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-rw-r--r--source/gameengine/Ketsji/KX_GameObject.cpp11
1 files changed, 6 insertions, 5 deletions
diff --git a/source/gameengine/Ketsji/KX_GameObject.cpp b/source/gameengine/Ketsji/KX_GameObject.cpp
index 7ffac9a82f1..347caa3f9e6 100644
--- a/source/gameengine/Ketsji/KX_GameObject.cpp
+++ b/source/gameengine/Ketsji/KX_GameObject.cpp
@@ -314,12 +314,13 @@ void KX_GameObject::ApplyMovement(const MT_Vector3& dloc,bool local)
void KX_GameObject::ApplyRotation(const MT_Vector3& drot,bool local)
{
MT_Matrix3x3 rotmat(drot);
- rotmat.transpose();
-
- if (m_pPhysicsController1) // (IsDynamic())
- m_pPhysicsController1->RelativeRotate(rotmat,local);
- // in worldspace
+
GetSGNode()->RelativeRotate(rotmat,local);
+
+ if (m_pPhysicsController1) { // (IsDynamic())
+ rotmat.transpose();
+ m_pPhysicsController1->RelativeRotate(rotmat,local);
+ }
}