diff options
Diffstat (limited to 'source/gameengine/VideoTexture/ImageBuff.cpp')
-rw-r--r-- | source/gameengine/VideoTexture/ImageBuff.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/VideoTexture/ImageBuff.cpp b/source/gameengine/VideoTexture/ImageBuff.cpp index 6cc8d287e66..705d9136cbe 100644 --- a/source/gameengine/VideoTexture/ImageBuff.cpp +++ b/source/gameengine/VideoTexture/ImageBuff.cpp @@ -163,7 +163,7 @@ void ImageBuff::plot(unsigned char *img, short width, short height, short x, sho // assign temporarily our buffer to the ImBuf buffer, we use the same format tmpbuf->rect = (unsigned int*)img; m_imbuf->rect = m_image; - IMB_rectblend(m_imbuf, m_imbuf, tmpbuf, NULL, NULL, 0, x, y, x, y, 0, 0, width, height, (IMB_BlendMode)mode); + IMB_rectblend(m_imbuf, m_imbuf, tmpbuf, NULL, NULL, NULL, 0, x, y, x, y, 0, 0, width, height, (IMB_BlendMode)mode, false); // remove so that MB_freeImBuf will free our buffer m_imbuf->rect = NULL; tmpbuf->rect = NULL; @@ -186,7 +186,7 @@ void ImageBuff::plot(ImageBuff *img, short x, short y, short mode) // assign temporarily our buffer to the ImBuf buffer, we use the same format img->m_imbuf->rect = img->m_image; m_imbuf->rect = m_image; - IMB_rectblend(m_imbuf, m_imbuf, img->m_imbuf, NULL, NULL, 0, x, y, x, y, 0, 0, img->m_imbuf->x, img->m_imbuf->y, (IMB_BlendMode)mode); + IMB_rectblend(m_imbuf, m_imbuf, img->m_imbuf, NULL, NULL, NULL, 0, x, y, x, y, 0, 0, img->m_imbuf->x, img->m_imbuf->y, (IMB_BlendMode)mode, false); // remove so that MB_freeImBuf will free our buffer m_imbuf->rect = NULL; img->m_imbuf->rect = NULL; |