diff options
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/editors/include/UI_interface.h | 22 | ||||
-rw-r--r-- | source/blender/editors/interface/interface.c | 25 | ||||
-rw-r--r-- | source/blender/editors/interface/interface_anim.c | 53 | ||||
-rw-r--r-- | source/blender/editors/interface/interface_intern.h | 5 | ||||
-rw-r--r-- | source/blender/editors/interface/interface_layout.c | 289 | ||||
-rw-r--r-- | source/blender/editors/interface/interface_templates.c | 427 | ||||
-rw-r--r-- | source/blender/editors/interface/interface_utils.c | 16 | ||||
-rw-r--r-- | source/blender/editors/interface/interface_widgets.c | 23 | ||||
-rw-r--r-- | source/blender/makesrna/intern/rna_ui_api.c | 30 | ||||
-rw-r--r-- | source/blender/windowmanager/intern/wm_operators.c | 13 |
10 files changed, 604 insertions, 299 deletions
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h index 4716e7f0972..cd2e2794192 100644 --- a/source/blender/editors/include/UI_interface.h +++ b/source/blender/editors/include/UI_interface.h @@ -250,6 +250,8 @@ enum { UI_BUT_TEXT_RIGHT = 1 << 3, /** Prevent the button to show any tooltip. */ UI_BUT_NO_TOOLTIP = 1 << 4, + /** Do not add the usual horizontal padding for text drawing. */ + UI_BUT_NO_TEXT_PADDING = 1 << 5, /* Button align flag, for drawing groups together. * Used in 'uiBlock.flag', take care! */ @@ -1774,6 +1776,8 @@ enum { UI_ITEM_O_DEPRESS = 1 << 10, UI_ITEM_R_COMPACT = 1 << 11, UI_ITEM_R_CHECKBOX_INVERT = 1 << 12, + /** Don't add a real decorator item, just blank space. */ + UI_ITEM_R_FORCE_BLANK_DECORATE = 1 << 13, }; #define UI_HEADER_OFFSET ((void)0, 0.4f * UI_UNIT_X) @@ -1784,6 +1788,9 @@ enum { UI_TEMPLATE_OP_PROPS_SHOW_EMPTY = 1 << 1, UI_TEMPLATE_OP_PROPS_COMPACT = 1 << 2, UI_TEMPLATE_OP_PROPS_HIDE_ADVANCED = 1 << 3, + /* Disable property split for the default layout (custom ui callbacks still have full control + * over the layout and can enable it). */ + UI_TEMPLATE_OP_PROPS_NO_SPLIT_LAYOUT = 1 << 4, }; /* used for transp checkers */ @@ -1871,7 +1878,9 @@ bool uiLayoutGetPropDecorate(uiLayout *layout); /* layout specifiers */ uiLayout *uiLayoutRow(uiLayout *layout, bool align); +uiLayout *uiLayoutRowWithHeading(uiLayout *layout, bool align, const char *heading); uiLayout *uiLayoutColumn(uiLayout *layout, bool align); +uiLayout *uiLayoutColumnWithHeading(uiLayout *layout, bool align, const char *heading); uiLayout *uiLayoutColumnFlow(uiLayout *layout, int number, bool align); uiLayout *uiLayoutGridFlow(uiLayout *layout, bool row_major, @@ -2046,11 +2055,11 @@ void uiTemplateOperatorSearch(uiLayout *layout); void UI_but_func_menu_search(uiBut *but); void uiTemplateMenuSearch(uiLayout *layout); -eAutoPropButsReturn uiTemplateOperatorPropertyButs(const struct bContext *C, - uiLayout *layout, - struct wmOperator *op, - const eButLabelAlign label_align, - const short flag); +void uiTemplateOperatorPropertyButs(const struct bContext *C, + uiLayout *layout, + struct wmOperator *op, + eButLabelAlign label_align, + short flag); void uiTemplateHeader3D_mode(uiLayout *layout, struct bContext *C); void uiTemplateEditModeSelection(uiLayout *layout, struct bContext *C); void uiTemplateReportsBanner(uiLayout *layout, struct bContext *C); @@ -2311,6 +2320,9 @@ void uiItemM_ptr(uiLayout *layout, struct MenuType *mt, const char *name, int ic void uiItemM(uiLayout *layout, const char *menuname, const char *name, int icon); /* menu contents */ void uiItemMContents(uiLayout *layout, const char *menuname); +/* Decorators */ +void uiItemDecoratorR_prop(uiLayout *layout, PointerRNA *ptr, PropertyRNA *prop, int index); +void uiItemDecoratorR(uiLayout *layout, PointerRNA *ptr, const char *propname, int index); /* value */ void uiItemV(uiLayout *layout, const char *name, int icon, int argval); /* separator */ diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c index 8cccf4e5309..8ff3dc11dc7 100644 --- a/source/blender/editors/interface/interface.c +++ b/source/blender/editors/interface/interface.c @@ -641,6 +641,26 @@ static int ui_but_calc_float_precision(uiBut *but, double value) /* ************** BLOCK ENDING FUNCTION ************* */ +bool ui_but_rna_equals(const uiBut *a, const uiBut *b) +{ + return ui_but_rna_equals_ex(a, &b->rnapoin, b->rnaprop, b->rnaindex); +} + +bool ui_but_rna_equals_ex(const uiBut *but, + const PointerRNA *ptr, + const PropertyRNA *prop, + int index) +{ + if (but->rnapoin.data != ptr->data) { + return false; + } + if (but->rnaprop != prop || but->rnaindex != index) { + return false; + } + + return true; +} + /* NOTE: if but->poin is allocated memory for every defbut, things fail... */ static bool ui_but_equals_old(const uiBut *but, const uiBut *oldbut) { @@ -649,10 +669,7 @@ static bool ui_but_equals_old(const uiBut *but, const uiBut *oldbut) if (but->retval != oldbut->retval) { return false; } - if (but->rnapoin.data != oldbut->rnapoin.data) { - return false; - } - if (but->rnaprop != oldbut->rnaprop || but->rnaindex != oldbut->rnaindex) { + if (!ui_but_rna_equals(but, oldbut)) { return false; } if (but->func != oldbut->func) { diff --git a/source/blender/editors/interface/interface_anim.c b/source/blender/editors/interface/interface_anim.c index 15fc23bc539..877216daacc 100644 --- a/source/blender/editors/interface/interface_anim.c +++ b/source/blender/editors/interface/interface_anim.c @@ -28,6 +28,7 @@ #include "DNA_scene_types.h" #include "DNA_screen_types.h" +#include "BLI_listbase.h" #include "BLI_string.h" #include "BLI_string_utf8.h" #include "BLI_utildefines.h" @@ -114,10 +115,38 @@ void ui_but_anim_flag(uiBut *but, float cfra) } } +static uiBut *ui_but_anim_decorate_find_attached_button(uiBut *but_decorate) +{ + uiBut *but_iter = NULL; + + BLI_assert(UI_but_is_decorator(but_decorate)); + BLI_assert(but_decorate->rnasearchpoin.data && but_decorate->rnasearchprop); + + LISTBASE_CIRCULAR_BACKWARD_BEGIN (&but_decorate->block->buttons, but_iter, but_decorate->prev) { + if (but_iter != but_decorate && ui_but_rna_equals_ex(but_decorate, + &but_iter->rnasearchpoin, + but_iter->rnasearchprop, + POINTER_AS_INT(but_iter->custom_data))) { + return but_iter; + } + } + LISTBASE_CIRCULAR_BACKWARD_END(&but_decorate->block->buttons, but_iter, but_decorate->prev); + + return NULL; +} + void ui_but_anim_decorate_update_from_flag(uiBut *but) { - BLI_assert(UI_but_is_decorator(but) && but->prev); - int flag = but->prev->flag; + const uiBut *but_anim = ui_but_anim_decorate_find_attached_button(but); + + if (!but_anim) { + printf("Could not find button with matching property to decorate (%s.%s)", + RNA_struct_identifier(but->rnapoin.type), + RNA_property_identifier(but->rnaprop)); + } + + int flag = but_anim->flag; + if (flag & UI_BUT_DRIVEN) { but->icon = ICON_DECORATE_DRIVER; } @@ -289,22 +318,26 @@ void ui_but_anim_paste_driver(bContext *C) void ui_but_anim_decorate_cb(bContext *C, void *arg_but, void *UNUSED(arg_dummy)) { wmWindowManager *wm = CTX_wm_manager(C); - uiBut *but = arg_but; - but = but->prev; + uiBut *but_decorate = arg_but; + uiBut *but_anim = ui_but_anim_decorate_find_attached_button(but_decorate); + + if (!but_anim) { + return; + } /* FIXME(campbell), swapping active pointer is weak. */ - SWAP(struct uiHandleButtonData *, but->active, but->next->active); + SWAP(struct uiHandleButtonData *, but_anim->active, but_decorate->active); wm->op_undo_depth++; - if (but->flag & UI_BUT_DRIVEN) { + if (but_anim->flag & UI_BUT_DRIVEN) { /* pass */ /* TODO: report? */ } - else if (but->flag & UI_BUT_ANIMATED_KEY) { + else if (but_anim->flag & UI_BUT_ANIMATED_KEY) { PointerRNA props_ptr; wmOperatorType *ot = WM_operatortype_find("ANIM_OT_keyframe_delete_button", false); WM_operator_properties_create_ptr(&props_ptr, ot); - RNA_boolean_set(&props_ptr, "all", but->rnaindex == -1); + RNA_boolean_set(&props_ptr, "all", but_anim->rnaindex == -1); WM_operator_name_call_ptr(C, ot, WM_OP_INVOKE_DEFAULT, &props_ptr); WM_operator_properties_free(&props_ptr); } @@ -312,11 +345,11 @@ void ui_but_anim_decorate_cb(bContext *C, void *arg_but, void *UNUSED(arg_dummy) PointerRNA props_ptr; wmOperatorType *ot = WM_operatortype_find("ANIM_OT_keyframe_insert_button", false); WM_operator_properties_create_ptr(&props_ptr, ot); - RNA_boolean_set(&props_ptr, "all", but->rnaindex == -1); + RNA_boolean_set(&props_ptr, "all", but_anim->rnaindex == -1); WM_operator_name_call_ptr(C, ot, WM_OP_INVOKE_DEFAULT, &props_ptr); WM_operator_properties_free(&props_ptr); } - SWAP(struct uiHandleButtonData *, but->active, but->next->active); + SWAP(struct uiHandleButtonData *, but_anim->active, but_decorate->active); wm->op_undo_depth--; } diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h index 593d176849f..c2417c86086 100644 --- a/source/blender/editors/interface/interface_intern.h +++ b/source/blender/editors/interface/interface_intern.h @@ -790,6 +790,11 @@ float ui_block_calc_pie_segment(struct uiBlock *block, const float event_xy[2]); void ui_but_add_shortcut(uiBut *but, const char *key_str, const bool do_strip); void ui_but_clipboard_free(void); +bool ui_but_rna_equals(const uiBut *a, const uiBut *b); +bool ui_but_rna_equals_ex(const uiBut *but, + const PointerRNA *ptr, + const PropertyRNA *prop, + int index); uiBut *ui_but_find_old(uiBlock *block_old, const uiBut *but_new); uiBut *ui_but_find_new(uiBlock *block_old, const uiBut *but_new); diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c index cbea32f179a..fa962b7742d 100644 --- a/source/blender/editors/interface/interface_layout.c +++ b/source/blender/editors/interface/interface_layout.c @@ -135,10 +135,11 @@ enum { UI_ITEM_BOX_ITEM = 1 << 2, /* The item is "inside" a box item */ UI_ITEM_PROP_SEP = 1 << 3, + UI_ITEM_INSIDE_PROP_SEP = 1 << 4, /* Show an icon button next to each property (to set keyframes, show status). * Enabled by default, depends on 'UI_ITEM_PROP_SEP'. */ - UI_ITEM_PROP_DECORATE = 1 << 4, - UI_ITEM_PROP_DECORATE_NO_PAD = 1 << 5, + UI_ITEM_PROP_DECORATE = 1 << 5, + UI_ITEM_PROP_DECORATE_NO_PAD = 1 << 6, }; typedef struct uiButtonItem { @@ -151,8 +152,11 @@ struct uiLayout { uiLayoutRoot *root; bContextStore *context; + uiLayout *parent; ListBase items; + char heading[UI_MAX_NAME_STR]; + /** Sub layout to add child items, if not the layout itself. */ uiLayout *child_items_layout; @@ -1780,6 +1784,7 @@ static void ui_item_rna_size(uiLayout *layout, PropertyType type; PropertySubType subtype; int len, w = 0, h; + bool is_checkbox_only = false; /* arbitrary extended width by type */ type = RNA_property_type(prop); @@ -1791,6 +1796,10 @@ static void ui_item_rna_size(uiLayout *layout, name = "non-empty text"; } else if (type == PROP_BOOLEAN) { + if (icon == ICON_NONE) { + /* Exception for checkboxes, they need a little less space to align nicely. */ + is_checkbox_only = true; + } icon = ICON_DOT; } else if (type == PROP_ENUM) { @@ -1850,6 +1859,9 @@ static void ui_item_rna_size(uiLayout *layout, if (type == PROP_BOOLEAN && name[0]) { w += UI_UNIT_X / 5; } + else if (is_checkbox_only) { + w -= UI_UNIT_X / 4; + } else if (type == PROP_ENUM && !icon_only) { w += UI_UNIT_X / 4; } @@ -1863,13 +1875,62 @@ static void ui_item_rna_size(uiLayout *layout, } /** + * Find first layout ancestor (or self) with a heading set. + * + * \returns the layout to add the heading to as fallback (i.e. if it can't be placed in a split + * layout). Its #uiLayout.heading member can be cleared to mark the heading as added (so + * it's not added multiple times). Returns a pointer to the heading + */ +static uiLayout *ui_layout_heading_find(uiLayout *cur_layout) +{ + for (uiLayout *parent = cur_layout; parent; parent = parent->parent) { + if (parent->heading[0]) { + return parent; + } + } + + return NULL; +} + +static void ui_layout_heading_label_add(uiLayout *layout, + uiLayout *heading_layout, + bool right_align, + bool respect_prop_split) +{ + const int prev_alignment = layout->alignment; + + if (right_align) { + uiLayoutSetAlignment(layout, UI_LAYOUT_ALIGN_RIGHT); + } + + if (respect_prop_split) { + uiItemL_respect_property_split(layout, heading_layout->heading, ICON_NONE); + } + else { + uiItemL(layout, heading_layout->heading, ICON_NONE); + } + /* After adding the heading label, we have to mark it somehow as added, so it's not added again + * for other items in this layout. For now just clear it. */ + heading_layout->heading[0] = '\0'; + + layout->alignment = prev_alignment; +} + +/** * Hack to add further items in a row into the second part of the split layout, so the label part * keeps a fixed size. * \return The layout to place further items in for the split layout. */ static uiLayout *ui_item_prop_split_layout_hack(uiLayout *layout_parent, uiLayout *layout_split) { + /* Tag item as using property split layout, this is inherited to children so they can get special + * treatment if needed. */ + layout_parent->item.flag |= UI_ITEM_INSIDE_PROP_SEP; + if (layout_parent->item.type == ITEM_LAYOUT_ROW) { + /* Prevent further splits within the row. */ + uiLayoutSetPropSep(layout_parent, false); + layout_parent->child_items_layout = uiLayoutRow(layout_split, true); return layout_parent->child_items_layout; } @@ -1888,13 +1949,18 @@ void uiItemFullR(uiLayout *layout, uiBlock *block = layout->root->block; char namestr[UI_MAX_NAME_STR]; const bool use_prop_sep = ((layout->item.flag & UI_ITEM_PROP_SEP) != 0); - - /* By default 'use_prop_sep' uses a separate column for labels. - * This is an exception for check-boxes otherwise only the small checkbox region is clickable. + const bool inside_prop_sep = ((layout->item.flag & UI_ITEM_INSIDE_PROP_SEP) != 0); + /* Columns can define a heading to insert. If the first item added to a split layout doesn't have + * a label to display in the first column, the heading is inserted there. Otherwise it's inserted + * as a new row before the first item. */ + uiLayout *heading_layout = ui_layout_heading_find(layout); + /* Although checkboxes use the split layout, they are an exception and should only place their + * label in the second column, to not make that almost empty. * * Keep using 'use_prop_sep' instead of disabling it entirely because * we need the ability to have decorators still. */ bool use_prop_sep_split_label = use_prop_sep; + bool forbid_single_col = false; #ifdef UI_PROP_DECORATE struct { @@ -2005,6 +2071,9 @@ void uiItemFullR(uiLayout *layout, if (use_prop_sep) { if (type == PROP_BOOLEAN && (icon == ICON_NONE) && !icon_only) { use_prop_sep_split_label = false; + /* For checkboxes we make an expection: We allow showing them in a split row even without + * label. It typically relates to its neighbor items, so no need for an extra label. */ + forbid_single_col = true; } } #endif @@ -2031,6 +2100,7 @@ void uiItemFullR(uiLayout *layout, /* Split the label / property. */ uiLayout *layout_parent = layout; + if (use_prop_sep) { uiLayout *layout_row = NULL; #ifdef UI_PROP_DECORATE @@ -2041,21 +2111,28 @@ void uiItemFullR(uiLayout *layout, } #endif /* UI_PROP_DECORATE */ - if ((name[0] == '\0') || (use_prop_sep_split_label == false)) { + if ((name[0] == '\0') && !forbid_single_col) { /* Ensure we get a column when text is not set. */ layout = uiLayoutColumn(layout_row ? layout_row : layout, true); layout->space = 0; + if (heading_layout) { + ui_layout_heading_label_add(layout, heading_layout, false, false); + } } else { const PropertySubType subtype = RNA_property_subtype(prop); uiLayout *layout_split = uiLayoutSplit( layout_row ? layout_row : layout, UI_ITEM_PROP_SEP_DIVIDE, true); + bool label_added = false; layout_split->space = 0; uiLayout *layout_sub = uiLayoutColumn(layout_split, true); layout_sub->space = 0; - if ((index == RNA_NO_INDEX && is_array) && - ((!expand && ELEM(subtype, PROP_COLOR, PROP_COLOR_GAMMA, PROP_DIRECTION)) == 0)) { + if (!use_prop_sep_split_label) { + /* Pass */ + } + else if ((index == RNA_NO_INDEX && is_array) && + ((!expand && ELEM(subtype, PROP_COLOR, PROP_COLOR_GAMMA, PROP_DIRECTION)) == 0)) { char name_with_suffix[UI_MAX_DRAW_STR + 2]; char str[2] = {'\0'}; for (int a = 0; a < len; a++) { @@ -2084,6 +2161,8 @@ void uiItemFullR(uiLayout *layout, ""); but->drawflag |= UI_BUT_TEXT_RIGHT; but->drawflag &= ~UI_BUT_TEXT_LEFT; + + label_added = true; } } else { @@ -2092,13 +2171,17 @@ void uiItemFullR(uiLayout *layout, block, UI_BTYPE_LABEL, 0, name, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, ""); but->drawflag |= UI_BUT_TEXT_RIGHT; but->drawflag &= ~UI_BUT_TEXT_LEFT; + + label_added = true; } } - if (layout_parent) { - layout_split = ui_item_prop_split_layout_hack(layout_parent, layout_split); + if (!label_added && heading_layout) { + ui_layout_heading_label_add(layout_sub, heading_layout, true, false); } + layout_split = ui_item_prop_split_layout_hack(layout_parent, layout_split); + /* Watch out! We can only write into the new layout now. */ if ((type == PROP_ENUM) && (flag & UI_ITEM_R_EXPAND)) { /* Expanded enums each have their own name. */ @@ -2113,7 +2196,9 @@ void uiItemFullR(uiLayout *layout, } } else { - name = ""; + if (use_prop_sep_split_label) { + name = ""; + } layout = uiLayoutColumn(layout_split, true); } layout->space = 0; @@ -2132,9 +2217,20 @@ void uiItemFullR(uiLayout *layout, #endif /* UI_PROP_DECORATE */ } /* End split. */ + else if (heading_layout) { + /* Could not add heading to split layout, fallback to inserting it to the layout with the + * heading itself. */ + ui_layout_heading_label_add(heading_layout, heading_layout, false, false); + } /* array property */ if (index == RNA_NO_INDEX && is_array) { + if (inside_prop_sep) { + /* Within a split row, add array items to a column so they match the column layout of + * previous items (e.g. transform vector with lock icon for each item). */ + layout = uiLayoutColumn(layout, true); + } + ui_item_array(layout, block, name, @@ -2214,12 +2310,6 @@ void uiItemFullR(uiLayout *layout, if (layout->activate_init) { UI_but_flag_enable(but, UI_BUT_ACTIVATE_ON_INIT); } - - if (use_prop_sep && (use_prop_sep_split_label == false)) { - /* When the button uses it's own text right align it. */ - but->drawflag |= UI_BUT_TEXT_RIGHT; - but->drawflag &= ~UI_BUT_TEXT_LEFT; - } } /* The resulting button may have the icon set since boolean button drawing @@ -2242,50 +2332,21 @@ void uiItemFullR(uiLayout *layout, #ifdef UI_PROP_DECORATE if (ui_decorate.use_prop_decorate) { - const bool is_anim = RNA_property_animateable(ptr, prop); uiBut *but_decorate = ui_decorate.but ? ui_decorate.but->next : block->buttons.first; + const bool use_blank_decorator = (flag & UI_ITEM_R_FORCE_BLANK_DECORATE); uiLayout *layout_col = uiLayoutColumn(ui_decorate.layout, false); layout_col->space = 0; layout_col->emboss = UI_EMBOSS_NONE; + int i; for (i = 0; i < ui_decorate.len && but_decorate; i++) { + PointerRNA *ptr_dec = use_blank_decorator ? NULL : &but_decorate->rnapoin; + PropertyRNA *prop_dec = use_blank_decorator ? NULL : but_decorate->rnaprop; + /* The icons are set in 'ui_but_anim_flag' */ - if (is_anim) { - but = uiDefIconBut(block, - UI_BTYPE_BUT, - 0, - ICON_DOT, - 0, - 0, - UI_UNIT_X, - UI_UNIT_Y, - NULL, - 0.0, - 0.0, - 0.0, - 0.0, - TIP_("Animate property")); - UI_but_func_set(but, ui_but_anim_decorate_cb, but, NULL); - but->flag |= UI_BUT_UNDO | UI_BUT_DRAG_LOCK; - } - else { - /* We may show other information here in future, for now use empty space. */ - but = uiDefIconBut(block, - UI_BTYPE_BUT, - 0, - ICON_BLANK1, - 0, - 0, - UI_UNIT_X, - UI_UNIT_Y, - NULL, - 0.0, - 0.0, - 0.0, - 0.0, - ""); - but->flag |= UI_BUT_DISABLED; - } + uiItemDecoratorR_prop(layout_col, ptr_dec, prop_dec, but_decorate->rnaindex); + but = block->buttons.last; + /* Order the decorator after the button we decorate, this is used so we can always * do a quick lookup. */ BLI_remlink(&block->buttons, but); @@ -2759,6 +2820,7 @@ static uiBut *ui_item_menu(uiLayout *layout, bool force_menu) { uiBlock *block = layout->root->block; + uiLayout *heading_layout = ui_layout_heading_find(layout); uiBut *but; int w, h; @@ -2788,6 +2850,10 @@ static uiBut *ui_item_menu(uiLayout *layout, } } + if (heading_layout) { + ui_layout_heading_label_add(layout, heading_layout, true, true); + } + if (name[0] && icon) { but = uiDefIconTextMenuBut(block, func, arg, icon, name, 0, 0, w, h, tip); } @@ -2861,6 +2927,79 @@ void uiItemMContents(uiLayout *layout, const char *menuname) UI_menutype_draw(C, mt, layout); } +/** + * Insert a decorator item for a button with the same property as \a prop. + * To force inserting a blank dummy element, NULL can be passed for \a ptr and \a prop. + */ +void uiItemDecoratorR_prop(uiLayout *layout, PointerRNA *ptr, PropertyRNA *prop, int index) +{ + uiBlock *block = layout->root->block; + const bool is_anim = ptr && prop && RNA_property_animateable(ptr, prop); + uiBut *but = NULL; + uiLayout *row; + + UI_block_layout_set_current(block, layout); + row = uiLayoutRow(layout, false); + row->space = 0; + row->emboss = UI_EMBOSS_NONE; + + if (is_anim) { + but = uiDefIconBut(block, + UI_BTYPE_BUT, + 0, + ICON_DOT, + 0, + 0, + UI_UNIT_X, + UI_UNIT_Y, + NULL, + 0.0, + 0.0, + 0.0, + 0.0, + TIP_("Animate property")); + UI_but_func_set(but, ui_but_anim_decorate_cb, but, NULL); + but->flag |= UI_BUT_UNDO | UI_BUT_DRAG_LOCK; + /* Reusing RNA search members, setting actual RNA data has many side-effects. */ + but->rnasearchpoin = *ptr; + but->rnasearchprop = prop; + but->custom_data = POINTER_FROM_INT(index); + } + else { + /* We may show other information here in future, for now use empty space. */ + but = uiDefIconBut(block, + UI_BTYPE_BUT, + 0, + ICON_BLANK1, + 0, + 0, + UI_UNIT_X, + UI_UNIT_Y, + NULL, + 0.0, + 0.0, + 0.0, + 0.0, + ""); + but->flag |= UI_BUT_DISABLED; + } +} + +void uiItemDecoratorR(uiLayout *layout, PointerRNA *ptr, const char *propname, int index) +{ + PropertyRNA *prop; + + /* validate arguments */ + prop = RNA_struct_find_property(ptr, propname); + if (!prop) { + ui_item_disabled(layout, propname); + RNA_warning("property not found: %s.%s", RNA_struct_identifier(ptr->type), propname); + return; + } + + uiItemDecoratorR_prop(layout, ptr, prop, index); +} + /* popover */ void uiItemPopoverPanel_ptr( uiLayout *layout, bContext *C, PanelType *pt, const char *name, int icon) @@ -3017,6 +3156,7 @@ uiLayout *uiItemL_respect_property_split(uiLayout *layout, const char *text, int { if (layout->item.flag & UI_ITEM_PROP_SEP) { uiBlock *block = uiLayoutGetBlock(layout); + uiLayout *layout_row = uiLayoutRow(layout, true); uiLayout *layout_split = uiLayoutSplit(layout_row, UI_ITEM_PROP_SEP_DIVIDE, true); uiLayout *layout_sub = uiLayoutColumn(layout_split, true); @@ -3029,8 +3169,9 @@ uiLayout *uiItemL_respect_property_split(uiLayout *layout, const char *text, int layout_split = ui_item_prop_split_layout_hack(layout, layout_split); UI_block_layout_set_current(block, layout_split); - /* Give caller a new sub-row to place items in. */ - return layout_row; + /* The decorator layout uses the row the split layout was inserted to. */ + uiLayout *layout_decorator = layout_row; + return layout_decorator; } else { char namestr[UI_MAX_NAME_STR]; @@ -4471,13 +4612,24 @@ static void ui_litem_init_from_parent(uiLayout *litem, uiLayout *layout, int ali litem->redalert = layout->redalert; litem->w = layout->w; litem->emboss = layout->emboss; - litem->item.flag = (layout->item.flag & (UI_ITEM_PROP_SEP | UI_ITEM_PROP_DECORATE)); + litem->item.flag = (layout->item.flag & + (UI_ITEM_PROP_SEP | UI_ITEM_PROP_DECORATE | UI_ITEM_INSIDE_PROP_SEP)); if (layout->child_items_layout) { BLI_addtail(&layout->child_items_layout->items, litem); + litem->parent = layout->child_items_layout; } else { BLI_addtail(&layout->items, litem); + litem->parent = layout; + } +} + +static void ui_layout_heading_set(uiLayout *layout, const char *heading) +{ + BLI_assert(layout->heading[0] == '\0'); + if (heading) { + STRNCPY(layout->heading, heading); } } @@ -4497,6 +4649,16 @@ uiLayout *uiLayoutRow(uiLayout *layout, bool align) return litem; } +/** + * See #uiLayoutColumnWithHeading(). + */ +uiLayout *uiLayoutRowWithHeading(uiLayout *layout, bool align, const char *heading) +{ + uiLayout *litem = uiLayoutRow(layout, align); + ui_layout_heading_set(litem, heading); + return litem; +} + uiLayout *uiLayoutColumn(uiLayout *layout, bool align) { uiLayout *litem; @@ -4512,6 +4674,19 @@ uiLayout *uiLayoutColumn(uiLayout *layout, bool align) return litem; } +/** + * Variant of #uiLayoutColumn() that sets a heading label for the layout if the first item is + * added through #uiItemFullR(). If split layout is used and the item has no string to add to the + * first split-column, the heading is added there instead. Otherwise the heading inserted with a + * new row. + */ +uiLayout *uiLayoutColumnWithHeading(uiLayout *layout, bool align, const char *heading) +{ + uiLayout *litem = uiLayoutColumn(layout, align); + ui_layout_heading_set(litem, heading); + return litem; +} + uiLayout *uiLayoutColumnFlow(uiLayout *layout, int number, bool align) { uiLayoutItemFlow *flow; diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c index 52afb17079d..eebf60bad20 100644 --- a/source/blender/editors/interface/interface_templates.c +++ b/source/blender/editors/interface/interface_templates.c @@ -2428,21 +2428,196 @@ uiLayout *uiTemplateShaderFx(uiLayout *layout, bContext *UNUSED(C), PointerRNA * /** \} */ /* -------------------------------------------------------------------- */ -/** \name Operator Redo Buttons Template +/** \name Operator Property Buttons Template * \{ */ -static void template_operator_redo_property_buts_draw( - const bContext *C, wmOperator *op, uiLayout *layout, int layout_flags, bool *r_has_advanced) +typedef struct uiTemplateOperatorPropertyPollParam { + const bContext *C; + wmOperator *op; + short flag; +} uiTemplateOperatorPropertyPollParam; + +#ifdef USE_OP_RESET_BUT +static void ui_layout_operator_buts__reset_cb(bContext *UNUSED(C), + void *op_pt, + void *UNUSED(arg_dummy2)) +{ + WM_operator_properties_reset((wmOperator *)op_pt); +} +#endif + +static bool ui_layout_operator_buts_poll_property(struct PointerRNA *UNUSED(ptr), + struct PropertyRNA *prop, + void *user_data) +{ + uiTemplateOperatorPropertyPollParam *params = user_data; + + if ((params->flag & UI_TEMPLATE_OP_PROPS_HIDE_ADVANCED) && + (RNA_property_tags(prop) & OP_PROP_TAG_ADVANCED)) { + return false; + } + return params->op->type->poll_property(params->C, params->op, prop); +} + +static eAutoPropButsReturn template_operator_property_buts_draw_single( + const bContext *C, + wmOperator *op, + uiLayout *layout, + const eButLabelAlign label_align, + int layout_flags) +{ + uiBlock *block = uiLayoutGetBlock(layout); + eAutoPropButsReturn return_info = 0; + + if (!op->properties) { + IDPropertyTemplate val = {0}; + op->properties = IDP_New(IDP_GROUP, &val, "wmOperatorProperties"); + } + + /* poll() on this operator may still fail, + * at the moment there is no nice feedback when this happens just fails silently. */ + if (!WM_operator_repeat_check(C, op)) { + UI_block_lock_set(block, true, "Operator can't' redo"); + return return_info; + } + else { + /* useful for macros where only one of the steps can't be re-done */ + UI_block_lock_clear(block); + } + + if (layout_flags & UI_TEMPLATE_OP_PROPS_SHOW_TITLE) { + uiItemL(layout, WM_operatortype_name(op->type, op->ptr), ICON_NONE); + } + + /* menu */ + if (op->type->flag & OPTYPE_PRESET) { + /* XXX, no simple way to get WM_MT_operator_presets.bl_label + * from python! Label remains the same always! */ + PointerRNA op_ptr; + uiLayout *row; + + block->ui_operator = op; + + row = uiLayoutRow(layout, true); + uiItemM(row, "WM_MT_operator_presets", NULL, ICON_NONE); + + wmOperatorType *ot = WM_operatortype_find("WM_OT_operator_preset_add", false); + uiItemFullO_ptr(row, ot, "", ICON_ADD, NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr); + RNA_string_set(&op_ptr, "operator", op->type->idname); + + uiItemFullO_ptr(row, ot, "", ICON_REMOVE, NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr); + RNA_string_set(&op_ptr, "operator", op->type->idname); + RNA_boolean_set(&op_ptr, "remove_active", true); + } + + if (op->type->ui) { + op->layout = layout; + op->type->ui((bContext *)C, op); + op->layout = NULL; + + /* UI_LAYOUT_OP_SHOW_EMPTY ignored. retun_info is ignored too. We could + * allow ot.ui callback to return this, but not needed right now. */ + } + else { + wmWindowManager *wm = CTX_wm_manager(C); + PointerRNA ptr; + uiTemplateOperatorPropertyPollParam user_data = {.C = C, .op = op, .flag = layout_flags}; + const bool use_prop_split = (layout_flags & UI_TEMPLATE_OP_PROPS_NO_SPLIT_LAYOUT) == 0; + + RNA_pointer_create(&wm->id, op->type->srna, op->properties, &ptr); + + uiLayoutSetPropSep(layout, use_prop_split); + uiLayoutSetPropDecorate(layout, false); + + /* main draw call */ + return_info = uiDefAutoButsRNA( + layout, + &ptr, + op->type->poll_property ? ui_layout_operator_buts_poll_property : NULL, + op->type->poll_property ? &user_data : NULL, + op->type->prop, + label_align, + (layout_flags & UI_TEMPLATE_OP_PROPS_COMPACT)); + + if ((return_info & UI_PROP_BUTS_NONE_ADDED) && + (layout_flags & UI_TEMPLATE_OP_PROPS_SHOW_EMPTY)) { + uiItemL(layout, IFACE_("No Properties"), ICON_NONE); + } + } + +#ifdef USE_OP_RESET_BUT + /* its possible that reset can do nothing if all have PROP_SKIP_SAVE enabled + * but this is not so important if this button is drawn in those cases + * (which isn't all that likely anyway) - campbell */ + if (op->properties->len) { + uiBut *but; + uiLayout *col; /* needed to avoid alignment errors with previous buttons */ + + col = uiLayoutColumn(layout, false); + block = uiLayoutGetBlock(col); + but = uiDefIconTextBut(block, + UI_BTYPE_BUT, + 0, + ICON_FILE_REFRESH, + IFACE_("Reset"), + 0, + 0, + UI_UNIT_X, + UI_UNIT_Y, + NULL, + 0.0, + 0.0, + 0.0, + 0.0, + TIP_("Reset operator defaults")); + UI_but_func_set(but, ui_layout_operator_buts__reset_cb, op, NULL); + } +#endif + + /* set various special settings for buttons */ + + /* Only do this if we're not refreshing an existing UI. */ + if (block->oldblock == NULL) { + const bool is_popup = (block->flag & UI_BLOCK_KEEP_OPEN) != 0; + uiBut *but; + + for (but = block->buttons.first; but; but = but->next) { + /* no undo for buttons for operator redo panels */ + UI_but_flag_disable(but, UI_BUT_UNDO); + + /* only for popups, see [#36109] */ + + /* if button is operator's default property, and a text-field, enable focus for it + * - this is used for allowing operators with popups to rename stuff with fewer clicks + */ + if (is_popup) { + if ((but->rnaprop == op->type->prop) && (but->type == UI_BTYPE_TEXT)) { + UI_but_focus_on_enter_event(CTX_wm_window(C), but); + } + } + } + } + + return return_info; +} + +static void template_operator_property_buts_draw_recursive(const bContext *C, + wmOperator *op, + uiLayout *layout, + const eButLabelAlign label_align, + int layout_flags, + bool *r_has_advanced) { if (op->type->flag & OPTYPE_MACRO) { LISTBASE_FOREACH (wmOperator *, macro_op, &op->macro) { - template_operator_redo_property_buts_draw(C, macro_op, layout, layout_flags, r_has_advanced); + template_operator_property_buts_draw_recursive( + C, macro_op, layout, label_align, layout_flags, r_has_advanced); } } else { /* Might want to make label_align adjustable somehow. */ - eAutoPropButsReturn return_info = uiTemplateOperatorPropertyButs( - C, layout, op, UI_BUT_LABEL_ALIGN_NONE, layout_flags); + eAutoPropButsReturn return_info = template_operator_property_buts_draw_single( + C, op, layout, label_align, layout_flags); if (return_info & UI_PROP_BUTS_ANY_FAILED_CHECK) { if (r_has_advanced) { *r_has_advanced = true; @@ -2451,6 +2626,61 @@ static void template_operator_redo_property_buts_draw( } } +static bool ui_layout_operator_properties_only_booleans(const bContext *C, + wmWindowManager *wm, + wmOperator *op, + int layout_flags) +{ + if (op->type->flag & OPTYPE_MACRO) { + LISTBASE_FOREACH (wmOperator *, macro_op, &op->macro) { + if (!ui_layout_operator_properties_only_booleans(C, wm, macro_op, layout_flags)) { + return false; + } + } + } + else { + uiTemplateOperatorPropertyPollParam user_data = {.C = C, .op = op, .flag = layout_flags}; + PointerRNA ptr; + + RNA_pointer_create(&wm->id, op->type->srna, op->properties, &ptr); + + RNA_STRUCT_BEGIN (&ptr, prop) { + if (RNA_property_flag(prop) & PROP_HIDDEN) { + continue; + } + if (op->type->poll_property && + !ui_layout_operator_buts_poll_property(&ptr, prop, &user_data)) { + continue; + } + if (RNA_property_type(prop) != PROP_BOOLEAN) { + return false; + } + } + RNA_STRUCT_END; + } + + return true; +} + +/** + * Draw Operator property buttons for redoing execution with different settings. + * This function does not initialize the layout, + * functions can be called on the layout before and after. + */ +void uiTemplateOperatorPropertyButs( + const bContext *C, uiLayout *layout, wmOperator *op, eButLabelAlign label_align, short flag) +{ + wmWindowManager *wm = CTX_wm_manager(C); + + /* If there are only checkbox items, don't use split layout by default. It looks weird if the + * checkboxes only use half the width. */ + if (ui_layout_operator_properties_only_booleans(C, wm, op, flag)) { + flag |= UI_TEMPLATE_OP_PROPS_NO_SPLIT_LAYOUT; + } + + template_operator_property_buts_draw_recursive(C, op, layout, label_align, flag, NULL); +} + void uiTemplateOperatorRedoProperties(uiLayout *layout, const bContext *C) { wmOperator *op = WM_operator_last_redo(C); @@ -2483,8 +2713,8 @@ void uiTemplateOperatorRedoProperties(uiLayout *layout, const bContext *C) #endif UI_block_func_handle_set(block, ED_undo_operator_repeat_cb_evt, op); - template_operator_redo_property_buts_draw( - C, op, layout, layout_flags, NULL /* &has_advanced */); + template_operator_property_buts_draw_recursive( + C, op, layout, UI_BUT_LABEL_ALIGN_NONE, layout_flags, NULL /* &has_advanced */); /* Warning! this leaves the handle function for any other users of this block. */ #if 0 @@ -7344,187 +7574,6 @@ void uiTemplateMenuSearch(uiLayout *layout) /** \} */ /* -------------------------------------------------------------------- */ -/** \name Operator Redo Properties Template - * \{ */ - -#ifdef USE_OP_RESET_BUT -static void ui_layout_operator_buts__reset_cb(bContext *UNUSED(C), - void *op_pt, - void *UNUSED(arg_dummy2)) -{ - WM_operator_properties_reset((wmOperator *)op_pt); -} -#endif - -struct uiTemplateOperatorPropertyPollParam { - const bContext *C; - wmOperator *op; - short flag; -}; - -static bool ui_layout_operator_buts_poll_property(struct PointerRNA *UNUSED(ptr), - struct PropertyRNA *prop, - void *user_data) -{ - struct uiTemplateOperatorPropertyPollParam *params = user_data; - if ((params->flag & UI_TEMPLATE_OP_PROPS_HIDE_ADVANCED) && - (RNA_property_tags(prop) & OP_PROP_TAG_ADVANCED)) { - return false; - } - return params->op->type->poll_property(params->C, params->op, prop); -} - -/** - * Draw Operator property buttons for redoing execution with different settings. - * This function does not initialize the layout, - * functions can be called on the layout before and after. - */ -eAutoPropButsReturn uiTemplateOperatorPropertyButs(const bContext *C, - uiLayout *layout, - wmOperator *op, - const eButLabelAlign label_align, - const short flag) -{ - uiBlock *block = uiLayoutGetBlock(layout); - eAutoPropButsReturn return_info = 0; - - if (!op->properties) { - IDPropertyTemplate val = {0}; - op->properties = IDP_New(IDP_GROUP, &val, "wmOperatorProperties"); - } - - /* poll() on this operator may still fail, - * at the moment there is no nice feedback when this happens just fails silently. */ - if (!WM_operator_repeat_check(C, op)) { - UI_block_lock_set(block, true, "Operator can't' redo"); - return return_info; - } - else { - /* useful for macros where only one of the steps can't be re-done */ - UI_block_lock_clear(block); - } - - if (flag & UI_TEMPLATE_OP_PROPS_SHOW_TITLE) { - uiItemL(layout, WM_operatortype_name(op->type, op->ptr), ICON_NONE); - } - - /* menu */ - if (op->type->flag & OPTYPE_PRESET) { - /* XXX, no simple way to get WM_MT_operator_presets.bl_label - * from python! Label remains the same always! */ - PointerRNA op_ptr; - uiLayout *row; - - block->ui_operator = op; - - row = uiLayoutRow(layout, true); - uiItemM(row, "WM_MT_operator_presets", NULL, ICON_NONE); - - wmOperatorType *ot = WM_operatortype_find("WM_OT_operator_preset_add", false); - uiItemFullO_ptr(row, ot, "", ICON_ADD, NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr); - RNA_string_set(&op_ptr, "operator", op->type->idname); - - uiItemFullO_ptr(row, ot, "", ICON_REMOVE, NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr); - RNA_string_set(&op_ptr, "operator", op->type->idname); - RNA_boolean_set(&op_ptr, "remove_active", true); - } - - if (op->type->ui) { - op->layout = layout; - op->type->ui((bContext *)C, op); - op->layout = NULL; - - /* UI_LAYOUT_OP_SHOW_EMPTY ignored. return_info is ignored too. We could - * allow ot.ui callback to return this, but not needed right now. */ - } - else { - wmWindowManager *wm = CTX_wm_manager(C); - PointerRNA ptr; - struct uiTemplateOperatorPropertyPollParam user_data = { - .C = C, - .op = op, - .flag = flag, - }; - - RNA_pointer_create(&wm->id, op->type->srna, op->properties, &ptr); - - uiLayoutSetPropSep(layout, true); - uiLayoutSetPropDecorate(layout, false); - - /* main draw call */ - return_info = uiDefAutoButsRNA( - layout, - &ptr, - op->type->poll_property ? ui_layout_operator_buts_poll_property : NULL, - op->type->poll_property ? &user_data : NULL, - op->type->prop, - label_align, - (flag & UI_TEMPLATE_OP_PROPS_COMPACT)); - - if ((return_info & UI_PROP_BUTS_NONE_ADDED) && (flag & UI_TEMPLATE_OP_PROPS_SHOW_EMPTY)) { - uiItemL(layout, IFACE_("No Properties"), ICON_NONE); - } - } - -#ifdef USE_OP_RESET_BUT - /* its possible that reset can do nothing if all have PROP_SKIP_SAVE enabled - * but this is not so important if this button is drawn in those cases - * (which isn't all that likely anyway) - campbell */ - if (op->properties->len) { - uiBut *but; - uiLayout *col; /* needed to avoid alignment errors with previous buttons */ - - col = uiLayoutColumn(layout, false); - block = uiLayoutGetBlock(col); - but = uiDefIconTextBut(block, - UI_BTYPE_BUT, - 0, - ICON_FILE_REFRESH, - IFACE_("Reset"), - 0, - 0, - UI_UNIT_X, - UI_UNIT_Y, - NULL, - 0.0, - 0.0, - 0.0, - 0.0, - TIP_("Reset operator defaults")); - UI_but_func_set(but, ui_layout_operator_buts__reset_cb, op, NULL); - } -#endif - - /* set various special settings for buttons */ - - /* Only do this if we're not refreshing an existing UI. */ - if (block->oldblock == NULL) { - const bool is_popup = (block->flag & UI_BLOCK_KEEP_OPEN) != 0; - uiBut *but; - - for (but = block->buttons.first; but; but = but->next) { - /* no undo for buttons for operator redo panels */ - UI_but_flag_disable(but, UI_BUT_UNDO); - - /* only for popups, see [#36109] */ - - /* if button is operator's default property, and a text-field, enable focus for it - * - this is used for allowing operators with popups to rename stuff with fewer clicks - */ - if (is_popup) { - if ((but->rnaprop == op->type->prop) && (but->type == UI_BTYPE_TEXT)) { - UI_but_focus_on_enter_event(CTX_wm_window(C), but); - } - } - } - } - - return return_info; -} - -/** \} */ - -/* -------------------------------------------------------------------- */ /** \name Running Jobs Template * \{ */ diff --git a/source/blender/editors/interface/interface_utils.c b/source/blender/editors/interface/interface_utils.c index 79a90d27373..d8c168a1423 100644 --- a/source/blender/editors/interface/interface_utils.c +++ b/source/blender/editors/interface/interface_utils.c @@ -294,7 +294,7 @@ eAutoPropButsReturn uiDefAutoButsRNA(uiLayout *layout, const bool compact) { eAutoPropButsReturn return_info = UI_PROP_BUTS_NONE_ADDED; - uiLayout *split, *col; + uiLayout *col; const char *name; RNA_STRUCT_BEGIN (ptr, prop) { @@ -325,19 +325,11 @@ eAutoPropButsReturn uiDefAutoButsRNA(uiLayout *layout, } else { BLI_assert(label_align == UI_BUT_LABEL_ALIGN_SPLIT_COLUMN); - split = uiLayoutSplit(layout, 0.5f, false); - - col = uiLayoutColumn(split, false); - uiItemL(col, (is_boolean) ? "" : name, ICON_NONE); - col = uiLayoutColumn(split, false); + col = uiLayoutColumn(layout, true); + /* Let uiItemFullR() create the split layout. */ + uiLayoutSetPropSep(col, true); } - /* May need to add more cases here. - * don't override enum flag names */ - - /* name is shown above, empty name for button below */ - name = (flag & PROP_ENUM_FLAG || is_boolean) ? NULL : ""; - break; } case UI_BUT_LABEL_ALIGN_NONE: diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c index 03f2fddc168..064fa14a75e 100644 --- a/source/blender/editors/interface/interface_widgets.c +++ b/source/blender/editors/interface/interface_widgets.c @@ -2429,7 +2429,7 @@ static void widget_draw_text_icon(const uiFontStyle *fstyle, const bool show_menu_icon = ui_but_draw_menu_icon(but); float alpha = (float)wcol->text[3] / 255.0f; char password_str[UI_MAX_DRAW_STR]; - bool no_text_padding = false; + bool no_text_padding = but->drawflag & UI_BUT_NO_TEXT_PADDING; ui_but_text_password_hide(password_str, but, false); @@ -4161,10 +4161,10 @@ static void widget_optionbut(uiWidgetColors *wcol, /* smaller */ delta = 1 + BLI_rcti_size_y(&recttemp) / 8; - recttemp.xmin += delta; - recttemp.ymin += delta; - recttemp.xmax -= delta; - recttemp.ymax -= delta; + BLI_rcti_resize( + &recttemp, BLI_rcti_size_x(&recttemp) - delta * 2, BLI_rcti_size_y(&recttemp) - delta * 2); + /* Keep one edge in place. */ + BLI_rcti_translate(&recttemp, text_before_widget ? delta : -delta, 0); rad = wcol->roundness * BLI_rcti_size_y(&recttemp); round_box_edges(&wtb, UI_CNR_ALL, &recttemp, rad); @@ -4176,13 +4176,13 @@ static void widget_optionbut(uiWidgetColors *wcol, widgetbase_draw(&wtb, wcol); - /* text space */ - const float offset = BLI_rcti_size_y(rect) * 0.7 + delta; + /* Text space - factor is really just eyeballed. */ + const float offset = delta * 0.9; if (text_before_widget) { - rect->xmax -= offset; + rect->xmax = recttemp.xmin - offset; } else { - rect->xmin += offset; + rect->xmin = recttemp.xmax + offset; } } @@ -4739,9 +4739,14 @@ void ui_draw_but(const bContext *C, ARegion *region, uiStyle *style, uiBut *but, case UI_BTYPE_CHECKBOX_N: if (!(but->flag & UI_HAS_ICON)) { wt = widget_type(UI_WTYPE_CHECKBOX); + if ((but->drawflag & (UI_BUT_TEXT_LEFT | UI_BUT_TEXT_RIGHT)) == 0) { but->drawflag |= UI_BUT_TEXT_LEFT; } + /* widget_optionbut() carefully sets the text rectangle for fine tuned paddings. If the + * text drawing were to add its own padding, DPI and zoom factor would be applied twice + * in the final padding, so it's difficult to control it. */ + but->drawflag |= UI_BUT_NO_TEXT_PADDING; } else { wt = widget_type(UI_WTYPE_TOGGLE); diff --git a/source/blender/makesrna/intern/rna_ui_api.c b/source/blender/makesrna/intern/rna_ui_api.c index deab353841f..2a64ffa73cd 100644 --- a/source/blender/makesrna/intern/rna_ui_api.c +++ b/source/blender/makesrna/intern/rna_ui_api.c @@ -693,7 +693,7 @@ void RNA_api_ui_layout(StructRNA *srna) static float node_socket_color_default[] = {0.0f, 0.0f, 0.0f, 1.0f}; /* simple layout specifiers */ - func = RNA_def_function(srna, "row", "uiLayoutRow"); + func = RNA_def_function(srna, "row", "uiLayoutRowWithHeading"); parm = RNA_def_pointer(func, "layout", "UILayout", "", "Sub-layout to put items in"); RNA_def_function_return(func, parm); RNA_def_function_ui_description( @@ -701,8 +701,14 @@ void RNA_api_ui_layout(StructRNA *srna) "Sub-layout. Items placed in this sublayout are placed next to each other " "in a row"); RNA_def_boolean(func, "align", false, "", "Align buttons to each other"); + RNA_def_string(func, + "heading", + NULL, + UI_MAX_NAME_STR, + "Heading", + "Label to insert into the layout for this row"); - func = RNA_def_function(srna, "column", "uiLayoutColumn"); + func = RNA_def_function(srna, "column", "uiLayoutColumnWithHeading"); parm = RNA_def_pointer(func, "layout", "UILayout", "", "Sub-layout to put items in"); RNA_def_function_return(func, parm); RNA_def_function_ui_description( @@ -710,6 +716,12 @@ void RNA_api_ui_layout(StructRNA *srna) "Sub-layout. Items placed in this sublayout are placed under each other " "in a column"); RNA_def_boolean(func, "align", false, "", "Align buttons to each other"); + RNA_def_string(func, + "heading", + NULL, + UI_MAX_NAME_STR, + "Heading", + "Label to insert into the layout for this column"); func = RNA_def_function(srna, "column_flow", "uiLayoutColumnFlow"); RNA_def_int(func, "columns", 0, 0, INT_MAX, "", "Number of columns, 0 is automatic", 0, INT_MAX); @@ -887,6 +899,20 @@ void RNA_api_ui_layout(StructRNA *srna) RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); api_ui_item_common(func); + func = RNA_def_function(srna, "prop_decorator", "uiItemDecoratorR"); + api_ui_item_rna_common(func); + RNA_def_int(func, + "index", + /* RNA_NO_INDEX == -1 */ + -1, + -2, + INT_MAX, + "", + "The index of this button, when set a single member of an array can be accessed, " + "when set to -1 all array members are used", + -2, + INT_MAX); + for (int is_menu_hold = 0; is_menu_hold < 2; is_menu_hold++) { func = (is_menu_hold) ? RNA_def_function(srna, "operator_menu_hold", "rna_uiItemOMenuHold") : RNA_def_function(srna, "operator", "rna_uiItemO"); diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c index abbb6d3b994..96b2fcf92e7 100644 --- a/source/blender/windowmanager/intern/wm_operators.c +++ b/source/blender/windowmanager/intern/wm_operators.c @@ -1349,17 +1349,8 @@ static uiBlock *wm_block_create_redo(bContext *C, ARegion *region, void *arg_op) } uiLayout *col = uiLayoutColumn(layout, false); - - if (op->type->flag & OPTYPE_MACRO) { - for (op = op->macro.first; op; op = op->next) { - uiTemplateOperatorPropertyButs( - C, col, op, UI_BUT_LABEL_ALIGN_NONE, UI_TEMPLATE_OP_PROPS_SHOW_TITLE); - } - } - else { - uiTemplateOperatorPropertyButs( - C, col, op, UI_BUT_LABEL_ALIGN_NONE, UI_TEMPLATE_OP_PROPS_SHOW_TITLE); - } + uiTemplateOperatorPropertyButs( + C, col, op, UI_BUT_LABEL_ALIGN_NONE, UI_TEMPLATE_OP_PROPS_SHOW_TITLE); UI_block_bounds_set_popup(block, 6 * U.dpi_fac, NULL); |