diff options
Diffstat (limited to 'source')
10 files changed, 23 insertions, 21 deletions
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c index 336d2c1a59b..3213b59b92d 100644 --- a/source/blender/blenkernel/intern/displist.c +++ b/source/blender/blenkernel/intern/displist.c @@ -517,7 +517,7 @@ void BKE_displist_fill(ListBase *dispbase, ListBase *to, const float normal_proj dl = dl->next; } - /* XXX (obedit && obedit->actcol) ? (obedit->actcol-1) : 0)) { */ + /* XXX (obedit && obedit->actcol) ? (obedit->actcol - 1) : 0)) { */ if (totvert && (tot = BLI_scanfill_calc_ex(&sf_ctx, scanfill_flag, normal_proj))) diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c index ad48711b8eb..f74e3114fb1 100644 --- a/source/blender/blenlib/intern/math_geom.c +++ b/source/blender/blenlib/intern/math_geom.c @@ -771,7 +771,9 @@ int isect_seg_seg_v2_point(const float v1[2], const float v2[2], const float v3[ bool isect_seg_seg_v2(const float v1[2], const float v2[2], const float v3[2], const float v4[2]) { -#define CCW(A, B, C) ((C[1] - A[1]) * (B[0] - A[0]) > (B[1]-A[1]) * (C[0]-A[0])) +#define CCW(A, B, C) \ + ((C[1] - A[1]) * (B[0] - A[0]) > \ + (B[1] - A[1]) * (C[0] - A[0])) return CCW(v1, v3, v4) != CCW(v2, v3, v4) && CCW(v1, v2, v3) != CCW(v1, v2, v4); diff --git a/source/blender/blenloader/intern/versioning_legacy.c b/source/blender/blenloader/intern/versioning_legacy.c index dab22d414d8..1819dcd4d43 100644 --- a/source/blender/blenloader/intern/versioning_legacy.c +++ b/source/blender/blenloader/intern/versioning_legacy.c @@ -1292,7 +1292,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) Object *ob; for (vf = main->vfont.first; vf; vf = vf->id.next) { - if (STREQ(vf->name + strlen(vf->name)-6, ".Bfont")) { + if (STREQ(vf->name + strlen(vf->name) - 6, ".Bfont")) { strcpy(vf->name, FO_BUILTIN_NAME); } } @@ -2480,7 +2480,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) for (group = main->group.first; group; group = group->id.next) if (group->layer == 0) - group->layer = (1<<20)-1; + group->layer = (1 << 20) - 1; /* now, subversion control! */ if (main->subversionfile < 3) { diff --git a/source/blender/compositor/operations/COM_LuminanceMatteOperation.cpp b/source/blender/compositor/operations/COM_LuminanceMatteOperation.cpp index 0e48d5963c6..50ac3b5e055 100644 --- a/source/blender/compositor/operations/COM_LuminanceMatteOperation.cpp +++ b/source/blender/compositor/operations/COM_LuminanceMatteOperation.cpp @@ -52,7 +52,7 @@ void LuminanceMatteOperation::executePixelSampled(float output[4], float x, floa this->m_inputImageProgram->readSampled(inColor, x, y, sampler); /* one line thread-friend algorithm: - * output[0] = max(inputValue[3], min(high, max(low, ((inColor[0]-low)/(high-low)))) + * output[0] = max(inputValue[3], min(high, max(low, ((inColor[0] - low) / (high - low)))); */ /* test range */ diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c index 960b29ae38e..46b6a05404e 100644 --- a/source/blender/editors/object/object_vgroup.c +++ b/source/blender/editors/object/object_vgroup.c @@ -1177,7 +1177,7 @@ static void getVerticalAndHorizontalChange(const float norm[3], float d, const f dists[index] = dot_v3v3(norm, end) + d; /* vertical change */ changes[index][0] = dists[index] - distToStart; - //printf("vc %f %f\n", distance(end, projB, 3)-distance(start, projA, 3), changes[index][0]); + //printf("vc %f %f\n", distance(end, projB, 3) - distance(start, projA, 3), changes[index][0]); /* horizontal change */ changes[index][1] = len_v3v3(projA, projB); } diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c index 6d2f3d5587d..1549c31baf6 100644 --- a/source/blender/editors/sculpt_paint/paint_image_proj.c +++ b/source/blender/editors/sculpt_paint/paint_image_proj.c @@ -830,11 +830,11 @@ static int line_isect_y(const float p1[2], const float p2[2], const float y_leve } if (p1[1] > y_level && p2[1] < y_level) { - *x_isect = (p2[0] * (p1[1] - y_level) + p1[0] * (y_level - p2[1])) / y_diff; /*(p1[1]-p2[1]);*/ + *x_isect = (p2[0] * (p1[1] - y_level) + p1[0] * (y_level - p2[1])) / y_diff; /* (p1[1] - p2[1]); */ return ISECT_TRUE; } else if (p1[1] < y_level && p2[1] > y_level) { - *x_isect = (p2[0] * (y_level - p1[1]) + p1[0] * (p2[1] - y_level)) / y_diff; /*(p2[1]-p1[1]);*/ + *x_isect = (p2[0] * (y_level - p1[1]) + p1[0] * (p2[1] - y_level)) / y_diff; /* (p2[1] - p1[1]); */ return ISECT_TRUE; } else { @@ -863,11 +863,11 @@ static int line_isect_x(const float p1[2], const float p2[2], const float x_leve } if (p1[0] > x_level && p2[0] < x_level) { - *y_isect = (p2[1] * (p1[0] - x_level) + p1[1] * (x_level - p2[0])) / x_diff; /*(p1[0]-p2[0]);*/ + *y_isect = (p2[1] * (p1[0] - x_level) + p1[1] * (x_level - p2[0])) / x_diff; /* (p1[0] - p2[0]); */ return ISECT_TRUE; } else if (p1[0] < x_level && p2[0] > x_level) { - *y_isect = (p2[1] * (x_level - p1[0]) + p1[1] * (p2[0] - x_level)) / x_diff; /*(p2[0]-p1[0]);*/ + *y_isect = (p2[1] * (x_level - p1[0]) + p1[1] * (p2[0] - x_level)) / x_diff; /* (p2[0] - p1[0]); */ return ISECT_TRUE; } else { diff --git a/source/blender/editors/space_outliner/outliner_edit.c b/source/blender/editors/space_outliner/outliner_edit.c index 523584e2f2d..0821304abf3 100644 --- a/source/blender/editors/space_outliner/outliner_edit.c +++ b/source/blender/editors/space_outliner/outliner_edit.c @@ -789,7 +789,7 @@ static void outliner_find_panel(Scene *UNUSED(scene), ARegion *ar, SpaceOops *so else { /* pop up panel - no previous, or user didn't want search after previous */ name[0] = '\0'; -// XXX if (sbutton(name, 0, sizeof(name)-1, "Find: ") && name[0]) { +// XXX if (sbutton(name, 0, sizeof(name) - 1, "Find: ") && name[0]) { // te = outliner_find_name(soops, &soops->tree, name, flags, NULL, &prevFound); // } // else return; /* XXX RETURN! XXX */ diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c index dc212e5dbaf..7c43720ae2b 100644 --- a/source/blender/editors/space_sequencer/sequencer_edit.c +++ b/source/blender/editors/space_sequencer/sequencer_edit.c @@ -984,11 +984,11 @@ static void UNUSED_FUNCTION(seq_remap_paths) (Scene *scene) return; BLI_strncpy(from, last_seq->strip->dir, sizeof(from)); -// XXX if (0 == sbutton(from, 0, sizeof(from)-1, "From: ")) +// XXX if (0 == sbutton(from, 0, sizeof(from) - 1, "From: ")) // return; BLI_strncpy(to, from, sizeof(to)); -// XXX if (0 == sbutton(to, 0, sizeof(to)-1, "To: ")) +// XXX if (0 == sbutton(to, 0, sizeof(to) - 1, "To: ")) // return; if (STREQ(to, from)) diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index 220cea230cd..5f35e53e143 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -5593,22 +5593,22 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv UI_ThemeColorShadeAlpha(TH_WIRE, 0, -100); glEnable(GL_BLEND); glBegin(GL_LINES); - for (i = 1; i < res[0]-1; ++i) { - float f = interpf(b[0], a[0], (float)i / (float)(res[0]-1)); + for (i = 1; i < res[0] - 1; ++i) { + float f = interpf(b[0], a[0], (float)i / (float)(res[0] - 1)); glVertex3f(f, a[1], a[2]); glVertex3f(f, b[1], a[2]); glVertex3f(f, b[1], a[2]); glVertex3f(f, b[1], b[2]); glVertex3f(f, b[1], b[2]); glVertex3f(f, a[1], b[2]); glVertex3f(f, a[1], b[2]); glVertex3f(f, a[1], a[2]); } - for (i = 1; i < res[1]-1; ++i) { - float f = interpf(b[1], a[1], (float)i / (float)(res[1]-1)); + for (i = 1; i < res[1] - 1; ++i) { + float f = interpf(b[1], a[1], (float)i / (float)(res[1] - 1)); glVertex3f(a[0], f, a[2]); glVertex3f(b[0], f, a[2]); glVertex3f(b[0], f, a[2]); glVertex3f(b[0], f, b[2]); glVertex3f(b[0], f, b[2]); glVertex3f(a[0], f, b[2]); glVertex3f(a[0], f, b[2]); glVertex3f(a[0], f, a[2]); } - for (i = 1; i < res[2]-1; ++i) { - float f = interpf(b[2], a[2], (float)i / (float)(res[2]-1)); + for (i = 1; i < res[2] - 1; ++i) { + float f = interpf(b[2], a[2], (float)i / (float)(res[2] - 1)); glVertex3f(a[0], a[1], f); glVertex3f(b[0], a[1], f); glVertex3f(b[0], a[1], f); glVertex3f(b[0], b[1], f); glVertex3f(b[0], b[1], f); glVertex3f(a[0], b[1], f); diff --git a/source/blender/gpu/intern/gpu_codegen.c b/source/blender/gpu/intern/gpu_codegen.c index 8f07df5d3d1..68e268cbc4f 100644 --- a/source/blender/gpu/intern/gpu_codegen.c +++ b/source/blender/gpu/intern/gpu_codegen.c @@ -118,7 +118,7 @@ static char *gpu_str_skip_token(char *str, char *token, int max) if (ELEM(*str, ' ', '(', ')', ',', '\t', '\n', '\r')) break; else { - if (token && len < max-1) { + if (token && len < max - 1) { *token = *str; token++; len++; @@ -238,7 +238,7 @@ static char *gpu_generate_function_prototyps(GHash *hash) BLI_dynstr_appendf(ds, " param%d", a); # endif - if (a != function->totparam-1) + if (a != function->totparam - 1) BLI_dynstr_append(ds, ", "); } BLI_dynstr_append(ds, ");\n"); |