diff options
Diffstat (limited to 'source/gameengine')
-rw-r--r-- | source/gameengine/Converter/BL_BlenderDataConversion.cpp | 2 | ||||
-rw-r--r-- | source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp index dafcd377b1c..3b0fb335d21 100644 --- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp +++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp @@ -132,7 +132,7 @@ #include "DNA_key_types.h" #include "DNA_armature_types.h" #include "DNA_action_types.h" -#include "DNA_object_force.h" +#include "DNA_object_force_types.h" #include "DNA_constraint_types.h" #include "MEM_guardedalloc.h" diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp index 72c96668fe7..78d2d88cc65 100644 --- a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp +++ b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp @@ -49,7 +49,7 @@ subject to the following restrictions: #include "DNA_scene_types.h" #include "DNA_world_types.h" -#include "DNA_object_force.h" +#include "DNA_object_force_types.h" extern "C" { #include "BLI_utildefines.h" |