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Diffstat (limited to 'source/gameengine/VideoTexture/VideoFFmpeg.cpp')
-rw-r--r--source/gameengine/VideoTexture/VideoFFmpeg.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/gameengine/VideoTexture/VideoFFmpeg.cpp b/source/gameengine/VideoTexture/VideoFFmpeg.cpp
index 9585d8b0138..3bf11fbdfd6 100644
--- a/source/gameengine/VideoTexture/VideoFFmpeg.cpp
+++ b/source/gameengine/VideoTexture/VideoFFmpeg.cpp
@@ -1024,11 +1024,11 @@ AVFrame *VideoFFmpeg::grabFrame(long position)
AVFrame *input = m_frame;
short counter = 0;
- /* While the data is not read properly (png, tiffs, etc formats may need several pass)*/
- while ((input->data[0] == 0 && input->data[1] == 0 && input->data[2] == 0 && input->data[3] == 0) && counter < 10) {
+ /* If m_isImage, while the data is not read properly (png, tiffs, etc formats may need several pass), else don't need while loop*/
+ do {
avcodec_decode_video2(m_codecCtx, m_frame, &frameFinished, &packet);
counter++;
- }
+ } while ((input->data[0] == 0 && input->data[1] == 0 && input->data[2] == 0 && input->data[3] == 0) && counter < 10 && m_isImage);
// remember dts to compute exact frame number
dts = packet.dts;