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Diffstat (limited to 'source/gameengine/VideoTexture/DeckLink.h')
-rw-r--r-- | source/gameengine/VideoTexture/DeckLink.h | 86 |
1 files changed, 86 insertions, 0 deletions
diff --git a/source/gameengine/VideoTexture/DeckLink.h b/source/gameengine/VideoTexture/DeckLink.h new file mode 100644 index 00000000000..1c96af7b4bc --- /dev/null +++ b/source/gameengine/VideoTexture/DeckLink.h @@ -0,0 +1,86 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * +* The Original Code is Copyright (C) 2015, Blender Foundation +* All rights reserved. +* +* The Original Code is: all of this file. +* +* Contributor(s): Blender Foundation. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/** \file VideoTexture/DeckLink.h + * \ingroup bgevideotex + */ + +#ifndef __DECKLINK_H__ +#define __DECKLINK_H__ + +#ifdef WITH_GAMEENGINE_DECKLINK + +#include "EXP_PyObjectPlus.h" +#include <structmember.h> + +#include "DNA_image_types.h" + +#include "DeckLinkAPI.h" + +#include "ImageBase.h" +#include "BlendType.h" +#include "Exception.h" + + +// type DeckLink declaration +struct DeckLink +{ + PyObject_HEAD + + // last refresh + double m_lastClock; + // decklink card to which we output + IDeckLinkOutput * mDLOutput; + IDeckLinkKeyer * mKeyer; + IDeckLinkMutableVideoFrame *mLeftFrame; + IDeckLinkMutableVideoFrame *mRightFrame; + bool mUse3D; + bool mUseKeying; + bool mUseExtend; + bool mKeyingSupported; + bool mHDKeyingSupported; + uint8_t mKeyingLevel; + BMDDisplayMode mDisplayMode; + short mSize[2]; + uint32_t mFrameSize; + + // image source + PyImage * m_leftEye; + PyImage * m_rightEye; +}; + + +// DeckLink type description +extern PyTypeObject DeckLinkType; + +// helper function +HRESULT decklink_ReadDisplayMode(const char *format, size_t len, BMDDisplayMode *displayMode); +HRESULT decklink_ReadPixelFormat(const char *format, size_t len, BMDPixelFormat *displayMode); + +#endif /* WITH_GAMEENGINE_DECKLINK */ + +#endif /* __DECKLINK_H__ */ |