYPE GetTimecode(BMDTimecodeFormat format,IDeckLinkTimecode **timecode) + { return mpLeftEye->GetTimecode(format, timecode); } + virtual HRESULT STDMETHODCALLTYPE GetAncillaryData(IDeckLinkVideoFrameAncillary **ancillary) + { return mpLeftEye->GetAncillaryData(ancillary); } + // IDeckLinkVideoFrame3DExtensions + virtual BMDVideo3DPackingFormat STDMETHODCALLTYPE Get3DPackingFormat(void) + { + return bmdVideo3DPackingLeftOnly; + } + virtual HRESULT STDMETHODCALLTYPE GetFrameForRightEye( + /* [out] */ IDeckLinkVideoFrame **rightEyeFrame) + { + mpRightEye->AddRef(); + *rightEyeFrame = mpRightEye; + return S_OK; + } + // Constructor + DeckLink3DFrameWrapper(IDeckLinkVideoFrame *leftEye, IDeckLinkVideoFrame *rightEye) + { + mpLeftEye = leftEye; + mpRightEye = rightEye; + } + // no need for a destructor, it's just a wrapper +private: + IDeckLinkVideoFrame *mpLeftEye; + IDeckLinkVideoFrame *mpRightEye; +}; + +static void decklink_Reset(DeckLink *self) +{ + self->m_lastClock = 0.0; + self->mDLOutput = NULL; + self->mUse3D = false; + self->mDisplayMode = bmdModeUnknown; + self->mKeyingSupported = false; + self->mHDKeyingSupported = false; + self->mSize[0] = 0; + self->mSize[1] = 0; + self->mFrameSize = 0; + self->mLeftFrame = NULL; + self->mRightFrame = NULL; + self->mKeyer = NULL; + self->mUseKeying = false; + self->mKeyingLevel = 255; + self->mUseExtend = false; +} + +#ifdef __BIG_ENDIAN__ +#define CONV_PIXEL(i) ((((i)>>16)&0xFF00)+(((i)&0xFF00)<<16)+((i)&0xFF00FF)) +#else +#define CONV_PIXEL(i) ((((i)&0xFF)<<16)+(((i)>>16)&0xFF)+((i)&0xFF00FF00)) +#endif + +// adapt the pixel format and picture size from VideoTexture (RGBA) to DeckLink (BGRA) +static void decklink_ConvImage(uint32_t *dest, const short *destSize, const uint32_t *source, const short *srcSize, bool extend) +{ + short w, h, x, y; + const uint32_t *s; + uint32_t *d, p; + bool sameSize = (destSize[0] == srcSize[0] && destSize[1] == srcSize[1]); + + if (sameSize || !extend) { + // here we convert pixel by pixel + w = (destSize[0] < srcSize[0]) ? destSize[0] : srcSize[0]; + h = (destSize[1] < srcSize[1]) ? destSize[1] : srcSize[1]; + for (y = 0; y < h; ++y) { + s = source + y*srcSize[0]; + d = dest + y*destSize[0]; + for (x = 0; x < w; ++x, ++s, ++d) { + *d = CONV_PIXEL(*s); + } + } + } + else { + // here we scale + // interpolation accumulator + int accHeight = srcSize[1] >> 1; + d = dest; + s = source; + // process image rows + for (y = 0; y < srcSize[1]; ++y) { + // increase height accum + accHeight += destSize[1]; + // if pixel row has to be drawn + if (accHeight >= srcSize[1]) { + // decrease accum + accHeight -= srcSize[1]; + // width accum + int accWidth = srcSize[0] >> 1; + // process row + for (x = 0; x < srcSize[0]; ++x, ++s) { + // increase width accum + accWidth += destSize[0]; + // convert pixel + p = CONV_PIXEL(*s); + // if pixel has to be drown one or more times + while (accWidth >= srcSize[0]) { + // decrease accum + accWidth -= srcSize[0]; + *d++ = p; + } + } + // if there should be more identical lines + while (accHeight >= srcSize[1]) { + accHeight -= srcSize[1]; + // copy previous line + memcpy(d, d - destSize[0], 4 * destSize[0]); + d += destSize[0]; + } + } + else { + // if we skip a source line + s += srcSize[0]; + } + } + } +} + +// DeckLink object allocation +static PyObject *DeckLink_new(PyTypeObject *type, PyObject *args, PyObject *kwds) +{ + // allocate object + DeckLink * self = reinterpret_cast<DeckLink*>(type->tp_alloc(type, 0)); + // initialize object structure + decklink_Reset(self); + // m_leftEye is a python object, it's handled by python + self->m_leftEye = NULL; + self->m_rightEye = NULL; + // return allocated object + return reinterpret_cast<PyObject*>(self); +} + + +// forward declaration +PyObject *DeckLink_close(DeckLink *self); +int DeckLink_setSource(DeckLink *self, PyObject *value, void *closure); + + +// DeckLink object deallocation +static void DeckLink_dealloc(DeckLink *self) +{ + // release renderer + Py_XDECREF(self->m_leftEye); + // close decklink + PyObject *ret = DeckLink_close(self); + Py_DECREF(ret); + // release object + Py_TYPE((PyObject *)self)->tp_free((PyObject *)self); +} + + +ExceptionID AutoDetectionNotAvail, DeckLinkOpenCard, DeckLinkBadFormat, DeckLinkInternalError; +ExpDesc AutoDetectionNotAvailDesc(AutoDetectionNotAvail, "Auto detection not yet available"); +ExpDesc DeckLinkOpenCardDesc(DeckLinkOpenCard, "Cannot open card for output"); +ExpDesc DeckLinkBadFormatDesc(DeckLinkBadFormat, "Invalid or unsupported output format, use <mode>[/3D]"); +ExpDesc DeckLinkInternalErrorDesc(DeckLinkInternalError, "DeckLink API internal error, please report"); + +// DeckLink object initialization +static int DeckLink_init(DeckLink *self, PyObject *args, PyObject *kwds) +{ + IDeckLinkIterator* pIterator; + IDeckLinkAttributes* pAttributes; + IDeckLinkDisplayModeIterator* pDisplayModeIterator; + IDeckLinkDisplayMode* pDisplayMode; + IDeckLink* pDL; + char* p3D; + BOOL flag; + size_t len; + int i; + uint32_t displayFlags; + BMDVideoOutputFlags outputFlags; + BMDDisplayModeSupport support; + uint32_t* bytes; + + + // material ID + short cardIdx = 0; + // texture ID + char *format = NULL; + + static const char *kwlist[] = {"cardIdx", "format", NULL}; + // get parameters + if (!PyArg_ParseTupleAndKeywords(args, kwds, "|hs", + const_cast<char**>(kwlist), &cardIdx, &format)) + return -1; + + try { + if (format == NULL) { + THRWEXCP(AutoDetectionNotAvail, S_OK); + } + + if ((p3D = strchr(format, '/')) != NULL && strcmp(p3D, "/3D")) + THRWEXCP(DeckLinkBadFormat, S_OK); + self->mUse3D = (p3D) ? true : false; + // read the mode + len = (p3D) ? (size_t)(p3D - format) : strlen(format); + // throws if bad mode + decklink_ReadDisplayMode(format, len, &self->mDisplayMode); + + pIterator = BMD_CreateDeckLinkIterator(); + pDL = NULL; + if (pIterator) { + i = 0; + while (pIterator->Next(&pDL) == S_OK) { + if (i == cardIdx) { + break; + } + i++; + pDL->Release(); + pDL = NULL; + } + pIterator->Release(); + } + + if (!pDL) { + THRWEXCP(DeckLinkOpenCard, S_OK); + } + // detect the capabilities + if (pDL->QueryInterface(IID_IDeckLinkAttributes, (void**)&pAttributes) == S_OK) { + if (pAttributes->GetFlag(BMDDeckLinkSupportsInternalKeying, &flag) == S_OK && flag) { + self->mKeyingSupported = true; + if (pAttributes->GetFlag(BMDDeckLinkSupportsHDKeying, &flag) == S_OK && flag) { + self->mHDKeyingSupported = true; + } + } + pAttributes->Release(); + } + + if (pDL->QueryInterface(IID_IDeckLinkOutput, (void**)&self->mDLOutput) != S_OK) { + self->mDLOutput = NULL; + } + if (self->mKeyingSupported) { + pDL->QueryInterface(IID_IDeckLinkKeyer, (void **)&self->mKeyer); + } + // we don't need the device anymore, release to avoid leaking + pDL->Release(); + + if (!self->mDLOutput) + THRWEXCP(DeckLinkOpenCard, S_OK); + + if (self->mDLOutput->GetDisplayModeIterator(&pDisplayModeIterator) != S_OK) + THRWEXCP(DeckLinkInternalError, S_OK); + + displayFlags = (self->mUse3D) ? bmdDisplayModeSupports3D : 0; + outputFlags = (self->mUse3D) ? bmdVideoOutputDualStream3D : bmdVideoOutputFlagDefault; + pDisplayMode = NULL; + i = 0; + while (pDisplayModeIterator->Next(&pDisplayMode) == S_OK) { + if (pDisplayMode->GetDisplayMode() == self->mDisplayMode + && (pDisplayMode->GetFlags() & displayFlags) == displayFlags) { + if (self->mDLOutput->DoesSupportVideoMode(self->mDisplayMode, bmdFormat8BitBGRA, outputFlags, &support, NULL) != S_OK || + support == bmdDisplayModeNotSupported) + { + printf("Warning: DeckLink card %d reports no BGRA support, proceed anyway\n", cardIdx); + } + break; + } + pDisplayMode->Release(); + pDisplayMode = NULL; + i++; + } + pDisplayModeIterator->Release(); + + if (!pDisplayMode) + THRWEXCP(DeckLinkBadFormat, S_OK); + self->mSize[0] = pDisplayMode->GetWidth(); + self->mSize[1] = pDisplayMode->GetHeight(); + self->mFrameSize = 4*self->mSize[0]*self->mSize[1]; + pDisplayMode->Release(); + if (self->mDLOutput->EnableVideoOutput(self->mDisplayMode, outputFlags) != S_OK) + // this shouldn't fail + THRWEXCP(DeckLinkOpenCard, S_OK); + + if (self->mDLOutput->CreateVideoFrame(self->mSize[0], self->mSize[1], self->mSize[0] * 4, bmdFormat8BitBGRA, bmdFrameFlagFlipVertical, &self->mLeftFrame) != S_OK) + THRWEXCP(DeckLinkInternalError, S_OK); + // clear alpha channel in the frame buffer + self->mLeftFrame->GetBytes((void **)&bytes); + memset(bytes, 0, self->mFrameSize); + if (self->mUse3D) { + if (self->mDLOutput->CreateVideoFrame(self->mSize[0], self->mSize[1], self->mSize[0] * 4, bmdFormat8BitBGRA, bmdFrameFlagFlipVertical, &self->mRightFrame) != S_OK) + THRWEXCP(DeckLinkInternalError, S_OK); + // clear alpha channel in the frame buffer + self->mRightFrame->GetBytes((void **)&bytes); + memset(bytes, 0, self->mFrameSize); + } + } + catch (Exception & exp) + { + printf("DeckLink: exception when opening card %d: %s\n", cardIdx, exp.what()); + exp.report(); + // normally, the object should be deallocated + return -1; + } + // initialization succeeded + return 0; +} + + +// close added decklink +PyObject *DeckLink_close(DeckLink * self) +{ + if (self->mLeftFrame) + self->mLeftFrame->Release(); + if (self->mRightFrame) + self->mRightFrame->Release(); + if (self->mKeyer) + self->mKeyer->Release(); + if (self->mDLOutput) + self->mDLOutput->Release(); + decklink_Reset(self); + Py_RETURN_NONE; +} + + +// refresh decklink key frame +static PyObject *DeckLink_refresh(DeckLink *self, PyObject *args) +{ + // get parameter - refresh source + PyObject *param; + double ts = -1.0; + + if (!PyArg_ParseTuple(args, "O|d:refresh", ¶m, &ts) || !PyBool_Check(param)) { + // report error + PyErr_SetString(PyExc_TypeError, "The value must be a bool"); + return NULL; + } + // some trick here: we are in the business of loading a key frame in decklink, + // no use to do it if we are still in the same rendering frame. + // We find this out by looking at the engine current clock time + KX_KetsjiEngine* engine = KX_GetActiveEngine(); + if (engine->GetClockTime() != self->m_lastClock) + { + self->m_lastClock = engine->GetClockTime(); + // set source refresh + bool refreshSource = (param == Py_True); + uint32_t *leftEye = NULL; + uint32_t *rightEye = NULL; + // try to process key frame from source + try { + // check if optimization is possible + if (self->m_leftEye != NULL) { + ImageBase *leftImage = self->m_leftEye->m_image; + short * srcSize = leftImage->getSize(); + self->mLeftFrame->GetBytes((void **)&leftEye); + if (srcSize[0] == self->mSize[0] && srcSize[1] == self->mSize[1]) + { + // buffer has same size, can load directly + if (!leftImage->loadImage(leftEye, self->mFrameSize, GL_BGRA, ts)) + leftEye = NULL; + } + else { + // scaling is required, go the hard way + unsigned int *src = leftImage->getImage(0, ts); + if (src != NULL) + decklink_ConvImage(leftEye, self->mSize, src, srcSize, self->mUseExtend); + else + leftEye = NULL; + } + } + if (leftEye) { + if (self->mUse3D && self->m_rightEye != NULL) { + ImageBase *rightImage = self->m_rightEye->m_image; + short * srcSize = rightImage->getSize(); + self->mRightFrame->GetBytes((void **)&rightEye); + if (srcSize[0] == self->mSize[0] && srcSize[1] == self->mSize[1]) + { + // buffer has same size, can load directly + rightImage->loadImage(rightEye, self->mFrameSize, GL_BGRA, ts); + } + else { + // scaling is required, go the hard way + unsigned int *src = rightImage->getImage(0, ts); + if (src != NULL) + decklink_ConvImage(rightEye, self->mSize, src, srcSize, self->mUseExtend); + } + } + if (self->mUse3D) { + DeckLink3DFrameWrapper frame3D( + (IDeckLinkVideoFrame*)self->mLeftFrame, + (IDeckLinkVideoFrame*)self->mRightFrame); + self->mDLOutput->DisplayVideoFrameSync(&frame3D); + } + else { + self->mDLOutput->DisplayVideoFrameSync((IDeckLinkVideoFrame*)self->mLeftFrame); + } + } + // refresh texture source, if required + if (refreshSource) { + if (self->m_leftEye) + self->m_leftEye->m_image->refresh(); + if (self->m_rightEye) + self->m_rightEye->m_image->refresh(); + } + } + CATCH_EXCP; + } + Py_RETURN_NONE; +} + +// get source object +static PyObject *DeckLink_getSource(DeckLink *self, PyObject *value, void *closure) +{ + // if source exists + if (self->m_leftEye != NULL) { + Py_INCREF(self->m_leftEye); + return reinterpret_cast<PyObject*>(self->m_leftEye); + } + // otherwise return None + Py_RETURN_NONE; +} + + +// set source object +int DeckLink_setSource(DeckLink *self, PyObject *value, void *closure) +{ + // check new value + if (value == NULL || !pyImageTypes.in(Py_TYPE(value))) { + // report value error + PyErr_SetString(PyExc_TypeError, "Invalid type of value"); + return -1; + } + // increase ref count for new value + Py_INCREF(value); + // release previous + Py_XDECREF(self->m_leftEye); + // set new value + self->m_leftEye = reinterpret_cast<PyImage*>(value); + // return success + return 0; +} + +// get source object +static PyObject *DeckLink_getRight(DeckLink *self, PyObject *value, void *closure) +{ + // if source exists + if (self->m_rightEye != NULL) + { + Py_INCREF(self->m_rightEye); + return reinterpret_cast<PyObject*>(self->m_rightEye); + } + // otherwise return None + Py_RETURN_NONE; +} + + +// set source object +static int DeckLink_setRight(DeckLink *self, PyObject *value, void *closure) +{ + // check new value + if (value == NULL || !pyImageTypes.in(Py_TYPE(value))) + { + // report value error + PyErr_SetString(PyExc_TypeError, "Invalid type of value"); + return -1; + } + // increase ref count for new value + Py_INCREF(value); + // release previous + Py_XDECREF(self->m_rightEye); + // set new value + self->m_rightEye = reinterpret_cast<PyImage*>(value); + // return success + return 0; +} + + +static PyObject *DeckLink_getKeying(DeckLink *self, PyObject *value, void *closure) +{ + if (self->mUseKeying) Py_RETURN_TRUE; + else Py_RETURN_FALSE; +} + +static int DeckLink_setKeying(DeckLink *self, PyObject *value, void *closure) +{ + if (value == NULL || !PyBool_Check(value)) + { + PyErr_SetString(PyExc_TypeError, "The value must be a bool"); + return -1; + } + if (self->mKeyer != NULL) + { + if (value == Py_True) + { + if (self->mKeyer->Enable(false) != S_OK) + { + PyErr_SetString(PyExc_RuntimeError, "Error enabling keyer"); + return -1; + } + self->mUseKeying = true; + self->mKeyer->SetLevel(self->mKeyingLevel); + } + else + { + self->mKeyer->Disable(); + self->mUseKeying = false; + } + } + // success + return 0; +} + +static PyObject *DeckLink_getLevel(DeckLink *self, PyObject *value, void *closure) +{ + return Py_BuildValue("h", self->mKeyingLevel); +} + +static int DeckLink_setLevel(DeckLink *self, PyObject *value, void *closure) +{ + long level; + if (value == NULL || !PyLong_Check(value)) { + PyErr_SetString(PyExc_TypeError, "The value must be an integer from 0 to 255"); + return -1; + } + level = PyLong_AsLong(value); + if (level > 255) + level = 255; + else if (level < 0) + level = 0; + self->mKeyingLevel = (uint8_t)level; + if (self->mUseKeying) { + if (self->mKeyer->SetLevel(self->mKeyingLevel) != S_OK) { + PyErr_SetString(PyExc_RuntimeError, "Error changin level of keyer"); + return -1; + } + } + // success + return 0; +} + +static PyObject *DeckLink_getExtend(DeckLink *self, PyObject *value, void *closure) +{ + if (self->mUseExtend) Py_RETURN_TRUE; + else Py_RETURN_FALSE; +} + +static int DeckLink_setExtend(DeckLink *self, PyObject *value, void *closure) +{ + if (value == NULL || !PyBool_Check(value)) + { + PyErr_SetString(PyExc_TypeError, "The value must be a bool"); + return -1; + } + self->mUseExtend = (value == Py_True); + return 0; +} + +// class DeckLink methods +static PyMethodDef decklinkMethods[] = +{ + { "close", (PyCFunction)DeckLink_close, METH_NOARGS, "Close dynamic decklink and restore original"}, + { "refresh", (PyCFunction)DeckLink_refresh, METH_VARARGS, "Refresh decklink from source"}, + {NULL} /* Sentinel */ +}; + +// class DeckLink attributes +static PyGetSetDef decklinkGetSets[] = +{ + { (char*)"source", (getter)DeckLink_getSource, (setter)DeckLink_setSource, (char*)"source of decklink (left eye)", NULL}, + { (char*)"right", (getter)DeckLink_getRight, (setter)DeckLink_setRight, (char*)"source of decklink (right eye)", NULL }, + { (char*)"keying", (getter)DeckLink_getKeying, (setter)DeckLink_setKeying, (char*)"whether keying is enabled (frame is alpha-composited with passthrough output)", NULL }, + { (char*)"level", (getter)DeckLink_getLevel, (setter)DeckLink_setLevel, (char*)"change the level of keying (overall alpha level of key frame, 0 to 255)", NULL }, + { (char*)"extend", (getter)DeckLink_getExtend, (setter)DeckLink_setExtend, (char*)"whether image should stretched to fit frame", NULL }, + { NULL } +}; + + +// class DeckLink declaration +PyTypeObject DeckLinkType = +{ + PyVarObject_HEAD_INIT(NULL, 0) + "VideoTexture.DeckLink", /*tp_name*/ + sizeof(DeckLink), /*tp_basicsize*/ + 0, /*tp_itemsize*/ + (destructor)DeckLink_dealloc,/*tp_dealloc*/ + 0, /*tp_print*/ + 0, /*tp_getattr*/ + 0, /*tp_setattr*/ + 0, /*tp_compare*/ + 0, /*tp_repr*/ + 0, /*tp_as_number*/ + 0, /*tp_as_sequence*/ + 0, /*tp_as_mapping*/ + 0, /*tp_hash */ + 0, /*tp_call*/ + 0, /*tp_str*/ + 0, /*tp_getattro*/ + 0, /*tp_setattro*/ + &imageBufferProcs, /*tp_as_buffer*/ + Py_TPFLAGS_DEFAULT, /*tp_flags*/ + "DeckLink objects", /* tp_doc */ + 0, /* tp_traverse */ + 0, /* tp_clear */ + 0, /* tp_richcompare */ + 0, /* tp_weaklistoffset */ + 0, /* tp_iter */ + 0, /* tp_iternext */ + decklinkMethods, /* tp_methods */ + 0, /* tp_members */ + decklinkGetSets, /* tp_getset */ + 0, /* tp_base */ + 0, /* tp_dict */ + 0, /* tp_descr_get */ + 0, /* tp_descr_set */ + 0, /* tp_dictoffset */ + (initproc)DeckLink_init, /* tp_init */ + 0, /* tp_alloc */ + DeckLink_new, /* tp_new */ +}; + +#endif /* WITH_GAMEENGINE_DECKLINK */ |