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Diffstat (limited to 'source/gameengine/VideoTexture/FilterBlueScreen.h')
-rw-r--r-- | source/gameengine/VideoTexture/FilterBlueScreen.h | 105 |
1 files changed, 0 insertions, 105 deletions
diff --git a/source/gameengine/VideoTexture/FilterBlueScreen.h b/source/gameengine/VideoTexture/FilterBlueScreen.h deleted file mode 100644 index bdfb6888e79..00000000000 --- a/source/gameengine/VideoTexture/FilterBlueScreen.h +++ /dev/null @@ -1,105 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * Copyright (c) 2007 The Zdeno Ash Miklas - * - * This source file is part of blendTex library - * - * Contributor(s): - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file FilterBlueScreen.h - * \ingroup bgevideotex - */ - -#ifndef __FILTERBLUESCREEN_H__ -#define __FILTERBLUESCREEN_H__ - -#include "Common.h" - -#include "FilterBase.h" - - -/// pixel filter for blue screen -class FilterBlueScreen : public FilterBase -{ -public: - /// constructor - FilterBlueScreen (void); - /// destructor - virtual ~FilterBlueScreen (void) {} - - /// get color - unsigned char * getColor (void) { return m_color; } - /// set color - void setColor (unsigned char red, unsigned char green, unsigned char blue); - - /// get limits for color variation - unsigned short * getLimits (void) { return m_limits; } - /// set limits for color variation - void setLimits (unsigned short minLimit, unsigned short maxLimit); - -protected: - /// blue screen color (red component first) - unsigned char m_color[3]; - /// limits for color variation - first defines, where ends fully transparent - /// color, second defines, where begins fully opaque color - unsigned short m_limits[2]; - /// squared limits for color variation - unsigned int m_squareLimits[2]; - /// distance between squared limits - unsigned int m_limitDist; - - /// filter pixel template, source int buffer - template <class SRC> unsigned int tFilter (SRC src, short x, short y, - short * size, unsigned int pixSize, unsigned int val) - { - // calculate differences - int difRed = int(VT_R(val)) - int(m_color[0]); - int difGreen = int(VT_G(val)) - int(m_color[1]); - int difBlue = int(VT_B(val)) - int(m_color[2]); - // calc distance from "blue screen" color - unsigned int dist = (unsigned int)(difRed * difRed + difGreen * difGreen - + difBlue * difBlue); - // condition for fully transparent color - if (m_squareLimits[0] >= dist) - // return color with zero alpha - VT_A(val) = 0; - // condition for fully opaque color - else if (m_squareLimits[1] <= dist) - // return normal color - VT_A(val) = 0xFF; - // otherwise calc alpha - else - VT_A(val) = (((dist - m_squareLimits[0]) << 8) / m_limitDist); - return val; - } - - /// virtual filtering function for byte source - virtual unsigned int filter (unsigned char *src, short x, short y, - short * size, unsigned int pixSize, unsigned int val = 0) - { return tFilter(src, x, y, size, pixSize, val); } - /// virtual filtering function for unsigned int source - virtual unsigned int filter (unsigned int *src, short x, short y, - short * size, unsigned int pixSize, unsigned int val = 0) - { return tFilter(src, x, y, size, pixSize, val); } -}; - - -#endif |