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Diffstat (limited to 'source/gameengine/VideoTexture/ImageBuff.h')
-rw-r--r--source/gameengine/VideoTexture/ImageBuff.h69
1 files changed, 0 insertions, 69 deletions
diff --git a/source/gameengine/VideoTexture/ImageBuff.h b/source/gameengine/VideoTexture/ImageBuff.h
deleted file mode 100644
index 19299506747..00000000000
--- a/source/gameengine/VideoTexture/ImageBuff.h
+++ /dev/null
@@ -1,69 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * Copyright (c) 2007 The Zdeno Ash Miklas
- *
- * This source file is part of VideoTexture library
- *
- * Contributor(s):
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file ImageBuff.h
- * \ingroup bgevideotex
- */
-
-#ifndef __IMAGEBUFF_H__
-#define __IMAGEBUFF_H__
-
-
-#include "Common.h"
-
-#include "ImageBase.h"
-
-struct ImBuf;
-
-/// class for image buffer
-class ImageBuff : public ImageBase
-{
-private:
- struct ImBuf *m_imbuf; // temporary structure for buffer manipulation
-public:
- /// constructor
- ImageBuff (void) : ImageBase(true), m_imbuf(NULL) {}
-
- /// destructor
- virtual ~ImageBuff (void);
-
- /// load image from buffer
- void load (unsigned char * img, short width, short height);
- /// clear image with color set on RGB channels and 0xFF on alpha channel
- void clear (short width, short height, unsigned char color);
-
- /// plot image from extern RGBA buffer to image at position x,y using one of IMB_BlendMode
- void plot (unsigned char * img, short width, short height, short x, short y, short mode);
- /// plot image from other ImageBuf to image at position x,y using one of IMB_BlendMode
- void plot (ImageBuff* img, short x, short y, short mode);
-
- /// refresh image - do nothing
- virtual void refresh (void) {}
-};
-
-
-#endif
-