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Diffstat (limited to 'source/gameengine/VideoTexture/FilterBase.h')
-rw-r--r--source/gameengine/VideoTexture/FilterBase.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/gameengine/VideoTexture/FilterBase.h b/source/gameengine/VideoTexture/FilterBase.h
index 63561c25ffa..422cf86f23e 100644
--- a/source/gameengine/VideoTexture/FilterBase.h
+++ b/source/gameengine/VideoTexture/FilterBase.h
@@ -118,9 +118,9 @@ extern PyTypeList pyFilterTypes;
// functions for python interface
// object initialization
-template <class T> static int Filter_init (PyObject * pySelf, PyObject * args, PyObject * kwds)
+template <class T> static int Filter_init (PyObject *pySelf, PyObject *args, PyObject *kwds)
{
- PyFilter * self = reinterpret_cast<PyFilter*>(pySelf);
+ PyFilter *self = reinterpret_cast<PyFilter*>(pySelf);
// create filter object
if (self->m_filter != NULL) delete self->m_filter;
self->m_filter = new T();
@@ -129,14 +129,14 @@ template <class T> static int Filter_init (PyObject * pySelf, PyObject * args, P
}
// object allocation
-PyObject * Filter_allocNew (PyTypeObject * type, PyObject * args, PyObject * kwds);
+PyObject *Filter_allocNew(PyTypeObject *type, PyObject *args, PyObject *kwds);
// object deallocation
-void Filter_dealloc (PyFilter * self);
+void Filter_dealloc(PyFilter *self);
// get previous pixel filter object
-PyObject * Filter_getPrevious (PyFilter * self, void * closure);
+PyObject *Filter_getPrevious(PyFilter *self, void *closure);
// set previous pixel filter object
-int Filter_setPrevious (PyFilter * self, PyObject * value, void * closure);
+int Filter_setPrevious(PyFilter *self, PyObject *value, void *closure);
#endif