diff options
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/windowmanager/intern/wm_window.c | 10 | ||||
-rw-r--r-- | source/blender/windowmanager/wm_window.h | 2 | ||||
-rw-r--r-- | source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp | 9 | ||||
-rw-r--r-- | source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp | 10 | ||||
-rw-r--r-- | source/gameengine/BlenderRoutines/KX_BlenderCanvas.h | 10 | ||||
-rw-r--r-- | source/gameengine/BlenderRoutines/KX_BlenderGL.cpp | 10 | ||||
-rw-r--r-- | source/gameengine/BlenderRoutines/KX_BlenderGL.h | 2 | ||||
-rw-r--r-- | source/gameengine/GamePlayer/ghost/GPG_Application.cpp | 7 | ||||
-rw-r--r-- | source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp | 14 | ||||
-rw-r--r-- | source/gameengine/GamePlayer/ghost/GPG_Canvas.h | 3 | ||||
-rw-r--r-- | source/gameengine/Ketsji/KX_PythonInit.cpp | 30 | ||||
-rw-r--r-- | source/gameengine/Rasterizer/RAS_ICanvas.h | 11 |
12 files changed, 117 insertions, 1 deletions
diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c index 70541f7cec5..062107f834e 100644 --- a/source/blender/windowmanager/intern/wm_window.c +++ b/source/blender/windowmanager/intern/wm_window.c @@ -1324,6 +1324,16 @@ void wm_window_swap_buffers(wmWindow *win) #endif } +void wm_window_set_swap_interval (wmWindow *win, int interval) +{ + GHOST_SetSwapInterval(win->ghostwin, interval); +} + +int wm_window_get_swap_interval (wmWindow *win) +{ + return GHOST_GetSwapInterval(win->ghostwin); +} + /* ******************* exported api ***************** */ diff --git a/source/blender/windowmanager/wm_window.h b/source/blender/windowmanager/wm_window.h index 22fa2423f61..d7e938fec7c 100644 --- a/source/blender/windowmanager/wm_window.h +++ b/source/blender/windowmanager/wm_window.h @@ -58,6 +58,8 @@ void wm_window_lower (wmWindow *win); void wm_window_set_size (wmWindow *win, int width, int height); void wm_window_get_position (wmWindow *win, int *posx_r, int *posy_r); void wm_window_swap_buffers (wmWindow *win); +void wm_window_set_swap_interval (wmWindow *win, int interval); +int wm_window_get_swap_interval (wmWindow *win); void wm_get_cursor_position (wmWindow *win, int *x, int *y); diff --git a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp index bb4c3fd2cbc..5703527eae0 100644 --- a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp +++ b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp @@ -284,6 +284,14 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c canvas->SetMouseState(RAS_ICanvas::MOUSE_NORMAL); else canvas->SetMouseState(RAS_ICanvas::MOUSE_INVISIBLE); + + // Setup vsync + int previous_vsync = canvas->GetSwapInterval(); + if (startscene->gm.vsync == VSYNC_ADAPTIVE) + canvas->SetSwapInterval(-1); + else + canvas->SetSwapInterval(startscene->gm.vsync); // VSYNC_OFF == 0, VSYNC_ON == 1, so this works + RAS_IRenderTools* rendertools = new KX_BlenderRenderTools(); RAS_IRasterizer* rasterizer = NULL; //Don't use displaylists with VBOs @@ -663,6 +671,7 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c } if (canvas) { + canvas->SetSwapInterval(previous_vsync); // Set the swap interval back delete canvas; canvas = NULL; } diff --git a/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp b/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp index 3bd1c02f12e..3089b3fd44d 100644 --- a/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp +++ b/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp @@ -66,6 +66,16 @@ void KX_BlenderCanvas::SwapBuffers() BL_SwapBuffers(m_win); } +void KX_BlenderCanvas::SetSwapInterval(int interval) +{ + BL_SetSwapInterval(m_win, interval); +} + +int KX_BlenderCanvas::GetSwapInterval() +{ + return BL_GetSwapInterval(m_win); +} + void KX_BlenderCanvas::ResizeWindow(int width, int height) { // Not implemented for the embedded player diff --git a/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h b/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h index c201d866efe..c5318b882fa 100644 --- a/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h +++ b/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h @@ -80,6 +80,16 @@ public: void SwapBuffers( ); + + void + SetSwapInterval( + int interval + ); + + int + GetSwapInterval( + ); + void ResizeWindow( int width, diff --git a/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp b/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp index 61598995040..6ed4866579c 100644 --- a/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp +++ b/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp @@ -98,6 +98,16 @@ void BL_MakeDrawable(wmWindowManager *wm, wmWindow *win) wm_window_make_drawable(wm, win); } +void BL_SetSwapInterval(struct wmWindow *win, int interval) +{ + wm_window_set_swap_interval(win, interval); +} + +int BL_GetSwapInterval(struct wmWindow *win) +{ + return wm_window_get_swap_interval(win); +} + static void DisableForText() { glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); /* needed for texture fonts otherwise they render as wireframe */ diff --git a/source/gameengine/BlenderRoutines/KX_BlenderGL.h b/source/gameengine/BlenderRoutines/KX_BlenderGL.h index 54e76ff6489..8032d9a594a 100644 --- a/source/gameengine/BlenderRoutines/KX_BlenderGL.h +++ b/source/gameengine/BlenderRoutines/KX_BlenderGL.h @@ -43,6 +43,8 @@ struct wmWindowManager; // special swapbuffers, that takes care of which area (viewport) needs to be swapped void BL_SwapBuffers(struct wmWindow *win); +void BL_SetSwapInterval(struct wmWindow *win, int interval); +int BL_GetSwapInterval(struct wmWindow *win); void BL_MakeDrawable(struct wmWindowManager *wm, struct wmWindow *win); diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp index bedee5d9a47..6f7a87804dc 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp +++ b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp @@ -582,7 +582,12 @@ bool GPG_Application::initEngine(GHOST_IWindow* window, const int stereoMode) m_canvas = new GPG_Canvas(window); if (!m_canvas) return false; - + + if (gm->vsync == VSYNC_ADAPTIVE) + m_canvas->SetSwapInterval(-1); + else + m_canvas->SetSwapInterval(gm->vsync); // VSYNC_OFF == 0, VSYNC_ON == 1, so this works + m_canvas->Init(); if (gm->flag & GAME_SHOW_MOUSE) m_canvas->SetMouseState(RAS_ICanvas::MOUSE_NORMAL); diff --git a/source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp b/source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp index a1d00dad0e1..e0559385ee6 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp +++ b/source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp @@ -107,6 +107,20 @@ void GPG_Canvas::SwapBuffers() } } +void GPG_Canvas::SetSwapInterval(int interval) +{ + if (m_window) + m_window->setSwapInterval(interval); +} + +int GPG_Canvas::GetSwapInterval() +{ + if (m_window) + return m_window->getSwapInterval(); + + return 0; +} + void GPG_Canvas::ResizeWindow(int width, int height) { if (m_window->getState() == GHOST_kWindowStateFullScreen) diff --git a/source/gameengine/GamePlayer/ghost/GPG_Canvas.h b/source/gameengine/GamePlayer/ghost/GPG_Canvas.h index 6168d96b337..6e1f86cac0e 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_Canvas.h +++ b/source/gameengine/GamePlayer/ghost/GPG_Canvas.h @@ -55,6 +55,9 @@ public: virtual void SetMousePosition(int x, int y); virtual void SetMouseState(RAS_MouseState mousestate); virtual void SwapBuffers(); + virtual void SetSwapInterval(int interval); + virtual int GetSwapInterval(); + virtual int GetMouseX(int x) { return x; } virtual int GetMouseY(int y) { return y; } virtual float GetMouseNormalizedX(int x); diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp index 7845c113643..e595f24a662 100644 --- a/source/gameengine/Ketsji/KX_PythonInit.cpp +++ b/source/gameengine/Ketsji/KX_PythonInit.cpp @@ -1372,6 +1372,29 @@ static PyObject *gPyGetMipmapping(PyObject *) return PyLong_FromLong(gp_Rasterizer->GetMipmapping()); } +static PyObject *gPySetVsync(PyObject *, PyObject *args) +{ + int interval; + + if (!PyArg_ParseTuple(args, "i:setVsync", &interval)) + return NULL; + + if (interval < VSYNC_OFF || interval > VSYNC_ADAPTIVE) { + PyErr_SetString(PyExc_ValueError, "Rasterizer.setVsync(value): value must be VSYNC_OFF, VSYNC_ON, or VSYNC_ADAPTIVE"); + return NULL; + } + + if (interval == VSYNC_ADAPTIVE) + interval = -1; + gp_Canvas->SetSwapInterval(interval); + Py_RETURN_NONE; +} + +static PyObject *gPyGetVsync(PyObject *) +{ + return PyLong_FromLong(gp_Canvas->GetSwapInterval()); +} + static struct PyMethodDef rasterizer_methods[] = { {"getWindowWidth",(PyCFunction) gPyGetWindowWidth, METH_VARARGS, "getWindowWidth doc"}, @@ -1417,6 +1440,8 @@ static struct PyMethodDef rasterizer_methods[] = { {"getFullScreen", (PyCFunction) gPyGetFullScreen, METH_NOARGS, ""}, {"setMipmapping", (PyCFunction) gPySetMipmapping, METH_VARARGS, ""}, {"getMipmapping", (PyCFunction) gPyGetMipmapping, METH_NOARGS, ""}, + {"setVsync", (PyCFunction) gPySetVsync, METH_VARARGS, ""}, + {"getVsync", (PyCFunction) gPyGetVsync, METH_NOARGS, ""}, { NULL, (PyCFunction) NULL, 0, NULL } }; @@ -2189,6 +2214,11 @@ PyObject *initRasterizer(RAS_IRasterizer* rasty,RAS_ICanvas* canvas) KX_MACRO_addTypesToDict(d, RAS_MIPMAP_NEAREST, RAS_IRasterizer::RAS_MIPMAP_NEAREST); KX_MACRO_addTypesToDict(d, RAS_MIPMAP_LINEAR, RAS_IRasterizer::RAS_MIPMAP_LINEAR); + /* for get/setVsync */ + KX_MACRO_addTypesToDict(d, VSYNC_OFF, VSYNC_OFF); + KX_MACRO_addTypesToDict(d, VSYNC_ON, VSYNC_ON); + KX_MACRO_addTypesToDict(d, VSYNC_ADAPTIVE, VSYNC_ADAPTIVE); + // XXXX Add constants here // Check for errors diff --git a/source/gameengine/Rasterizer/RAS_ICanvas.h b/source/gameengine/Rasterizer/RAS_ICanvas.h index 1b1e43a5257..9e8a6e8ccf6 100644 --- a/source/gameengine/Rasterizer/RAS_ICanvas.h +++ b/source/gameengine/Rasterizer/RAS_ICanvas.h @@ -105,6 +105,17 @@ public: void SwapBuffers( )=0; + + virtual + void + SetSwapInterval( + int interval + )=0; + + virtual + int + GetSwapInterval( + )=0; virtual void |