diff options
Diffstat (limited to 'source/gameengine')
-rw-r--r-- | source/gameengine/Converter/BL_BlenderDataConversion.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp index b5c9f7a9abe..3501addc00f 100644 --- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp +++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp @@ -612,7 +612,7 @@ static bool ConvertMaterial( material->ras_mode |= ( mat->game.flag & GEMAT_BACKCULL )?0:TWOSIDED; // cast shadows? - material->ras_mode |= ( mat->mode & MA_SHADBUF )?CAST_SHADOW:0; + material->ras_mode |= ( (mat->mode2 & MA_CASTSHADOW) && (mat->mode & MA_SHADBUF) )?CAST_SHADOW:0; // only shadows? material->ras_mode |= ( mat->mode & MA_ONLYCAST )?ONLY_SHADOW:0; |