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-rw-r--r--source/blender/blenkernel/BKE_cloth.h27
-rw-r--r--source/blender/blenkernel/BKE_collision.h3
-rw-r--r--source/blender/blenkernel/BKE_node.h3
-rw-r--r--source/blender/blenkernel/BKE_sketch.h6
-rw-r--r--source/blender/blenkernel/intern/implicit.c3
-rw-r--r--source/blender/blenkernel/intern/particle_system.c10
-rw-r--r--source/blender/blenkernel/intern/seqcache.c3
-rw-r--r--source/blender/bmesh/intern/bmesh_marking.h5
-rw-r--r--source/blender/editors/armature/editarmature_retarget.c9
-rw-r--r--source/blender/editors/include/ED_transform.h3
-rw-r--r--source/blender/editors/space_file/filelist.c6
-rw-r--r--source/blender/editors/space_file/filelist.h3
-rw-r--r--source/blender/editors/space_node/node_intern.h3
-rw-r--r--source/blender/editors/transform/transform_conversions.c2
-rw-r--r--source/blender/editors/transform/transform_ops.c3
-rw-r--r--source/blender/gpu/shaders/gpu_shader_material.glsl4
-rw-r--r--source/blender/imbuf/intern/openexr/openexr_api.cpp3
-rw-r--r--source/blender/makesdna/DNA_actuator_types.h3
-rw-r--r--source/blender/makesdna/DNA_cloth_types.h6
-rw-r--r--source/blender/makesdna/DNA_listBase.h9
-rw-r--r--source/blender/makesdna/DNA_particle_types.h4
-rw-r--r--source/blender/render/extern/include/RE_shader_ext.h6
-rw-r--r--source/blender/render/intern/include/render_types.h24
-rw-r--r--source/blender/render/intern/include/rendercore.h6
-rw-r--r--source/blender/render/intern/include/sunsky.h3
-rw-r--r--source/blender/render/intern/include/voxeldata.h3
-rw-r--r--source/blender/render/intern/include/zbuf.h3
-rw-r--r--source/blender/render/intern/raytrace/rayobject_instance.cpp3
-rw-r--r--source/blender/render/intern/source/convertblender.c6
-rw-r--r--source/blender/render/intern/source/pointdensity.c3
-rw-r--r--source/blender/windowmanager/WM_types.h2
-rw-r--r--source/blender/windowmanager/intern/wm_window.c11
-rw-r--r--source/gameengine/Converter/BL_ArmatureObject.cpp2
-rw-r--r--source/gameengine/Converter/BL_BlenderDataConversion.cpp7
-rw-r--r--source/gameengine/Converter/BL_DeformableGameObject.cpp2
-rw-r--r--source/gameengine/Converter/BL_ShapeActionActuator.cpp4
-rw-r--r--source/gameengine/Expressions/PyObjectPlus.h2
-rw-r--r--source/gameengine/Expressions/Value.h2
-rw-r--r--source/gameengine/GameLogic/Joystick/SCA_Joystick.h14
-rw-r--r--source/gameengine/GameLogic/SCA_JoystickSensor.cpp12
-rw-r--r--source/gameengine/GameLogic/SCA_JoystickSensor.h2
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_ghost.cpp3
-rw-r--r--source/gameengine/Ketsji/KX_BulletPhysicsController.h2
-rw-r--r--source/gameengine/Ketsji/KX_Dome.cpp19
-rw-r--r--source/gameengine/Ketsji/KX_GameObject.h2
-rw-r--r--source/gameengine/Ketsji/KX_IpoActuator.cpp2
-rw-r--r--source/gameengine/Ketsji/KX_KetsjiEngine.h3
-rw-r--r--source/gameengine/Ketsji/KX_LightIpoSGController.h2
-rw-r--r--source/gameengine/Ketsji/KX_MaterialIpoController.h2
-rw-r--r--source/gameengine/Ketsji/KX_ObColorIpoSGController.h2
-rw-r--r--source/gameengine/Ketsji/KX_SoundActuator.h3
-rw-r--r--source/gameengine/Ketsji/KX_WorldIpoController.h2
-rw-r--r--source/gameengine/Rasterizer/RAS_LightObject.h2
-rw-r--r--source/gameengine/SceneGraph/SG_ParentRelation.h3
54 files changed, 116 insertions, 166 deletions
diff --git a/source/blender/blenkernel/BKE_cloth.h b/source/blender/blenkernel/BKE_cloth.h
index 3475ef532da..bcda970e60c 100644
--- a/source/blender/blenkernel/BKE_cloth.h
+++ b/source/blender/blenkernel/BKE_cloth.h
@@ -69,8 +69,7 @@ struct CollisionTree;
* own connectivity of the mesh based on the actual edges in the mesh.
*
*/
-typedef struct Cloth
-{
+typedef struct Cloth {
struct ClothVertex *verts; /* The vertices that represent this cloth. */
struct LinkNode *springs; /* The springs connecting the mesh. */
unsigned int numverts; /* The number of verts == m * n. */
@@ -91,8 +90,7 @@ typedef struct Cloth
/**
* The definition of a cloth vertex.
*/
-typedef struct ClothVertex
-{
+typedef struct ClothVertex {
int flags; /* General flags per vertex. */
float v[3]; /* The velocity of the point. */
float xconst[3]; /* constrained position */
@@ -117,8 +115,7 @@ ClothVertex;
/**
* The definition of a spring.
*/
-typedef struct ClothSpring
-{
+typedef struct ClothSpring {
int ij; /* Pij from the paper, one end of the spring. */
int kl; /* Pkl from the paper, one end of the spring. */
float restlen; /* The original length of the spring. */
@@ -149,8 +146,7 @@ ClothSpring;
/* SIMULATION FLAGS: goal flags,.. */
/* These are the bits used in SimSettings.flags. */
-typedef enum
-{
+typedef enum {
CLOTH_SIMSETTINGS_FLAG_COLLOBJ = ( 1 << 2 ),// object is only collision object, no cloth simulation is done
CLOTH_SIMSETTINGS_FLAG_GOAL = ( 1 << 3 ), // we have goals enabled
CLOTH_SIMSETTINGS_FLAG_TEARING = ( 1 << 4 ),// true if tearing is enabled
@@ -160,15 +156,13 @@ typedef enum
} CLOTH_SIMSETTINGS_FLAGS;
/* COLLISION FLAGS */
-typedef enum
-{
+typedef enum {
CLOTH_COLLSETTINGS_FLAG_ENABLED = ( 1 << 1 ), /* enables cloth - object collisions */
CLOTH_COLLSETTINGS_FLAG_SELF = ( 1 << 2 ), /* enables selfcollisions */
} CLOTH_COLLISIONSETTINGS_FLAGS;
/* Spring types as defined in the paper.*/
-typedef enum
-{
+typedef enum {
CLOTH_SPRING_TYPE_STRUCTURAL = (1 << 1),
CLOTH_SPRING_TYPE_SHEAR = (1 << 2),
CLOTH_SPRING_TYPE_BENDING = (1 << 3),
@@ -176,8 +170,7 @@ typedef enum
} CLOTH_SPRING_TYPES;
/* SPRING FLAGS */
-typedef enum
-{
+typedef enum {
CLOTH_SPRING_FLAG_DEACTIVATE = ( 1 << 1 ),
CLOTH_SPRING_FLAG_NEEDED = ( 1 << 2 ), // springs has values to be applied
} CLOTH_SPRINGS_FLAGS;
@@ -230,16 +223,14 @@ int cloth_add_spring (struct ClothModifierData *clmd, unsigned int indexA, unsig
/* This enum provides the IDs for our solvers. */
// only one available in the moment
-typedef enum
-{
+typedef enum {
CM_IMPLICIT = 0,
} CM_SOLVER_ID;
/* This structure defines how to call the solver.
*/
-typedef struct
-{
+typedef struct {
const char *name;
CM_SOLVER_ID id;
int ( *init ) (struct Object *ob, struct ClothModifierData *clmd );
diff --git a/source/blender/blenkernel/BKE_collision.h b/source/blender/blenkernel/BKE_collision.h
index 191056571c0..ec257a2f394 100644
--- a/source/blender/blenkernel/BKE_collision.h
+++ b/source/blender/blenkernel/BKE_collision.h
@@ -59,8 +59,7 @@ struct LinkNode;
////////////////////////////////////////
/* COLLISION FLAGS */
-typedef enum
-{
+typedef enum {
COLLISION_IN_FUTURE = (1 << 1),
#ifdef WITH_ELTOPO
COLLISION_USE_COLLFACE = (1 << 2),
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index b9d0076c7c8..5fbd58e26a5 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -266,8 +266,7 @@ struct bNodeTreeExec;
typedef void (*bNodeTreeCallback)(void *calldata, struct ID *owner_id, struct bNodeTree *ntree);
typedef void (*bNodeClassCallback)(void *calldata, int nclass, const char *name);
-typedef struct bNodeTreeType
-{
+typedef struct bNodeTreeType {
int type; /* type identifier */
char idname[64]; /* id name for RNA identification */
diff --git a/source/blender/blenkernel/BKE_sketch.h b/source/blender/blenkernel/BKE_sketch.h
index 50ee1184b3e..ed7ce05506d 100644
--- a/source/blender/blenkernel/BKE_sketch.h
+++ b/source/blender/blenkernel/BKE_sketch.h
@@ -26,14 +26,12 @@
* \ingroup bke
*/
-typedef enum SK_PType
-{
+typedef enum SK_PType {
PT_CONTINUOUS,
PT_EXACT,
} SK_PType;
-typedef enum SK_PMode
-{
+typedef enum SK_PMode {
PT_SNAP,
PT_PROJECT,
} SK_PMode;
diff --git a/source/blender/blenkernel/intern/implicit.c b/source/blender/blenkernel/intern/implicit.c
index d4861a27057..4aef47159df 100644
--- a/source/blender/blenkernel/intern/implicit.c
+++ b/source/blender/blenkernel/intern/implicit.c
@@ -695,8 +695,7 @@ DO_INLINE void subadd_bfmatrixS_bfmatrixS( fmatrix3x3 *to, fmatrix3x3 *from, flo
///////////////////////////////////////////////////////////////////
// simulator start
///////////////////////////////////////////////////////////////////
-typedef struct Implicit_Data
-{
+typedef struct Implicit_Data {
lfVector *X, *V, *Xnew, *Vnew, *olddV, *F, *B, *dV, *z;
fmatrix3x3 *A, *dFdV, *dFdX, *S, *P, *Pinv, *bigI, *M;
} Implicit_Data;
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index f19dfe74a36..6c7336958b5 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -2363,13 +2363,12 @@ static EdgeHash *sph_springhash_build(ParticleSystem *psys)
}
#define SPH_NEIGHBORS 512
-typedef struct SPHNeighbor
-{
+typedef struct SPHNeighbor {
ParticleSystem *psys;
int index;
} SPHNeighbor;
-typedef struct SPHRangeData
-{
+
+typedef struct SPHRangeData {
SPHNeighbor neighbors[SPH_NEIGHBORS];
int tot_neighbors;
@@ -2641,8 +2640,7 @@ static void sph_integrate(ParticleSimulationData *sim, ParticleData *pa, float d
/************************************************/
/* Basic physics */
/************************************************/
-typedef struct EfData
-{
+typedef struct EfData {
ParticleTexture ptex;
ParticleSimulationData *sim;
ParticleData *pa;
diff --git a/source/blender/blenkernel/intern/seqcache.c b/source/blender/blenkernel/intern/seqcache.c
index f1f3dd47d8b..ea4699f8495 100644
--- a/source/blender/blenkernel/intern/seqcache.c
+++ b/source/blender/blenkernel/intern/seqcache.c
@@ -38,8 +38,7 @@
#include "IMB_moviecache.h"
-typedef struct seqCacheKey
-{
+typedef struct seqCacheKey {
struct Sequence * seq;
SeqRenderData context;
float cfra;
diff --git a/source/blender/bmesh/intern/bmesh_marking.h b/source/blender/bmesh/intern/bmesh_marking.h
index 12ebaedac60..406971652dc 100644
--- a/source/blender/bmesh/intern/bmesh_marking.h
+++ b/source/blender/bmesh/intern/bmesh_marking.h
@@ -27,8 +27,7 @@
* \ingroup bmesh
*/
-typedef struct BMEditSelection
-{
+typedef struct BMEditSelection {
struct BMEditSelection *next, *prev;
BMElem *ele;
char htype;
@@ -82,7 +81,7 @@ void BM_editselection_plane(BMEditSelection *ese, float r_plane[3]);
#define BM_select_history_store_notest(bm, ele) _bm_select_history_store_notest(bm, &(ele)->head)
#define BM_select_history_store(bm, ele) _bm_select_history_store(bm, &(ele)->head)
-int _bm_select_history_check(BMesh *bm, const BMHeader *ele);
+int _bm_select_history_check(BMesh *bm, const BMHeader *ele);
int _bm_select_history_remove(BMesh *bm, BMHeader *ele);
void _bm_select_history_store_notest(BMesh *bm, BMHeader *ele);
void _bm_select_history_store(BMesh *bm, BMHeader *ele);
diff --git a/source/blender/editors/armature/editarmature_retarget.c b/source/blender/editors/armature/editarmature_retarget.c
index d90bd96a6f1..91c342ec070 100644
--- a/source/blender/editors/armature/editarmature_retarget.c
+++ b/source/blender/editors/armature/editarmature_retarget.c
@@ -81,20 +81,17 @@ typedef struct RetargetParam {
bContext *context;
} RetargetParam;
-typedef enum
-{
+typedef enum {
RETARGET_LENGTH,
RETARGET_AGGRESSIVE
} RetargetMode;
-typedef enum
-{
+typedef enum {
METHOD_BRUTE_FORCE = 0,
METHOD_MEMOIZE = 1
} RetargetMethod;
-typedef enum
-{
+typedef enum {
ARC_FREE = 0,
ARC_TAKEN = 1,
ARC_USED = 2
diff --git a/source/blender/editors/include/ED_transform.h b/source/blender/editors/include/ED_transform.h
index c4d7197bfa1..42036d1ea17 100644
--- a/source/blender/editors/include/ED_transform.h
+++ b/source/blender/editors/include/ED_transform.h
@@ -168,8 +168,7 @@ typedef struct DepthPeel {
struct ListBase;
-typedef enum SnapMode
-{
+typedef enum SnapMode {
SNAP_ALL = 0,
SNAP_NOT_SELECTED = 1,
SNAP_NOT_OBEDIT = 2
diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c
index d84214413da..a535e888156 100644
--- a/source/blender/editors/space_file/filelist.c
+++ b/source/blender/editors/space_file/filelist.c
@@ -102,8 +102,7 @@ typedef struct ThumbnailJob {
ReportList reports;
} ThumbnailJob;
-typedef struct FileList
-{
+typedef struct FileList {
struct direntry *filelist;
int *fidx;
int numfiles;
@@ -124,8 +123,7 @@ typedef struct FileList
} FileList;
-typedef struct FolderList
-{
+typedef struct FolderList {
struct FolderList *next, *prev;
char *foldername;
} FolderList;
diff --git a/source/blender/editors/space_file/filelist.h b/source/blender/editors/space_file/filelist.h
index fac6a387b9f..7a37c5fb3c5 100644
--- a/source/blender/editors/space_file/filelist.h
+++ b/source/blender/editors/space_file/filelist.h
@@ -53,8 +53,7 @@ typedef enum FileSelType {
FILE_SEL_TOGGLE = 2
} FileSelType;
-typedef enum FileCheckType
-{
+typedef enum FileCheckType {
CHECK_DIRS = 1,
CHECK_FILES = 2,
CHECK_ALL = 3
diff --git a/source/blender/editors/space_node/node_intern.h b/source/blender/editors/space_node/node_intern.h
index 35b1583b24e..9e873799f1c 100644
--- a/source/blender/editors/space_node/node_intern.h
+++ b/source/blender/editors/space_node/node_intern.h
@@ -50,8 +50,7 @@ struct bNodeLink;
struct Main;
/* temp data to pass on to modal */
-typedef struct bNodeLinkDrag
-{
+typedef struct bNodeLinkDrag {
struct bNodeLinkDrag *next, *prev;
/* List of links dragged by the operator.
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index 0391afdc188..61dff466387 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -5847,7 +5847,7 @@ void flushTransTracking(TransInfo *t)
/* * masking * */
-typedef struct TransDataMasking{
+typedef struct TransDataMasking {
int is_handle;
float handle[2], orig_handle[2];
diff --git a/source/blender/editors/transform/transform_ops.c b/source/blender/editors/transform/transform_ops.c
index 9d2a104d8e9..e4c85309081 100644
--- a/source/blender/editors/transform/transform_ops.c
+++ b/source/blender/editors/transform/transform_ops.c
@@ -51,8 +51,7 @@
#include "transform.h"
-typedef struct TransformModeItem
-{
+typedef struct TransformModeItem {
char *idname;
int mode;
void (*opfunc)(wmOperatorType*);
diff --git a/source/blender/gpu/shaders/gpu_shader_material.glsl b/source/blender/gpu/shaders/gpu_shader_material.glsl
index b9bd7e961f8..fb248f1b016 100644
--- a/source/blender/gpu/shaders/gpu_shader_material.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_material.glsl
@@ -1261,8 +1261,8 @@ void mtex_bump_bicubic( vec3 texco, sampler2D ima, float hScale,
mat4 H;
- for(int i = 0; i < 4; i++){
- for(int j = 0; j < 4; j++){
+ for(int i = 0; i < 4; i++) {
+ for(int j = 0; j < 4; j++) {
ivec2 iTexTmp = iTexLocMod + ivec2(i,j);
// wrap texture coordinates manually for texelFetch to work on uvs oitside the 0,1 range.
diff --git a/source/blender/imbuf/intern/openexr/openexr_api.cpp b/source/blender/imbuf/intern/openexr/openexr_api.cpp
index 93a5f8eca7c..baea18d4898 100644
--- a/source/blender/imbuf/intern/openexr/openexr_api.cpp
+++ b/source/blender/imbuf/intern/openexr/openexr_api.cpp
@@ -904,8 +904,7 @@ static ExrHandle *imb_exr_begin_read_mem(InputFile *file, int width, int height)
/* ********************************************************* */
-typedef struct RGBA
-{
+typedef struct RGBA {
float r;
float g;
float b;
diff --git a/source/blender/makesdna/DNA_actuator_types.h b/source/blender/makesdna/DNA_actuator_types.h
index f4e06455c63..4a5ad69cb91 100644
--- a/source/blender/makesdna/DNA_actuator_types.h
+++ b/source/blender/makesdna/DNA_actuator_types.h
@@ -62,8 +62,7 @@ typedef struct bActionActuator {
float layer_weight; /* How much of the previous layer to use for blending. (<0 = disable, 0 = add mode) */
} bActionActuator;
-typedef struct Sound3D
-{
+typedef struct Sound3D {
float min_gain;
float max_gain;
float reference_distance;
diff --git a/source/blender/makesdna/DNA_cloth_types.h b/source/blender/makesdna/DNA_cloth_types.h
index b214186fee6..4928a88b33e 100644
--- a/source/blender/makesdna/DNA_cloth_types.h
+++ b/source/blender/makesdna/DNA_cloth_types.h
@@ -44,8 +44,7 @@
* variables with different names to minimize confusion.
*/
-typedef struct ClothSimSettings
-{
+typedef struct ClothSimSettings {
struct LinkNode *cache; /* UNUSED atm */
float mingoal; /* see SB */
float Cdis; /* Mechanical damping of springs. */
@@ -89,8 +88,7 @@ typedef struct ClothSimSettings
} ClothSimSettings;
-typedef struct ClothCollSettings
-{
+typedef struct ClothCollSettings {
struct LinkNode *collision_list; /* e.g. pointer to temp memory for collisions */
float epsilon; /* min distance for collisions. */
float self_friction; /* Fiction/damping with self contact. */
diff --git a/source/blender/makesdna/DNA_listBase.h b/source/blender/makesdna/DNA_listBase.h
index 35549aee3d2..333e414278d 100644
--- a/source/blender/makesdna/DNA_listBase.h
+++ b/source/blender/makesdna/DNA_listBase.h
@@ -41,22 +41,19 @@ extern "C" {
#endif
/* generic - all structs which are used in linked-lists used this */
-typedef struct Link
-{
+typedef struct Link {
struct Link *next, *prev;
} Link;
/* use this when it is not worth defining a custom one... */
-typedef struct LinkData
-{
+typedef struct LinkData {
struct LinkData *next, *prev;
void *data;
} LinkData;
/* never change the size of this! genfile.c detects pointerlen with it */
-typedef struct ListBase
-{
+typedef struct ListBase {
void *first, *last;
} ListBase;
diff --git a/source/blender/makesdna/DNA_particle_types.h b/source/blender/makesdna/DNA_particle_types.h
index f5d525d47b5..0853df87a35 100644
--- a/source/blender/makesdna/DNA_particle_types.h
+++ b/source/blender/makesdna/DNA_particle_types.h
@@ -234,8 +234,8 @@ typedef struct ParticleSettings {
struct PartDeflect *pd2;
} ParticleSettings;
-typedef struct ParticleSystem
-{ /* note1: make sure all (runtime) are NULL's in 'copy_particlesystem' XXX, this function is no more! - need to invstigate */
+typedef struct ParticleSystem {
+ /* note1: make sure all (runtime) are NULL's in 'copy_particlesystem' XXX, this function is no more! - need to invstigate */
/* note2: make sure any uses of this struct in DNA are accounted for in 'BKE_object_copy_particlesystems' */
struct ParticleSystem *next, *prev;
diff --git a/source/blender/render/extern/include/RE_shader_ext.h b/source/blender/render/extern/include/RE_shader_ext.h
index cf9e6f7966f..26a1b9908b3 100644
--- a/source/blender/render/extern/include/RE_shader_ext.h
+++ b/source/blender/render/extern/include/RE_shader_ext.h
@@ -45,8 +45,7 @@ typedef struct TexResult {
} TexResult;
/* localized shade result data */
-typedef struct ShadeResult
-{
+typedef struct ShadeResult {
float combined[4];
float col[4];
float alpha, mist, z;
@@ -95,8 +94,7 @@ typedef struct ShadeInputCol {
} ShadeInputCol;
/* localized renderloop data */
-typedef struct ShadeInput
-{
+typedef struct ShadeInput {
/* copy from face, also to extract tria from quad */
/* note it mirrors a struct above for quick copy */
diff --git a/source/blender/render/intern/include/render_types.h b/source/blender/render/intern/include/render_types.h
index f84b00451a6..e5af51cf2d7 100644
--- a/source/blender/render/intern/include/render_types.h
+++ b/source/blender/render/intern/include/render_types.h
@@ -65,16 +65,14 @@ struct Main;
#define TABLEINITSIZE 1024
#define LAMPINITSIZE 256
-typedef struct SampleTables
-{
+typedef struct SampleTables {
float centLut[16];
float *fmask1[9], *fmask2[9];
char cmask[256], *centmask;
} SampleTables;
-typedef struct QMCSampler
-{
+typedef struct QMCSampler {
struct QMCSampler *next, *prev;
int type;
int tot;
@@ -88,8 +86,7 @@ typedef struct QMCSampler
#define SAMP_TYPE_HAMMERSLEY 2
/* this is handed over to threaded hiding/passes/shading engine */
-typedef struct RenderPart
-{
+typedef struct RenderPart {
struct RenderPart *next, *prev;
RenderResult *result; /* result of part rendering */
@@ -347,8 +344,7 @@ typedef struct ObjectInstanceRen {
/* ------------------------------------------------------------------------- */
-typedef struct VertRen
-{
+typedef struct VertRen {
float co[3];
float n[3];
float *orco;
@@ -384,8 +380,7 @@ typedef struct VlakRen {
int index;
} VlakRen;
-typedef struct HaloRen
-{
+typedef struct HaloRen {
short miny, maxy;
float alfa, xs, ys, rad, radsq, sin, cos, co[3], no[3];
float hard, b, g, r;
@@ -456,8 +451,7 @@ typedef struct StrandRen {
/* ------------------------------------------------------------------------- */
-typedef struct VolumeOb
-{
+typedef struct VolumeOb {
struct VolumeOb *next, *prev;
struct Material *ma;
struct ObjectRen *obr;
@@ -469,8 +463,7 @@ typedef struct MatInside {
struct ObjectInstanceRen *obi;
} MatInside;
-typedef struct VolPrecachePart
-{
+typedef struct VolPrecachePart {
struct VolPrecachePart *next, *prev;
struct RayObject *tree;
struct ShadeInput *shi;
@@ -486,8 +479,7 @@ typedef struct VolPrecachePart
struct Render *re;
} VolPrecachePart;
-typedef struct VolumePrecache
-{
+typedef struct VolumePrecache {
int res[3];
float *bbmin, *bbmax;
float *data_r;
diff --git a/source/blender/render/intern/include/rendercore.h b/source/blender/render/intern/include/rendercore.h
index 284b386ca33..0fbbf52e613 100644
--- a/source/blender/render/intern/include/rendercore.h
+++ b/source/blender/render/intern/include/rendercore.h
@@ -46,16 +46,14 @@ struct RayObject;
/* ------------------------------------------------------------------------- */
-typedef struct PixStr
-{
+typedef struct PixStr {
struct PixStr *next;
int obi, facenr, z, maskz;
unsigned short mask;
short shadfac;
} PixStr;
-typedef struct PixStrMain
-{
+typedef struct PixStrMain {
struct PixStrMain *next, *prev;
struct PixStr *ps;
int counter;
diff --git a/source/blender/render/intern/include/sunsky.h b/source/blender/render/intern/include/sunsky.h
index 0afd9246150..4bb7d99ba16 100644
--- a/source/blender/render/intern/include/sunsky.h
+++ b/source/blender/render/intern/include/sunsky.h
@@ -31,8 +31,7 @@
#define SPECTRUM_START 350.0
#define SPECTRUM_END 800.0
-typedef struct SunSky
-{
+typedef struct SunSky {
short effect_type, skyblendtype, sky_colorspace;
float turbidity;
float theta, phi;
diff --git a/source/blender/render/intern/include/voxeldata.h b/source/blender/render/intern/include/voxeldata.h
index 63620331c85..dd2262e0357 100644
--- a/source/blender/render/intern/include/voxeldata.h
+++ b/source/blender/render/intern/include/voxeldata.h
@@ -35,8 +35,7 @@
struct Render;
struct TexResult;
-typedef struct VoxelDataHeader
-{
+typedef struct VoxelDataHeader {
int resolX, resolY, resolZ;
int frames;
} VoxelDataHeader;
diff --git a/source/blender/render/intern/include/zbuf.h b/source/blender/render/intern/include/zbuf.h
index 77cee59a83a..cdf171443d7 100644
--- a/source/blender/render/intern/include/zbuf.h
+++ b/source/blender/render/intern/include/zbuf.h
@@ -80,8 +80,7 @@ typedef struct APixstrand {
struct APixstrand *next;
} APixstrand;
-typedef struct APixstrMain
-{
+typedef struct APixstrMain {
struct APixstrMain *next, *prev;
void *ps;
} APixstrMain;
diff --git a/source/blender/render/intern/raytrace/rayobject_instance.cpp b/source/blender/render/intern/raytrace/rayobject_instance.cpp
index ce88bac1587..92a412103ba 100644
--- a/source/blender/render/intern/raytrace/rayobject_instance.cpp
+++ b/source/blender/render/intern/raytrace/rayobject_instance.cpp
@@ -62,8 +62,7 @@ static RayObjectAPI instance_api =
RE_rayobject_instance_hint_bb
};
-typedef struct InstanceRayObject
-{
+typedef struct InstanceRayObject {
RayObject rayobj;
RayObject *target;
diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c
index a2b911911d0..a48a6b75049 100644
--- a/source/blender/render/intern/source/convertblender.c
+++ b/source/blender/render/intern/source/convertblender.c
@@ -520,8 +520,7 @@ static void calc_tangent_vector(ObjectRen *obr, VertexTangent **vtangents, MemAr
************ tangent space generation interface ****************
****************************************************************/
-typedef struct
-{
+typedef struct {
ObjectRen *obr;
} SRenderMeshToTangent;
@@ -1011,8 +1010,7 @@ static Material *give_render_material(Render *re, Object *ob, short nr)
/* ------------------------------------------------------------------------- */
/* Particles */
/* ------------------------------------------------------------------------- */
-typedef struct ParticleStrandData
-{
+typedef struct ParticleStrandData {
struct MCol *mcol;
float *orco, *uvco, *surfnor;
float time, adapt_angle, adapt_pix, size;
diff --git a/source/blender/render/intern/source/pointdensity.c b/source/blender/render/intern/source/pointdensity.c
index 96a1a13b75f..3c1a18316ca 100644
--- a/source/blender/render/intern/source/pointdensity.c
+++ b/source/blender/render/intern/source/pointdensity.c
@@ -325,8 +325,7 @@ void free_pointdensities(Render *re)
}
}
-typedef struct PointDensityRangeData
-{
+typedef struct PointDensityRangeData {
float *density;
float squared_radius;
float *point_data;
diff --git a/source/blender/windowmanager/WM_types.h b/source/blender/windowmanager/WM_types.h
index 25abc171057..a15d020c230 100644
--- a/source/blender/windowmanager/WM_types.h
+++ b/source/blender/windowmanager/WM_types.h
@@ -385,7 +385,7 @@ typedef struct wmTabletData {
float Ytilt; /* as above */
} wmTabletData;
-typedef enum { // motion progress, for modal handlers
+typedef enum { /* motion progress, for modal handlers */
P_NOT_STARTED,
P_STARTING, // <--
P_IN_PROGRESS, // <-- only these are sent for NDOF motion
diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c
index 7361e74755e..265a3c11377 100644
--- a/source/blender/windowmanager/intern/wm_window.c
+++ b/source/blender/windowmanager/intern/wm_window.c
@@ -577,12 +577,11 @@ int wm_window_fullscreen_toggle_exec(bContext *C, wmOperator *UNUSED(op))
/* ************ events *************** */
-typedef enum
-{
- SHIFT = 's',
- CONTROL = 'c',
- ALT = 'a',
- OS = 'C'
+typedef enum {
+ SHIFT = 's',
+ CONTROL = 'c',
+ ALT = 'a',
+ OS = 'C'
} modifierKeyType;
/* check if specified modifier key type is pressed */
diff --git a/source/gameengine/Converter/BL_ArmatureObject.cpp b/source/gameengine/Converter/BL_ArmatureObject.cpp
index f38782a9405..7174a563efa 100644
--- a/source/gameengine/Converter/BL_ArmatureObject.cpp
+++ b/source/gameengine/Converter/BL_ArmatureObject.cpp
@@ -529,7 +529,7 @@ bool BL_ArmatureObject::SetActiveAction(BL_ActionActuator *act, short priority,
return true;
}
- else{
+ else {
act->SetBlendTime(0.0);
return false;
}
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
index 3d73ca66c92..927a0535870 100644
--- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp
+++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
@@ -488,11 +488,10 @@ static void GetRGB(short type,
}
}
-typedef struct MTF_localLayer
-{
+typedef struct MTF_localLayer {
MTFace *face;
const char *name;
-}MTF_localLayer;
+} MTF_localLayer;
// ------------------------------------
bool ConvertMaterial(
@@ -1193,7 +1192,7 @@ RAS_MeshObject* BL_ConvertMesh(Mesh* mesh, Object* blenderobj, KX_Scene* scene,
twoside = ((ma->game.flag & GEMAT_BACKCULL)==0);
collider = ((ma->game.flag & GEMAT_NOPHYSICS)==0);
}
- else{
+ else {
visible = true;
twoside = false;
collider = true;
diff --git a/source/gameengine/Converter/BL_DeformableGameObject.cpp b/source/gameengine/Converter/BL_DeformableGameObject.cpp
index dd4c51b5403..4967401f279 100644
--- a/source/gameengine/Converter/BL_DeformableGameObject.cpp
+++ b/source/gameengine/Converter/BL_DeformableGameObject.cpp
@@ -76,7 +76,7 @@ bool BL_DeformableGameObject::SetActiveAction(BL_ShapeActionActuator *act, short
return true;
}
- else{
+ else {
act->SetBlendTime(0.0f);
return false;
}
diff --git a/source/gameengine/Converter/BL_ShapeActionActuator.cpp b/source/gameengine/Converter/BL_ShapeActionActuator.cpp
index 13e79b13304..c339e10f673 100644
--- a/source/gameengine/Converter/BL_ShapeActionActuator.cpp
+++ b/source/gameengine/Converter/BL_ShapeActionActuator.cpp
@@ -316,7 +316,7 @@ bool BL_ShapeActionActuator::Update(double curtime, bool frame)
m_localtime += (length/m_stridelength) * deltapos.length();
m_lastpos = newpos;
}
- else{
+ else {
SetLocalTime(curtime);
}
}
@@ -466,7 +466,7 @@ bool BL_ShapeActionActuator::Update(double curtime, bool frame)
BLI_freelistN(&tchanbase);
}
}
- else{
+ else {
m_blendframe = 0.0f;
}
}
diff --git a/source/gameengine/Expressions/PyObjectPlus.h b/source/gameengine/Expressions/PyObjectPlus.h
index 278febee4ac..c50e42446a5 100644
--- a/source/gameengine/Expressions/PyObjectPlus.h
+++ b/source/gameengine/Expressions/PyObjectPlus.h
@@ -527,7 +527,7 @@ typedef struct KX_PYATTRIBUTE_DEF {
/*------------------------------
* PyObjectPlus
------------------------------*/
-typedef PyTypeObject * PyParentObject; // Define the PyParent Object
+typedef PyTypeObject *PyParentObject; /* Define the PyParent Object */
#else // WITH_PYTHON
diff --git a/source/gameengine/Expressions/Value.h b/source/gameengine/Expressions/Value.h
index 00320ff9ed2..261f5244f21 100644
--- a/source/gameengine/Expressions/Value.h
+++ b/source/gameengine/Expressions/Value.h
@@ -158,7 +158,7 @@ class CAction
public:
CAction() {
};
- virtual ~CAction(){
+ virtual ~CAction() {
};
virtual void Execute() const =0;
diff --git a/source/gameengine/GameLogic/Joystick/SCA_Joystick.h b/source/gameengine/GameLogic/Joystick/SCA_Joystick.h
index a6809716e32..685cc3fcc48 100644
--- a/source/gameengine/GameLogic/Joystick/SCA_Joystick.h
+++ b/source/gameengine/GameLogic/Joystick/SCA_Joystick.h
@@ -99,7 +99,7 @@ class SCA_Joystick
void OnButtonDown(SDL_Event *sdl_event);
void OnNothing(SDL_Event *sdl_event);
#if 0 /* not used yet */
- void OnBallMotion(SDL_Event *sdl_event){}
+ void OnBallMotion(SDL_Event *sdl_event) {}
#endif
#endif /* WITH_SDL */
@@ -156,27 +156,27 @@ public:
void cSetPrecision(int val);
- int GetAxisPosition(int index){
+ int GetAxisPosition(int index) {
return m_axis_array[index];
}
- int GetHat(int index){
+ int GetHat(int index) {
return m_hat_array[index];
}
- int GetThreshold(void){
+ int GetThreshold(void) {
return m_prec;
}
- bool IsTrigAxis(void){
+ bool IsTrigAxis(void) {
return m_istrig_axis;
}
- bool IsTrigButton(void){
+ bool IsTrigButton(void) {
return m_istrig_button;
}
- bool IsTrigHat(void){
+ bool IsTrigHat(void) {
return m_istrig_hat;
}
diff --git a/source/gameengine/GameLogic/SCA_JoystickSensor.cpp b/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
index 07fad3bfe37..c82e015919d 100644
--- a/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
@@ -137,7 +137,8 @@ bool SCA_JoystickSensor::Evaluate()
if (js->aAxisPairIsPositive(m_axis-1)) { /* use zero based axis index internally */
m_istrig = 1;
result = true;
- }else{
+ }
+ else {
if (m_istrig) {
m_istrig = 0;
result = true;
@@ -148,7 +149,8 @@ bool SCA_JoystickSensor::Evaluate()
if (js->aAxisPairDirectionIsPositive(m_axis-1, m_axisf)) { /* use zero based axis index internally */
m_istrig = 1;
result = true;
- }else{
+ }
+ else {
if (m_istrig) {
m_istrig = 0;
result = true;
@@ -168,7 +170,8 @@ bool SCA_JoystickSensor::Evaluate()
if (js->aAxisIsPositive(m_axis-1)) { /* use zero based axis index internally */
m_istrig = 1;
result = true;
- }else{
+ }
+ else {
if (m_istrig) {
m_istrig = 0;
result = true;
@@ -209,7 +212,8 @@ bool SCA_JoystickSensor::Evaluate()
if ((m_bAllEvents && js->GetHat(m_hat-1)) || js->aHatIsPositive(m_hat-1, m_hatf)) {
m_istrig = 1;
result = true;
- }else{
+ }
+ else {
if (m_istrig) {
m_istrig = 0;
result = true;
diff --git a/source/gameengine/GameLogic/SCA_JoystickSensor.h b/source/gameengine/GameLogic/SCA_JoystickSensor.h
index eecbf2c4183..5dc35faf244 100644
--- a/source/gameengine/GameLogic/SCA_JoystickSensor.h
+++ b/source/gameengine/GameLogic/SCA_JoystickSensor.h
@@ -117,7 +117,7 @@ public:
virtual bool IsPositiveTrigger();
virtual void Init();
- short int GetJoyIndex(void){
+ short int GetJoyIndex(void) {
return m_joyindex;
}
diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
index 1e16cbd51f2..26cfc560b6d 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
@@ -118,8 +118,7 @@ static void mem_error_cb(const char *errorStr)
}
#ifdef WIN32
-typedef enum
-{
+typedef enum {
SCREEN_SAVER_MODE_NONE = 0,
SCREEN_SAVER_MODE_PREVIEW,
SCREEN_SAVER_MODE_SAVER,
diff --git a/source/gameengine/Ketsji/KX_BulletPhysicsController.h b/source/gameengine/Ketsji/KX_BulletPhysicsController.h
index 4ced21aa2d8..3b3a1f5cbfb 100644
--- a/source/gameengine/Ketsji/KX_BulletPhysicsController.h
+++ b/source/gameengine/Ketsji/KX_BulletPhysicsController.h
@@ -86,7 +86,7 @@ public:
SetOption(
int option,
int value
- ){
+ ) {
// intentionally empty
};
diff --git a/source/gameengine/Ketsji/KX_Dome.cpp b/source/gameengine/Ketsji/KX_Dome.cpp
index eaabbdd8233..6d57b6950f1 100644
--- a/source/gameengine/Ketsji/KX_Dome.cpp
+++ b/source/gameengine/Ketsji/KX_Dome.cpp
@@ -445,7 +445,8 @@ void KX_Dome::GLDrawWarpQuads(void)
}
}
glEnd();
- } else{
+ }
+ else {
printf("Dome Error: Warp Mode %d unsupported. Try 1 for Polar Mesh or 2 for Fisheye.\n", warp.mode);
}
}
@@ -502,7 +503,8 @@ bool KX_Dome::ParseWarpMesh(STR_String text)
if ((int)lines.size() < 2 + (warp.n_width * warp.n_height)) {
printf("Dome Error: Warp Mesh File with insufficient data!\n");
return false;
- }else{
+ }
+ else {
warp.nodes = vector<vector<WarpMeshNode> > (warp.n_height, vector<WarpMeshNode>(warp.n_width));
for (i=2; i-2 < (warp.n_width*warp.n_height); i++) {
@@ -520,7 +522,7 @@ bool KX_Dome::ParseWarpMesh(STR_String text)
warp.nodes[nodeY][nodeX].v = atof(columns[3]);
warp.nodes[nodeY][nodeX].i = atof(columns[4]);
}
- else{
+ else {
warp.nodes.clear();
printf("Dome Error: Warp Mesh File with wrong number of fields. You should use 5: x y u v i.\n");
return false;
@@ -1671,7 +1673,8 @@ void KX_Dome::DrawEnvMap(void)
if (can_width/3 <= can_height/2) {
ortho_width = 1.0;
ortho_height = (float)can_height/can_width;
- }else{
+ }
+ else {
ortho_height = 2.0f / 3;
ortho_width = (float)can_width/can_height * ortho_height;
}
@@ -1801,7 +1804,8 @@ void KX_Dome::DrawDomeFisheye(void)
if (can_width < can_height) {
ortho_width = 1.0;
ortho_height = (float)can_height/can_width;
- }else{
+ }
+ else {
ortho_width = (float)can_width/can_height;
ortho_height = 1.0;
}
@@ -1897,7 +1901,8 @@ void KX_Dome::DrawPanorama(void)
if ((can_width / 2) <= (can_height)) {
ortho_width = 1.0;
ortho_height = (float)can_height/can_width;
- }else{
+ }
+ else {
ortho_width = (float)can_width/can_height * 0.5;
ortho_height = 0.5;
}
@@ -1995,7 +2000,7 @@ void KX_Dome::DrawDomeWarped(void)
glBindTexture(GL_TEXTURE_2D, domefacesId[m_numfaces]);
glCallList(dlistId + m_numfaces);
}
- else{
+ else {
glBindTexture(GL_TEXTURE_2D, domefacesId[m_numfaces]);
GLDrawWarpQuads();
}
diff --git a/source/gameengine/Ketsji/KX_GameObject.h b/source/gameengine/Ketsji/KX_GameObject.h
index a173ef1ed8f..2b0d13ff2f7 100644
--- a/source/gameengine/Ketsji/KX_GameObject.h
+++ b/source/gameengine/Ketsji/KX_GameObject.h
@@ -712,7 +712,7 @@ public:
void
AddMesh(
RAS_MeshObject* mesh
- ){
+ ) {
m_meshes.push_back(mesh);
}
diff --git a/source/gameengine/Ketsji/KX_IpoActuator.cpp b/source/gameengine/Ketsji/KX_IpoActuator.cpp
index 9777eaf333e..7e7e7f8cef2 100644
--- a/source/gameengine/Ketsji/KX_IpoActuator.cpp
+++ b/source/gameengine/Ketsji/KX_IpoActuator.cpp
@@ -297,7 +297,7 @@ bool KX_IpoActuator::Update(double curtime, bool frame)
{
SetLocalTime(curtime);
}
- else{
+ else {
if (!m_bNegativeEvent) {
/* Perform wraparound */
SetLocalTime(curtime);
diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.h b/source/gameengine/Ketsji/KX_KetsjiEngine.h
index 0a50ab0a43a..f9c6d59b668 100644
--- a/source/gameengine/Ketsji/KX_KetsjiEngine.h
+++ b/source/gameengine/Ketsji/KX_KetsjiEngine.h
@@ -150,8 +150,7 @@ private:
int m_curreye;
/** Categories for profiling display. */
- typedef enum
- {
+ typedef enum {
tc_first = 0,
tc_physics = 0,
tc_logic,
diff --git a/source/gameengine/Ketsji/KX_LightIpoSGController.h b/source/gameengine/Ketsji/KX_LightIpoSGController.h
index 78466e822e7..15591bfa981 100644
--- a/source/gameengine/Ketsji/KX_LightIpoSGController.h
+++ b/source/gameengine/Ketsji/KX_LightIpoSGController.h
@@ -90,7 +90,7 @@ public:
SetOption(
int option,
int value
- ){
+ ) {
// intentionally empty
};
diff --git a/source/gameengine/Ketsji/KX_MaterialIpoController.h b/source/gameengine/Ketsji/KX_MaterialIpoController.h
index 85b2a971fbe..11d92925a02 100644
--- a/source/gameengine/Ketsji/KX_MaterialIpoController.h
+++ b/source/gameengine/Ketsji/KX_MaterialIpoController.h
@@ -49,7 +49,7 @@ public:
SetOption(
int option,
int value
- ){
+ ) {
// intentionally empty
};
diff --git a/source/gameengine/Ketsji/KX_ObColorIpoSGController.h b/source/gameengine/Ketsji/KX_ObColorIpoSGController.h
index d2d69d6db12..d2f4c69bf47 100644
--- a/source/gameengine/Ketsji/KX_ObColorIpoSGController.h
+++ b/source/gameengine/Ketsji/KX_ObColorIpoSGController.h
@@ -64,7 +64,7 @@ public:
SetOption(
int option,
int value
- ){
+ ) {
// intentionally empty
};
diff --git a/source/gameengine/Ketsji/KX_SoundActuator.h b/source/gameengine/Ketsji/KX_SoundActuator.h
index 71ec3ae2f59..dbdb17d0da5 100644
--- a/source/gameengine/Ketsji/KX_SoundActuator.h
+++ b/source/gameengine/Ketsji/KX_SoundActuator.h
@@ -43,8 +43,7 @@
#include "BKE_sound.h"
-typedef struct KX_3DSoundSettings
-{
+typedef struct KX_3DSoundSettings {
float min_gain;
float max_gain;
float reference_distance;
diff --git a/source/gameengine/Ketsji/KX_WorldIpoController.h b/source/gameengine/Ketsji/KX_WorldIpoController.h
index 1f60280e355..9578130b51e 100644
--- a/source/gameengine/Ketsji/KX_WorldIpoController.h
+++ b/source/gameengine/Ketsji/KX_WorldIpoController.h
@@ -88,7 +88,7 @@ public:
SetOption(
int option,
int value
- ){
+ ) {
// intentionally empty
};
diff --git a/source/gameengine/Rasterizer/RAS_LightObject.h b/source/gameengine/Rasterizer/RAS_LightObject.h
index c378a9ea0c2..ddf360683cd 100644
--- a/source/gameengine/Rasterizer/RAS_LightObject.h
+++ b/source/gameengine/Rasterizer/RAS_LightObject.h
@@ -36,7 +36,7 @@
struct RAS_LightObject
{
- enum LightType{
+ enum LightType {
LIGHT_SPOT,
LIGHT_SUN,
LIGHT_NORMAL
diff --git a/source/gameengine/SceneGraph/SG_ParentRelation.h b/source/gameengine/SceneGraph/SG_ParentRelation.h
index 689ada84edd..4140563828f 100644
--- a/source/gameengine/SceneGraph/SG_ParentRelation.h
+++ b/source/gameengine/SceneGraph/SG_ParentRelation.h
@@ -76,8 +76,7 @@ public :
virtual
~SG_ParentRelation(
- ){
- };
+ ) {};
/**
* You must provide a way of duplicating an