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-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
index 3c9c5d0a239..bbc3968347c 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
@@ -1901,8 +1901,10 @@ btDispatcher* CcdPhysicsEnvironment::GetDispatcher()
void CcdPhysicsEnvironment::MergeEnvironment(PHY_IPhysicsEnvironment *other_env)
{
CcdPhysicsEnvironment *other = dynamic_cast<CcdPhysicsEnvironment*>(other_env);
- printf("KX_Scene::MergeScene: Other scene is not using Bullet physics, not merging physics.\n");
- return;
+ if (other == NULL) {
+ printf("KX_Scene::MergeScene: Other scene is not using Bullet physics, not merging physics.\n");
+ return;
+ }
std::set<CcdPhysicsController*>::iterator it;