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Diffstat (limited to 'source/gameengine/VideoTexture/ImageBuff.h')
-rw-r--r-- | source/gameengine/VideoTexture/ImageBuff.h | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/source/gameengine/VideoTexture/ImageBuff.h b/source/gameengine/VideoTexture/ImageBuff.h new file mode 100644 index 00000000000..fa2025fa8c4 --- /dev/null +++ b/source/gameengine/VideoTexture/ImageBuff.h @@ -0,0 +1,51 @@ +/* $Id$ +----------------------------------------------------------------------------- +This source file is part of VideoTexture library + +Copyright (c) 2007 The Zdeno Ash Miklas + +This program is free software; you can redistribute it and/or modify it under +the terms of the GNU Lesser General Public License as published by the Free Software +Foundation; either version 2 of the License, or (at your option) any later +version. + +This program is distributed in the hope that it will be useful, but WITHOUT +ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS +FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along with +this program; if not, write to the Free Software Foundation, Inc., 59 Temple +Place - Suite 330, Boston, MA 02111-1307, USA, or go to +http://www.gnu.org/copyleft/lesser.txt. +----------------------------------------------------------------------------- +*/ + +#if !defined IMAGEBUFF_H +#define IMAGEBUFF_H + + +#include "Common.h" + +#include "ImageBase.h" + + +/// class for image buffer +class ImageBuff : public ImageBase +{ +public: + /// constructor + ImageBuff (void) : ImageBase(true) {} + + /// destructor + virtual ~ImageBuff (void) {} + + /// load image from buffer + void load (unsigned char * img, short width, short height); + + /// refresh image - do nothing + virtual void refresh (void) {} +}; + + +#endif + |