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Diffstat (limited to 'source/gameengine/VideoTexture/FilterNormal.cpp')
-rw-r--r-- | source/gameengine/VideoTexture/FilterNormal.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/gameengine/VideoTexture/FilterNormal.cpp b/source/gameengine/VideoTexture/FilterNormal.cpp index dda1a493291..03c500a7e14 100644 --- a/source/gameengine/VideoTexture/FilterNormal.cpp +++ b/source/gameengine/VideoTexture/FilterNormal.cpp @@ -59,20 +59,20 @@ void FilterNormal::setDepth (float depth) // cast Filter pointer to FilterNormal -inline FilterNormal * getFilter (PyFilter * self) +inline FilterNormal * getFilter (PyFilter *self) { return static_cast<FilterNormal*>(self->m_filter); } // python methods and get/sets // get index of color used to calculate normal -static PyObject * getColor (PyFilter * self, void * closure) +static PyObject *getColor (PyFilter *self, void *closure) { return Py_BuildValue("H", getFilter(self)->getColor()); } // set index of color used to calculate normal -static int setColor (PyFilter * self, PyObject * value, void * closure) +static int setColor (PyFilter *self, PyObject *value, void *closure) { // check validity of parameter if (value == NULL || !PyLong_Check(value)) @@ -88,13 +88,13 @@ static int setColor (PyFilter * self, PyObject * value, void * closure) // get depth -static PyObject * getDepth (PyFilter * self, void * closure) +static PyObject *getDepth (PyFilter *self, void *closure) { return Py_BuildValue("f", getFilter(self)->getDepth()); } // set depth -static int setDepth (PyFilter * self, PyObject * value, void * closure) +static int setDepth (PyFilter *self, PyObject *value, void *closure) { // check validity of parameter if (value) |