diff options
Diffstat (limited to 'source')
9 files changed, 119 insertions, 171 deletions
diff --git a/source/blender/editors/transform/transform_convert.c b/source/blender/editors/transform/transform_convert.c index 3f730956dd0..094ae080de0 100644 --- a/source/blender/editors/transform/transform_convert.c +++ b/source/blender/editors/transform/transform_convert.c @@ -1662,6 +1662,23 @@ void animrecord_check_state(TransInfo *t, struct Object *ob) } } +void transform_convert_flush_handle2D(TransData *td, TransData2D *td2d, const float inv_unit_scale) +{ + /* If the handles are to be moved too + * (as side-effect of keyframes moving, to keep the general effect) + * offset them by the same amount so that the general angles are maintained + * (i.e. won't change while handles are free-to-roam and keyframes are snap-locked). + */ + if ((td->flag & TD_MOVEHANDLE1) && td2d->h1) { + td2d->h1[0] = td2d->ih1[0] + td->loc[0] - td->iloc[0]; + td2d->h1[1] = td2d->ih1[1] + (td->loc[1] - td->iloc[1]) * inv_unit_scale; + } + if ((td->flag & TD_MOVEHANDLE2) && td2d->h2) { + td2d->h2[0] = td2d->ih2[0] + td->loc[0] - td->iloc[0]; + td2d->h2[1] = td2d->ih2[1] + (td->loc[1] - td->iloc[1]) * inv_unit_scale; + } +} + /* called for updating while transform acts, once per redraw */ void recalcData(TransInfo *t) { diff --git a/source/blender/editors/transform/transform_convert.h b/source/blender/editors/transform/transform_convert.h index 55731bfa321..fa34e2555d6 100644 --- a/source/blender/editors/transform/transform_convert.h +++ b/source/blender/editors/transform/transform_convert.h @@ -43,6 +43,9 @@ void sort_trans_data_dist(TransInfo *t); void createTransData(struct bContext *C, TransInfo *t); bool clipUVTransform(TransInfo *t, float vec[2], const bool resize); void clipUVData(TransInfo *t); +void transform_convert_flush_handle2D(TransData *td, + TransData2D *td2d, + const float inv_unit_scale); void recalcData(TransInfo *t); /* transform_convert_mesh.c */ diff --git a/source/blender/editors/transform/transform_convert_action.c b/source/blender/editors/transform/transform_convert_action.c index 30cb9fa20e5..8a3b254be5c 100644 --- a/source/blender/editors/transform/transform_convert_action.c +++ b/source/blender/editors/transform/transform_convert_action.c @@ -45,6 +45,8 @@ #include "WM_types.h" #include "transform.h" +#include "transform_snap.h" + #include "transform_convert.h" /* helper struct for gp-frame transforms */ @@ -604,6 +606,19 @@ void recalcData_actedit(TransInfo *t) flushTransIntFrameActionData(t); } + /* Flush 2d vector. */ + TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t); + const short autosnap = getAnimEdit_SnapMode(t); + TransData *td; + TransData2D *td2d; + int i = 0; + for (td = tc->data, td2d = tc->data_2d; i < tc->data_len; i++, td++, td2d++) { + if ((autosnap != SACTSNAP_OFF) && (t->state != TRANS_CANCEL) && !(td->flag & TD_NOTIMESNAP)) { + transform_snap_anim_flush_data(t, td, autosnap, td->loc); + } + transform_convert_flush_handle2D(td, td2d, 1.0f); + } + if (ac.datatype != ANIMCONT_MASK) { /* Get animdata blocks visible in editor, * assuming that these will be the ones where things changed. */ diff --git a/source/blender/editors/transform/transform_convert_graph.c b/source/blender/editors/transform/transform_convert_graph.c index c0acdd89b02..d22277f9d91 100644 --- a/source/blender/editors/transform/transform_convert_graph.c +++ b/source/blender/editors/transform/transform_convert_graph.c @@ -40,6 +40,8 @@ #include "UI_view2d.h" #include "transform.h" +#include "transform_snap.h" + #include "transform_convert.h" #include "transform_snap.h" @@ -662,10 +664,9 @@ static void flushTransGraphData(TransInfo *t) TransData *td; TransData2D *td2d; TransDataGraph *tdg; - Scene *scene = t->scene; - double secf = FPS; int a; + const short autosnap = getAnimEdit_SnapMode(t); TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t); /* flush to 2d vector from internally used 3d vector */ @@ -681,22 +682,8 @@ static void flushTransGraphData(TransInfo *t) * - Only apply to keyframes (but never to handles). * - Don't do this when canceling, or else these changes won't go away. */ - if ((t->state != TRANS_CANCEL) && (td->flag & TD_NOTIMESNAP) == 0) { - const short autosnap = getAnimEdit_SnapMode(t); - switch (autosnap) { - case SACTSNAP_FRAME: /* snap to nearest frame */ - td2d->loc[0] = floor((double)td2d->loc[0] + 0.5); - break; - - case SACTSNAP_SECOND: /* snap to nearest second */ - td2d->loc[0] = floor(((double)td2d->loc[0] / secf) + 0.5) * secf; - break; - - case SACTSNAP_MARKER: /* snap to nearest marker */ - td2d->loc[0] = (float)ED_markers_find_nearest_marker_time(&t->scene->markers, - td2d->loc[0]); - break; - } + if ((autosnap != SACTSNAP_OFF) && (t->state != TRANS_CANCEL) && !(td->flag & TD_NOTIMESNAP)) { + transform_snap_anim_flush_data(t, td, autosnap, td->loc); } /* we need to unapply the nla-mapping from the time in some situations */ @@ -707,32 +694,6 @@ static void flushTransGraphData(TransInfo *t) td2d->loc2d[0] = td2d->loc[0]; } - /** Time-stepping auto-snapping modes don't get applied for Graph Editor transforms, - * as these use the generic transform modes which don't account for this sort of thing. - * These ones aren't affected by NLA mapping, so we do this after the conversion... - * - * \note We also have to apply to td->loc, - * as that's what the handle-adjustment step below looks to, - * otherwise we get "swimming handles". - * - * \note We don't do this when canceling transforms, or else these changes don't go away. - */ - if ((t->state != TRANS_CANCEL) && (td->flag & TD_NOTIMESNAP) == 0) { - const short autosnap = getAnimEdit_SnapMode(t); - switch (autosnap) { - case SACTSNAP_STEP: /* frame step */ - td2d->loc2d[0] = floor((double)td2d->loc[0] + 0.5); - td->loc[0] = floor((double)td->loc[0] + 0.5); - break; - - case SACTSNAP_TSTEP: /* second step */ - /* XXX: the handle behavior in this case is still not quite right... */ - td2d->loc[0] = floor(((double)td2d->loc[0] / secf) + 0.5) * secf; - td->loc[0] = floor(((double)td->loc[0] / secf) + 0.5) * secf; - break; - } - } - /* if int-values only, truncate to integers */ if (td->flag & TD_INTVALUES) { td2d->loc2d[1] = floorf(td2d->loc[1] * inv_unit_scale - tdg->offset + 0.5f); @@ -741,15 +702,7 @@ static void flushTransGraphData(TransInfo *t) td2d->loc2d[1] = td2d->loc[1] * inv_unit_scale - tdg->offset; } - if ((td->flag & TD_MOVEHANDLE1) && td2d->h1) { - td2d->h1[0] = td2d->ih1[0] + td->loc[0] - td->iloc[0]; - td2d->h1[1] = td2d->ih1[1] + (td->loc[1] - td->iloc[1]) * inv_unit_scale; - } - - if ((td->flag & TD_MOVEHANDLE2) && td2d->h2) { - td2d->h2[0] = td2d->ih2[0] + td->loc[0] - td->iloc[0]; - td2d->h2[1] = td2d->ih2[1] + (td->loc[1] - td->iloc[1]) * inv_unit_scale; - } + transform_convert_flush_handle2D(td, td2d, inv_unit_scale); } } diff --git a/source/blender/editors/transform/transform_convert_nla.c b/source/blender/editors/transform/transform_convert_nla.c index 4d98b7a489f..7e5b80c2453 100644 --- a/source/blender/editors/transform/transform_convert_nla.c +++ b/source/blender/editors/transform/transform_convert_nla.c @@ -41,6 +41,8 @@ #include "RNA_access.h" #include "transform.h" +#include "transform_snap.h" + #include "transform_convert.h" #include "transform_snap.h" @@ -292,21 +294,30 @@ void createTransNlaData(bContext *C, TransInfo *t) void recalcData_nla(TransInfo *t) { SpaceNla *snla = (SpaceNla *)t->area->spacedata.first; - Scene *scene = t->scene; - double secf = FPS; - int i; TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t); - TransDataNla *tdn = tc->custom.type.data; + + /* handle auto-snapping + * NOTE: only do this when transform is still running, or we can't restore + */ + if (t->state != TRANS_CANCEL) { + const short autosnap = getAnimEdit_SnapMode(t); + if (autosnap != SACTSNAP_OFF) { + TransData *td = tc->data; + for (int i = 0; i < tc->data_len; i++, td++) { + transform_snap_anim_flush_data(t, td, autosnap, td->loc); + } + } + } /* For each strip we've got, perform some additional validation of the values * that got set before using RNA to set the value (which does some special * operations when setting these values to make sure that everything works ok). */ - for (i = 0; i < tc->data_len; i++, tdn++) { + TransDataNla *tdn = tc->custom.type.data; + for (int i = 0; i < tc->data_len; i++, tdn++) { NlaStrip *strip = tdn->strip; PointerRNA strip_ptr; - short iter; int delta_y1, delta_y2; /* if this tdn has no handles, that means it is just a dummy that should be skipped */ @@ -370,8 +381,7 @@ void recalcData_nla(TransInfo *t) next = next->next; } - for (iter = 0; iter < 5; iter++) { - + for (short iter = 0; iter < 5; iter++) { const bool pExceeded = (prev != NULL) && (tdn->h1[0] < prev->end); const bool nExceeded = (next != NULL) && (tdn->h2[0] > next->start); @@ -410,51 +420,6 @@ void recalcData_nla(TransInfo *t) } } - /* handle auto-snapping - * NOTE: only do this when transform is still running, or we can't restore - */ - if (t->state != TRANS_CANCEL) { - const short autosnap = getAnimEdit_SnapMode(t); - switch (autosnap) { - case SACTSNAP_FRAME: /* snap to nearest frame */ - case SACTSNAP_STEP: /* frame step - this is basically the same, - * since we don't have any remapping going on */ - { - tdn->h1[0] = floorf(tdn->h1[0] + 0.5f); - tdn->h2[0] = floorf(tdn->h2[0] + 0.5f); - break; - } - - case SACTSNAP_SECOND: /* snap to nearest second */ - case SACTSNAP_TSTEP: /* second step - this is basically the same, - * since we don't have any remapping going on */ - { - /* This case behaves differently from the rest, since lengths of strips - * may not be multiples of a second. If we just naively resize adjust - * the handles, things may not work correctly. Instead, we only snap - * the first handle, and move the other to fit. - * - * FIXME: we do run into problems here when user attempts to negatively - * scale the strip, as it then just compresses down and refuses - * to expand out the other end. - */ - float h1_new = (float)(floor(((double)tdn->h1[0] / secf) + 0.5) * secf); - float delta = h1_new - tdn->h1[0]; - - tdn->h1[0] = h1_new; - tdn->h2[0] += delta; - break; - } - - case SACTSNAP_MARKER: /* snap to nearest marker */ - { - tdn->h1[0] = (float)ED_markers_find_nearest_marker_time(&t->scene->markers, tdn->h1[0]); - tdn->h2[0] = (float)ED_markers_find_nearest_marker_time(&t->scene->markers, tdn->h2[0]); - break; - } - } - } - /* Use RNA to write the values to ensure that constraints on these are obeyed * (e.g. for transition strips, the values are taken from the neighbors) * diff --git a/source/blender/editors/transform/transform_mode_timescale.c b/source/blender/editors/transform/transform_mode_timescale.c index 4123663e849..50fd714727b 100644 --- a/source/blender/editors/transform/transform_mode_timescale.c +++ b/source/blender/editors/transform/transform_mode_timescale.c @@ -65,7 +65,6 @@ static void headerTimeScale(TransInfo *t, char str[UI_MAX_DRAW_STR]) static void applyTimeScaleValue(TransInfo *t, float value) { Scene *scene = t->scene; - const short autosnap = getAnimEdit_SnapMode(t); FOREACH_TRANS_DATA_CONTAINER (t, tc) { TransData *td = tc->data; @@ -89,9 +88,6 @@ static void applyTimeScaleValue(TransInfo *t, float value) /* now, calculate the new value */ *(td->val) = ((td->ival - startx) * fac) + startx; - - /* apply nearest snapping */ - doAnimEdit_SnapFrame(t, td, td2d, adt, autosnap); } } } diff --git a/source/blender/editors/transform/transform_mode_timetranslate.c b/source/blender/editors/transform/transform_mode_timetranslate.c index 01b9a08cf27..294040946bd 100644 --- a/source/blender/editors/transform/transform_mode_timetranslate.c +++ b/source/blender/editors/transform/transform_mode_timetranslate.c @@ -59,10 +59,18 @@ static void headerTimeTranslate(TransInfo *t, char str[UI_MAX_DRAW_STR]) } else { const short autosnap = getAnimEdit_SnapMode(t); - float val = t->values_final[0]; + float ival = TRANS_DATA_CONTAINER_FIRST_OK(t)->data->ival; + float val = ival + t->values_final[0]; - float snap_val; - snapFrameTransform(t, autosnap, false, val, &snap_val); + float snap_val = val; + snapFrameTransform(t, autosnap, ival, val, &snap_val); + + if (ELEM(autosnap, SACTSNAP_SECOND, SACTSNAP_TSTEP)) { + /* Convert to seconds. */ + const Scene *scene = t->scene; + const double secf = FPS; + snap_val /= secf; + } if (autosnap == SACTSNAP_FRAME) { BLI_snprintf(&tvec[0], NUM_STR_REP_LEN, "%.2f (%.4f)", snap_val, val); @@ -88,24 +96,11 @@ static void headerTimeTranslate(TransInfo *t, char str[UI_MAX_DRAW_STR]) static void applyTimeTranslateValue(TransInfo *t, const float deltax) { - const short autosnap = getAnimEdit_SnapMode(t); - FOREACH_TRANS_DATA_CONTAINER (t, tc) { + /* It doesn't matter whether we apply to t->data. */ TransData *td = tc->data; - TransData2D *td2d = tc->data_2d; - /* It doesn't matter whether we apply to t->data or - * t->data2d, but t->data2d is more convenient. */ - for (int i = 0; i < tc->data_len; i++, td++, td2d++) { - /* It is assumed that td->extra is a pointer to the AnimData, - * whose active action is where this keyframe comes from. - * (this is only valid when not in NLA) - * (also: masks and gpencil don't have animadata) - */ - AnimData *adt = (t->spacetype != SPACE_NLA) ? td->extra : NULL; - - /* apply nearest snapping */ - *(td->val) = td->ival + deltax * td->factor; - doAnimEdit_SnapFrame(t, td, td2d, adt, autosnap); + for (int i = 0; i < tc->data_len; i++, td++) { + *(td->val) = td->loc[0] = td->ival + deltax * td->factor; } } } diff --git a/source/blender/editors/transform/transform_snap.h b/source/blender/editors/transform/transform_snap.h index 20cc590d7cc..ed7f93304bc 100644 --- a/source/blender/editors/transform/transform_snap.h +++ b/source/blender/editors/transform/transform_snap.h @@ -83,11 +83,12 @@ void transform_snap_sequencer_apply_translate(TransInfo *t, float *vec); /* transform_snap_animation.c */ short getAnimEdit_SnapMode(TransInfo *t); -void snapFrameTransform(struct TransInfo *t, +void snapFrameTransform(TransInfo *t, const eAnimEdit_AutoSnap autosnap, - const bool is_frame_value, - const float delta, - /* return args */ - float *r_val); -void doAnimEdit_SnapFrame( - TransInfo *t, TransData *td, TransData2D *td2d, struct AnimData *adt, short autosnap); + const float val_initial, + const float val_final, + float *r_val_final); +void transform_snap_anim_flush_data(TransInfo *t, + TransData *td, + const eAnimEdit_AutoSnap autosnap, + float *r_val_final); diff --git a/source/blender/editors/transform/transform_snap_animation.c b/source/blender/editors/transform/transform_snap_animation.c index ac7c47e408f..be7fc65a6c2 100644 --- a/source/blender/editors/transform/transform_snap_animation.c +++ b/source/blender/editors/transform/transform_snap_animation.c @@ -90,67 +90,70 @@ short getAnimEdit_SnapMode(TransInfo *t) void snapFrameTransform(TransInfo *t, const eAnimEdit_AutoSnap autosnap, - const bool is_frame_value, - const float delta, - /* return args */ - float *r_val) + const float val_initial, + const float val_final, + float *r_val_final) { - double val = delta; + float deltax = val_final - val_initial; switch (autosnap) { - case SACTSNAP_STEP: case SACTSNAP_FRAME: - val = floor(val + 0.5); + *r_val_final = floorf(val_final + 0.5f); break; case SACTSNAP_MARKER: - /* snap to nearest marker */ + /* Snap to nearest marker. */ /* TODO: need some more careful checks for where data comes from. */ - val = ED_markers_find_nearest_marker_time(&t->scene->markers, (float)val); + *r_val_final = (float)ED_markers_find_nearest_marker_time(&t->scene->markers, val_final); break; case SACTSNAP_SECOND: case SACTSNAP_TSTEP: { - /* second step */ const Scene *scene = t->scene; const double secf = FPS; - val = floor((val / secf) + 0.5); - if (is_frame_value) { - val *= secf; + if (autosnap == SACTSNAP_SECOND) { + *r_val_final = floorf((val_final / secf) + 0.5) * secf; + } + else { + deltax = (float)(floor((deltax / secf) + 0.5) * secf); + *r_val_final = val_initial + deltax; } break; } - case SACTSNAP_OFF: { + case SACTSNAP_STEP: + deltax = floorf(deltax + 0.5f); + *r_val_final = val_initial + deltax; + break; + case SACTSNAP_OFF: break; - } } - *r_val = (float)val; } /* This function is used by Animation Editor specific transform functions to do * the Snap Keyframe to Nearest Frame/Marker */ -void doAnimEdit_SnapFrame( - TransInfo *t, TransData *td, TransData2D *td2d, AnimData *adt, short autosnap) +void transform_snap_anim_flush_data(TransInfo *t, + TransData *td, + const eAnimEdit_AutoSnap autosnap, + float *r_val_final) { - if (autosnap != SACTSNAP_OFF) { - float val; + BLI_assert(autosnap != SACTSNAP_OFF); - /* convert frame to nla-action time (if needed) */ - if (adt && (t->spacetype != SPACE_SEQ)) { - val = BKE_nla_tweakedit_remap(adt, *(td->val), NLATIME_CONVERT_MAP); - } - else { - val = *(td->val); - } + float val = td->loc[0]; + float ival = td->iloc[0]; + AnimData *adt = (!ELEM(t->spacetype, SPACE_NLA, SPACE_SEQ)) ? td->extra : NULL; - snapFrameTransform(t, autosnap, true, val, &val); + /* Convert frame to nla-action time (if needed) */ + if (adt) { + val = BKE_nla_tweakedit_remap(adt, val, NLATIME_CONVERT_MAP); + ival = BKE_nla_tweakedit_remap(adt, ival, NLATIME_CONVERT_MAP); + } - /* convert frame out of nla-action time */ - if (adt && (t->spacetype != SPACE_SEQ)) { - *(td->val) = BKE_nla_tweakedit_remap(adt, val, NLATIME_CONVERT_UNMAP); - } - else { - *(td->val) = val; - } + snapFrameTransform(t, autosnap, ival, val, &val); + + /* Convert frame out of nla-action time. */ + if (adt) { + val = BKE_nla_tweakedit_remap(adt, val, NLATIME_CONVERT_UNMAP); } + + *r_val_final = val; } /** \} */ |