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Diffstat (limited to 'source/gameengine/VideoTexture/ImageBuff.h')
-rw-r--r--source/gameengine/VideoTexture/ImageBuff.h51
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diff --git a/source/gameengine/VideoTexture/ImageBuff.h b/source/gameengine/VideoTexture/ImageBuff.h
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+/* $Id$
+-----------------------------------------------------------------------------
+This source file is part of VideoTexture library
+
+Copyright (c) 2007 The Zdeno Ash Miklas
+
+This program is free software; you can redistribute it and/or modify it under
+the terms of the GNU Lesser General Public License as published by the Free Software
+Foundation; either version 2 of the License, or (at your option) any later
+version.
+
+This program is distributed in the hope that it will be useful, but WITHOUT
+ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along with
+this program; if not, write to the Free Software Foundation, Inc., 59 Temple
+Place - Suite 330, Boston, MA 02111-1307, USA, or go to
+http://www.gnu.org/copyleft/lesser.txt.
+-----------------------------------------------------------------------------
+*/
+
+#if !defined IMAGEBUFF_H
+#define IMAGEBUFF_H
+
+
+#include "Common.h"
+
+#include "ImageBase.h"
+
+
+/// class for image buffer
+class ImageBuff : public ImageBase
+{
+public:
+ /// constructor
+ ImageBuff (void) : ImageBase(true) {}
+
+ /// destructor
+ virtual ~ImageBuff (void) {}
+
+ /// load image from buffer
+ void load (unsigned char * img, short width, short height);
+
+ /// refresh image - do nothing
+ virtual void refresh (void) {}
+};
+
+
+#endif
+