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Diffstat (limited to 'source/gameengine/VideoTexture/DeckLink.h')
-rw-r--r-- | source/gameengine/VideoTexture/DeckLink.h | 86 |
1 files changed, 0 insertions, 86 deletions
diff --git a/source/gameengine/VideoTexture/DeckLink.h b/source/gameengine/VideoTexture/DeckLink.h deleted file mode 100644 index 4528fe7cec0..00000000000 --- a/source/gameengine/VideoTexture/DeckLink.h +++ /dev/null @@ -1,86 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2015, Blender Foundation - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): Blender Foundation. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file VideoTexture/DeckLink.h - * \ingroup bgevideotex - */ - -#ifndef __DECKLINK_H__ -#define __DECKLINK_H__ - -#ifdef WITH_GAMEENGINE_DECKLINK - -#include "EXP_PyObjectPlus.h" -#include <structmember.h> - -#include "DNA_image_types.h" - -#include "DeckLinkAPI.h" - -#include "ImageBase.h" -#include "BlendType.h" -#include "Exception.h" - - -// type DeckLink declaration -struct DeckLink -{ - PyObject_HEAD - - // last refresh - double m_lastClock; - // decklink card to which we output - IDeckLinkOutput * mDLOutput; - IDeckLinkKeyer * mKeyer; - IDeckLinkMutableVideoFrame *mLeftFrame; - IDeckLinkMutableVideoFrame *mRightFrame; - bool mUse3D; - bool mUseKeying; - bool mUseExtend; - bool mKeyingSupported; - bool mHDKeyingSupported; - uint8_t mKeyingLevel; - BMDDisplayMode mDisplayMode; - short mSize[2]; - uint32_t mFrameSize; - - // image source - PyImage * m_leftEye; - PyImage * m_rightEye; -}; - - -// DeckLink type description -extern PyTypeObject DeckLinkType; - -// helper function -HRESULT decklink_ReadDisplayMode(const char *format, size_t len, BMDDisplayMode *displayMode); -HRESULT decklink_ReadPixelFormat(const char *format, size_t len, BMDPixelFormat *displayMode); - -#endif /* WITH_GAMEENGINE_DECKLINK */ - -#endif /* __DECKLINK_H__ */ |