diff options
Diffstat (limited to 'source')
48 files changed, 216 insertions, 140 deletions
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c index bab76911449..cb6023e20ea 100644 --- a/source/blender/editors/animation/anim_channels_defines.c +++ b/source/blender/editors/animation/anim_channels_defines.c @@ -222,7 +222,8 @@ static void acf_generic_channel_color(bAnimContext *ac, bAnimListElem *ale, floa rgb_uchar_to_float(r_color, cp); } else { - // FIXME: what happens when the indention is 1 greater than what it should be (due to grouping)? + /* FIXME: what happens when the indention is 1 greater than what it should be + * (due to grouping)? */ int colOfs = 10 - 10 * indent; UI_GetThemeColorShade3fv(TH_SHADE2, colOfs, r_color); } diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c index d0eb2d187fd..3107eb927e4 100644 --- a/source/blender/editors/animation/anim_channels_edit.c +++ b/source/blender/editors/animation/anim_channels_edit.c @@ -474,7 +474,8 @@ void ANIM_flush_setting_anim_channels(bAnimContext *ac, for (ale = anim_data->first; ale; ale = ale->next) { /* compare data, and type as main way of identifying the channel */ if ((ale->data == ale_setting->data) && (ale->type == ale_setting->type)) { - /* we also have to check the ID, this is assigned to, since a block may have multiple users */ + /* We also have to check the ID, this is assigned to, + * since a block may have multiple users. */ /* TODO: is the owner-data more revealing? */ if (ale->id == ale_setting->id) { match = ale; @@ -1233,9 +1234,10 @@ static void rearrange_action_channels(bAnimContext *ac, bAction *act, eRearrange /* Filter visible data. */ rearrange_animchannels_filter_visible(&anim_data_visible, ac, ANIMTYPE_GROUP); - /* rearrange groups first - * - the group's channels will only get considered if nothing happened when rearranging the groups - * i.e. the rearrange function returned 0 + /* Rearrange groups first: + * - The group's channels will only get considered + * if nothing happened when rearranging the groups + * i.e. the rearrange function returned 0. */ do_channels = (rearrange_animchannel_islands( &act->groups, rearrange_func, mode, ANIMTYPE_GROUP, &anim_data_visible) == 0); diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c index 674f530894d..6a0f7d21f55 100644 --- a/source/blender/editors/animation/anim_filter.c +++ b/source/blender/editors/animation/anim_filter.c @@ -425,7 +425,8 @@ bool ANIM_animdata_get_context(const bContext *C, bAnimContext *ac) animedit_get_yscale_factor(ac); /* get data context info */ - // XXX: if the below fails, try to grab this info from context instead... (to allow for scripting) + /* XXX: if the below fails, try to grab this info from context instead... + * (to allow for scripting). */ return ANIM_animdata_context_getdata(ac); } @@ -486,7 +487,8 @@ bool ANIM_animdata_get_context(const bContext *C, bAnimContext *ac) * Quick macro to test for all three above usability tests, performing the appropriate provided * action for each when the AnimData context is appropriate. * - * Priority order for this goes (most important, to least): AnimData blocks, NLA, Drivers, Keyframes. + * Priority order for this goes (most important, to least): + * AnimData blocks, NLA, Drivers, Keyframes. * * For this to work correctly, * a standard set of data needs to be available within the scope that this @@ -582,7 +584,8 @@ bool ANIM_animdata_get_context(const bContext *C, bAnimContext *ac) #define ANIMCHANNEL_ACTIVEOK(ale) \ (!(filter_mode & ANIMFILTER_ACTIVE) || !(ale->adt) || (ale->adt->flag & ADT_UI_ACTIVE)) -/* quick macro to test if an anim-channel (F-Curve, Group, etc.) is selected in an acceptable way */ +/* Quick macro to test if an anim-channel (F-Curve, Group, etc.) + * is selected in an acceptable way. */ #define ANIMCHANNEL_SELOK(test_func) \ (!(filter_mode & (ANIMFILTER_SEL | ANIMFILTER_UNSEL)) || \ ((filter_mode & ANIMFILTER_SEL) && test_func) || \ @@ -1210,12 +1213,13 @@ static FCurve *animfilter_fcurve_next(bDopeSheet *ads, */ for (fcu = first; ((fcu) && (fcu->grp == grp)); fcu = fcu->next) { /* special exception for Pose-Channel/Sequence-Strip/Node Based F-Curves: - * - the 'Only Selected' and 'Include Hidden' data filters should be applied to sub-ID data which - * can be independently selected/hidden, such as Pose-Channels, Sequence Strips, and Nodes. - * Since these checks were traditionally done as first check for objects, we do the same here - * - we currently use an 'approximate' method for getting these F-Curves that doesn't require - * carefully checking the entire path - * - this will also affect things like Drivers, and also works for Bone Constraints + * - The 'Only Selected' and 'Include Hidden' data filters should be applied to sub-ID data + * which can be independently selected/hidden, such as Pose-Channels, Sequence Strips, + * and Nodes. Since these checks were traditionally done as first check for objects, + * we do the same here. + * - We currently use an 'approximate' method for getting these F-Curves that doesn't require + * carefully checking the entire path. + * - This will also affect things like Drivers, and also works for Bone Constraints. */ if (ads && owner_id) { if ((filter_mode & ANIMFILTER_TMP_IGNORE_ONLYSEL) == 0) { @@ -1498,7 +1502,8 @@ static size_t animfilter_nla(bAnimContext *UNUSED(ac), next = nlt->next; } - /* if we're in NLA-tweakmode, don't show this track if it was disabled (due to tweaking) for now + /* if we're in NLA-tweakmode, don't show this track if it was disabled + * (due to tweaking) for now: * - active track should still get shown though (even though it has disabled flag set) */ // FIXME: the channels after should still get drawn, just 'differently', @@ -1811,7 +1816,8 @@ static size_t animdata_filter_gpencil(bAnimContext *ac, */ if ((filter_mode & ANIMFILTER_DATA_VISIBLE) && !(ads->filterflag & ADS_FILTER_INCL_HIDDEN)) { - /* layer visibility - we check both object and base, since these may not be in sync yet */ + /* Layer visibility - we check both object and base, + * since these may not be in sync yet. */ if ((base->flag & BASE_VISIBLE) == 0) { continue; } @@ -2223,7 +2229,8 @@ static size_t animdata_filter_ds_textures( } } - /* firstly check that we actuallly have some textures, by gathering all textures in a temp list */ + /* Firstly check that we actuallly have some textures, + * by gathering all textures in a temp list. */ for (a = 0; a < MAX_MTEX; a++) { Tex *tex = (mtex[a]) ? mtex[a]->tex : NULL; @@ -2393,7 +2400,8 @@ static size_t animdata_filter_ds_modifiers( /* 1) create a temporary "context" containing all the info we have here to pass to the callback * use to walk through the dependencies of the modifiers * - * ! Assumes that all other unspecified values (i.e. accumulation buffers) are zero'd out properly + * Assumes that all other unspecified values (i.e. accumulation buffers) + * are zero'd out properly! */ afm.ac = ac; afm.ads = ads; @@ -2915,7 +2923,8 @@ static size_t animdata_filter_dopesheet_scene( tmp_items += animdata_filter_ds_gpencil(ac, &tmp_data, ads, gpd, filter_mode); } - /* TODO: one day, when sequencer becomes its own datatype, perhaps it should be included here */ + /* TODO: one day, when sequencer becomes its own datatype, + * perhaps it should be included here. */ } END_ANIMFILTER_SUBCHANNELS; @@ -3148,7 +3157,8 @@ static size_t animdata_filter_dopesheet(bAnimContext *ac, /* If filtering for channel drawing, we want the objects in alphabetical order, * to make it easier to predict where items are in the hierarchy - * - This order only really matters if we need to show all channels in the list (e.g. for drawing) + * - This order only really matters + * if we need to show all channels in the list (e.g. for drawing). * (XXX: What about lingering "active" flags? The order may now become unpredictable) * - Don't do this if this behavior has been turned off (i.e. due to it being too slow) * - Don't do this if there's just a single object @@ -3320,7 +3330,8 @@ static size_t animdata_filter_remove_duplis(ListBase *anim_data) /* check if hash has any record of an entry like this * - just use ale->data for now, though it would be nicer to involve - * ale->type in combination too to capture corner cases (where same data performs differently) + * ale->type in combination too to capture corner cases + * (where same data performs differently) */ if (BLI_gset_add(gs, ale->data)) { /* this entry is 'unique' and can be kept */ @@ -3439,7 +3450,8 @@ size_t ANIM_animdata_filter(bAnimContext *ac, break; } - /* Timeline Mode - Basically the same as dopesheet, except we only have the summary for now */ + /* Timeline Mode - Basically the same as dopesheet, + * except we only have the summary for now */ case ANIMCONT_TIMELINE: { /* the DopeSheet editor is the primary place where the DopeSheet summaries are useful */ if (animdata_filter_dopesheet_summary(ac, anim_data, filter_mode, &items)) { diff --git a/source/blender/editors/animation/keyframes_edit.c b/source/blender/editors/animation/keyframes_edit.c index 815d4c5f3af..884a8c20b19 100644 --- a/source/blender/editors/animation/keyframes_edit.c +++ b/source/blender/editors/animation/keyframes_edit.c @@ -240,7 +240,8 @@ static short ob_keyframes_loop(KeyframeEditData *ked, filter = ANIMFILTER_DATA_VISIBLE; // curves only ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype); - /* loop through each F-Curve, applying the operation as required, but stopping on the first one */ + /* Loop through each F-Curve, applying the operation as required, + * but stopping on the first one. */ for (ale = anim_data.first; ale; ale = ale->next) { if (ANIM_fcurve_keyframes_loop(ked, (FCurve *)ale->data, key_ok, key_cb, fcu_cb)) { ret = 1; @@ -288,7 +289,8 @@ static short scene_keyframes_loop(KeyframeEditData *ked, filter = ANIMFILTER_DATA_VISIBLE; // curves only ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype); - /* loop through each F-Curve, applying the operation as required, but stopping on the first one */ + /* Loop through each F-Curve, applying the operation as required, + * but stopping on the first one. */ for (ale = anim_data.first; ale; ale = ale->next) { if (ANIM_fcurve_keyframes_loop(ked, (FCurve *)ale->data, key_ok, key_cb, fcu_cb)) { ret = 1; diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c index 4851665c9f3..9b2e1af55e4 100644 --- a/source/blender/editors/animation/keyframing.c +++ b/source/blender/editors/animation/keyframing.c @@ -1071,7 +1071,10 @@ static float *visualkey_get_values(Depsgraph *depsgraph, /* ------------------------- Insert Key API ------------------------- */ -/* Retrieve current property values to keyframe, possibly applying NLA correction when necessary. */ +/** + * Retrieve current property values to keyframe, + * possibly applying NLA correction when necessary. + */ static float *get_keyframe_values(Depsgraph *depsgraph, ReportList *reports, PointerRNA ptr, @@ -2787,8 +2790,10 @@ bool fcurve_is_changed(PointerRNA ptr, PropertyRNA *prop, FCurve *fcu, float fra return !compare_ff_relative(fcurve_val, cur_val, FLT_EPSILON, 64); } -/* Checks whether an Action has a keyframe for a given frame - * Since we're only concerned whether a keyframe exists, we can simply loop until a match is found... +/** + * Checks whether an Action has a keyframe for a given frame + * Since we're only concerned whether a keyframe exists, + * we can simply loop until a match is found. */ static bool action_frame_has_keyframe(bAction *act, float frame, short filter) { diff --git a/source/blender/editors/animation/keyingsets.c b/source/blender/editors/animation/keyingsets.c index 7362a7e04a1..3fd2e4382af 100644 --- a/source/blender/editors/animation/keyingsets.c +++ b/source/blender/editors/animation/keyingsets.c @@ -1021,8 +1021,10 @@ static short keyingset_apply_keying_flags(const short base_flags, return result; } -/* Given a KeyingSet and context info (if required), modify keyframes for the channels specified - * by the KeyingSet. This takes into account many of the different combinations of using KeyingSets. +/** + * Given a KeyingSet and context info (if required), + * modify keyframes for the channels specified by the KeyingSet. + * This takes into account many of the different combinations of using KeyingSets. * Returns the number of channels that keyframes were added to */ int ANIM_apply_keyingset( diff --git a/source/blender/editors/armature/armature_intern.h b/source/blender/editors/armature/armature_intern.h index 4aed4217b6d..6c2d9fe8f42 100644 --- a/source/blender/editors/armature/armature_intern.h +++ b/source/blender/editors/armature/armature_intern.h @@ -217,8 +217,9 @@ void POSE_OT_propagate(struct wmOperatorType *ot); /* ******************************************************* */ /* Various Armature Edit/Pose Editing API's */ -/* Ideally, many of these defines would not be needed as everything would be strictly self-contained - * within each file, but some tools still have a bit of overlap which makes things messy -- Feb 2013 +/* Ideally, many of these defines would not be needed as everything would be strictly + * self-contained within each file, + * but some tools still have a bit of overlap which makes things messy -- Feb 2013 */ EditBone *make_boneList(struct ListBase *edbo, struct ListBase *bones, struct Bone *actBone); diff --git a/source/blender/editors/armature/armature_naming.c b/source/blender/editors/armature/armature_naming.c index 6d25fac79f6..083967d5d41 100644 --- a/source/blender/editors/armature/armature_naming.c +++ b/source/blender/editors/armature/armature_naming.c @@ -328,9 +328,10 @@ void ED_armature_bone_rename(Main *bmain, /* Fix all animdata that may refer to this bone - * we can't just do the ones attached to objects, - * since other ID-blocks may have drivers referring to this bone T29822. - */ - // XXX: the ID here is for armatures, but most bone drivers are actually on the object instead... + * since other ID-blocks may have drivers referring to this bone T29822. */ + + /* XXX: the ID here is for armatures, + * but most bone drivers are actually on the object instead. */ { BKE_animdata_fix_paths_rename_all(&arm->id, "pose.bones", oldname, newname); diff --git a/source/blender/editors/armature/armature_relations.c b/source/blender/editors/armature/armature_relations.c index 037703c50bf..97a9d854eab 100644 --- a/source/blender/editors/armature/armature_relations.c +++ b/source/blender/editors/armature/armature_relations.c @@ -432,9 +432,10 @@ static void separated_armature_fix_links(Main *bmain, Object *origArm, Object *n cti->get_constraint_targets(con, &targets); for (ct = targets.first; ct; ct = ct->next) { - /* any targets which point to original armature are redirected to the new one only if: - * - the target isn't origArm/newArm itself - * - the target is one that can be found in newArm/origArm + /* Any targets which point to original armature + * are redirected to the new one only if: + * - The target isn't origArm/newArm itself. + * - The target is one that can be found in newArm/origArm. */ if (ct->subtarget[0] != 0) { if (ct->tar == origArm) { diff --git a/source/blender/editors/armature/armature_select.c b/source/blender/editors/armature/armature_select.c index 95c10b79678..fbbb68d2003 100644 --- a/source/blender/editors/armature/armature_select.c +++ b/source/blender/editors/armature/armature_select.c @@ -867,8 +867,8 @@ static bool armature_edit_select_op_apply(bArmature *arm, } /** - * Perform a selection operation on elements which have been 'touched', use for lasso & border select - * but can be used elsewhere too. + * Perform a selection operation on elements which have been 'touched', + * use for lasso & border select but can be used elsewhere too. * * Tagging is done via #EditBone.temp.i using: #BONESEL_ROOT, #BONESEL_TIP, #BONESEL_BONE * And optionally ignoring end-points using the #BONESEL_ROOT, #BONESEL_TIP right shifted 16 bits. diff --git a/source/blender/editors/armature/armature_utils.c b/source/blender/editors/armature/armature_utils.c index fb3fb310b9d..b23081cd6fa 100644 --- a/source/blender/editors/armature/armature_utils.c +++ b/source/blender/editors/armature/armature_utils.c @@ -466,8 +466,8 @@ static EditBone *make_boneList_rec(ListBase *edbo, eBone->parent->flag |= BONE_TIPSEL; } - /* For connected bones, take care when changing the selection when we have a connected parent, - * this flag is a copy of '(eBone->parent->flag & BONE_TIPSEL)'. */ + /* For connected bones, take care when changing the selection when we have a + * connected parent, this flag is a copy of '(eBone->parent->flag & BONE_TIPSEL)'. */ eBone->flag |= BONE_ROOTSEL; } else { diff --git a/source/blender/editors/armature/pose_lib.c b/source/blender/editors/armature/pose_lib.c index 010f1c0e654..65e1c82e0bf 100644 --- a/source/blender/editors/armature/pose_lib.c +++ b/source/blender/editors/armature/pose_lib.c @@ -77,7 +77,9 @@ static void action_set_activemarker(void *UNUSED(a), void *UNUSED(b), void *UNUS } /* ************************************************************* */ -/* == POSE-LIBRARY TOOL FOR BLENDER == +/** + * Pose-Library Tool for Blender + * ============================= * * Overview: * This tool allows animators to store a set of frequently used poses to dump into @@ -85,13 +87,13 @@ static void action_set_activemarker(void *UNUSED(a), void *UNUSED(b), void *UNUS * It acts as a kind of "glorified clipboard for poses", allowing for naming of poses. * * Features: - * - PoseLibs are simply normal Actions - * - Each "pose" is simply a set of keyframes that occur on a particular frame - * -> a set of TimeMarkers that belong to each Action, help 'label' where a 'pose' can be - * found in the Action + * - PoseLibs are simply normal Actions. + * - Each "pose" is simply a set of keyframes that occur on a particular frame. + * - A set of TimeMarkers that belong to each Action, help 'label' where a 'pose' can be + * found in the Action. * - The Scrollwheel or PageUp/Down buttons when used in a special mode or after pressing/holding - * [a modifier] key, cycles through the poses available for the active pose's poselib, allowing the - * animator to preview what action best suits that pose + * [a modifier] key, cycles through the poses available for the active pose's poselib, + * allowing the animator to preview what action best suits that pose. */ /* ************************************************************* */ diff --git a/source/blender/editors/armature/pose_slide.c b/source/blender/editors/armature/pose_slide.c index 79182a89096..fcfb61bb3a4 100644 --- a/source/blender/editors/armature/pose_slide.c +++ b/source/blender/editors/armature/pose_slide.c @@ -362,9 +362,10 @@ static void pose_slide_apply_val(tPoseSlideOp *pso, FCurve *fcu, Object *ob, flo w2 = (w2 / wtot); } - /* depending on the mode, calculate the new value - * - in all of these, the start+end values are multiplied by w2 and w1 (respectively), - * since multiplication in another order would decrease the value the current frame is closer to + /* Depending on the mode, calculate the new value: + * - In all of these, the start+end values are multiplied by w2 and w1 (respectively), + * since multiplication in another order would decrease + * the value the current frame is closer to. */ switch (pso->mode) { case POSESLIDE_PUSH: /* make the current pose more pronounced */ @@ -698,9 +699,8 @@ static void pose_slide_apply(bContext *C, tPoseSlideOp *pso) } if (ELEM(pso->channels, PS_TFM_ALL, PS_TFM_PROPS) && (pfl->oldprops)) { - /* not strictly a transform, but custom properties contribute to the pose produced in many rigs - * (e.g. the facial rigs used in Sintel) - */ + /* Not strictly a transform, but custom properties contribute + * to the pose produced in many rigs (e.g. the facial rigs used in Sintel). */ pose_slide_apply_props(pso, pfl, "[\""); /* dummy " for texteditor bugs */ } } diff --git a/source/blender/editors/gpencil/annotate_draw.c b/source/blender/editors/gpencil/annotate_draw.c index 9cd1cf91476..f325422fec7 100644 --- a/source/blender/editors/gpencil/annotate_draw.c +++ b/source/blender/editors/gpencil/annotate_draw.c @@ -897,12 +897,13 @@ static void annotation_draw_data_layers( /* draw the strokes already in active frame */ annotation_draw_strokes(gpd, gpl, gpf, offsx, offsy, winx, winy, dflag, lthick, ink); - /* Draw verts of selected strokes + /* Draw verts of selected strokes: * - when doing OpenGL renders, we don't want to be showing these, as that ends up flickering * - locked layers can't be edited, so there's no point showing these verts * as they will have no bearings on what gets edited * - only show when in editmode, since operators shouldn't work otherwise - * (NOTE: doing it this way means that the toggling editmode shows visible change immediately) + * (NOTE: doing it this way means that the toggling editmode + * shows visible change immediately). */ /* XXX: perhaps we don't want to show these when users are drawing... */ if ((G.f & G_FLAG_RENDER_VIEWPORT) == 0 && (gpl->flag & GP_LAYER_LOCKED) == 0 && @@ -1114,9 +1115,13 @@ void ED_annotation_draw_2dimage(const bContext *C) annotation_draw_data_all(scene, gpd, offsx, offsy, sizex, sizey, CFRA, dflag, sa->spacetype); } -/* draw grease-pencil sketches to specified 2d-view assuming that matrices are already set correctly - * Note: this gets called twice - first time with onlyv2d=true to draw 'canvas' strokes, - * second time with onlyv2d=false for screen-aligned strokes */ +/** + * Draw grease-pencil sketches to specified 2d-view + * assuming that matrices are already set correctly. + * + * \note This gets called twice - first time with onlyv2d=true to draw 'canvas' strokes, + * second time with onlyv2d=false for screen-aligned strokes. + */ void ED_annotation_draw_view2d(const bContext *C, bool onlyv2d) { wmWindowManager *wm = CTX_wm_manager(C); @@ -1135,7 +1140,8 @@ void ED_annotation_draw_view2d(const bContext *C, bool onlyv2d) } /* special hack for Image Editor */ - /* FIXME: the opengl poly-strokes don't draw at right thickness when done this way, so disabled */ + /* FIXME: the opengl poly-strokes don't draw at right thickness when done this way, + * so disabled. */ if (ELEM(sa->spacetype, SPACE_IMAGE, SPACE_CLIP)) { dflag |= GP_DRAWDATA_IEDITHACK; } diff --git a/source/blender/editors/gpencil/annotate_paint.c b/source/blender/editors/gpencil/annotate_paint.c index 0363fd6c754..7babbadb205 100644 --- a/source/blender/editors/gpencil/annotate_paint.c +++ b/source/blender/editors/gpencil/annotate_paint.c @@ -2205,7 +2205,8 @@ static int gpencil_draw_modal(bContext *C, wmOperator *op, const wmEvent *event) p->ar = ar; } - /* we don't pass on key events, GP is used with key-modifiers - prevents Dkey to insert drivers */ + /* We don't pass on key events, GP is used with key-modifiers - + * prevents Dkey to insert drivers. */ if (ISKEYBOARD(event->type)) { if (ELEM(event->type, LEFTARROWKEY, DOWNARROWKEY, RIGHTARROWKEY, UPARROWKEY, ZKEY)) { /* allow some keys: @@ -2235,8 +2236,10 @@ static int gpencil_draw_modal(bContext *C, wmOperator *op, const wmEvent *event) //printf("\tGP - handle modal event...\n"); - /* exit painting mode (and/or end current stroke) - * NOTE: cannot do RIGHTMOUSE (as is standard for canceling) as that would break polyline [#32647] + /* Exit painting mode (and/or end current stroke) + * + * NOTE: cannot do RIGHTMOUSE (as is standard for canceling) + * as that would break polyline T32647. */ if (ELEM(event->type, RETKEY, PADENTER, ESCKEY, SPACEKEY, EKEY)) { /* exit() ends the current stroke before cleaning up */ diff --git a/source/blender/editors/gpencil/gpencil_brush.c b/source/blender/editors/gpencil/gpencil_brush.c index bc98cb5226b..1af01850707 100644 --- a/source/blender/editors/gpencil/gpencil_brush.c +++ b/source/blender/editors/gpencil/gpencil_brush.c @@ -1167,7 +1167,8 @@ static bool gpsculpt_brush_apply_clone(bContext *C, tGP_BrushEditData *gso) } else { /* Continuous - Just keep pasting everytime we move */ - /* TODO: The spacing of repeat should be controlled using a "stepsize" or similar property? */ + /* TODO: The spacing of repeat should be controlled using a + * "stepsize" or similar property? */ gp_brush_clone_add(C, gso); } } @@ -1406,9 +1407,10 @@ static void gpsculpt_brush_init_stroke(tGP_BrushEditData *gso) if (gpencil_layer_is_editable(gpl) && (gpl->actframe != NULL)) { bGPDframe *gpf = gpl->actframe; - /* Make a new frame to work on if the layer's frame and the current scene frame don't match up + /* Make a new frame to work on if the layer's frame + * and the current scene frame don't match up: * - This is useful when animating as it saves that "uh-oh" moment when you realize you've - * spent too much time editing the wrong frame... + * spent too much time editing the wrong frame. */ // XXX: should this be allowed when framelock is enabled? if (gpf->framenum != cfra_eval) { diff --git a/source/blender/editors/gpencil/gpencil_convert.c b/source/blender/editors/gpencil/gpencil_convert.c index ded663276a4..5832f092676 100644 --- a/source/blender/editors/gpencil/gpencil_convert.c +++ b/source/blender/editors/gpencil/gpencil_convert.c @@ -328,9 +328,9 @@ static int gp_find_end_of_stroke_idx(tGpTimingData *gtd, else { float delta, min, max; - /* This code ensures that if the first gaps have been shorter than average gap_duration, - * next gaps will tend to be longer (i.e. try to recover the lateness), and vice-versa! - */ + /* This code ensures that if the first gaps + * have been shorter than average gap_duration, next gaps + * will tend to be longer (i.e. try to recover the lateness), and vice-versa! */ delta = delta_time - (gtd->gap_duration * (*nbr_done_gaps)); /* Clamp min between [-gap_randomness, 0.0], with lower delta giving higher min */ @@ -963,10 +963,10 @@ static void gp_stroke_to_bezier(bContext *C, /* Create "link points" */ /* About "zero-radius" point interpolations: - * - If we have at least two points in current curve (most common case), we linearly extrapolate - * the last segment to get the first point (p1) position and timing. - * - If we do not have those (quite odd, but may happen), we linearly interpolate the last point - * with the first point of the current stroke. + * - If we have at least two points in current curve (most common case), + * we linearly extrapolate the last segment to get the first point (p1) position and timing. + * - If we do not have those (quite odd, but may happen), + * we linearly interpolate the last point with the first point of the current stroke. * * The same goes for the second point, * first segment of the current stroke is "negatively" extrapolated diff --git a/source/blender/editors/gpencil/gpencil_edit.c b/source/blender/editors/gpencil/gpencil_edit.c index 008ed85d52a..7b65a51e8a9 100644 --- a/source/blender/editors/gpencil/gpencil_edit.c +++ b/source/blender/editors/gpencil/gpencil_edit.c @@ -2212,7 +2212,8 @@ void gp_stroke_delete_tagged_points(bGPDframe *gpf, /* Watch out for special case where No islands = All points selected = Delete Stroke only */ if (num_islands) { - /* there are islands, so create a series of new strokes, adding them before the "next" stroke */ + /* There are islands, so create a series of new strokes, + * adding them before the "next" stroke. */ int idx; bGPDstroke *new_stroke = NULL; diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c index f985ade9c7e..6139c1caada 100644 --- a/source/blender/editors/gpencil/gpencil_paint.c +++ b/source/blender/editors/gpencil/gpencil_paint.c @@ -1205,10 +1205,9 @@ static void gp_stroke_newfrombuffer(tGPsdata *p) gp_randomize_stroke(gps, brush, p->rng); } - /* smooth stroke after subdiv - only if there's something to do - * for each iteration, the factor is reduced to get a better smoothing without changing too much - * the original stroke - */ + /* Smooth stroke after subdiv - only if there's something to do for each iteration, + * the factor is reduced to get a better smoothing + * without changing too much the original stroke. */ if ((brush->gpencil_settings->flag & GP_BRUSH_GROUP_SETTINGS) && (brush->gpencil_settings->draw_smoothfac > 0.0f)) { float reduce = 0.0f; @@ -3474,7 +3473,8 @@ static int gpencil_draw_modal(bContext *C, wmOperator *op, const wmEvent *event) } } - /* we don't pass on key events, GP is used with key-modifiers - prevents Dkey to insert drivers */ + /* We don't pass on key events, GP is used with key-modifiers - + * prevents Dkey to insert drivers. */ if (ISKEYBOARD(event->type)) { if (ELEM(event->type, LEFTARROWKEY, DOWNARROWKEY, RIGHTARROWKEY, UPARROWKEY, ZKEY)) { /* allow some keys: @@ -3508,8 +3508,10 @@ static int gpencil_draw_modal(bContext *C, wmOperator *op, const wmEvent *event) //printf("\tGP - handle modal event...\n"); - /* exit painting mode (and/or end current stroke) - * NOTE: cannot do RIGHTMOUSE (as is standard for canceling) as that would break polyline [#32647] + /* Exit painting mode (and/or end current stroke). + * + * NOTE: cannot do RIGHTMOUSE (as is standard for canceling) + * as that would break polyline T32647. */ /* if polyline and release shift must cancel */ if ((ELEM(event->type, RETKEY, PADENTER, ESCKEY, SPACEKEY, EKEY)) || diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h index 3a9539ee52c..d314e9b4ca6 100644 --- a/source/blender/editors/include/ED_anim_api.h +++ b/source/blender/editors/include/ED_anim_api.h @@ -276,7 +276,8 @@ typedef enum eAnim_Update_Flags { typedef enum eAnimFilter_Flags { /** data which channel represents is fits the dopesheet filters * (i.e. scene visibility criteria) */ - // XXX: it's hard to think of any examples where this *ISN'T* the case... perhaps becomes implicit? + /* XXX: it's hard to think of any examples where this *ISN'T* the case... + * perhaps becomes implicit?. */ ANIMFILTER_DATA_VISIBLE = (1 << 0), /** channel is visible within the channel-list hierarchy * (i.e. F-Curves within Groups in ActEdit) */ diff --git a/source/blender/editors/mesh/editmesh_add.c b/source/blender/editors/mesh/editmesh_add.c index 815f51a4772..a7d1e54ad59 100644 --- a/source/blender/editors/mesh/editmesh_add.c +++ b/source/blender/editors/mesh/editmesh_add.c @@ -490,8 +490,8 @@ void MESH_OT_primitive_grid_add(wmOperatorType *ot) ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* props */ - /* Note that if you use MESH_ADD_VERTS_MAXI for both x and y at the same time you will still reach - * impossible values (10^12 vertices or so...). */ + /* Note that if you use MESH_ADD_VERTS_MAXI for both x and y at the same time + * you will still reach impossible values (10^12 vertices or so...). */ RNA_def_int( ot->srna, "x_subdivisions", 10, 2, MESH_ADD_VERTS_MAXI, "X Subdivisions", "", 2, 1000); RNA_def_int( diff --git a/source/blender/editors/mesh/editmesh_extrude_spin_gizmo.c b/source/blender/editors/mesh/editmesh_extrude_spin_gizmo.c index 85be7d902ad..269ead7b23f 100644 --- a/source/blender/editors/mesh/editmesh_extrude_spin_gizmo.c +++ b/source/blender/editors/mesh/editmesh_extrude_spin_gizmo.c @@ -1018,7 +1018,8 @@ static void gizmo_mesh_spin_redo_draw_prepare(const bContext *UNUSED(C), wmGizmo ggd->data.op = WM_operator_last_redo((bContext *)ggd->data.context); } - /* Not essential, just avoids feedback loop where matrices could shift because of float precision. + /* Not essential, just avoids feedback loop where matrices + * could shift because of float precision. * Updates in this case are also redundant. */ bool is_modal = false; for (wmGizmo *gz = gzgroup->gizmos.first; gz; gz = gz->next) { diff --git a/source/blender/editors/mesh/editmesh_rip.c b/source/blender/editors/mesh/editmesh_rip.c index a39944fc145..ffdb434405e 100644 --- a/source/blender/editors/mesh/editmesh_rip.c +++ b/source/blender/editors/mesh/editmesh_rip.c @@ -939,8 +939,8 @@ static int edbm_rip_invoke__edge(bContext *C, const wmEvent *event, Object *obed l_b; l = BM_loop_other_edge_loop(l, v); - /* important edge is manifold else we can be attempting to split off a fan that don't budge, - * not crashing but adds duplicate edge. */ + /* Important edge is manifold else we can be attempting to split off + * a fan that don't budge, not crashing but adds duplicate edge. */ if (BM_edge_is_manifold(l->e)) { l = l->radial_next; diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c index d81de37add3..9df03a81762 100644 --- a/source/blender/editors/mesh/editmesh_select.c +++ b/source/blender/editors/mesh/editmesh_select.c @@ -462,7 +462,8 @@ static void findnearestvert__doClosest(void *userData, * * \param r_dist: (in/out), minimal distance to the nearest and at the end, actual distance * \param use_select_bias: - * - When true, selected vertices are given a 5 pixel bias to make them further than unselect verts. + * - When true, selected vertices are given a 5 pixel bias + * to make them further than unselect verts. * - When false, unselected vertices are given the bias. * \param use_cycle: Cycle over elements within #FIND_NEAR_CYCLE_THRESHOLD_MIN in order of index. */ diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c index 349acf754ce..fcca91d4167 100644 --- a/source/blender/editors/mesh/editmesh_tools.c +++ b/source/blender/editors/mesh/editmesh_tools.c @@ -2810,7 +2810,9 @@ void MESH_OT_colors_reverse(wmOperatorType *ot) ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* props */ - //RNA_def_enum(ot->srna, "axis", axis_items, DIRECTION_CW, "Axis", "Axis to mirror colors around"); +#if 0 + RNA_def_enum(ot->srna, "axis", axis_items, DIRECTION_CW, "Axis", "Axis to mirror colors around"); +#endif } /** \} */ @@ -7010,7 +7012,8 @@ void MESH_OT_offset_edge_loops(wmOperatorType *ot) ot->exec = edbm_offset_edgeloop_exec; ot->poll = ED_operator_editmesh; - /* Keep internal, since this is only meant to be accessed via 'MESH_OT_offset_edge_loops_slide' */ + /* Keep internal, since this is only meant to be accessed via + * 'MESH_OT_offset_edge_loops_slide'. */ /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL; diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c index 87782e895b5..638261ea69f 100644 --- a/source/blender/editors/object/object_add.c +++ b/source/blender/editors/object/object_add.c @@ -1452,7 +1452,8 @@ static int object_delete_exec(bContext *C, wmOperator *op) } /* remove from Grease Pencil parent */ - /* XXX This is likely not correct? Will also remove parent from grease pencil from other scenes, + /* XXX This is likely not correct? + * Will also remove parent from grease pencil from other scenes, * even when use_global is false... */ for (bGPdata *gpd = bmain->gpencils.first; gpd; gpd = gpd->id.next) { for (bGPDlayer *gpl = gpd->layers.first; gpl; gpl = gpl->next) { diff --git a/source/blender/editors/object/object_constraint.c b/source/blender/editors/object/object_constraint.c index 8ae736d42c0..5b9b4304064 100644 --- a/source/blender/editors/object/object_constraint.c +++ b/source/blender/editors/object/object_constraint.c @@ -1828,9 +1828,8 @@ static bool get_new_constraint_target( /* transform cent to global coords for loc */ if (pchanact) { - /* since by default, IK targets the tip of the last bone, use the tip of the active PoseChannel - * if adding a target for an IK Constraint - */ + /* Since by default, IK targets the tip of the last bone, + * use the tip of the active PoseChannel if adding a target for an IK Constraint. */ if (con_type == CONSTRAINT_TYPE_KINEMATIC) { mul_v3_m4v3(obt->loc, obact->obmat, pchanact->pose_tail); } @@ -2215,7 +2214,8 @@ static int pose_ik_clear_exec(bContext *C, wmOperator *UNUSED(op)) CTX_DATA_BEGIN_WITH_ID (C, bPoseChannel *, pchan, selected_pose_bones, Object *, ob) { bConstraint *con, *next; - /* TODO: should we be checking if these constraints were local before we try and remove them? */ + /* TODO: should we be checking if these constraints were local + * before we try and remove them? */ for (con = pchan->constraints.first; con; con = next) { next = con->next; if (con->type == CONSTRAINT_TYPE_KINEMATIC) { diff --git a/source/blender/editors/object/object_data_transfer.c b/source/blender/editors/object/object_data_transfer.c index afa2c342452..313ff130e25 100644 --- a/source/blender/editors/object/object_data_transfer.c +++ b/source/blender/editors/object/object_data_transfer.c @@ -520,7 +520,8 @@ static int data_transfer_exec(bContext *C, wmOperator *op) } /* Used by both OBJECT_OT_data_transfer and OBJECT_OT_datalayout_transfer */ -/* Note this context poll is only really partial, it cannot check for all possible invalid cases. */ +/* Note this context poll is only really partial, + * it cannot check for all possible invalid cases. */ static bool data_transfer_poll(bContext *C) { Object *ob = ED_object_active_context(C); @@ -773,8 +774,8 @@ static int datalayout_transfer_exec(bContext *C, wmOperator *op) dtmd = (DataTransferModifierData *)edit_modifier_property_get( op, ob_act, eModifierType_DataTransfer); - /* If we have a modifier, we transfer data layout from this modifier's source object to active one. - * Else, we transfer data layout from active object to all selected ones. */ + /* If we have a modifier, we transfer data layout from this modifier's source object to + * active one. Else, we transfer data layout from active object to all selected ones. */ if (dtmd) { Object *ob_src = dtmd->ob_source; Object *ob_dst = ob_act; diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c index d422ee565a3..3f3932e5041 100644 --- a/source/blender/editors/object/object_vgroup.c +++ b/source/blender/editors/object/object_vgroup.c @@ -893,7 +893,8 @@ void ED_vgroup_vert_remove(Object *ob, bDeformGroup *dg, int vertnum) * deform group. */ - /* TODO, this is slow in a loop, better pass def_nr directly, but leave for later... - campbell */ + /* TODO(campbell): This is slow in a loop, better pass def_nr directly, + * but leave for later. */ const int def_nr = BLI_findindex(&ob->defbase, dg); if (def_nr != -1) { diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c index 9921ca02af9..52be2c6eff4 100644 --- a/source/blender/editors/physics/particle_edit.c +++ b/source/blender/editors/physics/particle_edit.c @@ -4162,7 +4162,8 @@ static void brush_add_count_iter(void *__restrict iter_data_v, add_pars[iter].num_dmcache = DMCACHE_ISCHILD; } else if (iter_data->mesh == psmd_eval->mesh_original) { - /* Final DM is not same topology as orig mesh, we have to map num_dmcache to real final dm. */ + /* Final DM is not same topology as orig mesh, + * we have to map num_dmcache to real final dm. */ add_pars[iter].num = add_pars[iter].num_dmcache; add_pars[iter].num_dmcache = psys_particle_dm_face_lookup(psmd_eval->mesh_final, psmd_eval->mesh_original, diff --git a/source/blender/editors/physics/physics_fluid.c b/source/blender/editors/physics/physics_fluid.c index 1ec0aeffa17..fd092eb4b78 100644 --- a/source/blender/editors/physics/physics_fluid.c +++ b/source/blender/editors/physics/physics_fluid.c @@ -434,7 +434,8 @@ static void fluid_init_all_channels(bContext *C, /* now scene data should be current according to animation system, so we fill the channels */ /* Domain time */ - // TODO: have option for not running sim, time mangling, in which case second case comes in handy + /* TODO: have option for not running sim, time mangling, + * in which case second case comes in handy. */ if (channels->DomainTime) { time = get_fluid_rate(domainSettings) * (float)channels->aniFrameTime; timeAtFrame = channels->timeAtFrame[i] + time; diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c index bc3a18313d6..09bcc0a3058 100644 --- a/source/blender/editors/render/render_internal.c +++ b/source/blender/editors/render/render_internal.c @@ -1115,7 +1115,10 @@ void RENDER_OT_render(wmOperatorType *ot) ot->cancel = screen_render_cancel; ot->exec = screen_render_exec; - /*ot->poll = ED_operator_screenactive;*/ /* this isn't needed, causes failer in background mode */ + /* this isn't needed, causes failer in background mode */ +#if 0 + ot->poll = ED_operator_screenactive; +#endif prop = RNA_def_boolean(ot->srna, "animation", diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c index a06674bd8b8..485a47bfaf7 100644 --- a/source/blender/editors/screen/area.c +++ b/source/blender/editors/screen/area.c @@ -1524,7 +1524,8 @@ static void area_calc_totrct(ScrArea *sa, const rcti *window_rect) sa->totrct.ymax -= px; } /* Although the following asserts are correct they lead to a very unstable Blender. - * And the asserts would fail even in 2.7x (they were added in 2.8x as part of the top-bar commit). + * And the asserts would fail even in 2.7x + * (they were added in 2.8x as part of the top-bar commit). * For more details see T54864. */ #if 0 BLI_assert(sa->totrct.xmin >= 0); diff --git a/source/blender/editors/screen/screen_draw.c b/source/blender/editors/screen/screen_draw.c index 6fea27a9cff..1124070486f 100644 --- a/source/blender/editors/screen/screen_draw.c +++ b/source/blender/editors/screen/screen_draw.c @@ -40,7 +40,8 @@ #include "screen_intern.h" /** - * Draw horizontal shape visualizing future joining (left as well right direction of future joining). + * Draw horizontal shape visualizing future joining + * (left as well right direction of future joining). */ static void draw_horizontal_join_shape(ScrArea *sa, char dir, unsigned int pos) { diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c index 7e6f1dd2e4f..9f452dd79e0 100644 --- a/source/blender/editors/screen/screen_ops.c +++ b/source/blender/editors/screen/screen_ops.c @@ -990,7 +990,8 @@ static int actionzone_invoke(bContext *C, wmOperator *op, const wmEvent *event) AZone *az = screen_actionzone_find_xy(sc, &event->x); sActionzoneData *sad; - /* quick escape - Scroll azones only hide/unhide the scroll-bars, they have their own handling. */ + /* Quick escape - Scroll azones only hide/unhide the scroll-bars, + * they have their own handling. */ if (az == NULL || ELEM(az->type, AZONE_REGION_SCROLL)) { return OPERATOR_PASS_THROUGH; } diff --git a/source/blender/editors/sculpt_paint/paint_image_2d.c b/source/blender/editors/sculpt_paint/paint_image_2d.c index 78832bbbd8f..474d3a8ceba 100644 --- a/source/blender/editors/sculpt_paint/paint_image_2d.c +++ b/source/blender/editors/sculpt_paint/paint_image_2d.c @@ -999,8 +999,8 @@ static void paint_2d_lift_soften( /* subtract blurred image from normal image gives high pass filter */ sub_v3_v3v3(outrgb, rgba, outrgb); - /* now rgba_ub contains the edge result, but this should be converted to luminance to avoid - * colored speckles appearing in final image, and also to check for threshold */ + /* Now rgba_ub contains the edge result, but this should be converted to luminance to + * avoid colored speckles appearing in final image, and also to check for threshold. */ outrgb[0] = outrgb[1] = outrgb[2] = IMB_colormanagement_get_luminance(outrgb); if (fabsf(outrgb[0]) > threshold) { float mask = BKE_brush_alpha_get(s->scene, s->brush); diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c index f7dfd390f75..314775d090b 100644 --- a/source/blender/editors/sculpt_paint/paint_image_proj.c +++ b/source/blender/editors/sculpt_paint/paint_image_proj.c @@ -1772,8 +1772,8 @@ static float project_paint_uvpixel_mask(const ProjPaintState *ps, } /* otherwise no mask normal is needed, were within the limit */ } - /* This only works when the opacity doesn't change while painting, stylus pressure messes with this - * so don't use it. */ + /* This only works when the opacity doesn't change while painting, stylus pressure messes with + * this so don't use it. */ // if (ps->is_airbrush == 0) mask *= BKE_brush_alpha_get(ps->brush); return mask; @@ -2203,8 +2203,8 @@ static bool line_clip_rect2f(const rctf *cliprect, /** * Scale the tri about its center - * scaling by #PROJ_FACE_SCALE_SEAM (0.99x) is used for getting fake UV pixel coords that are on the - * edge of the face but slightly inside it occlusion tests don't return hits on adjacent faces + * scaling by #PROJ_FACE_SCALE_SEAM (0.99x) is used for getting fake UV pixel coords that are on + * the edge of the face but slightly inside it occlusion tests don't return hits on adjacent faces. */ #ifndef PROJ_DEBUG_NOSEAMBLEED @@ -2303,8 +2303,8 @@ static bool project_bucket_isect_circle(const float cent[2], /* Note for rect_to_uvspace_ortho() and rect_to_uvspace_persp() * in ortho view this function gives good results when bucket_bounds are outside the triangle - * however in some cases, perspective view will mess up with faces that have minimal screenspace area - * (viewed from the side) + * however in some cases, perspective view will mess up with faces + * that have minimal screenspace area (viewed from the side). * * for this reason its not reliable in this case so we'll use the Simple Barycentric' * funcs that only account for points inside the triangle. diff --git a/source/blender/editors/space_action/action_edit.c b/source/blender/editors/space_action/action_edit.c index 93beb3e851e..7df3077ae61 100644 --- a/source/blender/editors/space_action/action_edit.c +++ b/source/blender/editors/space_action/action_edit.c @@ -132,7 +132,8 @@ static int act_markers_make_local_exec(bContext *C, wmOperator *UNUSED(op)) } } - /* now enable the "show posemarkers only" setting, so that we can see that something did happen */ + /* Now enable the "show posemarkers only" setting, + * so that we can see that something did happen */ sact->flag |= SACTION_POSEMARKERS_SHOW; /* notifiers - both sets, as this change affects both */ @@ -733,11 +734,14 @@ static void insert_action_keys(bAnimContext *ac, short mode) FCurve *fcu = (FCurve *)ale->key_data; float cfra = (float)CFRA; - /* read value from property the F-Curve represents, or from the curve only? - * - ale->id != NULL: Typically, this means that we have enough info to try resolving the path - * - ale->owner != NULL: If this is set, then the path may not be resolvable from the ID alone, - * so it's easier for now to just read the F-Curve directly. - * (TODO: add the full-blown PointerRNA relative parsing case here...) + /* Read value from property the F-Curve represents, or from the curve only? + * - ale->id != NULL: + * Typically, this means that we have enough info to try resolving the path. + * + * - ale->owner != NULL: + * If this is set, then the path may not be resolvable from the ID alone, + * so it's easier for now to just read the F-Curve directly. + * (TODO: add the full-blown PointerRNA relative parsing case here...) */ if (ale->id && !ale->owner) { insert_keyframe(ac->bmain, diff --git a/source/blender/editors/space_file/fsmenu.c b/source/blender/editors/space_file/fsmenu.c index 982c663cd18..0e63270d104 100644 --- a/source/blender/editors/space_file/fsmenu.c +++ b/source/blender/editors/space_file/fsmenu.c @@ -296,8 +296,8 @@ void fsmenu_insert_entry(struct FSMenu *fsmenu, fsm_iter->save = (flag & FS_INSERT_SAVE) != 0; if ((category == FS_CATEGORY_RECENT) && (!name || !name[0])) { - /* Special handling when adding new recent entry - check if dir exists in some other categories, - * and try to use name from there if so. */ + /* Special handling when adding new recent entry - check if dir exists in + * some other categories, and try to use name from there if so. */ FSMenuCategory cats[] = { FS_CATEGORY_SYSTEM, FS_CATEGORY_SYSTEM_BOOKMARKS, FS_CATEGORY_BOOKMARKS}; int i = ARRAY_SIZE(cats); diff --git a/source/blender/editors/space_graph/graph_draw.c b/source/blender/editors/space_graph/graph_draw.c index eb392538d23..fe1291de224 100644 --- a/source/blender/editors/space_graph/graph_draw.c +++ b/source/blender/editors/space_graph/graph_draw.c @@ -1157,7 +1157,8 @@ void graph_draw_curves( } /* 2) draw handles and vertices as appropriate based on active - * - if the option to only show controls if the F-Curve is selected is enabled, we must obey this + * - If the option to only show controls if the F-Curve is selected is enabled, + * we must obey this. */ if (!(sipo->flag & SIPO_SELCUVERTSONLY) || (fcu->flag & FCURVE_SELECTED)) { if (!fcurve_are_keyframes_usable(fcu) && !(fcu->fpt && fcu->totvert)) { @@ -1181,7 +1182,8 @@ void graph_draw_curves( GPU_matrix_scale_2f(1.0f, unit_scale); GPU_matrix_translate_2f(0.0f, offset); - /* set this once and for all - all handles and handle-verts should use the same thickness */ + /* Set this once and for all - + * all handles and handle-verts should use the same thickness. */ GPU_line_width(1.0); if (fcu->bezt) { diff --git a/source/blender/editors/space_graph/graph_select.c b/source/blender/editors/space_graph/graph_select.c index a5376cd0c0e..295eed1df15 100644 --- a/source/blender/editors/space_graph/graph_select.c +++ b/source/blender/editors/space_graph/graph_select.c @@ -117,7 +117,8 @@ void deselect_graph_keys(bAnimContext *ac, bool test, short sel, bool do_channel /* affect channel selection status? */ if (do_channels) { - /* only change selection of channel when the visibility of keyframes doesn't depend on this */ + /* Only change selection of channel when the visibility of keyframes + * doesn't depend on this. */ if ((sipo->flag & SIPO_SELCUVERTSONLY) == 0) { /* deactivate the F-Curve, and deselect if deselecting keyframes. * otherwise select the F-Curve too since we've selected all the keyframes @@ -324,7 +325,8 @@ static void box_select_graphkeys(bAnimContext *ac, /* select keyframes that are in the appropriate places */ ANIM_fcurve_keyframes_loop(&ked, fcu, ok_cb, select_cb, NULL); - /* only change selection of channel when the visibility of keyframes doesn't depend on this */ + /* Only change selection of channel when the visibility of keyframes + * doesn't depend on this. */ if ((sipo->flag & SIPO_SELCUVERTSONLY) == 0) { /* select the curve too now that curve will be touched */ if (selectmode == SELECT_ADD) { @@ -1188,7 +1190,8 @@ static void nearest_fcurve_vert_store(ListBase *matches, tNearestVertInfo *nvi = (tNearestVertInfo *)matches->last; bool replace = false; - /* if there is already a point for the F-Curve, check if this point is closer than that was */ + /* If there is already a point for the F-Curve, + * check if this point is closer than that was. */ if ((nvi) && (nvi->fcu == fcu)) { /* replace if we are closer, or if equal and that one wasn't selected but we are... */ if ((nvi->dist > dist) || ((nvi->sel == 0) && BEZT_ISSEL_ANY(bezt))) { @@ -1343,8 +1346,9 @@ static tNearestVertInfo *get_best_nearest_fcurve_vert(ListBase *matches) for (nvi = matches->first; nvi; nvi = nvi->next) { /* which mode of search are we in: find first selected, or find vert? */ if (found) { - /* just take this vert now that we've found the selected one - * - we'll need to remove this from the list so that it can be returned to the original caller + /* Just take this vert now that we've found the selected one + * - We'll need to remove this from the list + * so that it can be returned to the original caller. */ BLI_remlink(matches, nvi); return nvi; diff --git a/source/blender/editors/space_graph/graph_utils.c b/source/blender/editors/space_graph/graph_utils.c index b823ddec696..d582ac557fa 100644 --- a/source/blender/editors/space_graph/graph_utils.c +++ b/source/blender/editors/space_graph/graph_utils.c @@ -50,7 +50,8 @@ /* Set Up Drivers Editor */ /* Set up UI configuration for Drivers Editor */ -/* NOTE: Currently called from windowmanager (new drivers editor window) and RNA (mode switching) */ +/* NOTE: Currently called from windowmanager + * (new drivers editor window) and RNA (mode switching) */ void ED_drivers_editor_init(bContext *C, ScrArea *sa) { SpaceGraph *sipo = (SpaceGraph *)sa->spacedata.first; diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c index 2c99997bbad..748841e8635 100644 --- a/source/blender/editors/space_image/image_ops.c +++ b/source/blender/editors/space_image/image_ops.c @@ -290,7 +290,8 @@ static bool image_sample_poll(bContext *C) if (sima) { Object *obedit = CTX_data_edit_object(C); if (obedit) { - /* Disable when UV editing so it doesn't swallow all click events (use for setting cursor). */ + /* Disable when UV editing so it doesn't swallow all click events + * (use for setting cursor). */ if (ED_space_image_show_uvedit(sima, obedit)) { return false; } diff --git a/source/blender/editors/space_nla/nla_edit.c b/source/blender/editors/space_nla/nla_edit.c index 76930d3117b..216ef947a9b 100644 --- a/source/blender/editors/space_nla/nla_edit.c +++ b/source/blender/editors/space_nla/nla_edit.c @@ -657,8 +657,9 @@ static int nlaedit_add_actionclip_exec(bContext *C, wmOperator *op) AnimData *adt = ale->adt; NlaStrip *strip = NULL; - /* sanity check: only apply actions of the right type for this ID - * NOTE: in the case that this hasn't been set, we've already warned the user about this already + /* Sanity check: only apply actions of the right type for this ID. + * NOTE: in the case that this hasn't been set, + * we've already warned the user about this already */ if ((act->idroot) && (act->idroot != GS(ale->id->name))) { BKE_reportf( diff --git a/source/blender/editors/space_outliner/outliner_dragdrop.c b/source/blender/editors/space_outliner/outliner_dragdrop.c index 4cb80bd1394..49ba397a108 100644 --- a/source/blender/editors/space_outliner/outliner_dragdrop.c +++ b/source/blender/editors/space_outliner/outliner_dragdrop.c @@ -175,7 +175,8 @@ static TreeElement *outliner_drop_insert_find(bContext *C, } } else { - /* mouse doesn't hover any item (ignoring x-axis), so it's either above list bounds or below. */ + /* Mouse doesn't hover any item (ignoring x-axis), + * so it's either above list bounds or below. */ TreeElement *first = soops->tree.first; TreeElement *last = soops->tree.last; diff --git a/source/blender/editors/space_outliner/outliner_edit.c b/source/blender/editors/space_outliner/outliner_edit.c index d939f84e186..a943e972cf5 100644 --- a/source/blender/editors/space_outliner/outliner_edit.c +++ b/source/blender/editors/space_outliner/outliner_edit.c @@ -1634,7 +1634,8 @@ static void tree_element_to_path(TreeElement *te, /* check if we're looking for first ID, or appending to path */ if (*id) { /* just 'append' property to path - * - to prevent memory leaks, we must write to newpath not path, then free old path + swap them + * - to prevent memory leaks, we must write to newpath not path, + * then free old path + swap them. */ if (tse->type == TSE_RNA_PROPERTY) { if (RNA_property_type(prop) == PROP_POINTER) { diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c index fdb505d766d..c7a5f9bba6e 100644 --- a/source/blender/editors/space_outliner/outliner_tree.c +++ b/source/blender/editors/space_outliner/outliner_tree.c @@ -1479,8 +1479,9 @@ static void outliner_make_object_parent_hierarchy(ListBase *lb) } /** - * For all objects in the tree, lookup the parent in this map, and move or add tree elements as needed. - */ + * For all objects in the tree, lookup the parent in this map, + * and move or add tree elements as needed. + */ static void outliner_make_object_parent_hierarchy_collections(SpaceOutliner *soops, GHash *object_tree_elements_hash) { diff --git a/source/blender/editors/space_sequencer/sequencer_select.c b/source/blender/editors/space_sequencer/sequencer_select.c index 09cc4635254..25e14e01232 100644 --- a/source/blender/editors/space_sequencer/sequencer_select.c +++ b/source/blender/editors/space_sequencer/sequencer_select.c @@ -60,8 +60,8 @@ static void select_surrounding_handles(Scene *scene, Sequence *test) /* XXX BRIN neighbor = find_neighboring_sequence(scene, test, SEQ_SIDE_LEFT, -1); if (neighbor) { - /* Only select neighbor handle if matching handle from test seq is also selected, or if neighbor - * was not selected at all up till now. + /* Only select neighbor handle if matching handle from test seq is also selected, + * or if neighbor was not selected at all up till now. * Otherwise, we get odd mismatch when shift-alt-rmb selecting neighbor strips... */ if (!(neighbor->flag & SELECT) || (test->flag & SEQ_LEFTSEL)) { neighbor->flag |= SEQ_RIGHTSEL; @@ -427,8 +427,8 @@ static int sequencer_select_invoke(bContext *C, wmOperator *op, const wmEvent *e if (linked_handle) { if (!ELEM(hand, SEQ_SIDE_LEFT, SEQ_SIDE_RIGHT)) { /* First click selects the strip and its adjacent handles (if valid). - * Second click selects the strip, both of its handles and its adjacent handles (if valid). - */ + * Second click selects the strip, + * both of its handles and its adjacent handles (if valid). */ const bool is_striponly_selected = ((seq->flag & SEQ_ALLSEL) == SELECT); if (!extend) { |