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Diffstat (limited to 'source/gameengine/VideoTexture/PyTypeList.h')
-rw-r--r-- | source/gameengine/VideoTexture/PyTypeList.h | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/source/gameengine/VideoTexture/PyTypeList.h b/source/gameengine/VideoTexture/PyTypeList.h new file mode 100644 index 00000000000..4daf88bfa19 --- /dev/null +++ b/source/gameengine/VideoTexture/PyTypeList.h @@ -0,0 +1,85 @@ +/* $Id$ +----------------------------------------------------------------------------- +This source file is part of blendTex library + +Copyright (c) 2007 The Zdeno Ash Miklas + +This program is free software; you can redistribute it and/or modify it under +the terms of the GNU Lesser General Public License as published by the Free Software +Foundation; either version 2 of the License, or (at your option) any later +version. + +This program is distributed in the hope that it will be useful, but WITHOUT +ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS +FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along with +this program; if not, write to the Free Software Foundation, Inc., 59 Temple +Place - Suite 330, Boston, MA 02111-1307, USA, or go to +http://www.gnu.org/copyleft/lesser.txt. +----------------------------------------------------------------------------- +*/ + +#if !defined PYTYPELIST_H +#define PYTYPELIST_H + +#include "Common.h" + +#include <memory> +#include <vector> + +#include <PyObjectPlus.h> + +// forward declaration +class PyTypeListItem; + +// type for list of types +typedef std::vector<PyTypeListItem*> PyTypeListType; + + +/// class to store list of python types +class PyTypeList +{ +public: + /// check, if type is in list + bool in (PyTypeObject * type); + + /// add type to list + void add (PyTypeObject * type, const char * name); + + /// prepare types + bool ready (void); + + /// register types to module + void reg (PyObject * module); + +protected: + /// pointer to list of types + std::auto_ptr<PyTypeListType> m_list; +}; + + +/// class for item of python type list +class PyTypeListItem +{ +public: + /// constructor adds type into list + PyTypeListItem (PyTypeObject * type, const char * name) + : m_type(type), m_name(name) + { } + + /// does type match + PyTypeObject * getType (void) { return m_type; } + + /// get name of type + const char * getName (void) { return m_name; } + +protected: + /// pointer to type object + PyTypeObject * m_type; + /// name of type + const char * m_name; +}; + + +#endif |