diff options
Diffstat (limited to 'source/gameengine')
-rw-r--r-- | source/gameengine/GameLogic/SCA_PythonController.cpp | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/source/gameengine/GameLogic/SCA_PythonController.cpp b/source/gameengine/GameLogic/SCA_PythonController.cpp index 4cb9bc8fe53..1bbb93e0acc 100644 --- a/source/gameengine/GameLogic/SCA_PythonController.cpp +++ b/source/gameengine/GameLogic/SCA_PythonController.cpp @@ -262,6 +262,13 @@ void SCA_PythonController::Trigger(SCA_LogicManager* logicmgr) printf("Python compile error from controller \"%s\": \n", GetName().Ptr()); //PyRun_SimpleString(m_scriptText.Ptr()); PyErr_Print(); + + /* Added in 2.48a, the last_traceback can reference Objects for example, increasing + * their user count. Not to mention holding references to wrapped data. + * This is especially bad when the PyObject for the wrapped data is free'd, after blender + * has alredy dealocated the pointer */ + PySys_SetObject( "last_traceback", Py_None); + return; } m_bModified=false; @@ -298,6 +305,13 @@ void SCA_PythonController::Trigger(SCA_LogicManager* logicmgr) // something is wrong, tell the user what went wrong printf("Python script error from controller \"%s\": \n", GetName().Ptr()); PyErr_Print(); + + /* Added in 2.48a, the last_traceback can reference Objects for example, increasing + * their user count. Not to mention holding references to wrapped data. + * This is especially bad when the PyObject for the wrapped data is free'd, after blender + * has alredy dealocated the pointer */ + PySys_SetObject( "last_traceback", Py_None); + //PyRun_SimpleString(m_scriptText.Ptr()); } |