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-rw-r--r--source/blender/blenkernel/BKE_effect.h64
-rw-r--r--source/blender/blenkernel/intern/cloth.c38
-rw-r--r--source/blender/blenkernel/intern/collision.c58
-rw-r--r--source/blender/blenkernel/intern/effect.c101
-rw-r--r--source/blender/physics/intern/BPH_mass_spring.cpp48
-rw-r--r--source/blender/physics/intern/hair_volume.cpp20
-rw-r--r--source/blender/physics/intern/implicit.h35
7 files changed, 120 insertions, 244 deletions
diff --git a/source/blender/blenkernel/BKE_effect.h b/source/blender/blenkernel/BKE_effect.h
index 6688cd33e84..c85145470b1 100644
--- a/source/blender/blenkernel/BKE_effect.h
+++ b/source/blender/blenkernel/BKE_effect.h
@@ -32,8 +32,11 @@
* \since March 2001
* \author nzc
*/
+
#include "DNA_modifier_types.h"
+#include "BLI_utildefines.h"
+
struct Object;
struct Scene;
struct Effect;
@@ -138,9 +141,35 @@ int get_effector_data(struct EffectorCache *eff, struct EffectorData *efd, struc
/* ======== Simulation Debugging ======== */
+#define SIM_DEBUG_HASH_BASE 5381
+
+unsigned int BKE_sim_debug_data_hash(int i);
+unsigned int BKE_sim_debug_data_hash_combine(unsigned int kx, unsigned int ky);
+
+/* _VA_SIM_DEBUG_HASH#(i, ...): combined hash value of multiple integers */
+/* internal helpers*/
+#define _VA_SIM_DEBUG_HASH1(a) \
+ (BKE_sim_debug_data_hash(a))
+#define _VA_SIM_DEBUG_HASH2(a, b) \
+ (BKE_sim_debug_data_hash_combine(BKE_sim_debug_data_hash(a), _VA_SIM_DEBUG_HASH1(b)))
+#define _VA_SIM_DEBUG_HASH3(a, b, c) \
+ (BKE_sim_debug_data_hash_combine(BKE_sim_debug_data_hash(a), _VA_SIM_DEBUG_HASH2(b, c)))
+#define _VA_SIM_DEBUG_HASH4(a, b, c, d) \
+ (BKE_sim_debug_data_hash_combine(BKE_sim_debug_data_hash(a), _VA_SIM_DEBUG_HASH3(b, c, d)))
+#define _VA_SIM_DEBUG_HASH5(a, b, c, d, e) \
+ (BKE_sim_debug_data_hash_combine(BKE_sim_debug_data_hash(a), _VA_SIM_DEBUG_HASH4(b, c, d, e)))
+#define _VA_SIM_DEBUG_HASH6(a, b, c, d, e, f) \
+ (BKE_sim_debug_data_hash_combine(BKE_sim_debug_data_hash(a), _VA_SIM_DEBUG_HASH5(b, c, d, e, f)))
+#define _VA_SIM_DEBUG_HASH7(a, b, c, d, e, f, g) \
+ (BKE_sim_debug_data_hash_combine(BKE_sim_debug_data_hash(a), _VA_SIM_DEBUG_HASH6(b, c, d, e, f, g)))
+#define _VA_SIM_DEBUG_HASH8(a, b, c, d, e, f, g, h) \
+ (BKE_sim_debug_data_hash_combine(BKE_sim_debug_data_hash(a), _VA_SIM_DEBUG_HASH7(b, c, d, e, f, g, h)))
+
+#define SIM_DEBUG_HASH(...) VA_NARGS_CALL_OVERLOAD(_VA_SIM_DEBUG_HASH, __VA_ARGS__)
+
typedef struct SimDebugElement {
- int category_hash;
- int hash;
+ unsigned int category_hash;
+ unsigned int hash;
int type;
float color[3];
@@ -160,11 +189,32 @@ typedef struct SimDebugData {
} SimDebugData;
struct SimDebugData *BKE_sim_debug_data_new(void);
-void BKE_sim_debug_data_add_dot(struct SimDebugData *debug_data, const float p[3], float r, float g, float b, const char *category, int hash);
-void BKE_sim_debug_data_add_circle(struct SimDebugData *debug_data, const float p[3], const float radius, float r, float g, float b, const char *category, int hash);
-void BKE_sim_debug_data_add_line(struct SimDebugData *debug_data, const float p1[3], const float p2[3], float r, float g, float b, const char *category, int hash);
-void BKE_sim_debug_data_add_vector(struct SimDebugData *debug_data, const float p[3], const float d[3], float r, float g, float b, const char *category, int hash);
-void BKE_sim_debug_data_remove(struct SimDebugData *debug_data, int hash);
+
+void BKE_sim_debug_data_add_element(struct SimDebugData *debug_data, int type, const float v1[3], const float v2[3],
+ float r, float g, float b, const char *category, unsigned int hash);
+void BKE_sim_debug_data_remove_element(struct SimDebugData *debug_data, unsigned int hash);
+
+#define BKE_sim_debug_data_add_dot(debug_data, p, r, g, b, category, ...) { \
+ const float v2[3] = { 0.0f, 0.0f, 0.0f }; \
+ BKE_sim_debug_data_add_element(debug_data, SIM_DEBUG_ELEM_DOT, p, v2, r, g, b, category, SIM_DEBUG_HASH(__VA_ARGS__)); \
+}
+
+#define BKE_sim_debug_data_add_circle(debug_data, p, radius, r, g, b, category, ...) { \
+ const float v2[3] = { radius, 0.0f, 0.0f }; \
+ BKE_sim_debug_data_add_element(debug_data, SIM_DEBUG_ELEM_CIRCLE, p, v2, r, g, b, category, SIM_DEBUG_HASH(__VA_ARGS__)); \
+}
+
+#define BKE_sim_debug_data_add_line(debug_data, p1, p2, r, g, b, category, ...) { \
+ BKE_sim_debug_data_add_element(debug_data, SIM_DEBUG_ELEM_LINE, p1, p2, r, g, b, category, SIM_DEBUG_HASH(__VA_ARGS__)); \
+}
+
+#define BKE_sim_debug_data_add_vector(debug_data, p, d, r, g, b, category, ...) { \
+ BKE_sim_debug_data_add_element(debug_data, SIM_DEBUG_ELEM_VECTOR, p, d, r, g, b, category, SIM_DEBUG_HASH(__VA_ARGS__)); \
+}
+
+#define BKE_sim_debug_data_remove(debug_data, ...) \
+ BKE_sim_debug_data_remove_element(debug_data, SIM_DEBUG_HASH(__VA_ARGS__))
+
void BKE_sim_debug_data_clear(struct SimDebugData *debug_data);
void BKE_sim_debug_data_clear_category(struct SimDebugData *debug_data, const char *category);
void BKE_sim_debug_data_free(struct SimDebugData *debug_data);
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c
index 09239a79d6c..2b4cbf62bb8 100644
--- a/source/blender/blenkernel/intern/cloth.c
+++ b/source/blender/blenkernel/intern/cloth.c
@@ -61,36 +61,6 @@ static void cloth_update_springs( ClothModifierData *clmd );
static int cloth_build_springs ( ClothModifierData *clmd, DerivedMesh *dm );
static void cloth_apply_vgroup ( ClothModifierData *clmd, DerivedMesh *dm );
-/* ==== hash functions for debugging ==== */
-BLI_INLINE unsigned int hash_int_2d(unsigned int kx, unsigned int ky)
-{
-#define rot(x,k) (((x)<<(k)) | ((x)>>(32-(k))))
-
- unsigned int a, b, c;
-
- a = b = c = 0xdeadbeef + (2 << 2) + 13;
- a += kx;
- b += ky;
-
- c ^= b; c -= rot(b,14);
- a ^= c; a -= rot(c,11);
- b ^= a; b -= rot(a,25);
- c ^= b; c -= rot(b,16);
- a ^= c; a -= rot(c,4);
- b ^= a; b -= rot(a,14);
- c ^= b; c -= rot(b,24);
-
- return c;
-
-#undef rot
-}
-
-BLI_INLINE int hash_vertex(int type, int vertex)
-{
- return hash_int_2d((unsigned int)type, (unsigned int)vertex);
-}
-/* ================ */
-
/******************************************************************************
*
* External interface called by modifier.c clothModifier functions.
@@ -1129,16 +1099,16 @@ static void cloth_update_bending_targets(ClothModifierData *clmd)
float a[3], b[3];
copy_v3_v3(a, cloth->verts[spring->kl].x);
-// BKE_sim_debug_data_add_dot(clmd->debug_data, cloth_vert ? cloth_vert->x : key->co, 1, 1, 0, "frames", hash_vertex(8246, hash_int_2d(p, k)));
+// BKE_sim_debug_data_add_dot(clmd->debug_data, cloth_vert ? cloth_vert->x : key->co, 1, 1, 0, "frames", 8246, p, k);
mul_v3_v3fl(b, hair_frame[0], clmd->sim_parms->avg_spring_len);
- BKE_sim_debug_data_add_vector(clmd->debug_data, a, b, 1, 0, 0, "frames", hash_vertex(8247, hash_int_2d(spring->kl, spring->mn)));
+ BKE_sim_debug_data_add_vector(clmd->debug_data, a, b, 1, 0, 0, "frames", 8247, spring->kl, spring->mn);
mul_v3_v3fl(b, hair_frame[1], clmd->sim_parms->avg_spring_len);
- BKE_sim_debug_data_add_vector(clmd->debug_data, a, b, 0, 1, 0, "frames", hash_vertex(8248, hash_int_2d(spring->kl, spring->mn)));
+ BKE_sim_debug_data_add_vector(clmd->debug_data, a, b, 0, 1, 0, "frames", 8248, spring->kl, spring->mn);
mul_v3_v3fl(b, hair_frame[2], clmd->sim_parms->avg_spring_len);
- BKE_sim_debug_data_add_vector(clmd->debug_data, a, b, 0, 0, 1, "frames", hash_vertex(8249, hash_int_2d(spring->kl, spring->mn)));
+ BKE_sim_debug_data_add_vector(clmd->debug_data, a, b, 0, 0, 1, "frames", 8249, spring->kl, spring->mn);
}
#endif
diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c
index 0690d0fbd8f..92cd1ee0611 100644
--- a/source/blender/blenkernel/intern/collision.c
+++ b/source/blender/blenkernel/intern/collision.c
@@ -61,43 +61,6 @@
#endif
-/* ==== hash functions for debugging ==== */
-static unsigned int hash_int_2d(unsigned int kx, unsigned int ky)
-{
-#define rot(x,k) (((x)<<(k)) | ((x)>>(32-(k))))
-
- unsigned int a, b, c;
-
- a = b = c = 0xdeadbeef + (2 << 2) + 13;
- a += kx;
- b += ky;
-
- c ^= b; c -= rot(b,14);
- a ^= c; a -= rot(c,11);
- b ^= a; b -= rot(a,25);
- c ^= b; c -= rot(b,16);
- a ^= c; a -= rot(c,4);
- b ^= a; b -= rot(a,14);
- c ^= b; c -= rot(b,24);
-
- return c;
-
-#undef rot
-}
-
-#if 0
-static int hash_vertex(int type, int vertex)
-{
- return hash_int_2d((unsigned int)type, (unsigned int)vertex);
-}
-#endif
-
-static int hash_collpair(int type, CollPair *collpair)
-{
- return hash_int_2d((unsigned int)type, hash_int_2d((unsigned int)collpair->face1, (unsigned int)collpair->face2));
-}
-/* ================ */
-
/***********************************
Collision modifier code start
***********************************/
@@ -1028,10 +991,9 @@ static bool cloth_points_collision_response_static(ClothModifierData *clmd, Coll
/**** DEBUG ****/
if (clmd->debug_data) {
- BKE_sim_debug_data_add_dot(clmd->debug_data, collpair->pa, 0.9, 0.2, 0.2, "collision", hash_collpair(833, collpair));
- BKE_sim_debug_data_add_dot(clmd->debug_data, collpair->pb, 0.2, 0.9, 0.2, "collision", hash_collpair(834, collpair));
- BKE_sim_debug_data_add_line(clmd->debug_data, collpair->pa, collpair->pb, 0.8, 0.8, 0.8, "collision", hash_collpair(835, collpair));
-// BKE_sim_debug_data_add_vector(clmd->debug_data, collpair->pa, collpair->normal, 1.0, 1.0, 0.0, "collision", hash_collpair(836, collpair));
+ BKE_sim_debug_data_add_dot(clmd->debug_data, collpair->pa, 0.9, 0.2, 0.2, "collision", 833, collpair->face1, collpair->face2);
+ BKE_sim_debug_data_add_dot(clmd->debug_data, collpair->pb, 0.2, 0.9, 0.2, "collision", 834, collpair->face1, collpair->face2);
+ BKE_sim_debug_data_add_line(clmd->debug_data, collpair->pa, collpair->pb, 0.8, 0.8, 0.8, "collision", 835, collpair->face1, collpair->face2);
}
/********/
@@ -1061,21 +1023,7 @@ static bool cloth_points_collision_response_static(ClothModifierData *clmd, Coll
bounce = 0.0f;
mul_v3_v3fl(impulse, collpair->normal, repulse);
}
-#if 0
- {
- float d[3], md[3];
- mul_v3_v3fl(d, collpair->normal, -collpair->distance);
- mul_v3_v3fl(md, collpair->normal, -margin_distance);
- BKE_sim_debug_data_add_vector(clmd->debug_data, collpair->pa, d, 1, 1, 0, "collision", hash_collpair(5, collpair));
- BKE_sim_debug_data_add_vector(clmd->debug_data, collpair->pa, md, 0, 1, 1, "collision", hash_collpair(6, collpair));
-
- BKE_sim_debug_data_add_line(clmd->debug_data, collmd->current_x[collpair->bp1].co, collmd->current_x[collpair->bp2].co, 0, 0, 1, "collision", hash_collpair(85, collpair));
- BKE_sim_debug_data_add_line(clmd->debug_data, collmd->current_x[collpair->bp2].co, collmd->current_x[collpair->bp3].co, 0, 0, 1, "collision", hash_collpair(86, collpair));
- BKE_sim_debug_data_add_line(clmd->debug_data, collmd->current_x[collpair->bp3].co, collmd->current_x[collpair->bp1].co, 0, 0, 1, "collision", hash_collpair(87, collpair));
- }
-#endif
cloth1->verts[collpair->ap1].impulse_count++;
-// BKE_sim_debug_data_add_vector(clmd->debug_data, collpair->pa, impulse, 1.0, 1.0, 1.0, "collision", hash_collpair(873, collpair));
result = true;
}
diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c
index b07d972b770..e43bde7ea38 100644
--- a/source/blender/blenkernel/intern/effect.c
+++ b/source/blender/blenkernel/intern/effect.c
@@ -30,6 +30,7 @@
*/
#include <stddef.h>
+#include <stdarg.h>
#include <math.h>
#include <stdlib.h>
@@ -1028,6 +1029,34 @@ void pdDoEffectors(ListBase *effectors, ListBase *colliders, EffectorWeights *we
/* ======== Simulation Debugging ======== */
+unsigned int BKE_sim_debug_data_hash(int i)
+{
+ return BLI_ghashutil_uinthash((unsigned int)i);
+}
+
+unsigned int BKE_sim_debug_data_hash_combine(unsigned int kx, unsigned int ky)
+{
+#define rot(x,k) (((x)<<(k)) | ((x)>>(32-(k))))
+
+ unsigned int a, b, c;
+
+ a = b = c = 0xdeadbeef + (2 << 2) + 13;
+ a += kx;
+ b += ky;
+
+ c ^= b; c -= rot(b,14);
+ a ^= c; a -= rot(c,11);
+ b ^= a; b -= rot(a,25);
+ c ^= b; c -= rot(b,16);
+ a ^= c; a -= rot(c,4);
+ b ^= a; b -= rot(a,14);
+ c ^= b; c -= rot(b,24);
+
+ return c;
+
+#undef rot
+}
+
static unsigned int debug_element_hash(const void *key)
{
const SimDebugElement *elem = key;
@@ -1070,87 +1099,27 @@ static void debug_data_insert(SimDebugData *debug_data, SimDebugElement *elem)
BLI_ghash_insert(debug_data->gh, elem, elem);
}
-void BKE_sim_debug_data_add_dot(struct SimDebugData *debug_data, const float p[3], float r, float g, float b, const char *category, int hash)
-{
- int category_hash = (int)BLI_ghashutil_strhash_p(category);
- SimDebugElement *elem;
- if (!debug_data)
- return;
-
- elem = MEM_callocN(sizeof(SimDebugElement), "sim debug data element");
- elem->type = SIM_DEBUG_ELEM_DOT;
- elem->category_hash = category_hash;
- elem->hash = hash;
- elem->color[0] = r;
- elem->color[1] = g;
- elem->color[2] = b;
- copy_v3_v3(elem->v1, p);
-
- debug_data_insert(debug_data, elem);
-}
-
-void BKE_sim_debug_data_add_circle(struct SimDebugData *debug_data, const float p[3], float radius, float r, float g, float b, const char *category, int hash)
-{
- int category_hash = (int)BLI_ghashutil_strhash_p(category);
- SimDebugElement *elem;
- if (!debug_data)
- return;
-
- elem = MEM_callocN(sizeof(SimDebugElement), "sim debug data element");
- elem->type = SIM_DEBUG_ELEM_CIRCLE;
- elem->category_hash = category_hash;
- elem->hash = hash;
- elem->color[0] = r;
- elem->color[1] = g;
- elem->color[2] = b;
- copy_v3_v3(elem->v1, p);
- elem->v2[0] = radius;
- elem->v2[1] = elem->v2[2] = 0.0f;
-
- debug_data_insert(debug_data, elem);
-}
-
-void BKE_sim_debug_data_add_line(struct SimDebugData *debug_data, const float p1[3], const float p2[3], float r, float g, float b, const char *category, int hash)
-{
- int category_hash = (int)BLI_ghashutil_strhash_p(category);
- SimDebugElement *elem;
- if (!debug_data)
- return;
-
- elem = MEM_callocN(sizeof(SimDebugElement), "sim debug data element");
- elem->type = SIM_DEBUG_ELEM_LINE;
- elem->category_hash = category_hash;
- elem->hash = hash;
- elem->color[0] = r;
- elem->color[1] = g;
- elem->color[2] = b;
- copy_v3_v3(elem->v1, p1);
- copy_v3_v3(elem->v2, p2);
-
- debug_data_insert(debug_data, elem);
-}
-
-void BKE_sim_debug_data_add_vector(struct SimDebugData *debug_data, const float p[3], const float d[3], float r, float g, float b, const char *category, int hash)
+void BKE_sim_debug_data_add_element(SimDebugData *debug_data, int type, const float v1[3], const float v2[3], float r, float g, float b, const char *category, unsigned int hash)
{
- int category_hash = (int)BLI_ghashutil_strhash_p(category);
+ unsigned int category_hash = BLI_ghashutil_strhash_p(category);
SimDebugElement *elem;
if (!debug_data)
return;
elem = MEM_callocN(sizeof(SimDebugElement), "sim debug data element");
- elem->type = SIM_DEBUG_ELEM_VECTOR;
+ elem->type = type;
elem->category_hash = category_hash;
elem->hash = hash;
elem->color[0] = r;
elem->color[1] = g;
elem->color[2] = b;
- copy_v3_v3(elem->v1, p);
- copy_v3_v3(elem->v2, d);
+ copy_v3_v3(elem->v1, v1);
+ copy_v3_v3(elem->v2, v2);
debug_data_insert(debug_data, elem);
}
-void BKE_sim_debug_data_remove(SimDebugData *debug_data, int hash)
+void BKE_sim_debug_data_remove_element(SimDebugData *debug_data, unsigned int hash)
{
SimDebugElement dummy;
if (!debug_data)
diff --git a/source/blender/physics/intern/BPH_mass_spring.cpp b/source/blender/physics/intern/BPH_mass_spring.cpp
index 7a3660d1734..67b2aec7863 100644
--- a/source/blender/physics/intern/BPH_mass_spring.cpp
+++ b/source/blender/physics/intern/BPH_mass_spring.cpp
@@ -242,20 +242,6 @@ static void cloth_setup_constraints(ClothModifierData *clmd, ColliderContacts *c
BPH_mass_spring_add_constraint_ndof2(data, v, collpair->normal, impulse);
++verts[v].impulse_count;
-
- BKE_sim_debug_data_add_dot(clmd->debug_data, collpair->pa, 0, 1, 0, "collision", hash_collpair(936, collpair));
-// BKE_sim_debug_data_add_dot(clmd->debug_data, collpair->pb, 1, 0, 0, "collision", hash_collpair(937, collpair));
-// BKE_sim_debug_data_add_line(clmd->debug_data, collpair->pa, collpair->pb, 0.7, 0.7, 0.7, "collision", hash_collpair(938, collpair));
-
-#if 0
- { /* DEBUG */
- float nor[3];
- mul_v3_v3fl(nor, collpair->normal, -collpair->distance);
- BKE_sim_debug_data_add_vector(clmd->debug_data, collpair->pa, nor, 1, 1, 0, "collision", hash_collpair(939, collpair));
-// BKE_sim_debug_data_add_vector(clmd->debug_data, collpair->pb, impulse, 1, 1, 0, "collision", hash_collpair(940, collpair));
-// BKE_sim_debug_data_add_vector(clmd->debug_data, collpair->pb, collpair->normal, 1, 1, 0, "collision", hash_collpair(941, collpair));
- }
-#endif
}
}
}
@@ -428,14 +414,14 @@ BLI_INLINE void cloth_calc_spring_force(ClothModifierData *clmd, ClothSpring *s,
BPH_mass_spring_get_motion_state(data, s->kl, x_kl, v);
BPH_mass_spring_get_motion_state(data, s->mn, x_mn, v);
- BKE_sim_debug_data_add_dot(clmd->debug_data, x_kl, 0.9, 0.9, 0.9, "target", hash_vertex(7980, s->kl));
- BKE_sim_debug_data_add_line(clmd->debug_data, x_kl, x_mn, 0.8, 0.8, 0.8, "target", hash_vertex(7981, s->kl));
+ BKE_sim_debug_data_add_dot(clmd->debug_data, x_kl, 0.9, 0.9, 0.9, "target", 7980, s->kl);
+ BKE_sim_debug_data_add_line(clmd->debug_data, x_kl, x_mn, 0.8, 0.8, 0.8, "target", 7981, s->kl);
copy_v3_v3(d, s->target);
- BKE_sim_debug_data_add_vector(clmd->debug_data, x_kl, d, 0.8, 0.8, 0.2, "target", hash_vertex(7982, s->kl));
+ BKE_sim_debug_data_add_vector(clmd->debug_data, x_kl, d, 0.8, 0.8, 0.2, "target", 7982, s->kl);
// copy_v3_v3(d, s->target_ij);
-// BKE_sim_debug_data_add_vector(clmd->debug_data, x, d, 1, 0.4, 0.4, "target", hash_vertex(7983, s->kl));
+// BKE_sim_debug_data_add_vector(clmd->debug_data, x, d, 1, 0.4, 0.4, "target", 7983, s->kl);
}
#endif
#endif
@@ -745,13 +731,13 @@ static void cloth_continuum_step(ClothModifierData *clmd, float dt)
BPH_hair_volume_grid_interpolate(grid, x, &gdensity, gvel, gvel_smooth, NULL, NULL);
-// BKE_sim_debug_data_add_circle(clmd->debug_data, x, gdensity, 0.7, 0.3, 1, "grid density", hash_int_2d(hash_int_2d(i, j), 3111));
+// BKE_sim_debug_data_add_circle(clmd->debug_data, x, gdensity, 0.7, 0.3, 1, "grid density", i, j, 3111);
if (!is_zero_v3(gvel) || !is_zero_v3(gvel_smooth)) {
float dvel[3];
sub_v3_v3v3(dvel, gvel_smooth, gvel);
-// BKE_sim_debug_data_add_vector(clmd->debug_data, x, gvel, 0.4, 0, 1, "grid velocity", hash_int_2d(hash_int_2d(i, j), 3112));
-// BKE_sim_debug_data_add_vector(clmd->debug_data, x, gvel_smooth, 0.6, 1, 1, "grid velocity", hash_int_2d(hash_int_2d(i, j), 3113));
- BKE_sim_debug_data_add_vector(clmd->debug_data, x, dvel, 0.4, 1, 0.7, "grid velocity", hash_int_2d(hash_int_2d(i, j), 3114));
+// BKE_sim_debug_data_add_vector(clmd->debug_data, x, gvel, 0.4, 0, 1, "grid velocity", i, j, 3112);
+// BKE_sim_debug_data_add_vector(clmd->debug_data, x, gvel_smooth, 0.6, 1, 1, "grid velocity", i, j, 3113);
+ BKE_sim_debug_data_add_vector(clmd->debug_data, x, dvel, 0.4, 1, 0.7, "grid velocity", i, j, 3114);
#if 0
if (gdensity > 0.0f) {
float col0[3] = {0.0, 0.0, 0.0};
@@ -759,9 +745,9 @@ static void cloth_continuum_step(ClothModifierData *clmd, float dt)
float col[3];
interp_v3_v3v3(col, col0, col1, CLAMPIS(gdensity * clmd->sim_parms->density_strength, 0.0, 1.0));
-// BKE_sim_debug_data_add_circle(clmd->debug_data, x, gdensity * clmd->sim_parms->density_strength, 0, 1, 0.4, "grid velocity", hash_int_2d(hash_int_2d(i, j), 3115));
-// BKE_sim_debug_data_add_dot(clmd->debug_data, x, col[0], col[1], col[2], "grid velocity", hash_int_2d(hash_int_2d(i, j), 3115));
- BKE_sim_debug_data_add_circle(clmd->debug_data, x, 0.01f, col[0], col[1], col[2], "grid velocity", hash_int_2d(hash_int_2d(i, j), 3115));
+// BKE_sim_debug_data_add_circle(clmd->debug_data, x, gdensity * clmd->sim_parms->density_strength, 0, 1, 0.4, "grid velocity", i, j, 3115);
+// BKE_sim_debug_data_add_dot(clmd->debug_data, x, col[0], col[1], col[2], "grid velocity", i, j, 3115);
+ BKE_sim_debug_data_add_circle(clmd->debug_data, x, 0.01f, col[0], col[1], col[2], "grid velocity", i, j, 3115);
}
#endif
}
@@ -903,12 +889,6 @@ int BPH_cloth_solve(Object *ob, float frame, ClothModifierData *clmd, ListBase *
}
}
- if (clmd->debug_data) {
- for (i = 0; i < numverts; i++) {
-// BKE_sim_debug_data_add_dot(clmd->debug_data, verts[i].x, 1.0f, 0.1f, 1.0f, "points", hash_vertex(583, i));
- }
- }
-
while (step < tf) {
ImplicitSolverResult result;
@@ -967,12 +947,6 @@ int BPH_cloth_solve(Object *ob, float frame, ClothModifierData *clmd, ListBase *
}
BPH_mass_spring_get_motion_state(id, i, verts[i].txold, NULL);
-
-// if (!(verts[i].flags & CLOTH_VERT_FLAG_PINNED) && i > 0) {
-// BKE_sim_debug_data_add_line(clmd->debug_data, id->X[i], id->X[i-1], 0.6, 0.3, 0.3, "hair", hash_vertex(4892, i));
-// BKE_sim_debug_data_add_line(clmd->debug_data, id->Xnew[i], id->Xnew[i-1], 1, 0.5, 0.5, "hair", hash_vertex(4893, i));
-// }
-// BKE_sim_debug_data_add_vector(clmd->debug_data, id->X[i], id->V[i], 0, 0, 1, "velocity", hash_vertex(3158, i));
}
/* free contact points */
diff --git a/source/blender/physics/intern/hair_volume.cpp b/source/blender/physics/intern/hair_volume.cpp
index b08eef05392..c8f9edb3a98 100644
--- a/source/blender/physics/intern/hair_volume.cpp
+++ b/source/blender/physics/intern/hair_volume.cpp
@@ -412,14 +412,14 @@ BLI_INLINE void hair_volume_add_segment_2D(HairGrid *grid,
grid_to_world(grid, x3w, x3);
if (vert_k->samples > 0)
- BKE_sim_debug_data_add_circle(debug_data, wloc, 0.01f, 1.0, 1.0, 0.3, "grid", hash_vertex(2525, hash_int_2d(debug_i, hash_int_2d(j, k))));
+ BKE_sim_debug_data_add_circle(debug_data, wloc, 0.01f, 1.0, 1.0, 0.3, "grid", 2525, debug_i, j, k);
if (grid->debug_value) {
- BKE_sim_debug_data_add_dot(debug_data, wloc, 1, 0, 0, "grid", hash_vertex(93, hash_int_2d(debug_i, hash_int_2d(j, k))));
- BKE_sim_debug_data_add_dot(debug_data, x2w, 0.1, 0.1, 0.7, "grid", hash_vertex(649, hash_int_2d(debug_i, hash_int_2d(j, k))));
- BKE_sim_debug_data_add_line(debug_data, wloc, x2w, 0.3, 0.8, 0.3, "grid", hash_vertex(253, hash_int_2d(debug_i, hash_int_2d(j, k))));
- BKE_sim_debug_data_add_line(debug_data, wloc, x3w, 0.8, 0.3, 0.3, "grid", hash_vertex(254, hash_int_2d(debug_i, hash_int_2d(j, k))));
-// BKE_sim_debug_data_add_circle(debug_data, x2w, len_v3v3(wloc, x2w), 0.2, 0.7, 0.2, "grid", hash_vertex(255, hash_int_2d(i, hash_int_2d(j, k))));
+ BKE_sim_debug_data_add_dot(debug_data, wloc, 1, 0, 0, "grid", 93, debug_i, j, k);
+ BKE_sim_debug_data_add_dot(debug_data, x2w, 0.1, 0.1, 0.7, "grid", 649, debug_i, j, k);
+ BKE_sim_debug_data_add_line(debug_data, wloc, x2w, 0.3, 0.8, 0.3, "grid", 253, debug_i, j, k);
+ BKE_sim_debug_data_add_line(debug_data, wloc, x3w, 0.8, 0.3, 0.3, "grid", 254, debug_i, j, k);
+// BKE_sim_debug_data_add_circle(debug_data, x2w, len_v3v3(wloc, x2w), 0.2, 0.7, 0.2, "grid", 255, i, j, k);
}
}
#endif
@@ -707,7 +707,7 @@ bool BPH_hair_volume_solve_divergence(HairGrid *grid, float dt, float target_den
interp_v3_v3v3(col, col0, coln, fac);
}
if (fac > 0.05f)
- BKE_sim_debug_data_add_circle(grid->debug_data, wloc, 0.01f, col[0], col[1], col[2], "grid", hash_int_2d(5522, hash_int_2d(i, hash_int_2d(j, k))));
+ BKE_sim_debug_data_add_circle(grid->debug_data, wloc, 0.01f, col[0], col[1], col[2], "grid", 5522, i, j, k);
}
#endif
}
@@ -859,12 +859,12 @@ bool BPH_hair_volume_solve_divergence(HairGrid *grid, float dt, float target_den
interp_v3_v3v3(col, col0, coln, fac);
}
if (fac > 0.05f)
- BKE_sim_debug_data_add_circle(grid->debug_data, wloc, 0.01f, col[0], col[1], col[2], "grid", hash_int_2d(5533, hash_int_2d(i, hash_int_2d(j, k))));
+ BKE_sim_debug_data_add_circle(grid->debug_data, wloc, 0.01f, col[0], col[1], col[2], "grid", 5533, i, j, k);
if (!is_margin) {
float dvel[3];
sub_v3_v3v3(dvel, vert->velocity_smooth, vert->velocity);
-// BKE_sim_debug_data_add_vector(grid->debug_data, wloc, dvel, 1, 1, 1, "grid", hash_int_2d(5566, hash_int_2d(i, hash_int_2d(j, k))));
+// BKE_sim_debug_data_add_vector(grid->debug_data, wloc, dvel, 1, 1, 1, "grid", 5566, i, j, k);
}
if (!is_margin) {
@@ -875,7 +875,7 @@ bool BPH_hair_volume_solve_divergence(HairGrid *grid, float dt, float target_den
interp_v3_v3v3(col, col0, colp, d);
// if (d > 0.05f)
-// BKE_sim_debug_data_add_dot(grid->debug_data, wloc, col[0], col[1], col[2], "grid", hash_int_2d(5544, hash_int_2d(i, hash_int_2d(j, k))));
+// BKE_sim_debug_data_add_dot(grid->debug_data, wloc, col[0], col[1], col[2], "grid", 5544, i, j, k);
}
}
}
diff --git a/source/blender/physics/intern/implicit.h b/source/blender/physics/intern/implicit.h
index e4c90c22fb2..7081dd507a9 100644
--- a/source/blender/physics/intern/implicit.h
+++ b/source/blender/physics/intern/implicit.h
@@ -74,41 +74,6 @@ BLI_INLINE void implicit_print_matrix_elem(float v)
printf("%-8.3f", v);
}
-/* ==== hash functions for debugging ==== */
-BLI_INLINE unsigned int hash_int_2d(unsigned int kx, unsigned int ky)
-{
-#define rot(x,k) (((x)<<(k)) | ((x)>>(32-(k))))
-
- unsigned int a, b, c;
-
- a = b = c = 0xdeadbeef + (2 << 2) + 13;
- a += kx;
- b += ky;
-
- c ^= b; c -= rot(b,14);
- a ^= c; a -= rot(c,11);
- b ^= a; b -= rot(a,25);
- c ^= b; c -= rot(b,16);
- a ^= c; a -= rot(c,4);
- b ^= a; b -= rot(a,14);
- c ^= b; c -= rot(b,24);
-
- return c;
-
-#undef rot
-}
-
-BLI_INLINE int hash_vertex(int type, int vertex)
-{
- return hash_int_2d((unsigned int)type, (unsigned int)vertex);
-}
-
-BLI_INLINE int hash_collpair(int type, CollPair *collpair)
-{
- return hash_int_2d((unsigned int)type, hash_int_2d((unsigned int)collpair->face1, (unsigned int)collpair->face2));
-}
-/* ================ */
-
void BPH_mass_spring_solver_debug_data(struct Implicit_Data *id, struct SimDebugData *debug_data);
void BPH_mass_spring_set_vertex_mass(struct Implicit_Data *data, int index, float mass);