Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
path: root/source
diff options
context:
space:
mode:
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/intern/implicit.c2
-rw-r--r--source/blender/blenloader/intern/versioning_250.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_interp.c4
-rw-r--r--source/blender/modifiers/intern/MOD_skin.c37
4 files changed, 23 insertions, 22 deletions
diff --git a/source/blender/blenkernel/intern/implicit.c b/source/blender/blenkernel/intern/implicit.c
index 9201ac463e3..39dcd73e0e5 100644
--- a/source/blender/blenkernel/intern/implicit.c
+++ b/source/blender/blenkernel/intern/implicit.c
@@ -1730,7 +1730,7 @@ static int UNUSED_FUNCTION(cloth_calc_helper_forces)(Object *UNUSED(ob), ClothMo
for (i=0; i<cloth->numverts; i++, cv++) {
copy_v3_v3(cos[i], cv->tx);
- if (cv->goal == 1.0f || len_v3v3(initial_cos[i], cv->tx) != 0.0) {
+ if (cv->goal == 1.0f || len_squared_v3v3(initial_cos[i], cv->tx) != 0.0) {
masses[i] = 1e+10;
}
else {
diff --git a/source/blender/blenloader/intern/versioning_250.c b/source/blender/blenloader/intern/versioning_250.c
index 00c44bdc008..d75339252d9 100644
--- a/source/blender/blenloader/intern/versioning_250.c
+++ b/source/blender/blenloader/intern/versioning_250.c
@@ -1134,7 +1134,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
/* Add default gravity to scenes */
for (sce = main->scene.first; sce; sce = sce->id.next) {
if ((sce->physics_settings.flag & PHYS_GLOBAL_GRAVITY) == 0 &&
- len_v3(sce->physics_settings.gravity) == 0.0f)
+ is_zero_v3(sce->physics_settings.gravity))
{
sce->physics_settings.gravity[0] = sce->physics_settings.gravity[1] = 0.0f;
sce->physics_settings.gravity[2] = -9.81f;
diff --git a/source/blender/bmesh/intern/bmesh_interp.c b/source/blender/bmesh/intern/bmesh_interp.c
index 7ca43d9ba80..ffe79923730 100644
--- a/source/blender/bmesh/intern/bmesh_interp.c
+++ b/source/blender/bmesh/intern/bmesh_interp.c
@@ -345,9 +345,9 @@ static int mdisp_in_mdispquad(BMLoop *l, BMLoop *tl, float p[3], float *x, float
float v1[3], v2[3], c[3], v3[3], v4[3], e1[3], e2[3];
float eps = FLT_EPSILON * 4000;
- if (len_v3(l->v->no) == 0.0f)
+ if (is_zero_v3(l->v->no))
BM_vert_normal_update_all(l->v);
- if (len_v3(tl->v->no) == 0.0f)
+ if (is_zero_v3(tl->v->no))
BM_vert_normal_update_all(tl->v);
compute_mdisp_quad(tl, v1, v2, v3, v4, e1, e2);
diff --git a/source/blender/modifiers/intern/MOD_skin.c b/source/blender/modifiers/intern/MOD_skin.c
index ee0922d388b..5cc38ff0489 100644
--- a/source/blender/modifiers/intern/MOD_skin.c
+++ b/source/blender/modifiers/intern/MOD_skin.c
@@ -144,6 +144,7 @@ static int is_quad_symmetric(BMVert *quad[4],
const SkinModifierData *smd)
{
const float threshold = 0.0001f;
+ const float threshold_squared = threshold * threshold;
int axis;
for (axis = 0; axis < 3; axis++) {
@@ -153,16 +154,16 @@ static int is_quad_symmetric(BMVert *quad[4],
copy_v3_v3(a, quad[0]->co);
a[axis] = -a[axis];
- if (len_v3v3(a, quad[1]->co) < threshold) {
+ if (len_squared_v3v3(a, quad[1]->co) < threshold_squared) {
copy_v3_v3(a, quad[2]->co);
a[axis] = -a[axis];
- if (len_v3v3(a, quad[3]->co) < threshold)
+ if (len_squared_v3v3(a, quad[3]->co) < threshold_squared)
return 1;
}
- else if (len_v3v3(a, quad[3]->co) < threshold) {
+ else if (len_squared_v3v3(a, quad[3]->co) < threshold_squared) {
copy_v3_v3(a, quad[2]->co);
a[axis] = -a[axis];
- if (len_v3v3(a, quad[1]->co) < threshold)
+ if (len_squared_v3v3(a, quad[1]->co) < threshold_squared)
return 1;
}
}
@@ -179,13 +180,13 @@ static int quad_crosses_symmetry_plane(BMVert *quad[4],
for (axis = 0; axis < 3; axis++) {
if (smd->symmetry_axes & (1 << axis)) {
- int i, left = 0, right = 0;
+ int i, left = FALSE, right = FALSE;
for (i = 0; i < 4; i++) {
- if (quad[i]->co[axis] < 0)
- left = 1;
- else if (quad[i]->co[axis] > 0)
- right = 1;
+ if (quad[i]->co[axis] < 0.0f)
+ left = TRUE;
+ else if (quad[i]->co[axis] > 0.0f)
+ right = TRUE;
if (left && right)
return TRUE;
@@ -1545,23 +1546,23 @@ static void skin_output_end_nodes(SkinOutput *so, SkinNode *skin_nodes,
if (sn->flag & CAP_START) {
if (sn->flag & ROOT) {
add_poly(so,
- sn->frames[0].verts[0],
- sn->frames[0].verts[1],
- sn->frames[0].verts[2],
- sn->frames[0].verts[3]);
+ sn->frames[0].verts[0],
+ sn->frames[0].verts[1],
+ sn->frames[0].verts[2],
+ sn->frames[0].verts[3]);
}
else {
add_poly(so,
- sn->frames[0].verts[3],
- sn->frames[0].verts[2],
- sn->frames[0].verts[1],
- sn->frames[0].verts[0]);
+ sn->frames[0].verts[3],
+ sn->frames[0].verts[2],
+ sn->frames[0].verts[1],
+ sn->frames[0].verts[0]);
}
}
if (sn->flag & CAP_END) {
add_poly(so,
sn->frames[1].verts[0],
- sn->frames[1].verts[1],
+ sn->frames[1].verts[1],
sn->frames[1].verts[2],
sn->frames[1].verts[3]);
}