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Diffstat (limited to 'source/gameengine/VideoTexture/DeckLink.h')
-rw-r--r--source/gameengine/VideoTexture/DeckLink.h86
1 files changed, 0 insertions, 86 deletions
diff --git a/source/gameengine/VideoTexture/DeckLink.h b/source/gameengine/VideoTexture/DeckLink.h
deleted file mode 100644
index 4528fe7cec0..00000000000
--- a/source/gameengine/VideoTexture/DeckLink.h
+++ /dev/null
@@ -1,86 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2015, Blender Foundation
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): Blender Foundation.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file VideoTexture/DeckLink.h
- * \ingroup bgevideotex
- */
-
-#ifndef __DECKLINK_H__
-#define __DECKLINK_H__
-
-#ifdef WITH_GAMEENGINE_DECKLINK
-
-#include "EXP_PyObjectPlus.h"
-#include <structmember.h>
-
-#include "DNA_image_types.h"
-
-#include "DeckLinkAPI.h"
-
-#include "ImageBase.h"
-#include "BlendType.h"
-#include "Exception.h"
-
-
-// type DeckLink declaration
-struct DeckLink
-{
- PyObject_HEAD
-
- // last refresh
- double m_lastClock;
- // decklink card to which we output
- IDeckLinkOutput * mDLOutput;
- IDeckLinkKeyer * mKeyer;
- IDeckLinkMutableVideoFrame *mLeftFrame;
- IDeckLinkMutableVideoFrame *mRightFrame;
- bool mUse3D;
- bool mUseKeying;
- bool mUseExtend;
- bool mKeyingSupported;
- bool mHDKeyingSupported;
- uint8_t mKeyingLevel;
- BMDDisplayMode mDisplayMode;
- short mSize[2];
- uint32_t mFrameSize;
-
- // image source
- PyImage * m_leftEye;
- PyImage * m_rightEye;
-};
-
-
-// DeckLink type description
-extern PyTypeObject DeckLinkType;
-
-// helper function
-HRESULT decklink_ReadDisplayMode(const char *format, size_t len, BMDDisplayMode *displayMode);
-HRESULT decklink_ReadPixelFormat(const char *format, size_t len, BMDPixelFormat *displayMode);
-
-#endif /* WITH_GAMEENGINE_DECKLINK */
-
-#endif /* __DECKLINK_H__ */