diff options
Diffstat (limited to 'source/gameengine')
-rw-r--r-- | source/gameengine/Converter/BL_ArmatureObject.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/source/gameengine/Converter/BL_ArmatureObject.cpp b/source/gameengine/Converter/BL_ArmatureObject.cpp index 1f1c404efcb..395a57d753c 100644 --- a/source/gameengine/Converter/BL_ArmatureObject.cpp +++ b/source/gameengine/Converter/BL_ArmatureObject.cpp @@ -112,7 +112,8 @@ void game_copy_pose(bPose **dst, bPose *src, int copy_constraint) if (copy_constraint) { ListBase listb; // copy all constraint for backward compatibility - copy_constraints(&listb, &pchan->constraints, FALSE); // copy_constraints NULLs listb, no need to make extern for this operation. + // BKE_copy_constraints NULLs listb, no need to make extern for this operation. + BKE_copy_constraints(&listb, &pchan->constraints, FALSE); pchan->constraints= listb; } else { pchan->constraints.first = NULL; @@ -304,7 +305,7 @@ void BL_ArmatureObject::LoadConstraints(KX_BlenderSceneConverter* converter) case CONSTRAINT_TYPE_TRANSFORM: case CONSTRAINT_TYPE_DISTLIMIT: case CONSTRAINT_TYPE_TRANSLIKE: - cti = constraint_get_typeinfo(pcon); + cti = BKE_constraint_get_typeinfo(pcon); gametarget = gamesubtarget = NULL; if (cti && cti->get_constraint_targets) { ListBase listb = { NULL, NULL }; |