diff options
Diffstat (limited to 'source/gameengine')
-rw-r--r-- | source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h | 10 | ||||
-rw-r--r-- | source/gameengine/Converter/KX_ConvertSensors.cpp | 5 |
2 files changed, 11 insertions, 4 deletions
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h b/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h index ba3095d4f38..7da4b9efb68 100644 --- a/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h +++ b/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h @@ -38,6 +38,8 @@ #include "wm_event_types.h" #include "SCA_IInputDevice.h" + + /** Base Class for Blender specific inputdevices. Blender specific inputdevices are used when the gameengine is running in embedded mode instead of standalone mode. */ @@ -65,8 +67,9 @@ public: m_reverseKeyTranslateTable[TIMER1 ] = KX_TIMER1 ; m_reverseKeyTranslateTable[TIMER2 ] = KX_TIMER2 ; - // SYSTEM - + // SYSTEM +#if 0 + /* **** XXX **** */ m_reverseKeyTranslateTable[KEYBD ] = KX_KEYBD ; m_reverseKeyTranslateTable[RAWKEYBD ] = KX_RAWKEYBD ; m_reverseKeyTranslateTable[REDRAW ] = KX_REDRAW ; @@ -77,7 +80,8 @@ public: m_reverseKeyTranslateTable[WINCLOSE ] = KX_WINCLOSE ; m_reverseKeyTranslateTable[WINQUIT ] = KX_WINQUIT ; m_reverseKeyTranslateTable[Q_FIRSTTIME ] = KX_Q_FIRSTTIME ; - + /* **** XXX **** */ +#endif // standard keyboard m_reverseKeyTranslateTable[AKEY ] = KX_AKEY ; diff --git a/source/gameengine/Converter/KX_ConvertSensors.cpp b/source/gameengine/Converter/KX_ConvertSensors.cpp index ae2842076a6..b7b47b3b39f 100644 --- a/source/gameengine/Converter/KX_ConvertSensors.cpp +++ b/source/gameengine/Converter/KX_ConvertSensors.cpp @@ -123,6 +123,8 @@ void BL_ConvertSensors(struct Object* blenderobject, // SYSTEM +#if 0 + /* **** XXX **** */ gReverseKeyTranslateTable[KEYBD ] = SCA_IInputDevice::KX_KEYBD; gReverseKeyTranslateTable[RAWKEYBD ] = SCA_IInputDevice::KX_RAWKEYBD; gReverseKeyTranslateTable[REDRAW ] = SCA_IInputDevice::KX_REDRAW; @@ -133,7 +135,8 @@ void BL_ConvertSensors(struct Object* blenderobject, gReverseKeyTranslateTable[WINCLOSE ] = SCA_IInputDevice::KX_WINCLOSE; gReverseKeyTranslateTable[WINQUIT ] = SCA_IInputDevice::KX_WINQUIT; gReverseKeyTranslateTable[Q_FIRSTTIME ] = SCA_IInputDevice::KX_Q_FIRSTTIME; - + /* **** XXX **** */ +#endif // standard keyboard gReverseKeyTranslateTable[AKEY ] = SCA_IInputDevice::KX_AKEY; |