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Diffstat (limited to 'source/gameengine/VideoTexture/ImageMix.h')
-rw-r--r-- | source/gameengine/VideoTexture/ImageMix.h | 123 |
1 files changed, 123 insertions, 0 deletions
diff --git a/source/gameengine/VideoTexture/ImageMix.h b/source/gameengine/VideoTexture/ImageMix.h new file mode 100644 index 00000000000..b4842bd6b40 --- /dev/null +++ b/source/gameengine/VideoTexture/ImageMix.h @@ -0,0 +1,123 @@ +/* $Id$ +----------------------------------------------------------------------------- +This source file is part of VideoTexture library + +Copyright (c) 2007 The Zdeno Ash Miklas + +This program is free software; you can redistribute it and/or modify it under +the terms of the GNU Lesser General Public License as published by the Free Software +Foundation; either version 2 of the License, or (at your option) any later +version. + +This program is distributed in the hope that it will be useful, but WITHOUT +ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS +FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along with +this program; if not, write to the Free Software Foundation, Inc., 59 Temple +Place - Suite 330, Boston, MA 02111-1307, USA, or go to +http://www.gnu.org/copyleft/lesser.txt. +----------------------------------------------------------------------------- +*/ + +#if !defined IMAGEMIX_H +#define IMAGEMIX_H + + +#include "Common.h" + +#include "ImageBase.h" +#include "FilterBase.h" + + +/// class for source mixing +class ImageSourceMix : public ImageSource +{ +public: + /// constructor + ImageSourceMix (const char * id) : ImageSource(id), m_weight(0x100) {} + /// destructor + virtual ~ImageSourceMix (void) {} + + /// get offset + long long getOffset (void) { return m_offset; } + /// set offset + void setOffset (unsigned int * firstImg) { m_offset = m_image - firstImg; } + + /// get weight + short getWeight (void) { return m_weight; } + /// set weight + void setWeight (short weight) { m_weight = weight; } + +protected: + /// buffer offset to the first source buffer + long long m_offset; + /// source weight + short m_weight; +}; + + +/// class for image mixer +class ImageMix : public ImageBase +{ +public: + /// constructor + ImageMix (void) : ImageBase(false) {} + + /// destructor + virtual ~ImageMix (void) {} + + /// get weight + short getWeight (const char * id); + /// set weight + bool setWeight (const char * id, short weight); + +protected: + + /// create new source + virtual ImageSource * newSource (const char * id) { return new ImageSourceMix(id); } + + /// calculate image from sources and set its availability + virtual void calcImage (unsigned int texId); +}; + + +/// pixel filter for image mixer +class FilterImageMix : public FilterBase +{ +public: + /// constructor + FilterImageMix (ImageSourceList & sources) : m_sources(sources) {} + /// destructor + virtual ~FilterImageMix (void) {} + +protected: + /// source list + ImageSourceList & m_sources; + + /// filter pixel, source int buffer + virtual unsigned int filter (unsigned int * src, short x, short y, + short * size, unsigned int pixSize, unsigned int val = 0) + { + // resulting pixel color + int color[] = {0, 0, 0, 0}; + // iterate sources + for (ImageSourceList::iterator it = m_sources.begin(); it != m_sources.end(); ++it) + { + // get pointer to mixer source + ImageSourceMix * mixSrc = static_cast<ImageSourceMix*>(*it); + // add weighted source pixel to result + color[0] += mixSrc->getWeight() * (src[mixSrc->getOffset()] & 0xFF); + color[1] += mixSrc->getWeight() * ((src[mixSrc->getOffset()] >> 8) & 0xFF); + color[2] += mixSrc->getWeight() * ((src[mixSrc->getOffset()] >> 16) & 0xFF); + color[3] += mixSrc->getWeight() * ((src[mixSrc->getOffset()] >> 24) & 0xFF); + } + // return resulting color + return ((color[0] >> 8) & 0xFF) | (color[1] & 0xFF00) + | ((color[2] << 8) & 0xFF0000) | ((color[3] << 16) & 0xFF000000); + } +}; + + +#endif + |