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Diffstat (limited to 'source/gameengine/VideoTexture/ImageViewport.h')
-rw-r--r-- | source/gameengine/VideoTexture/ImageViewport.h | 113 |
1 files changed, 0 insertions, 113 deletions
diff --git a/source/gameengine/VideoTexture/ImageViewport.h b/source/gameengine/VideoTexture/ImageViewport.h deleted file mode 100644 index 8a7e9cfd2ba..00000000000 --- a/source/gameengine/VideoTexture/ImageViewport.h +++ /dev/null @@ -1,113 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * Copyright (c) 2007 The Zdeno Ash Miklas - * - * This source file is part of VideoTexture library - * - * Contributor(s): - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file ImageViewport.h - * \ingroup bgevideotex - */ - -#ifndef __IMAGEVIEWPORT_H__ -#define __IMAGEVIEWPORT_H__ - - -#include "Common.h" - -#include "ImageBase.h" -#include "RAS_IOffScreen.h" - - -/// class for viewport access -class ImageViewport : public ImageBase -{ -public: - /// constructor - ImageViewport (PyRASOffScreen *offscreen=NULL); - - /// destructor - virtual ~ImageViewport (void); - - /// is whole buffer used - bool getWhole (void) { return m_whole; } - /// set whole buffer use - void setWhole (bool whole); - - /// is alpha channel used - bool getAlpha (void) { return m_alpha; } - /// set whole buffer use - void setAlpha (bool alpha) { m_alpha = alpha; } - - /// get capture size in viewport - short * getCaptureSize (void) { return m_capSize; } - /// set capture size in viewport - void setCaptureSize (short size[2] = NULL); - - /// get position in viewport - GLint * getPosition (void) { return m_position; } - /// set position in viewport - void setPosition (GLint pos[2] = NULL); - - /// capture image from viewport to user buffer - virtual bool loadImage(unsigned int *buffer, unsigned int size, unsigned int format, double ts); - -protected: - /// frame buffer rectangle - GLint m_viewport[4]; - - /// size of captured area - short m_capSize[2]; - /// use whole viewport - bool m_whole; - /// use alpha channel - bool m_alpha; - - /// position of capture rectangle in viewport - GLint m_position[2]; - /// upper left point for capturing - GLint m_upLeft[2]; - - /// buffer to copy viewport - BYTE * m_viewportImage; - /// texture is initialized - bool m_texInit; - - /// capture image from viewport - virtual void calcImage (unsigned int texId, double ts) { calcViewport(texId, ts, GL_RGBA); } - - /// capture image from viewport - virtual void calcViewport (unsigned int texId, double ts, unsigned int format); - - /// get viewport size - GLint * getViewportSize (void) { return m_viewport + 2; } -}; - -PyObject *ImageViewport_getCaptureSize(PyImage *self, void *closure); -int ImageViewport_setCaptureSize(PyImage *self, PyObject *value, void *closure); -PyObject *ImageViewport_getWhole(PyImage *self, void *closure); -int ImageViewport_setWhole(PyImage *self, PyObject *value, void *closure); -PyObject *ImageViewport_getAlpha(PyImage *self, void *closure); -int ImageViewport_setAlpha(PyImage *self, PyObject *value, void *closure); - -#endif - |