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-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h246
-rw-r--r--source/blender/blenkernel/BKE_crazyspace.h17
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c486
-rw-r--r--source/blender/blenkernel/intern/crazyspace.c6
-rw-r--r--source/blender/blenkernel/intern/editderivedmesh.c2
-rw-r--r--source/blender/blenkernel/intern/fcurve.c9
-rw-r--r--source/blender/blenkernel/intern/object_update.c4
-rw-r--r--source/blender/blenkernel/intern/sequencer.c18
-rw-r--r--source/blender/editors/include/ED_screen.h7
-rw-r--r--source/blender/editors/object/object_relations.c2
-rw-r--r--source/blender/editors/render/render_internal.c4
-rw-r--r--source/blender/editors/screen/area.c6
-rw-r--r--source/blender/editors/space_buttons/space_buttons.c30
-rw-r--r--source/blender/editors/space_clip/clip_draw.c6
-rw-r--r--source/blender/editors/space_clip/space_clip.c4
-rw-r--r--source/blender/editors/space_file/space_file.c2
-rw-r--r--source/blender/editors/space_graph/space_graph.c2
-rw-r--r--source/blender/editors/space_image/image_draw.c2
-rw-r--r--source/blender/editors/space_image/space_image.c4
-rw-r--r--source/blender/editors/space_logic/space_logic.c2
-rw-r--r--source/blender/editors/space_nla/space_nla.c2
-rw-r--r--source/blender/editors/space_node/space_node.c4
-rw-r--r--source/blender/editors/space_outliner/outliner_tree.c2
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c2
-rw-r--r--source/blender/editors/space_sequencer/sequencer_select.c6
-rw-r--r--source/blender/editors/space_sequencer/space_sequencer.c2
-rw-r--r--source/blender/editors/space_text/space_text.c2
-rw-r--r--source/blender/editors/space_userpref/space_userpref.c2
-rw-r--r--source/blender/editors/space_view3d/drawobject.c5
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c20
-rw-r--r--source/blender/editors/transform/transform_conversions.c2
-rw-r--r--source/blender/editors/transform/transform_generics.c6
-rw-r--r--source/blender/editors/transform/transform_snap.c2
-rw-r--r--source/blender/editors/uvedit/uvedit_draw.c4
-rw-r--r--source/blender/makesdna/DNA_sequence_types.h2
-rw-r--r--source/blender/makesrna/intern/rna_scene.c3
-rw-r--r--source/blender/modifiers/intern/MOD_meshdeform.c2
-rw-r--r--source/blender/windowmanager/intern/wm_init_exit.c5
-rw-r--r--source/creator/creator.c59
-rw-r--r--source/gameengine/Converter/KX_BlenderSceneConverter.cpp18
-rw-r--r--source/gameengine/Ketsji/BL_ActionManager.cpp15
-rw-r--r--source/gameengine/Ketsji/BL_ActionManager.h5
-rw-r--r--source/gameengine/Ketsji/KX_GameObject.cpp5
-rw-r--r--source/gameengine/Ketsji/KX_GameObject.h5
-rw-r--r--source/gameengine/Ketsji/KX_Scene.cpp4
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsController.cpp2
48 files changed, 628 insertions, 423 deletions
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index 65e7d47c46c..333ceefa4a1 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -96,7 +96,6 @@ struct MCol;
struct ColorBand;
struct GPUVertexAttribs;
struct GPUDrawObject;
-struct BMEditMesh;
struct PBVH;
/* number of sub-elements each mesh element has (for interpolation) */
@@ -474,25 +473,17 @@ struct DerivedMesh {
void (*release)(DerivedMesh *dm);
};
-/** utility function to initialize a DerivedMesh's function pointers to
- * the default implementation (for those functions which have a default)
- */
void DM_init_funcs(DerivedMesh *dm);
-/** utility function to initialize a DerivedMesh for the desired number
- * of vertices, edges and faces (doesn't allocate memory for them, just
- * sets up the custom data layers)
- */
-void DM_init(DerivedMesh *dm, DerivedMeshType type, int numVerts, int numEdges,
- int numFaces, int numLoops, int numPolys);
+void DM_init(
+ DerivedMesh *dm, DerivedMeshType type, int numVerts, int numEdges,
+ int numFaces, int numLoops, int numPolys);
-/** utility function to initialize a DerivedMesh for the desired number
- * of vertices, edges and faces, with a layer setup copied from source
- */
-void DM_from_template(DerivedMesh *dm, DerivedMesh *source,
- DerivedMeshType type,
- int numVerts, int numEdges, int numFaces,
- int numLoops, int numPolys);
+void DM_from_template(
+ DerivedMesh *dm, DerivedMesh *source,
+ DerivedMeshType type,
+ int numVerts, int numEdges, int numFaces,
+ int numLoops, int numPolys);
/** utility function to release a DerivedMesh's layers
* returns 1 if DerivedMesh has to be released by the backend, 0 otherwise
@@ -503,8 +494,9 @@ int DM_release(DerivedMesh *dm);
*/
void DM_to_mesh(DerivedMesh *dm, struct Mesh *me, struct Object *ob, CustomDataMask mask, bool take_ownership);
-struct BMEditMesh *DM_to_editbmesh(struct DerivedMesh *dm,
- struct BMEditMesh *existing, const bool do_tessellate);
+struct BMEditMesh *DM_to_editbmesh(
+ struct DerivedMesh *dm,
+ struct BMEditMesh *existing, const bool do_tessellate);
/* conversion to bmesh only */
void DM_to_bmesh_ex(struct DerivedMesh *dm, struct BMesh *bm, const bool calc_face_normal);
@@ -514,10 +506,6 @@ struct BMesh *DM_to_bmesh(struct DerivedMesh *dm, const bool calc_face_normal);
/** Utility function to convert a DerivedMesh to a shape key block */
void DM_to_meshkey(DerivedMesh *dm, struct Mesh *me, struct KeyBlock *kb);
-/** set the CD_FLAG_NOCOPY flag in custom data layers where the mask is
- * zero for the layer type, so only layer types specified by the mask
- * will be copied
- */
void DM_set_only_copy(DerivedMesh *dm, CustomDataMask mask);
/* adds a vertex/edge/face custom data layer to a DerivedMesh, optionally
@@ -525,16 +513,21 @@ void DM_set_only_copy(DerivedMesh *dm, CustomDataMask mask);
* alloctype defines how the layer is allocated or copied, and how it is
* freed, see BKE_customdata.h for the different options
*/
-void DM_add_vert_layer(struct DerivedMesh *dm, int type, int alloctype,
- void *layer);
-void DM_add_edge_layer(struct DerivedMesh *dm, int type, int alloctype,
- void *layer);
-void DM_add_tessface_layer(struct DerivedMesh *dm, int type, int alloctype,
- void *layer);
-void DM_add_loop_layer(DerivedMesh *dm, int type, int alloctype,
- void *layer);
-void DM_add_poly_layer(struct DerivedMesh *dm, int type, int alloctype,
- void *layer);
+void DM_add_vert_layer(
+ struct DerivedMesh *dm, int type, int alloctype,
+ void *layer);
+void DM_add_edge_layer(
+ struct DerivedMesh *dm, int type, int alloctype,
+ void *layer);
+void DM_add_tessface_layer(
+ struct DerivedMesh *dm, int type, int alloctype,
+ void *layer);
+void DM_add_loop_layer(
+ DerivedMesh *dm, int type, int alloctype,
+ void *layer);
+void DM_add_poly_layer(
+ struct DerivedMesh *dm, int type, int alloctype,
+ void *layer);
/* custom data access functions
* return pointer to data from first layer which matches type
@@ -569,16 +562,21 @@ void DM_set_tessface_data(struct DerivedMesh *dm, int index, int type, void *dat
* copy count elements from source_index in source to dest_index in dest
* these copy all layers for which the CD_FLAG_NOCOPY flag is not set
*/
-void DM_copy_vert_data(struct DerivedMesh *source, struct DerivedMesh *dest,
- int source_index, int dest_index, int count);
-void DM_copy_edge_data(struct DerivedMesh *source, struct DerivedMesh *dest,
- int source_index, int dest_index, int count);
-void DM_copy_tessface_data(struct DerivedMesh *source, struct DerivedMesh *dest,
- int source_index, int dest_index, int count);
-void DM_copy_loop_data(struct DerivedMesh *source, struct DerivedMesh *dest,
- int source_index, int dest_index, int count);
-void DM_copy_poly_data(struct DerivedMesh *source, struct DerivedMesh *dest,
- int source_index, int dest_index, int count);
+void DM_copy_vert_data(
+ struct DerivedMesh *source, struct DerivedMesh *dest,
+ int source_index, int dest_index, int count);
+void DM_copy_edge_data(
+ struct DerivedMesh *source, struct DerivedMesh *dest,
+ int source_index, int dest_index, int count);
+void DM_copy_tessface_data(
+ struct DerivedMesh *source, struct DerivedMesh *dest,
+ int source_index, int dest_index, int count);
+void DM_copy_loop_data(
+ struct DerivedMesh *source, struct DerivedMesh *dest,
+ int source_index, int dest_index, int count);
+void DM_copy_poly_data(
+ struct DerivedMesh *source, struct DerivedMesh *dest,
+ int source_index, int dest_index, int count);
/* custom data free functions
* free count elements, starting at index
@@ -601,49 +599,36 @@ void DM_update_tessface_data(DerivedMesh *dm);
void DM_update_materials(DerivedMesh *dm, struct Object *ob);
struct MTFace *DM_paint_uvlayer_active_get(DerivedMesh *dm, int mat_nr);
-/** interpolates vertex data from the vertices indexed by src_indices in the
- * source mesh using the given weights and stores the result in the vertex
- * indexed by dest_index in the dest mesh
- */
-void DM_interp_vert_data(struct DerivedMesh *source, struct DerivedMesh *dest,
- int *src_indices, float *weights,
- int count, int dest_index);
-
-/** interpolates edge data from the edges indexed by src_indices in the
- * source mesh using the given weights and stores the result in the edge indexed
- * by dest_index in the dest mesh.
- * if weights is NULL, all weights default to 1.
- * if vert_weights is non-NULL, any per-vertex edge data is interpolated using
- * vert_weights[i] multiplied by weights[i].
- */
+void DM_interp_vert_data(
+ struct DerivedMesh *source, struct DerivedMesh *dest,
+ int *src_indices, float *weights,
+ int count, int dest_index);
+
typedef float EdgeVertWeight[SUB_ELEMS_EDGE][SUB_ELEMS_EDGE];
-void DM_interp_edge_data(struct DerivedMesh *source, struct DerivedMesh *dest,
- int *src_indices,
- float *weights, EdgeVertWeight *vert_weights,
- int count, int dest_index);
-
-/** interpolates face data from the faces indexed by src_indices in the
- * source mesh using the given weights and stores the result in the face indexed
- * by dest_index in the dest mesh.
- * if weights is NULL, all weights default to 1.
- * if vert_weights is non-NULL, any per-vertex face data is interpolated using
- * vert_weights[i] multiplied by weights[i].
- */
+void DM_interp_edge_data(
+ struct DerivedMesh *source, struct DerivedMesh *dest,
+ int *src_indices,
+ float *weights, EdgeVertWeight *vert_weights,
+ int count, int dest_index);
+
typedef float FaceVertWeight[SUB_ELEMS_FACE][SUB_ELEMS_FACE];
-void DM_interp_tessface_data(struct DerivedMesh *source, struct DerivedMesh *dest,
- int *src_indices,
- float *weights, FaceVertWeight *vert_weights,
- int count, int dest_index);
+void DM_interp_tessface_data(
+ struct DerivedMesh *source, struct DerivedMesh *dest,
+ int *src_indices,
+ float *weights, FaceVertWeight *vert_weights,
+ int count, int dest_index);
void DM_swap_tessface_data(struct DerivedMesh *dm, int index, const int *corner_indices);
-void DM_interp_loop_data(struct DerivedMesh *source, struct DerivedMesh *dest,
- int *src_indices,
- float *weights, int count, int dest_index);
+void DM_interp_loop_data(
+ struct DerivedMesh *source, struct DerivedMesh *dest,
+ int *src_indices,
+ float *weights, int count, int dest_index);
-void DM_interp_poly_data(struct DerivedMesh *source, struct DerivedMesh *dest,
- int *src_indices,
- float *weights, int count, int dest_index);
+void DM_interp_poly_data(
+ struct DerivedMesh *source, struct DerivedMesh *dest,
+ int *src_indices,
+ float *weights, int count, int dest_index);
/* Temporary? A function to give a colorband to derivedmesh for vertexcolor ranges */
void vDM_ColorBand_store(const struct ColorBand *coba, const char alert_color[4]);
@@ -658,56 +643,67 @@ DMCoNo *mesh_get_mapped_verts_nors(struct Scene *scene, struct Object *ob);
void mesh_get_mapped_verts_coords(DerivedMesh *dm, float (*r_cos)[3], const int totcos);
/* */
-DerivedMesh *mesh_get_derived_final(struct Scene *scene, struct Object *ob,
- CustomDataMask dataMask);
-DerivedMesh *mesh_get_derived_deform(struct Scene *scene, struct Object *ob,
- CustomDataMask dataMask);
+DerivedMesh *mesh_get_derived_final(
+ struct Scene *scene, struct Object *ob,
+ CustomDataMask dataMask);
+DerivedMesh *mesh_get_derived_deform(
+ struct Scene *scene, struct Object *ob,
+ CustomDataMask dataMask);
-DerivedMesh *mesh_create_derived_for_modifier(struct Scene *scene, struct Object *ob,
- struct ModifierData *md, int build_shapekey_layers);
+DerivedMesh *mesh_create_derived_for_modifier(
+ struct Scene *scene, struct Object *ob,
+ struct ModifierData *md, int build_shapekey_layers);
-DerivedMesh *mesh_create_derived_render(struct Scene *scene, struct Object *ob,
- CustomDataMask dataMask);
+DerivedMesh *mesh_create_derived_render(
+ struct Scene *scene, struct Object *ob,
+ CustomDataMask dataMask);
-DerivedMesh *getEditDerivedBMesh(struct BMEditMesh *em, struct Object *ob,
- float (*vertexCos)[3]);
+DerivedMesh *getEditDerivedBMesh(
+ struct BMEditMesh *em, struct Object *ob,
+ float (*vertexCos)[3]);
-DerivedMesh *mesh_create_derived_index_render(struct Scene *scene, struct Object *ob, CustomDataMask dataMask, int index);
+DerivedMesh *mesh_create_derived_index_render(
+ struct Scene *scene, struct Object *ob,
+ CustomDataMask dataMask, int index);
/* same as above but wont use render settings */
DerivedMesh *mesh_create_derived(struct Mesh *me, float (*vertCos)[3]);
-DerivedMesh *mesh_create_derived_view(struct Scene *scene, struct Object *ob,
- CustomDataMask dataMask);
-DerivedMesh *mesh_create_derived_no_deform(struct Scene *scene, struct Object *ob,
- float (*vertCos)[3],
- CustomDataMask dataMask);
-DerivedMesh *mesh_create_derived_no_deform_render(struct Scene *scene, struct Object *ob,
- float (*vertCos)[3],
- CustomDataMask dataMask);
+DerivedMesh *mesh_create_derived_view(
+ struct Scene *scene, struct Object *ob,
+ CustomDataMask dataMask);
+DerivedMesh *mesh_create_derived_no_deform(
+ struct Scene *scene, struct Object *ob,
+ float (*vertCos)[3],
+ CustomDataMask dataMask);
+DerivedMesh *mesh_create_derived_no_deform_render(
+ struct Scene *scene, struct Object *ob,
+ float (*vertCos)[3],
+ CustomDataMask dataMask);
/* for gameengine */
-DerivedMesh *mesh_create_derived_no_virtual(struct Scene *scene, struct Object *ob, float (*vertCos)[3],
- CustomDataMask dataMask);
-DerivedMesh *mesh_create_derived_physics(struct Scene *scene, struct Object *ob, float (*vertCos)[3],
- CustomDataMask dataMask);
-
-DerivedMesh *editbmesh_get_derived_base(struct Object *, struct BMEditMesh *em);
-DerivedMesh *editbmesh_get_derived_cage(struct Scene *scene, struct Object *,
- struct BMEditMesh *em, CustomDataMask dataMask);
-DerivedMesh *editbmesh_get_derived_cage_and_final(struct Scene *scene, struct Object *,
- struct BMEditMesh *em, DerivedMesh **r_final,
- CustomDataMask dataMask);
+DerivedMesh *mesh_create_derived_no_virtual(
+ struct Scene *scene, struct Object *ob, float (*vertCos)[3],
+ CustomDataMask dataMask);
+DerivedMesh *mesh_create_derived_physics(
+ struct Scene *scene, struct Object *ob, float (*vertCos)[3],
+ CustomDataMask dataMask);
+
+DerivedMesh *editbmesh_get_derived_base(
+ struct Object *, struct BMEditMesh *em);
+DerivedMesh *editbmesh_get_derived_cage(
+ struct Scene *scene, struct Object *,
+ struct BMEditMesh *em, CustomDataMask dataMask);
+DerivedMesh *editbmesh_get_derived_cage_and_final(
+ struct Scene *scene, struct Object *,
+ struct BMEditMesh *em, CustomDataMask dataMask,
+ DerivedMesh **r_final);
DerivedMesh *object_get_derived_final(struct Object *ob, const bool for_render);
float (*editbmesh_get_vertex_cos(struct BMEditMesh *em, int *r_numVerts))[3];
bool editbmesh_modifier_is_enabled(struct Scene *scene, struct ModifierData *md, DerivedMesh *dm);
-void makeDerivedMesh(struct Scene *scene, struct Object *ob, struct BMEditMesh *em,
- CustomDataMask dataMask, int build_shapekey_layers);
-
-/** returns an array of deform matrices for crazyspace correction, and the
- * number of modifiers left */
-int editbmesh_get_first_deform_matrices(struct Scene *, struct Object *, struct BMEditMesh *em,
- float (**deformmats)[3][3], float (**deformcos)[3]);
+void makeDerivedMesh(
+ struct Scene *scene, struct Object *ob, struct BMEditMesh *em,
+ CustomDataMask dataMask, const bool build_shapekey_layers);
void weight_to_rgb(float r_rgb[3], const float weight);
/** Update the weight MCOL preview layer.
@@ -717,8 +713,9 @@ void weight_to_rgb(float r_rgb[3], const float weight);
* Else, it must be of num length, as indices, which contains vertices' idx to apply weights to.
* (other vertices are assumed zero weight).
*/
-void DM_update_weight_mcol(struct Object *ob, struct DerivedMesh *dm, int const draw_flag,
- float *weights, int num, const int *indices);
+void DM_update_weight_mcol(
+ struct Object *ob, struct DerivedMesh *dm, int const draw_flag,
+ float *weights, int num, const int *indices);
/** convert layers requested by a GLSL material to actually available layers in
* the DerivedMesh, with both a pointer for arrays and an offset for editmesh */
@@ -746,8 +743,9 @@ typedef struct DMVertexAttribs {
int tottface, totmcol, tottang, totorco;
} DMVertexAttribs;
-void DM_vertex_attributes_from_gpu(DerivedMesh *dm,
- struct GPUVertexAttribs *gattribs, DMVertexAttribs *attribs);
+void DM_vertex_attributes_from_gpu(
+ DerivedMesh *dm,
+ struct GPUVertexAttribs *gattribs, DMVertexAttribs *attribs);
void DM_draw_attrib_vertex(DMVertexAttribs *attribs, int a, int index, int vert);
@@ -768,9 +766,11 @@ void DM_debug_print_cdlayers(CustomData *cdata);
bool DM_is_valid(DerivedMesh *dm);
#endif
-BLI_INLINE int DM_origindex_mface_mpoly(const int *index_mf_to_mpoly, const int *index_mp_to_orig, const int i) ATTR_NONNULL(1);
+BLI_INLINE int DM_origindex_mface_mpoly(
+ const int *index_mf_to_mpoly, const int *index_mp_to_orig, const int i) ATTR_NONNULL(1);
-BLI_INLINE int DM_origindex_mface_mpoly(const int *index_mf_to_mpoly, const int *index_mp_to_orig, const int i)
+BLI_INLINE int DM_origindex_mface_mpoly(
+ const int *index_mf_to_mpoly, const int *index_mp_to_orig, const int i)
{
const int j = index_mf_to_mpoly[i];
return (j != ORIGINDEX_NONE) ? (index_mp_to_orig ? index_mp_to_orig[j] : j) : ORIGINDEX_NONE;
diff --git a/source/blender/blenkernel/BKE_crazyspace.h b/source/blender/blenkernel/BKE_crazyspace.h
index 98bcdc5cfaa..ee6c5c57678 100644
--- a/source/blender/blenkernel/BKE_crazyspace.h
+++ b/source/blender/blenkernel/BKE_crazyspace.h
@@ -40,13 +40,22 @@ struct BMEditMesh;
struct Mesh;
/* crazyspace.c */
-float (*BKE_crazyspace_get_mapped_editverts(struct Scene *scene, struct Object *obedit))[3];
+float (*BKE_crazyspace_get_mapped_editverts(
+ struct Scene *scene, struct Object *obedit))[3];
void BKE_crazyspace_set_quats_editmesh(
struct BMEditMesh *em, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4],
const bool use_select);
-void BKE_crazyspace_set_quats_mesh(struct Mesh *me, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4]);
-int BKE_sculpt_get_first_deform_matrices(struct Scene *scene, struct Object *ob, float (**deformmats)[3][3], float (**deformcos)[3]);
-void BKE_crazyspace_build_sculpt(struct Scene *scene, struct Object *ob, float (**deformmats)[3][3], float (**deformcos)[3]);
+void BKE_crazyspace_set_quats_mesh(
+ struct Mesh *me, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4]);
+int BKE_crazyspace_get_first_deform_matrices_editbmesh(
+ struct Scene *, struct Object *, struct BMEditMesh *em,
+ float (**deformmats)[3][3], float (**deformcos)[3]);
+int BKE_sculpt_get_first_deform_matrices(
+ struct Scene *scene, struct Object *ob,
+ float (**deformmats)[3][3], float (**deformcos)[3]);
+void BKE_crazyspace_build_sculpt(
+ struct Scene *scene, struct Object *ob,
+ float (**deformmats)[3][3], float (**deformcos)[3]);
#ifdef __cplusplus
}
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 0f3a87b19e2..7ced227f5b7 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -245,6 +245,10 @@ static CustomData *dm_getPolyCData(DerivedMesh *dm)
return &dm->polyData;
}
+/**
+ * Utility function to initialize a DerivedMesh's function pointers to
+ * the default implementation (for those functions which have a default)
+ */
void DM_init_funcs(DerivedMesh *dm)
{
/* default function implementations */
@@ -278,8 +282,14 @@ void DM_init_funcs(DerivedMesh *dm)
bvhcache_init(&dm->bvhCache);
}
-void DM_init(DerivedMesh *dm, DerivedMeshType type, int numVerts, int numEdges,
- int numTessFaces, int numLoops, int numPolys)
+/**
+ * Utility function to initialize a DerivedMesh for the desired number
+ * of vertices, edges and faces (doesn't allocate memory for them, just
+ * sets up the custom data layers)
+ */
+void DM_init(
+ DerivedMesh *dm, DerivedMeshType type, int numVerts, int numEdges,
+ int numTessFaces, int numLoops, int numPolys)
{
dm->type = type;
dm->numVertData = numVerts;
@@ -302,9 +312,14 @@ void DM_init(DerivedMesh *dm, DerivedMeshType type, int numVerts, int numEdges,
copy_vn_i(dm->polyData.typemap, CD_NUMTYPES, -1);
}
-void DM_from_template(DerivedMesh *dm, DerivedMesh *source, DerivedMeshType type,
- int numVerts, int numEdges, int numTessFaces,
- int numLoops, int numPolys)
+/**
+ * Utility function to initialize a DerivedMesh for the desired number
+ * of vertices, edges and faces, with a layer setup copied from source
+ */
+void DM_from_template(
+ DerivedMesh *dm, DerivedMesh *source, DerivedMeshType type,
+ int numVerts, int numEdges, int numTessFaces,
+ int numLoops, int numPolys)
{
CustomData_copy(&source->vertData, &dm->vertData, CD_MASK_DERIVEDMESH,
CD_CALLOC, numVerts);
@@ -678,7 +693,9 @@ void DM_to_meshkey(DerivedMesh *dm, Mesh *me, KeyBlock *kb)
float *fp;
MVert *mvert;
- if (totvert == 0 || me->totvert == 0 || me->totvert != totvert) return;
+ if (totvert == 0 || me->totvert == 0 || me->totvert != totvert) {
+ return;
+ }
if (kb->data) MEM_freeN(kb->data);
kb->data = MEM_mallocN(me->key->elemsize * me->totvert, "kb->data");
@@ -692,6 +709,11 @@ void DM_to_meshkey(DerivedMesh *dm, Mesh *me, KeyBlock *kb)
}
}
+/**
+ * set the CD_FLAG_NOCOPY flag in custom data layers where the mask is
+ * zero for the layer type, so only layer types specified by the mask
+ * will be copied
+ */
void DM_set_only_copy(DerivedMesh *dm, CustomDataMask mask)
{
CustomData_set_only_copy(&dm->vertData, mask);
@@ -865,27 +887,51 @@ void DM_free_poly_data(struct DerivedMesh *dm, int index, int count)
CustomData_free_elem(&dm->polyData, index, count);
}
-void DM_interp_vert_data(DerivedMesh *source, DerivedMesh *dest,
- int *src_indices, float *weights,
- int count, int dest_index)
+/**
+ * interpolates vertex data from the vertices indexed by src_indices in the
+ * source mesh using the given weights and stores the result in the vertex
+ * indexed by dest_index in the dest mesh
+ */
+void DM_interp_vert_data(
+ DerivedMesh *source, DerivedMesh *dest,
+ int *src_indices, float *weights,
+ int count, int dest_index)
{
CustomData_interp(&source->vertData, &dest->vertData, src_indices,
weights, NULL, count, dest_index);
}
-void DM_interp_edge_data(DerivedMesh *source, DerivedMesh *dest,
- int *src_indices,
- float *weights, EdgeVertWeight *vert_weights,
- int count, int dest_index)
+/**
+ * interpolates edge data from the edges indexed by src_indices in the
+ * source mesh using the given weights and stores the result in the edge indexed
+ * by dest_index in the dest mesh.
+ * if weights is NULL, all weights default to 1.
+ * if vert_weights is non-NULL, any per-vertex edge data is interpolated using
+ * vert_weights[i] multiplied by weights[i].
+ */
+void DM_interp_edge_data(
+ DerivedMesh *source, DerivedMesh *dest,
+ int *src_indices,
+ float *weights, EdgeVertWeight *vert_weights,
+ int count, int dest_index)
{
CustomData_interp(&source->edgeData, &dest->edgeData, src_indices,
weights, (float *)vert_weights, count, dest_index);
}
-void DM_interp_tessface_data(DerivedMesh *source, DerivedMesh *dest,
- int *src_indices,
- float *weights, FaceVertWeight *vert_weights,
- int count, int dest_index)
+/**
+ * interpolates face data from the faces indexed by src_indices in the
+ * source mesh using the given weights and stores the result in the face indexed
+ * by dest_index in the dest mesh.
+ * if weights is NULL, all weights default to 1.
+ * if vert_weights is non-NULL, any per-vertex face data is interpolated using
+ * vert_weights[i] multiplied by weights[i].
+ */
+void DM_interp_tessface_data(
+ DerivedMesh *source, DerivedMesh *dest,
+ int *src_indices,
+ float *weights, FaceVertWeight *vert_weights,
+ int count, int dest_index)
{
CustomData_interp(&source->faceData, &dest->faceData, src_indices,
weights, (float *)vert_weights, count, dest_index);
@@ -896,23 +942,24 @@ void DM_swap_tessface_data(DerivedMesh *dm, int index, const int *corner_indices
CustomData_swap(&dm->faceData, index, corner_indices);
}
-void DM_interp_loop_data(DerivedMesh *source, DerivedMesh *dest,
- int *src_indices,
- float *weights, int count, int dest_index)
+void DM_interp_loop_data(
+ DerivedMesh *source, DerivedMesh *dest,
+ int *src_indices,
+ float *weights, int count, int dest_index)
{
CustomData_interp(&source->loopData, &dest->loopData, src_indices,
weights, NULL, count, dest_index);
}
-void DM_interp_poly_data(DerivedMesh *source, DerivedMesh *dest,
- int *src_indices,
- float *weights, int count, int dest_index)
+void DM_interp_poly_data(
+ DerivedMesh *source, DerivedMesh *dest,
+ int *src_indices,
+ float *weights, int count, int dest_index)
{
CustomData_interp(&source->polyData, &dest->polyData, src_indices,
weights, NULL, count, dest_index);
}
-///
DerivedMesh *mesh_create_derived(Mesh *me, float (*vertCos)[3])
{
DerivedMesh *dm = CDDM_from_mesh(me);
@@ -927,8 +974,9 @@ DerivedMesh *mesh_create_derived(Mesh *me, float (*vertCos)[3])
return dm;
}
-DerivedMesh *mesh_create_derived_for_modifier(Scene *scene, Object *ob,
- ModifierData *md, int build_shapekey_layers)
+DerivedMesh *mesh_create_derived_for_modifier(
+ Scene *scene, Object *ob,
+ ModifierData *md, int build_shapekey_layers)
{
Mesh *me = ob->data;
const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
@@ -937,8 +985,13 @@ DerivedMesh *mesh_create_derived_for_modifier(Scene *scene, Object *ob,
md->scene = scene;
- if (!(md->mode & eModifierMode_Realtime)) return NULL;
- if (mti->isDisabled && mti->isDisabled(md, 0)) return NULL;
+ if (!(md->mode & eModifierMode_Realtime)) {
+ return NULL;
+ }
+
+ if (mti->isDisabled && mti->isDisabled(md, 0)) {
+ return NULL;
+ }
if (build_shapekey_layers && me->key && (kb = BLI_findlink(&me->key->block, ob->shapenr - 1))) {
BKE_keyblock_convert_to_mesh(kb, me);
@@ -1028,8 +1081,12 @@ static DerivedMesh *create_orco_dm(Object *ob, Mesh *me, BMEditMesh *em, int lay
float (*orco)[3];
int free;
- if (em) dm = CDDM_from_editbmesh(em, false, false);
- else dm = CDDM_from_mesh(me);
+ if (em) {
+ dm = CDDM_from_editbmesh(em, false, false);
+ }
+ else {
+ dm = CDDM_from_mesh(me);
+ }
orco = get_orco_coords_dm(ob, em, layer, &free);
@@ -1041,8 +1098,9 @@ static DerivedMesh *create_orco_dm(Object *ob, Mesh *me, BMEditMesh *em, int lay
return dm;
}
-static void add_orco_dm(Object *ob, BMEditMesh *em, DerivedMesh *dm,
- DerivedMesh *orcodm, int layer)
+static void add_orco_dm(
+ Object *ob, BMEditMesh *em, DerivedMesh *dm,
+ DerivedMesh *orcodm, int layer)
{
float (*orco)[3], (*layerorco)[3];
int totvert, free;
@@ -1233,13 +1291,16 @@ void vDM_ColorBand_store(const ColorBand *coba, const char alert_color[4])
G_dm_wcinfo.alert_color = alert_color;
}
-/* return an array of vertex weight colors, caller must free.
+/**
+ * return an array of vertex weight colors, caller must free.
*
- * note that we could save some memory and allocate RGB only but then we'd need to
+ * \note that we could save some memory and allocate RGB only but then we'd need to
* re-arrange the colors when copying to the face since MCol has odd ordering,
- * so leave this as is - campbell */
-static void calc_weightpaint_vert_array(Object *ob, DerivedMesh *dm, int const draw_flag, DMWeightColorInfo *dm_wcinfo,
- unsigned char (*r_wtcol_v)[4])
+ * so leave this as is - campbell
+ */
+static void calc_weightpaint_vert_array(
+ Object *ob, DerivedMesh *dm, int const draw_flag, DMWeightColorInfo *dm_wcinfo,
+ unsigned char (*r_wtcol_v)[4])
{
MDeformVert *dv = DM_get_vert_data_layer(dm, CD_MDEFORMVERT);
int numVerts = dm->getNumVerts(dm);
@@ -1280,13 +1341,15 @@ static void calc_weightpaint_vert_array(Object *ob, DerivedMesh *dm, int const d
}
}
-/* return an array of vertex weight colors from given weights, caller must free.
+/** return an array of vertex weight colors from given weights, caller must free.
*
- * note that we could save some memory and allocate RGB only but then we'd need to
+ * \note that we could save some memory and allocate RGB only but then we'd need to
* re-arrange the colors when copying to the face since MCol has odd ordering,
- * so leave this as is - campbell */
-static void calc_colors_from_weights_array(const int num, const float *weights,
- unsigned char (*r_wtcol_v)[4])
+ * so leave this as is - campbell
+ */
+static void calc_colors_from_weights_array(
+ const int num, const float *weights,
+ unsigned char (*r_wtcol_v)[4])
{
unsigned char (*wc)[4] = r_wtcol_v;
int i;
@@ -1296,8 +1359,9 @@ static void calc_colors_from_weights_array(const int num, const float *weights,
}
}
-void DM_update_weight_mcol(Object *ob, DerivedMesh *dm, int const draw_flag,
- float *weights, int num, const int *indices)
+void DM_update_weight_mcol(
+ Object *ob, DerivedMesh *dm, int const draw_flag,
+ float *weights, int num, const int *indices)
{
BMEditMesh *em = (dm->type == DM_TYPE_EDITBMESH) ? BKE_editmesh_from_object(ob) : NULL;
unsigned char (*wtcol_v)[4];
@@ -1491,16 +1555,21 @@ static void dm_ensure_display_normals(DerivedMesh *dm)
CDDM_calc_normals_mapping_ex(dm, (dm->dirty & DM_DIRTY_NORMALS) ? false : true);
}
}
-/* new value for useDeform -1 (hack for the gameengine):
+
+/**
+ * new value for useDeform -1 (hack for the gameengine):
+ *
* - apply only the modifier stack of the object, skipping the virtual modifiers,
* - don't apply the key
* - apply deform modifiers and input vertexco
*/
-static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos)[3],
- DerivedMesh **deform_r, DerivedMesh **final_r,
- int useRenderParams, int useDeform,
- int needMapping, CustomDataMask dataMask,
- int index, int useCache, int build_shapekey_layers)
+static void mesh_calc_modifiers(
+ Scene *scene, Object *ob, float (*inputVertexCos)[3],
+ const bool useRenderParams, int useDeform,
+ const bool need_mapping, CustomDataMask dataMask,
+ const int index, const bool useCache, const bool build_shapekey_layers,
+ /* return args */
+ DerivedMesh **r_deform, DerivedMesh **r_final)
{
Mesh *me = ob->data;
ModifierData *firstmd, *md, *previewmd = NULL;
@@ -1510,7 +1579,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
float (*deformedVerts)[3] = NULL;
DerivedMesh *dm = NULL, *orcodm, *clothorcodm, *finaldm;
int numVerts = me->totvert;
- int required_mode;
+ const int required_mode = useRenderParams ? eModifierMode_Render : eModifierMode_Realtime;
bool isPrevDeform = false;
const bool skipVirtualArmature = (useDeform < 0);
MultiresModifierData *mmd = get_multires_modifier(scene, ob, 0);
@@ -1537,6 +1606,8 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
ModifierApplyFlag app_flags = useRenderParams ? MOD_APPLY_RENDER : 0;
ModifierApplyFlag deform_app_flags = app_flags;
+
+
if (useCache)
app_flags |= MOD_APPLY_USECACHE;
if (useDeform)
@@ -1556,9 +1627,6 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
modifiers_clearErrors(ob);
- if (useRenderParams) required_mode = eModifierMode_Render;
- else required_mode = eModifierMode_Realtime;
-
if (do_mod_wmcol || do_mod_mcol) {
/* Find the last active modifier generating a preview, or NULL if none. */
/* XXX Currently, DPaint modifier just ignores this.
@@ -1577,8 +1645,10 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
datamasks = modifiers_calcDataMasks(scene, ob, md, dataMask, required_mode, previewmd, previewmask);
curr = datamasks;
- if (deform_r) *deform_r = NULL;
- *final_r = NULL;
+ if (r_deform) {
+ *r_deform = NULL;
+ }
+ *r_final = NULL;
if (useDeform) {
if (inputVertexCos)
@@ -1590,8 +1660,13 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
md->scene = scene;
- if (!modifier_isEnabled(scene, md, required_mode)) continue;
- if (useDeform < 0 && mti->dependsOnTime && mti->dependsOnTime(md)) continue;
+ if (!modifier_isEnabled(scene, md, required_mode)) {
+ continue;
+ }
+
+ if (useDeform < 0 && mti->dependsOnTime && mti->dependsOnTime(md)) {
+ continue;
+ }
if (mti->type == eModifierTypeType_OnlyDeform && !sculpt_dyntopo) {
if (!deformedVerts)
@@ -1604,7 +1679,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
}
/* grab modifiers until index i */
- if ((index >= 0) && (BLI_findindex(&ob->modifiers, md) >= index))
+ if ((index != -1) && (BLI_findindex(&ob->modifiers, md) >= index))
break;
}
@@ -1612,14 +1687,14 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
* places that wish to use the original mesh but with deformed
* coordinates (vpaint, etc.)
*/
- if (deform_r) {
- *deform_r = CDDM_from_mesh(me);
+ if (r_deform) {
+ *r_deform = CDDM_from_mesh(me);
if (build_shapekey_layers)
add_shapekey_layers(dm, me, ob);
if (deformedVerts) {
- CDDM_apply_vert_coords(*deform_r, deformedVerts);
+ CDDM_apply_vert_coords(*r_deform, deformedVerts);
}
}
}
@@ -1644,12 +1719,19 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
md->scene = scene;
- if (!modifier_isEnabled(scene, md, required_mode)) continue;
- if (mti->type == eModifierTypeType_OnlyDeform && !useDeform) continue;
+ if (!modifier_isEnabled(scene, md, required_mode)) {
+ continue;
+ }
+
+ if (mti->type == eModifierTypeType_OnlyDeform && !useDeform) {
+ continue;
+ }
+
if ((mti->flags & eModifierTypeFlag_RequiresOriginalData) && dm) {
modifier_setError(md, "Modifier requires original data, bad stack position");
continue;
}
+
if (sculpt_mode &&
(!has_multires || multires_applied || sculpt_dyntopo))
{
@@ -1657,8 +1739,9 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
if (md->type == eModifierType_Multires && ((MultiresModifierData *)md)->sculptlvl == 0) {
/* If multires is on level 0 skip it silently without warning message. */
- if (!sculpt_dyntopo)
+ if (!sculpt_dyntopo) {
continue;
+ }
}
if (sculpt_dyntopo && !useRenderParams)
@@ -1680,8 +1763,14 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
modifier_setError(md, "Hide, Mask and optimized display disabled");
}
}
- if (needMapping && !modifier_supportsMapping(md)) continue;
- if (useDeform < 0 && mti->dependsOnTime && mti->dependsOnTime(md)) continue;
+
+ if (need_mapping && !modifier_supportsMapping(md)) {
+ continue;
+ }
+
+ if (useDeform < 0 && mti->dependsOnTime && mti->dependsOnTime(md)) {
+ continue;
+ }
/* add an orco layer if needed by this modifier */
if (mti->requiredDataMask)
@@ -1766,7 +1855,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
* requests it, this way Mirror, Solidify etc will keep ORIGINDEX
* data by using generic DM_copy_vert_data() functions.
*/
- if (needMapping || (nextmask & CD_MASK_ORIGINDEX)) {
+ if (need_mapping || (nextmask & CD_MASK_ORIGINDEX)) {
/* calc */
DM_add_vert_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
DM_add_edge_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
@@ -1790,7 +1879,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
/* needMapping check here fixes bug [#28112], otherwise its
* possible that it wont be copied */
mask |= append_mask;
- DM_set_only_copy(dm, mask | (needMapping ? CD_MASK_ORIGINDEX : 0));
+ DM_set_only_copy(dm, mask | (need_mapping ? CD_MASK_ORIGINDEX : 0));
/* add cloth rest shape key if need */
if (mask & CD_MASK_CLOTH_ORCO)
@@ -1854,7 +1943,9 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
if (ndm) {
/* if the modifier returned a new dm, release the old one */
- if (clothorcodm && clothorcodm != ndm) clothorcodm->release(clothorcodm);
+ if (clothorcodm && clothorcodm != ndm) {
+ clothorcodm->release(clothorcodm);
+ }
clothorcodm = ndm;
}
}
@@ -1873,7 +1964,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
isPrevDeform = (mti->type == eModifierTypeType_OnlyDeform);
/* grab modifiers until index i */
- if ((index >= 0) && (BLI_findindex(&ob->modifiers, md) >= index))
+ if ((index != -1) && (BLI_findindex(&ob->modifiers, md) >= index))
break;
if (sculpt_mode && md->type == eModifierType_Multires) {
@@ -1930,8 +2021,8 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
if (dataMask & CD_MASK_ORCO) {
add_orco_dm(ob, NULL, finaldm, orcodm, CD_ORCO);
- if (deform_r && *deform_r)
- add_orco_dm(ob, NULL, *deform_r, NULL, CD_ORCO);
+ if (r_deform && *r_deform)
+ add_orco_dm(ob, NULL, *r_deform, NULL, CD_ORCO);
}
if (do_loop_normals) {
@@ -1968,7 +2059,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
}
#endif /* WITH_GAMEENGINE */
- *final_r = finaldm;
+ *r_final = finaldm;
if (orcodm)
orcodm->release(orcodm);
@@ -2002,9 +2093,12 @@ float (*editbmesh_get_vertex_cos(BMEditMesh *em, int *r_numVerts))[3]
bool editbmesh_modifier_is_enabled(Scene *scene, ModifierData *md, DerivedMesh *dm)
{
const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
- int required_mode = eModifierMode_Realtime | eModifierMode_Editmode;
+ const int required_mode = eModifierMode_Realtime | eModifierMode_Editmode;
+
+ if (!modifier_isEnabled(scene, md, required_mode)) {
+ return false;
+ }
- if (!modifier_isEnabled(scene, md, required_mode)) return 0;
if ((mti->flags & eModifierTypeFlag_RequiresOriginalData) && dm) {
modifier_setError(md, "Modifier requires original data, bad stack position");
return false;
@@ -2013,9 +2107,11 @@ bool editbmesh_modifier_is_enabled(Scene *scene, ModifierData *md, DerivedMesh *
return true;
}
-static void editbmesh_calc_modifiers(Scene *scene, Object *ob, BMEditMesh *em, DerivedMesh **cage_r,
- DerivedMesh **final_r,
- CustomDataMask dataMask)
+static void editbmesh_calc_modifiers(
+ Scene *scene, Object *ob, BMEditMesh *em,
+ CustomDataMask dataMask,
+ /* return args */
+ DerivedMesh **r_cage, DerivedMesh **r_final)
{
ModifierData *md, *previewmd = NULL;
float (*deformedVerts)[3] = NULL;
@@ -2023,7 +2119,7 @@ static void editbmesh_calc_modifiers(Scene *scene, Object *ob, BMEditMesh *em, D
DerivedMesh *dm = NULL, *orcodm = NULL;
int i, numVerts = 0, cageIndex = modifiers_getCageIndex(scene, ob, NULL, 1);
CDMaskLink *datamasks, *curr;
- int required_mode = eModifierMode_Realtime | eModifierMode_Editmode;
+ const int required_mode = eModifierMode_Realtime | eModifierMode_Editmode;
int draw_flag = dm_drawflag_calc(scene->toolsettings);
// const bool do_mod_mcol = true; // (ob->mode == OB_MODE_OBJECT);
@@ -2041,8 +2137,8 @@ static void editbmesh_calc_modifiers(Scene *scene, Object *ob, BMEditMesh *em, D
modifiers_clearErrors(ob);
- if (cage_r && cageIndex == -1) {
- *cage_r = getEditDerivedBMesh(em, ob, NULL);
+ if (r_cage && cageIndex == -1) {
+ *r_cage = getEditDerivedBMesh(em, ob, NULL);
}
md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
@@ -2064,8 +2160,9 @@ static void editbmesh_calc_modifiers(Scene *scene, Object *ob, BMEditMesh *em, D
md->scene = scene;
- if (!editbmesh_modifier_is_enabled(scene, md, dm))
+ if (!editbmesh_modifier_is_enabled(scene, md, dm)) {
continue;
+ }
/* add an orco layer if needed by this modifier */
if (dm && mti->requiredDataMask) {
@@ -2109,14 +2206,15 @@ static void editbmesh_calc_modifiers(Scene *scene, Object *ob, BMEditMesh *em, D
if (dm) {
if (deformedVerts) {
DerivedMesh *tdm = CDDM_copy(dm);
- if (!(cage_r && dm == *cage_r)) dm->release(dm);
+ if (!(r_cage && dm == *r_cage)) {
+ dm->release(dm);
+ }
dm = tdm;
CDDM_apply_vert_coords(dm, deformedVerts);
}
- else if (cage_r && dm == *cage_r) {
- /* dm may be changed by this modifier, so we need to copy it
- */
+ else if (r_cage && dm == *r_cage) {
+ /* dm may be changed by this modifier, so we need to copy it */
dm = CDDM_copy(dm);
}
@@ -2196,18 +2294,18 @@ static void editbmesh_calc_modifiers(Scene *scene, Object *ob, BMEditMesh *em, D
append_mask |= CD_MASK_PREVIEW_MLOOPCOL;
}
- if (cage_r && i == cageIndex) {
+ if (r_cage && i == cageIndex) {
if (dm && deformedVerts) {
- *cage_r = CDDM_copy(dm);
- CDDM_apply_vert_coords(*cage_r, deformedVerts);
+ *r_cage = CDDM_copy(dm);
+ CDDM_apply_vert_coords(*r_cage, deformedVerts);
}
else if (dm) {
- *cage_r = dm;
+ *r_cage = dm;
}
else {
- *cage_r =
- getEditDerivedBMesh(em, ob,
- deformedVerts ? MEM_dupallocN(deformedVerts) : NULL);
+ *r_cage = getEditDerivedBMesh(
+ em, ob,
+ deformedVerts ? MEM_dupallocN(deformedVerts) : NULL);
}
}
}
@@ -2219,42 +2317,44 @@ static void editbmesh_calc_modifiers(Scene *scene, Object *ob, BMEditMesh *em, D
* then we need to build one.
*/
if (dm && deformedVerts) {
- *final_r = CDDM_copy(dm);
+ *r_final = CDDM_copy(dm);
- if (!(cage_r && dm == *cage_r)) dm->release(dm);
+ if (!(r_cage && dm == *r_cage)) {
+ dm->release(dm);
+ }
- CDDM_apply_vert_coords(*final_r, deformedVerts);
+ CDDM_apply_vert_coords(*r_final, deformedVerts);
}
else if (dm) {
- *final_r = dm;
+ *r_final = dm;
}
- else if (!deformedVerts && cage_r && *cage_r) {
+ else if (!deformedVerts && r_cage && *r_cage) {
/* cage should already have up to date normals */
- *final_r = *cage_r;
+ *r_final = *r_cage;
/* In this case, we should never have weight-modifying modifiers in stack... */
if (do_init_wmcol)
- DM_update_weight_mcol(ob, *final_r, draw_flag, NULL, 0, NULL);
+ DM_update_weight_mcol(ob, *r_final, draw_flag, NULL, 0, NULL);
if (do_init_statvis)
- DM_update_statvis_color(scene, ob, *final_r);
+ DM_update_statvis_color(scene, ob, *r_final);
}
else {
/* this is just a copy of the editmesh, no need to calc normals */
- *final_r = getEditDerivedBMesh(em, ob, deformedVerts);
+ *r_final = getEditDerivedBMesh(em, ob, deformedVerts);
deformedVerts = NULL;
/* In this case, we should never have weight-modifying modifiers in stack... */
if (do_init_wmcol)
- DM_update_weight_mcol(ob, *final_r, draw_flag, NULL, 0, NULL);
+ DM_update_weight_mcol(ob, *r_final, draw_flag, NULL, 0, NULL);
if (do_init_statvis)
- DM_update_statvis_color(scene, ob, *final_r);
+ DM_update_statvis_color(scene, ob, *r_final);
}
if (do_loop_normals) {
/* Compute loop normals */
- DM_calc_loop_normals(*final_r, do_loop_normals, loop_normals_split_angle);
- if (cage_r && *cage_r && (*cage_r != *final_r)) {
- DM_calc_loop_normals(*cage_r, do_loop_normals, loop_normals_split_angle);
+ DM_calc_loop_normals(*r_final, do_loop_normals, loop_normals_split_angle);
+ if (r_cage && *r_cage && (*r_cage != *r_final)) {
+ DM_calc_loop_normals(*r_cage, do_loop_normals, loop_normals_split_angle);
}
}
@@ -2263,13 +2363,13 @@ static void editbmesh_calc_modifiers(Scene *scene, Object *ob, BMEditMesh *em, D
* but don't recalculate if the last modifier in the stack gives us tessfaces
* check if the derived meshes are DM_TYPE_EDITBMESH before calling, this isn't essential
* but quiets annoying error messages since tessfaces wont be created. */
- if ((*final_r)->type != DM_TYPE_EDITBMESH) {
- DM_ensure_tessface(*final_r);
+ if ((*r_final)->type != DM_TYPE_EDITBMESH) {
+ DM_ensure_tessface(*r_final);
}
- if (cage_r && *cage_r) {
- if ((*cage_r)->type != DM_TYPE_EDITBMESH) {
- if (*cage_r != *final_r) {
- DM_ensure_tessface(*cage_r);
+ if (r_cage && *r_cage) {
+ if ((*r_cage)->type != DM_TYPE_EDITBMESH) {
+ if (*r_cage != *r_final) {
+ DM_ensure_tessface(*r_cage);
}
}
}
@@ -2277,12 +2377,12 @@ static void editbmesh_calc_modifiers(Scene *scene, Object *ob, BMEditMesh *em, D
/* same as mesh_calc_modifiers (if using loop normals, poly nors have already been computed). */
if (!do_loop_normals) {
- dm_ensure_display_normals(*final_r);
+ dm_ensure_display_normals(*r_final);
}
/* add an orco layer if needed */
if (dataMask & CD_MASK_ORCO)
- add_orco_dm(ob, em, *final_r, orcodm, CD_ORCO);
+ add_orco_dm(ob, em, *r_final, orcodm, CD_ORCO);
if (orcodm)
orcodm->release(orcodm);
@@ -2291,24 +2391,25 @@ static void editbmesh_calc_modifiers(Scene *scene, Object *ob, BMEditMesh *em, D
MEM_freeN(deformedVerts);
}
-static void mesh_build_data(Scene *scene, Object *ob, CustomDataMask dataMask,
- int build_shapekey_layers, int needMapping)
+static void mesh_build_data(
+ Scene *scene, Object *ob, CustomDataMask dataMask,
+ const bool build_shapekey_layers, const bool need_mapping)
{
BLI_assert(ob->type == OB_MESH);
BKE_object_free_derived_caches(ob);
BKE_object_sculpt_modifiers_changed(ob);
- mesh_calc_modifiers(scene, ob, NULL, &ob->derivedDeform,
- &ob->derivedFinal, 0, 1,
- needMapping, dataMask, -1, 1, build_shapekey_layers);
+ mesh_calc_modifiers(
+ scene, ob, NULL, false, 1, need_mapping, dataMask, -1, true, build_shapekey_layers,
+ &ob->derivedDeform, &ob->derivedFinal);
DM_set_object_boundbox(ob, ob->derivedFinal);
ob->derivedFinal->needsFree = 0;
ob->derivedDeform->needsFree = 0;
ob->lastDataMask = dataMask;
- ob->lastNeedMapping = needMapping;
+ ob->lastNeedMapping = need_mapping;
if ((ob->mode & OB_MODE_SCULPT) && ob->sculpt) {
/* create PBVH immediately (would be created on the fly too,
@@ -2327,7 +2428,10 @@ static void editbmesh_build_data(Scene *scene, Object *obedit, BMEditMesh *em, C
BKE_editmesh_free_derivedmesh(em);
- editbmesh_calc_modifiers(scene, obedit, em, &em->derivedCage, &em->derivedFinal, dataMask);
+ editbmesh_calc_modifiers(
+ scene, obedit, em, dataMask,
+ &em->derivedCage, &em->derivedFinal);
+
DM_set_object_boundbox(obedit, em->derivedFinal);
em->lastDataMask = dataMask;
@@ -2337,20 +2441,22 @@ static void editbmesh_build_data(Scene *scene, Object *obedit, BMEditMesh *em, C
BLI_assert(!(em->derivedFinal->dirty & DM_DIRTY_NORMALS));
}
-static CustomDataMask object_get_datamask(const Scene *scene, Object *ob, int *r_needmapping)
+static CustomDataMask object_get_datamask(const Scene *scene, Object *ob, bool *r_need_mapping)
{
Object *actob = scene->basact ? scene->basact->object : NULL;
CustomDataMask mask = ob->customdata_mask;
bool editing = BKE_paint_select_face_test(ob);
- if (r_needmapping)
- *r_needmapping = 0;
+ if (r_need_mapping) {
+ *r_need_mapping = false;
+ }
if (ob == actob) {
/* weight paint and face select need original indices because of selection buffer drawing */
- if (r_needmapping)
- *r_needmapping = (editing || (ob->mode & (OB_MODE_WEIGHT_PAINT | OB_MODE_VERTEX_PAINT)));
+ if (r_need_mapping) {
+ *r_need_mapping = (editing || (ob->mode & (OB_MODE_WEIGHT_PAINT | OB_MODE_VERTEX_PAINT)));
+ }
/* check if we need tfaces & mcols due to face select or texture paint */
if ((ob->mode & OB_MODE_TEXTURE_PAINT) || editing) {
@@ -2373,17 +2479,18 @@ static CustomDataMask object_get_datamask(const Scene *scene, Object *ob, int *r
return mask;
}
-void makeDerivedMesh(Scene *scene, Object *ob, BMEditMesh *em,
- CustomDataMask dataMask, int build_shapekey_layers)
+void makeDerivedMesh(
+ Scene *scene, Object *ob, BMEditMesh *em,
+ CustomDataMask dataMask, const bool build_shapekey_layers)
{
- int needMapping;
- dataMask |= object_get_datamask(scene, ob, &needMapping);
+ bool need_mapping;
+ dataMask |= object_get_datamask(scene, ob, &need_mapping);
if (em) {
editbmesh_build_data(scene, ob, em, dataMask);
}
else {
- mesh_build_data(scene, ob, dataMask, build_shapekey_layers, needMapping);
+ mesh_build_data(scene, ob, dataMask, build_shapekey_layers, need_mapping);
}
}
@@ -2394,11 +2501,15 @@ DerivedMesh *mesh_get_derived_final(Scene *scene, Object *ob, CustomDataMask dat
/* if there's no derived mesh or the last data mask used doesn't include
* the data we need, rebuild the derived mesh
*/
- int needMapping;
- dataMask |= object_get_datamask(scene, ob, &needMapping);
+ bool need_mapping;
+ dataMask |= object_get_datamask(scene, ob, &need_mapping);
- if (!ob->derivedFinal || (dataMask & ob->lastDataMask) != dataMask || (needMapping != ob->lastNeedMapping))
- mesh_build_data(scene, ob, dataMask, 0, needMapping);
+ if (!ob->derivedFinal ||
+ ((dataMask & ob->lastDataMask) != dataMask) ||
+ (need_mapping != ob->lastNeedMapping))
+ {
+ mesh_build_data(scene, ob, dataMask, false, need_mapping);
+ }
if (ob->derivedFinal) { BLI_assert(!(ob->derivedFinal->dirty & DM_DIRTY_NORMALS)); }
return ob->derivedFinal;
@@ -2409,12 +2520,16 @@ DerivedMesh *mesh_get_derived_deform(Scene *scene, Object *ob, CustomDataMask da
/* if there's no derived mesh or the last data mask used doesn't include
* the data we need, rebuild the derived mesh
*/
- int needmapping;
+ bool need_mapping;
- dataMask |= object_get_datamask(scene, ob, &needmapping);
+ dataMask |= object_get_datamask(scene, ob, &need_mapping);
- if (!ob->derivedDeform || (dataMask & ob->lastDataMask) != dataMask || (needmapping != ob->lastNeedMapping))
- mesh_build_data(scene, ob, dataMask, 0, needmapping);
+ if (!ob->derivedDeform ||
+ ((dataMask & ob->lastDataMask) != dataMask) ||
+ (need_mapping != ob->lastNeedMapping))
+ {
+ mesh_build_data(scene, ob, dataMask, false, need_mapping);
+ }
return ob->derivedDeform;
}
@@ -2423,7 +2538,9 @@ DerivedMesh *mesh_create_derived_render(Scene *scene, Object *ob, CustomDataMask
{
DerivedMesh *final;
- mesh_calc_modifiers(scene, ob, NULL, NULL, &final, 1, 1, 0, dataMask, -1, 0, 0);
+ mesh_calc_modifiers(
+ scene, ob, NULL, true, 1, false, dataMask, -1, false, false,
+ NULL, &final);
return final;
}
@@ -2431,13 +2548,17 @@ DerivedMesh *mesh_create_derived_render(Scene *scene, Object *ob, CustomDataMask
DerivedMesh *mesh_create_derived_index_render(Scene *scene, Object *ob, CustomDataMask dataMask, int index)
{
DerivedMesh *final;
-
- mesh_calc_modifiers(scene, ob, NULL, NULL, &final, 1, 1, 0, dataMask, index, 0, 0);
+
+ mesh_calc_modifiers(
+ scene, ob, NULL, true, 1, false, dataMask, index, false, false,
+ NULL, &final);
return final;
}
-DerivedMesh *mesh_create_derived_view(Scene *scene, Object *ob, CustomDataMask dataMask)
+DerivedMesh *mesh_create_derived_view(
+ Scene *scene, Object *ob,
+ CustomDataMask dataMask)
{
DerivedMesh *final;
@@ -2447,58 +2568,75 @@ DerivedMesh *mesh_create_derived_view(Scene *scene, Object *ob, CustomDataMask d
*/
ob->transflag |= OB_NO_PSYS_UPDATE;
- mesh_calc_modifiers(scene, ob, NULL, NULL, &final, 0, 1, 0, dataMask, -1, 0, 0);
+ mesh_calc_modifiers(
+ scene, ob, NULL, false, 1, false, dataMask, -1, false, false,
+ NULL, &final);
ob->transflag &= ~OB_NO_PSYS_UPDATE;
return final;
}
-DerivedMesh *mesh_create_derived_no_deform(Scene *scene, Object *ob, float (*vertCos)[3],
- CustomDataMask dataMask)
+DerivedMesh *mesh_create_derived_no_deform(
+ Scene *scene, Object *ob, float (*vertCos)[3],
+ CustomDataMask dataMask)
{
DerivedMesh *final;
- mesh_calc_modifiers(scene, ob, vertCos, NULL, &final, 0, 0, 0, dataMask, -1, 0, 0);
+ mesh_calc_modifiers(
+ scene, ob, vertCos, false, 0, false, dataMask, -1, false, false,
+ NULL, &final);
return final;
}
-DerivedMesh *mesh_create_derived_no_virtual(Scene *scene, Object *ob, float (*vertCos)[3],
- CustomDataMask dataMask)
+DerivedMesh *mesh_create_derived_no_virtual(
+ Scene *scene, Object *ob, float (*vertCos)[3],
+ CustomDataMask dataMask)
{
DerivedMesh *final;
- mesh_calc_modifiers(scene, ob, vertCos, NULL, &final, 0, -1, 0, dataMask, -1, 0, 0);
+ mesh_calc_modifiers(
+ scene, ob, vertCos, false, -1, false, dataMask, -1, false, false,
+ NULL, &final);
return final;
}
-DerivedMesh *mesh_create_derived_physics(Scene *scene, Object *ob, float (*vertCos)[3],
- CustomDataMask dataMask)
+DerivedMesh *mesh_create_derived_physics(
+ Scene *scene, Object *ob, float (*vertCos)[3],
+ CustomDataMask dataMask)
{
DerivedMesh *final;
- mesh_calc_modifiers(scene, ob, vertCos, NULL, &final, 0, -1, 1, dataMask, -1, 0, 0);
+ mesh_calc_modifiers(
+ scene, ob, vertCos, false, -1, true, dataMask, -1, false, false,
+ NULL, &final);
return final;
}
-DerivedMesh *mesh_create_derived_no_deform_render(Scene *scene, Object *ob,
- float (*vertCos)[3],
- CustomDataMask dataMask)
+DerivedMesh *mesh_create_derived_no_deform_render(
+ Scene *scene, Object *ob,
+ float (*vertCos)[3],
+ CustomDataMask dataMask)
{
DerivedMesh *final;
- mesh_calc_modifiers(scene, ob, vertCos, NULL, &final, 1, 0, 0, dataMask, -1, 0, 0);
+ mesh_calc_modifiers(
+ scene, ob, vertCos, true, 0, false, dataMask, -1, false, false,
+ NULL, &final);
return final;
}
/***/
-DerivedMesh *editbmesh_get_derived_cage_and_final(Scene *scene, Object *obedit, BMEditMesh *em, DerivedMesh **r_final,
- CustomDataMask dataMask)
+DerivedMesh *editbmesh_get_derived_cage_and_final(
+ Scene *scene, Object *obedit, BMEditMesh *em,
+ CustomDataMask dataMask,
+ /* return args */
+ DerivedMesh **r_final)
{
/* if there's no derived mesh or the last data mask used doesn't include
* the data we need, rebuild the derived mesh
@@ -2627,8 +2765,9 @@ typedef struct {
BLI_bitmap *vertex_visit;
} MappedUserData;
-static void make_vertexcos__mapFunc(void *userData, int index, const float co[3],
- const float UNUSED(no_f[3]), const short UNUSED(no_s[3]))
+static void make_vertexcos__mapFunc(
+ void *userData, int index, const float co[3],
+ const float UNUSED(no_f[3]), const short UNUSED(no_s[3]))
{
MappedUserData *mappedData = (MappedUserData *)userData;
@@ -2851,16 +2990,24 @@ void DM_calc_auto_bump_scale(DerivedMesh *dm)
/* discard degenerate faces */
is_degenerate = 0;
- if (equals_v3v3(verts[0], verts[1]) || equals_v3v3(verts[0], verts[2]) || equals_v3v3(verts[1], verts[2]) ||
- equals_v2v2(tex_coords[0], tex_coords[1]) || equals_v2v2(tex_coords[0], tex_coords[2]) || equals_v2v2(tex_coords[1], tex_coords[2]))
+ if (equals_v3v3(verts[0], verts[1]) ||
+ equals_v3v3(verts[0], verts[2]) ||
+ equals_v3v3(verts[1], verts[2]) ||
+ equals_v2v2(tex_coords[0], tex_coords[1]) ||
+ equals_v2v2(tex_coords[0], tex_coords[2]) ||
+ equals_v2v2(tex_coords[1], tex_coords[2]))
{
is_degenerate = 1;
}
/* verify last vertex as well if this is a quad */
if (is_degenerate == 0 && nr_verts == 4) {
- if (equals_v3v3(verts[3], verts[0]) || equals_v3v3(verts[3], verts[1]) || equals_v3v3(verts[3], verts[2]) ||
- equals_v2v2(tex_coords[3], tex_coords[0]) || equals_v2v2(tex_coords[3], tex_coords[1]) || equals_v2v2(tex_coords[3], tex_coords[2]))
+ if (equals_v3v3(verts[3], verts[0]) ||
+ equals_v3v3(verts[3], verts[1]) ||
+ equals_v3v3(verts[3], verts[2]) ||
+ equals_v2v2(tex_coords[3], tex_coords[0]) ||
+ equals_v2v2(tex_coords[3], tex_coords[1]) ||
+ equals_v2v2(tex_coords[3], tex_coords[2]))
{
is_degenerate = 1;
}
@@ -3413,8 +3560,9 @@ void DM_init_origspace(DerivedMesh *dm)
#ifndef NDEBUG
#include "BLI_dynstr.h"
-static void dm_debug_info_layers(DynStr *dynstr, DerivedMesh *dm, CustomData *cd,
- void *(*getElemDataArray)(DerivedMesh *, int))
+static void dm_debug_info_layers(
+ DynStr *dynstr, DerivedMesh *dm, CustomData *cd,
+ void *(*getElemDataArray)(DerivedMesh *, int))
{
int type;
diff --git a/source/blender/blenkernel/intern/crazyspace.c b/source/blender/blenkernel/intern/crazyspace.c
index 392aac13999..c8de0786697 100644
--- a/source/blender/blenkernel/intern/crazyspace.c
+++ b/source/blender/blenkernel/intern/crazyspace.c
@@ -108,7 +108,7 @@ float (*BKE_crazyspace_get_mapped_editverts(Scene *scene, Object *obedit))[3]
/* disable subsurf temporal, get mapped cos, and enable it */
if (modifiers_disable_subsurf_temporary(obedit)) {
/* need to make new derivemesh */
- makeDerivedMesh(scene, obedit, me->edit_btmesh, CD_MASK_BAREMESH, 0);
+ makeDerivedMesh(scene, obedit, me->edit_btmesh, CD_MASK_BAREMESH, false);
}
/* now get the cage */
@@ -247,7 +247,9 @@ void BKE_crazyspace_set_quats_mesh(Mesh *me, float (*origcos)[3], float (*mapped
}
}
-int editbmesh_get_first_deform_matrices(Scene *scene, Object *ob, BMEditMesh *em,
+/** returns an array of deform matrices for crazyspace correction, and the
+ * number of modifiers left */
+int BKE_crazyspace_get_first_deform_matrices_editbmesh(Scene *scene, Object *ob, BMEditMesh *em,
float (**deformmats)[3][3], float (**deformcos)[3])
{
ModifierData *md;
diff --git a/source/blender/blenkernel/intern/editderivedmesh.c b/source/blender/blenkernel/intern/editderivedmesh.c
index fbce501f57f..63cec629bf3 100644
--- a/source/blender/blenkernel/intern/editderivedmesh.c
+++ b/source/blender/blenkernel/intern/editderivedmesh.c
@@ -2359,7 +2359,7 @@ float (*BKE_editmesh_vertexCos_get(BMEditMesh *em, Scene *scene, int *r_numVerts
struct CageUserData data;
float (*cos_cage)[3];
- cage = editbmesh_get_derived_cage_and_final(scene, em->ob, em, &final, CD_MASK_BAREMESH);
+ cage = editbmesh_get_derived_cage_and_final(scene, em->ob, em, CD_MASK_BAREMESH, &final);
cos_cage = MEM_callocN(sizeof(*cos_cage) * em->bm->totvert, "bmbvh cos_cage");
/* when initializing cage verts, we only want the first cage coordinate for each vertex,
diff --git a/source/blender/blenkernel/intern/fcurve.c b/source/blender/blenkernel/intern/fcurve.c
index 09fbf392590..077afe5ef62 100644
--- a/source/blender/blenkernel/intern/fcurve.c
+++ b/source/blender/blenkernel/intern/fcurve.c
@@ -335,6 +335,7 @@ FCurve *rna_get_fcurve_context_ui(bContext *C, PointerRNA *ptr, PropertyRNA *pro
/* there must be some RNA-pointer + property combon */
if (prop && tptr.id.data && RNA_property_animateable(&tptr, prop)) {
AnimData *adt = BKE_animdata_from_id(tptr.id.data);
+ AnimData *adt_initial = adt;
int step = C ? 2 : 1; /* Always 1 in case we have no context (can't check in 'ancestors' of given RNA ptr). */
char *path = NULL;
@@ -391,11 +392,15 @@ FCurve *rna_get_fcurve_context_ui(bContext *C, PointerRNA *ptr, PropertyRNA *pro
}
/* if we still haven't found anything, check whether it's a "special" property */
- if ((fcu == NULL) && (adt && adt->nla_tracks.first)) {
+ /* NOTE: Need to go back to the original AnimData (vs one further up the chain,
+ * that we'd get after the loop above failed), or else this check will not
+ * work for Materials
+ */
+ if ((fcu == NULL) && (adt_initial && adt_initial->nla_tracks.first)) {
NlaTrack *nlt;
const char *propname = RNA_property_identifier(prop);
- for (nlt = adt->nla_tracks.first; nlt; nlt = nlt->next) {
+ for (nlt = adt_initial->nla_tracks.first; nlt; nlt = nlt->next) {
NlaStrip *strip;
if (fcu)
diff --git a/source/blender/blenkernel/intern/object_update.c b/source/blender/blenkernel/intern/object_update.c
index 6752beb6d3b..6ac3f624355 100644
--- a/source/blender/blenkernel/intern/object_update.c
+++ b/source/blender/blenkernel/intern/object_update.c
@@ -202,10 +202,10 @@ void BKE_object_handle_data_update(EvaluationContext *eval_ctx,
}
#endif
if (em) {
- makeDerivedMesh(scene, ob, em, data_mask, 0); /* was CD_MASK_BAREMESH */
+ makeDerivedMesh(scene, ob, em, data_mask, false); /* was CD_MASK_BAREMESH */
}
else {
- makeDerivedMesh(scene, ob, NULL, data_mask, 0);
+ makeDerivedMesh(scene, ob, NULL, data_mask, false);
}
break;
}
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index c9af73ce4a9..f2d5c853ef7 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -1125,7 +1125,7 @@ const char *BKE_sequence_give_name(Sequence *seq)
const char *name = give_seqname_by_type(seq->type);
if (!name) {
- if (seq->type < SEQ_TYPE_EFFECT) {
+ if (!(seq->type & SEQ_TYPE_EFFECT)) {
return seq->strip->dir;
}
else {
@@ -4273,7 +4273,7 @@ void BKE_sequence_single_fix(Sequence *seq)
bool BKE_sequence_tx_test(Sequence *seq)
{
- return (seq->type < SEQ_TYPE_EFFECT) || (BKE_sequence_effect_get_num_inputs(seq->type) == 0);
+ return !(seq->type & SEQ_TYPE_EFFECT) || (BKE_sequence_effect_get_num_inputs(seq->type) == 0);
}
static bool seq_overlap(Sequence *seq1, Sequence *seq2)
@@ -5296,13 +5296,11 @@ static Sequence *seq_dupli(Scene *scene, Scene *scene_to, Sequence *seq, int dup
seqn->strip->stripdata =
MEM_dupallocN(seq->strip->stripdata);
}
- else if (seq->type >= SEQ_TYPE_EFFECT) {
- if (seq->type & SEQ_TYPE_EFFECT) {
- struct SeqEffectHandle sh;
- sh = BKE_sequence_get_effect(seq);
- if (sh.copy)
- sh.copy(seq, seqn);
- }
+ else if (seq->type & SEQ_TYPE_EFFECT) {
+ struct SeqEffectHandle sh;
+ sh = BKE_sequence_get_effect(seq);
+ if (sh.copy)
+ sh.copy(seq, seqn);
seqn->strip->stripdata = NULL;
@@ -5325,7 +5323,7 @@ static void seq_new_fix_links_recursive(Sequence *seq)
{
SequenceModifierData *smd;
- if (seq->type >= SEQ_TYPE_EFFECT) {
+ if (seq->type & SEQ_TYPE_EFFECT) {
if (seq->seq1 && seq->seq1->tmp) seq->seq1 = seq->seq1->tmp;
if (seq->seq2 && seq->seq2->tmp) seq->seq2 = seq->seq2->tmp;
if (seq->seq3 && seq->seq3->tmp) seq->seq3 = seq->seq3->tmp;
diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h
index d462b9e7ad3..b6b72ad4fff 100644
--- a/source/blender/editors/include/ED_screen.h
+++ b/source/blender/editors/include/ED_screen.h
@@ -61,11 +61,14 @@ void ED_region_tag_redraw_partial(struct ARegion *ar, const struct rcti *rct)
void ED_region_tag_redraw_overlay(struct ARegion *ar);
void ED_region_tag_refresh_ui(struct ARegion *ar);
void ED_region_panels_init(struct wmWindowManager *wm, struct ARegion *ar);
-void ED_region_panels(const struct bContext *C, struct ARegion *ar, int vertical, const char *context, int contextnr);
+void ED_region_panels(
+ const struct bContext *C, struct ARegion *ar,
+ const char *context, int contextnr,
+ const bool vertical);
void ED_region_header_init(struct ARegion *ar);
void ED_region_header(const struct bContext *C, struct ARegion *ar);
void ED_region_toggle_hidden(struct bContext *C, struct ARegion *ar);
-void ED_region_info_draw(struct ARegion *ar, const char *text, int block, float fill_color[4]);
+void ED_region_info_draw(struct ARegion *ar, const char *text, float fill_color[4], const bool full_redraw);
void ED_region_image_metadata_draw(int x, int y, struct ImBuf *ibuf, rctf frame, float zoomx, float zoomy);
void ED_region_grid_draw(struct ARegion *ar, float zoomx, float zoomy);
void ED_region_draw_backdrop_view3d(const struct bContext *C, struct Object *camera, const float alpha,
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index c2d2bffbbe5..560dacf72b2 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -145,7 +145,7 @@ static int vertex_parent_set_exec(bContext *C, wmOperator *op)
/* derivedMesh might be needed for solving parenting,
* so re-create it here */
- makeDerivedMesh(scene, obedit, em, CD_MASK_BAREMESH | CD_MASK_ORIGINDEX, 0);
+ makeDerivedMesh(scene, obedit, em, CD_MASK_BAREMESH | CD_MASK_ORIGINDEX, false);
BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) {
if (BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c
index 74aedcba4aa..2b3493ade92 100644
--- a/source/blender/editors/render/render_internal.c
+++ b/source/blender/editors/render/render_internal.c
@@ -792,13 +792,13 @@ static void clean_viewport_memory(Main *bmain, Scene *scene, int renderlay)
if ((base->lay & renderlay) == 0) {
continue;
}
-
if (RE_allow_render_generic_object(base->object)) {
base->object->id.flag &= ~LIB_DOIT;
}
}
- for (object = bmain->object.first; object; object = object->id.next) {
+ for (SETLOOPER(scene, sce_iter, base)) {
+ object = base->object;
if ((object->id.flag & LIB_DOIT) == 0) {
continue;
}
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index 0da78eee86b..aeba68f7a47 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -1818,7 +1818,7 @@ int ED_area_header_switchbutton(const bContext *C, uiBlock *block, int yco)
/************************ standard UI regions ************************/
-void ED_region_panels(const bContext *C, ARegion *ar, int vertical, const char *context, int contextnr)
+void ED_region_panels(const bContext *C, ARegion *ar, const char *context, int contextnr, const bool vertical)
{
ScrArea *sa = CTX_wm_area(C);
uiStyle *style = UI_style_get_dpi();
@@ -2132,7 +2132,7 @@ int ED_area_headersize(void)
return (int)(HEADERY * UI_DPI_FAC);
}
-void ED_region_info_draw(ARegion *ar, const char *text, int block, float fill_color[4])
+void ED_region_info_draw(ARegion *ar, const char *text, float fill_color[4], const bool full_redraw)
{
const int header_height = UI_UNIT_Y;
uiStyle *style = UI_style_get_dpi();
@@ -2145,7 +2145,7 @@ void ED_region_info_draw(ARegion *ar, const char *text, int block, float fill_co
rect.ymin = BLI_rcti_size_y(&ar->winrct) - header_height;
/* box fill entire width or just around text */
- if (!block)
+ if (!full_redraw)
rect.xmax = min_ii(rect.xmax, rect.xmin + BLF_width(fontid, text, BLF_DRAW_STR_DUMMY_MAX) + 1.2f * U.widget_unit);
rect.ymax = BLI_rcti_size_y(&ar->winrct);
diff --git a/source/blender/editors/space_buttons/space_buttons.c b/source/blender/editors/space_buttons/space_buttons.c
index a778df4b783..6704431c705 100644
--- a/source/blender/editors/space_buttons/space_buttons.c
+++ b/source/blender/editors/space_buttons/space_buttons.c
@@ -137,38 +137,38 @@ static void buttons_main_area_draw(const bContext *C, ARegion *ar)
{
/* draw entirely, view changes should be handled here */
SpaceButs *sbuts = CTX_wm_space_buts(C);
- int vertical = (sbuts->align == BUT_VERTICAL);
+ const bool vertical = (sbuts->align == BUT_VERTICAL);
buttons_context_compute(C, sbuts);
if (sbuts->mainb == BCONTEXT_SCENE)
- ED_region_panels(C, ar, vertical, "scene", sbuts->mainb);
+ ED_region_panels(C, ar, "scene", sbuts->mainb, vertical);
else if (sbuts->mainb == BCONTEXT_RENDER)
- ED_region_panels(C, ar, vertical, "render", sbuts->mainb);
+ ED_region_panels(C, ar, "render", sbuts->mainb, vertical);
else if (sbuts->mainb == BCONTEXT_RENDER_LAYER)
- ED_region_panels(C, ar, vertical, "render_layer", sbuts->mainb);
+ ED_region_panels(C, ar, "render_layer", sbuts->mainb, vertical);
else if (sbuts->mainb == BCONTEXT_WORLD)
- ED_region_panels(C, ar, vertical, "world", sbuts->mainb);
+ ED_region_panels(C, ar, "world", sbuts->mainb, vertical);
else if (sbuts->mainb == BCONTEXT_OBJECT)
- ED_region_panels(C, ar, vertical, "object", sbuts->mainb);
+ ED_region_panels(C, ar, "object", sbuts->mainb, vertical);
else if (sbuts->mainb == BCONTEXT_DATA)
- ED_region_panels(C, ar, vertical, "data", sbuts->mainb);
+ ED_region_panels(C, ar, "data", sbuts->mainb, vertical);
else if (sbuts->mainb == BCONTEXT_MATERIAL)
- ED_region_panels(C, ar, vertical, "material", sbuts->mainb);
+ ED_region_panels(C, ar, "material", sbuts->mainb, vertical);
else if (sbuts->mainb == BCONTEXT_TEXTURE)
- ED_region_panels(C, ar, vertical, "texture", sbuts->mainb);
+ ED_region_panels(C, ar, "texture", sbuts->mainb, vertical);
else if (sbuts->mainb == BCONTEXT_PARTICLE)
- ED_region_panels(C, ar, vertical, "particle", sbuts->mainb);
+ ED_region_panels(C, ar, "particle", sbuts->mainb, vertical);
else if (sbuts->mainb == BCONTEXT_PHYSICS)
- ED_region_panels(C, ar, vertical, "physics", sbuts->mainb);
+ ED_region_panels(C, ar, "physics", sbuts->mainb, vertical);
else if (sbuts->mainb == BCONTEXT_BONE)
- ED_region_panels(C, ar, vertical, "bone", sbuts->mainb);
+ ED_region_panels(C, ar, "bone", sbuts->mainb, vertical);
else if (sbuts->mainb == BCONTEXT_MODIFIER)
- ED_region_panels(C, ar, vertical, "modifier", sbuts->mainb);
+ ED_region_panels(C, ar, "modifier", sbuts->mainb, vertical);
else if (sbuts->mainb == BCONTEXT_CONSTRAINT)
- ED_region_panels(C, ar, vertical, "constraint", sbuts->mainb);
+ ED_region_panels(C, ar, "constraint", sbuts->mainb, vertical);
else if (sbuts->mainb == BCONTEXT_BONE_CONSTRAINT)
- ED_region_panels(C, ar, vertical, "bone_constraint", sbuts->mainb);
+ ED_region_panels(C, ar, "bone_constraint", sbuts->mainb, vertical);
sbuts->re_align = 0;
sbuts->mainbo = sbuts->mainb;
diff --git a/source/blender/editors/space_clip/clip_draw.c b/source/blender/editors/space_clip/clip_draw.c
index e6c05bbdda2..74a9eb480b7 100644
--- a/source/blender/editors/space_clip/clip_draw.c
+++ b/source/blender/editors/space_clip/clip_draw.c
@@ -252,11 +252,11 @@ static void draw_movieclip_notes(SpaceClip *sc, ARegion *ar)
MovieClip *clip = ED_space_clip_get_clip(sc);
MovieTracking *tracking = &clip->tracking;
char str[256] = {0};
- bool block = false;
+ bool full_redraw = false;
if (tracking->stats) {
BLI_strncpy(str, tracking->stats->message, sizeof(str));
- block = true;
+ full_redraw = true;
}
else {
if (sc->flag & SC_LOCK_SELECTION)
@@ -265,7 +265,7 @@ static void draw_movieclip_notes(SpaceClip *sc, ARegion *ar)
if (str[0]) {
float fill_color[4] = {0.0f, 0.0f, 0.0f, 0.6f};
- ED_region_info_draw(ar, str, block, fill_color);
+ ED_region_info_draw(ar, str, fill_color, full_redraw);
}
}
diff --git a/source/blender/editors/space_clip/space_clip.c b/source/blender/editors/space_clip/space_clip.c
index 5ba82f7f71f..f119fe23c12 100644
--- a/source/blender/editors/space_clip/space_clip.c
+++ b/source/blender/editors/space_clip/space_clip.c
@@ -1445,7 +1445,7 @@ static void clip_tools_area_init(wmWindowManager *wm, ARegion *ar)
static void clip_tools_area_draw(const bContext *C, ARegion *ar)
{
- ED_region_panels(C, ar, 1, NULL, -1);
+ ED_region_panels(C, ar, NULL, -1, true);
}
/****************** tool properties region ******************/
@@ -1492,7 +1492,7 @@ static void clip_properties_area_draw(const bContext *C, ARegion *ar)
BKE_movieclip_update_scopes(sc->clip, &sc->user, &sc->scopes);
- ED_region_panels(C, ar, 1, NULL, -1);
+ ED_region_panels(C, ar, NULL, -1, true);
}
static void clip_properties_area_listener(bScreen *UNUSED(sc), ScrArea *UNUSED(sa), ARegion *ar, wmNotifier *wmn)
diff --git a/source/blender/editors/space_file/space_file.c b/source/blender/editors/space_file/space_file.c
index c662d759397..d498176f9c4 100644
--- a/source/blender/editors/space_file/space_file.c
+++ b/source/blender/editors/space_file/space_file.c
@@ -562,7 +562,7 @@ static void file_tools_area_init(wmWindowManager *wm, ARegion *ar)
static void file_tools_area_draw(const bContext *C, ARegion *ar)
{
- ED_region_panels(C, ar, 1, NULL, -1);
+ ED_region_panels(C, ar, NULL, -1, true);
}
static void file_tools_area_listener(bScreen *UNUSED(sc), ScrArea *UNUSED(sa), ARegion *UNUSED(ar), wmNotifier *UNUSED(wmn))
diff --git a/source/blender/editors/space_graph/space_graph.c b/source/blender/editors/space_graph/space_graph.c
index 4fd6276a28f..5bbd13fa949 100644
--- a/source/blender/editors/space_graph/space_graph.c
+++ b/source/blender/editors/space_graph/space_graph.c
@@ -414,7 +414,7 @@ static void graph_buttons_area_init(wmWindowManager *wm, ARegion *ar)
static void graph_buttons_area_draw(const bContext *C, ARegion *ar)
{
- ED_region_panels(C, ar, 1, NULL, -1);
+ ED_region_panels(C, ar, NULL, -1, true);
}
static void graph_region_listener(bScreen *UNUSED(sc), ScrArea *UNUSED(sa), ARegion *ar, wmNotifier *wmn)
diff --git a/source/blender/editors/space_image/image_draw.c b/source/blender/editors/space_image/image_draw.c
index 34e32c150d6..b157d1c7627 100644
--- a/source/blender/editors/space_image/image_draw.c
+++ b/source/blender/editors/space_image/image_draw.c
@@ -99,7 +99,7 @@ static void draw_render_info(const bContext *C,
if (rr && rr->text) {
float fill_color[4] = {0.0f, 0.0f, 0.0f, 0.25f};
- ED_region_info_draw(ar, rr->text, 1, fill_color);
+ ED_region_info_draw(ar, rr->text, fill_color, true);
}
BKE_image_release_renderresult(stats_scene, ima);
diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c
index a9a5e601e10..928e064b730 100644
--- a/source/blender/editors/space_image/space_image.c
+++ b/source/blender/editors/space_image/space_image.c
@@ -835,7 +835,7 @@ static void image_buttons_area_init(wmWindowManager *wm, ARegion *ar)
static void image_buttons_area_draw(const bContext *C, ARegion *ar)
{
- ED_region_panels(C, ar, 1, NULL, -1);
+ ED_region_panels(C, ar, NULL, -1, true);
}
static void image_buttons_area_listener(bScreen *UNUSED(sc), ScrArea *UNUSED(sa), ARegion *ar, wmNotifier *wmn)
@@ -908,7 +908,7 @@ static void image_tools_area_draw(const bContext *C, ARegion *ar)
}
ED_space_image_release_buffer(sima, ibuf, lock);
- ED_region_panels(C, ar, 1, NULL, -1);
+ ED_region_panels(C, ar, NULL, -1, true);
}
static void image_tools_area_listener(bScreen *UNUSED(sc), ScrArea *UNUSED(sa), ARegion *ar, wmNotifier *wmn)
diff --git a/source/blender/editors/space_logic/space_logic.c b/source/blender/editors/space_logic/space_logic.c
index 733cac7794e..34a5fee88eb 100644
--- a/source/blender/editors/space_logic/space_logic.c
+++ b/source/blender/editors/space_logic/space_logic.c
@@ -282,7 +282,7 @@ static void logic_buttons_area_init(wmWindowManager *wm, ARegion *ar)
static void logic_buttons_area_draw(const bContext *C, ARegion *ar)
{
- ED_region_panels(C, ar, 1, NULL, -1);
+ ED_region_panels(C, ar, NULL, -1, true);
}
/************************* header region **************************/
diff --git a/source/blender/editors/space_nla/space_nla.c b/source/blender/editors/space_nla/space_nla.c
index ec584525aeb..9fc7b5d6f8f 100644
--- a/source/blender/editors/space_nla/space_nla.c
+++ b/source/blender/editors/space_nla/space_nla.c
@@ -349,7 +349,7 @@ static void nla_buttons_area_init(wmWindowManager *wm, ARegion *ar)
static void nla_buttons_area_draw(const bContext *C, ARegion *ar)
{
- ED_region_panels(C, ar, 1, NULL, -1);
+ ED_region_panels(C, ar, NULL, -1, true);
}
static void nla_region_listener(bScreen *UNUSED(sc), ScrArea *UNUSED(sa), ARegion *ar, wmNotifier *wmn)
diff --git a/source/blender/editors/space_node/space_node.c b/source/blender/editors/space_node/space_node.c
index a1980c88d7e..9c61ce997e6 100644
--- a/source/blender/editors/space_node/space_node.c
+++ b/source/blender/editors/space_node/space_node.c
@@ -603,7 +603,7 @@ static void node_buttons_area_init(wmWindowManager *wm, ARegion *ar)
static void node_buttons_area_draw(const bContext *C, ARegion *ar)
{
- ED_region_panels(C, ar, 1, NULL, -1);
+ ED_region_panels(C, ar, NULL, -1, true);
}
/* add handlers, stuff you only do once or on area/region changes */
@@ -619,7 +619,7 @@ static void node_toolbar_area_init(wmWindowManager *wm, ARegion *ar)
static void node_toolbar_area_draw(const bContext *C, ARegion *ar)
{
- ED_region_panels(C, ar, 1, NULL, -1);
+ ED_region_panels(C, ar, NULL, -1, true);
}
static void node_cursor(wmWindow *win, ScrArea *sa, ARegion *ar)
diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c
index d4bef06cca9..0c1d6318638 100644
--- a/source/blender/editors/space_outliner/outliner_tree.c
+++ b/source/blender/editors/space_outliner/outliner_tree.c
@@ -988,7 +988,7 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
te->directdata = seq;
te->name = seq->name + 2;
- if (seq->type < SEQ_TYPE_EFFECT) {
+ if (!(seq->type & SEQ_TYPE_EFFECT)) {
/*
* This work like the sequence.
* If the sequence have a name (not default name)
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index eb00c37a483..69ef20584d0 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -412,7 +412,7 @@ static void draw_seq_handle(View2D *v2d, Sequence *seq, const float handsize_cla
}
/* draw! */
- if (seq->type < SEQ_TYPE_EFFECT ||
+ if (!(seq->type & SEQ_TYPE_EFFECT) ||
BKE_sequence_effect_get_num_inputs(seq->type) == 0)
{
glEnable(GL_BLEND);
diff --git a/source/blender/editors/space_sequencer/sequencer_select.c b/source/blender/editors/space_sequencer/sequencer_select.c
index 4fbe0c6a241..c9fdb4ac5f5 100644
--- a/source/blender/editors/space_sequencer/sequencer_select.c
+++ b/source/blender/editors/space_sequencer/sequencer_select.c
@@ -1044,15 +1044,15 @@ static bool select_grouped_effect(Editing *ed, Sequence *actseq)
{
Sequence *seq;
bool changed = false;
- bool effects[SEQ_TYPE_EFFECT_MAX + 1];
+ bool effects[SEQ_TYPE_MAX + 1];
int i;
- for (i = 0; i <= SEQ_TYPE_EFFECT_MAX; i++)
+ for (i = 0; i <= SEQ_TYPE_MAX; i++)
effects[i] = false;
SEQP_BEGIN (ed, seq)
{
- if (ELEM(actseq, seq->seq1, seq->seq2, seq->seq3)) {
+ if ((seq->type & SEQ_TYPE_EFFECT) && ELEM(actseq, seq->seq1, seq->seq2, seq->seq3)) {
effects[seq->type] = true;
}
}
diff --git a/source/blender/editors/space_sequencer/space_sequencer.c b/source/blender/editors/space_sequencer/space_sequencer.c
index 92a16ce6b7b..482b5b378ab 100644
--- a/source/blender/editors/space_sequencer/space_sequencer.c
+++ b/source/blender/editors/space_sequencer/space_sequencer.c
@@ -672,7 +672,7 @@ static void sequencer_buttons_area_init(wmWindowManager *wm, ARegion *ar)
static void sequencer_buttons_area_draw(const bContext *C, ARegion *ar)
{
- ED_region_panels(C, ar, 1, NULL, -1);
+ ED_region_panels(C, ar, NULL, -1, true);
}
static void sequencer_buttons_area_listener(bScreen *UNUSED(sc), ScrArea *UNUSED(sa), ARegion *ar, wmNotifier *wmn)
diff --git a/source/blender/editors/space_text/space_text.c b/source/blender/editors/space_text/space_text.c
index d890b9f9b4d..ff53d306e69 100644
--- a/source/blender/editors/space_text/space_text.c
+++ b/source/blender/editors/space_text/space_text.c
@@ -541,7 +541,7 @@ static void text_properties_area_draw(const bContext *C, ARegion *ar)
{
SpaceText *st = CTX_wm_space_text(C);
- ED_region_panels(C, ar, 1, NULL, -1);
+ ED_region_panels(C, ar, NULL, -1, true);
/* this flag trick is make sure buttons have been added already */
if (st->flags & ST_FIND_ACTIVATE) {
diff --git a/source/blender/editors/space_userpref/space_userpref.c b/source/blender/editors/space_userpref/space_userpref.c
index f986e909c7f..b5a6821d147 100644
--- a/source/blender/editors/space_userpref/space_userpref.c
+++ b/source/blender/editors/space_userpref/space_userpref.c
@@ -113,7 +113,7 @@ static void userpref_main_area_init(wmWindowManager *wm, ARegion *ar)
static void userpref_main_area_draw(const bContext *C, ARegion *ar)
{
- ED_region_panels(C, ar, 1, NULL, -1);
+ ED_region_panels(C, ar, NULL, -1, true);
}
static void userpref_operatortypes(void)
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 4636fd5d968..848362f91d7 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -4315,8 +4315,9 @@ static bool draw_mesh_object(Scene *scene, ARegion *ar, View3D *v3d, RegionView3
if (obedit != ob)
finalDM = cageDM = editbmesh_get_derived_base(ob, em);
else
- cageDM = editbmesh_get_derived_cage_and_final(scene, ob, em, &finalDM,
- scene->customdata_mask);
+ cageDM = editbmesh_get_derived_cage_and_final(
+ scene, ob, em, scene->customdata_mask,
+ &finalDM);
DM_update_materials(finalDM, ob);
if (cageDM != finalDM) {
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index e4f3e1d75ea..bfce6e927a6 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -1268,7 +1268,7 @@ static void view3d_buttons_area_init(wmWindowManager *wm, ARegion *ar)
static void view3d_buttons_area_draw(const bContext *C, ARegion *ar)
{
- ED_region_panels(C, ar, 1, NULL, -1);
+ ED_region_panels(C, ar, NULL, -1, true);
}
static void view3d_buttons_area_listener(bScreen *UNUSED(sc), ScrArea *UNUSED(sa), ARegion *ar, wmNotifier *wmn)
@@ -1374,7 +1374,7 @@ static void view3d_tools_area_init(wmWindowManager *wm, ARegion *ar)
static void view3d_tools_area_draw(const bContext *C, ARegion *ar)
{
- ED_region_panels(C, ar, 1, CTX_data_mode_string(C), -1);
+ ED_region_panels(C, ar, CTX_data_mode_string(C), -1, true);
}
static void view3d_props_area_listener(bScreen *UNUSED(sc), ScrArea *UNUSED(sa), ARegion *ar, wmNotifier *wmn)
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 5ccb16e514c..f933e0778a8 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -3743,7 +3743,7 @@ static void view3d_main_area_draw_engine_info(View3D *v3d, RegionView3D *rv3d, A
fill_color[3] = 1.0f;
}
- ED_region_info_draw(ar, rv3d->render_engine->text, 1, fill_color);
+ ED_region_info_draw(ar, rv3d->render_engine->text, fill_color, true);
}
static bool view3d_stereo3d_active(const bContext *C, Scene *scene, View3D *v3d, RegionView3D *rv3d)
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index e9cb6dcdc44..9d687360e8b 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -50,6 +50,7 @@
#include "BKE_main.h"
#include "BKE_report.h"
#include "BKE_scene.h"
+#include "BKE_screen.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
@@ -1601,7 +1602,6 @@ static int game_engine_poll(bContext *C)
if (CTX_wm_window(C) == NULL) return 0;
if ((screen = CTX_wm_screen(C)) == NULL) return 0;
- if (CTX_wm_area(C) == NULL) return 0;
if (CTX_data_mode_enum(C) != CTX_MODE_OBJECT)
return 0;
@@ -1619,20 +1619,18 @@ bool ED_view3d_context_activate(bContext *C)
ARegion *ar;
/* sa can be NULL when called from python */
- if (sa == NULL || sa->spacetype != SPACE_VIEW3D)
- for (sa = sc->areabase.first; sa; sa = sa->next)
- if (sa->spacetype == SPACE_VIEW3D)
- break;
+ if (sa == NULL || sa->spacetype != SPACE_VIEW3D) {
+ sa = BKE_screen_find_big_area(sc, SPACE_VIEW3D, 0);
+ }
- if (!sa)
+ if (sa == NULL) {
return false;
+ }
- for (ar = sa->regionbase.first; ar; ar = ar->next)
- if (ar->regiontype == RGN_TYPE_WINDOW)
- break;
-
- if (!ar)
+ ar = BKE_area_find_region_active_win(sa);
+ if (ar == NULL) {
return false;
+ }
/* bad context switch .. */
CTX_wm_area_set(C, sa);
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index 65c0e413c4a..d8e5f99232d 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -2576,7 +2576,7 @@ static void createTransEditVerts(TransInfo *t)
if (modifiers_isCorrectableDeformed(t->scene, t->obedit)) {
/* check if we can use deform matrices for modifier from the
* start up to stack, they are more accurate than quats */
- totleft = editbmesh_get_first_deform_matrices(t->scene, t->obedit, em, &defmats, &defcos);
+ totleft = BKE_crazyspace_get_first_deform_matrices_editbmesh(t->scene, t->obedit, em, &defmats, &defcos);
}
/* if we still have more modifiers, also do crazyspace
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index 25f5c8884e5..80d1e0bb34f 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -710,12 +710,6 @@ static void recalcData_objects(TransInfo *t)
{
Base *base = t->scene->basact;
- if (t->state != TRANS_CANCEL) {
- if (ELEM(t->tsnap.mode, SCE_SNAP_MODE_INCREMENT, SCE_SNAP_MODE_GRID) && t->tsnap.snap_spatial_grid) {
- applyGridAbsolute(t);
- }
- }
-
if (t->obedit) {
if (ELEM(t->obedit->type, OB_CURVE, OB_SURF)) {
Curve *cu = t->obedit->data;
diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c
index 2bf4baab1bb..fd13a686978 100644
--- a/source/blender/editors/transform/transform_snap.c
+++ b/source/blender/editors/transform/transform_snap.c
@@ -2468,7 +2468,7 @@ static void applyGridIncrement(TransInfo *t, float *val, int max_index, const fl
}
/* absolute snapping on grid based on global center */
- if ((t->tsnap.mode == SCE_SNAP_MODE_GRID) && (t->mode == TFM_TRANSLATION)) {
+ if ((t->tsnap.snap_spatial_grid) && (t->mode == TFM_TRANSLATION)) {
for (i = 0; i <= max_index; i++) {
/* do not let unconstrained axis jump to absolute grid increments */
if (!(t->con.mode & CON_APPLY) || t->con.mode & (CON_AXIS0 << i)) {
diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c
index b2c4970479a..9431d754b5f 100644
--- a/source/blender/editors/uvedit/uvedit_draw.c
+++ b/source/blender/editors/uvedit/uvedit_draw.c
@@ -598,7 +598,9 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
/* first try existing derivedmesh */
if (!draw_uvs_dm_shadow(em->derivedFinal)) {
/* create one if it does not exist */
- cagedm = editbmesh_get_derived_cage_and_final(scene, obedit, me->edit_btmesh, &finaldm, CD_MASK_BAREMESH | CD_MASK_MTFACE);
+ cagedm = editbmesh_get_derived_cage_and_final(
+ scene, obedit, me->edit_btmesh, CD_MASK_BAREMESH | CD_MASK_MTFACE,
+ &finaldm);
/* when sync selection is enabled, all faces are drawn (except for hidden)
* so if cage is the same as the final, theres no point in drawing this */
diff --git a/source/blender/makesdna/DNA_sequence_types.h b/source/blender/makesdna/DNA_sequence_types.h
index d45467373d6..7b342d30ca1 100644
--- a/source/blender/makesdna/DNA_sequence_types.h
+++ b/source/blender/makesdna/DNA_sequence_types.h
@@ -471,7 +471,7 @@ enum {
SEQ_TYPE_MULTICAM = 30,
SEQ_TYPE_ADJUSTMENT = 31,
SEQ_TYPE_GAUSSIAN_BLUR = 40,
- SEQ_TYPE_EFFECT_MAX = 40
+ SEQ_TYPE_MAX = 40
};
#define SEQ_MOVIECLIP_RENDER_UNDISTORTED (1 << 0)
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index 97cb00b7872..a588040ad82 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -2221,7 +2221,8 @@ static void rna_def_tool_settings(BlenderRNA *brna)
prop = RNA_def_property(srna, "use_snap_grid_absolute", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "snap_flag", SCE_SNAP_ABS_GRID);
- RNA_def_property_ui_text(prop, "Absolute Grid Snap", "Grid align vertices during transform");
+ RNA_def_property_ui_text(prop, "Absolute Grid Snap",
+ "Absolute grid alignment while translating (based on the pivot center)");
RNA_def_property_ui_icon(prop, ICON_SNAP_INCREMENT, 0);
RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL); /* header redraw */
diff --git a/source/blender/modifiers/intern/MOD_meshdeform.c b/source/blender/modifiers/intern/MOD_meshdeform.c
index 22148d1f5ae..5bd33d2a49f 100644
--- a/source/blender/modifiers/intern/MOD_meshdeform.c
+++ b/source/blender/modifiers/intern/MOD_meshdeform.c
@@ -318,7 +318,7 @@ static void meshdeformModifier_do(
*/
if (mmd->object == md->scene->obedit) {
BMEditMesh *em = BKE_editmesh_from_object(mmd->object);
- tmpdm = editbmesh_get_derived_cage_and_final(md->scene, mmd->object, em, &cagedm, 0);
+ tmpdm = editbmesh_get_derived_cage_and_final(md->scene, mmd->object, em, 0, &cagedm);
if (tmpdm)
tmpdm->release(tmpdm);
}
diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c
index 5e29dc2e166..fba9b4824b4 100644
--- a/source/blender/windowmanager/intern/wm_init_exit.c
+++ b/source/blender/windowmanager/intern/wm_init_exit.c
@@ -173,12 +173,13 @@ void WM_init(bContext *C, int argc, const char **argv)
/* get the default database, plus a wm */
wm_homefile_read(C, NULL, G.factory_startup, NULL);
- /* sets 3D mouse deadzone */
- WM_ndof_deadzone_set(U.ndof_deadzone);
BLF_lang_set(NULL);
if (!G.background) {
+ /* sets 3D mouse deadzone */
+ WM_ndof_deadzone_set(U.ndof_deadzone);
+
GPU_init();
GPU_set_mipmap(!(U.gameflags & USER_DISABLE_MIPMAP));
diff --git a/source/creator/creator.c b/source/creator/creator.c
index 663a0f60be0..38e0f8878bd 100644
--- a/source/creator/creator.c
+++ b/source/creator/creator.c
@@ -327,6 +327,7 @@ static int print_help(int UNUSED(argc), const char **UNUSED(argv), void *data)
BLI_argsPrintArgDoc(ba, "--debug-depsgraph");
BLI_argsPrintArgDoc(ba, "--debug-depsgraph-no-threads");
+ BLI_argsPrintArgDoc(ba, "--debug-gpumem");
BLI_argsPrintArgDoc(ba, "--debug-wm");
BLI_argsPrintArgDoc(ba, "--debug-all");
@@ -338,7 +339,6 @@ static int print_help(int UNUSED(argc), const char **UNUSED(argv), void *data)
printf("Misc Options:\n");
BLI_argsPrintArgDoc(ba, "--factory-startup");
printf("\n");
- BLI_argsPrintArgDoc(ba, "--env-system-config");
BLI_argsPrintArgDoc(ba, "--env-system-datafiles");
BLI_argsPrintArgDoc(ba, "--env-system-scripts");
BLI_argsPrintArgDoc(ba, "--env-system-python");
@@ -368,21 +368,22 @@ static int print_help(int UNUSED(argc), const char **UNUSED(argv), void *data)
BLI_argsPrintArgDoc(ba, "--enable-new-depsgraph");
printf("Argument Parsing:\n");
- printf("\targuments must be separated by white space. eg\n");
- printf("\t\t\"blender -ba test.blend\"\n");
+ printf("\tArguments must be separated by white space, eg:\n");
+ printf("\t# blender -ba test.blend\n");
printf("\t...will ignore the 'a'\n");
- printf("\t\t\"blender -b test.blend -f8\"\n");
- printf("\t...will ignore 8 because there is no space between the -f and the frame value\n\n");
+ printf("\t# blender -b test.blend -f8\n");
+ printf("\t...will ignore '8' because there is no space between the '-f' and the frame value\n\n");
printf("Argument Order:\n");
- printf("\targuments are executed in the order they are given. eg\n");
- printf("\t\t\"blender --background test.blend --render-frame 1 --render-output /tmp\"\n");
- printf("\t...will not render to /tmp because '--render-frame 1' renders before the output path is set\n");
- printf("\t\t\"blender --background --render-output /tmp test.blend --render-frame 1\"\n");
- printf("\t...will not render to /tmp because loading the blend file overwrites the render output that was set\n");
- printf("\t\t\"blender --background test.blend --render-output /tmp --render-frame 1\" works as expected.\n\n");
-
- printf("\nEnvironment Variables:\n");
+ printf("\tArguments are executed in the order they are given. eg:\n");
+ printf("\t# blender --background test.blend --render-frame 1 --render-output '/tmp'\n");
+ printf("\t...will not render to '/tmp' because '--render-frame 1' renders before the output path is set\n");
+ printf("\t# blender --background --render-output /tmp test.blend --render-frame 1\n");
+ printf("\t...will not render to '/tmp' because loading the blend file overwrites the render output that was set\n");
+ printf("\t# blender --background test.blend --render-output /tmp --render-frame 1\n");
+ printf("\t...works as expected.\n\n");
+
+ printf("Environment Variables:\n");
printf(" $BLENDER_USER_CONFIG Directory for user configuration files.\n");
printf(" $BLENDER_USER_SCRIPTS Directory for user scripts.\n");
printf(" $BLENDER_SYSTEM_SCRIPTS Directory for system wide scripts.\n");
@@ -1449,15 +1450,17 @@ static void setupArguments(bContext *C, bArgs *ba, SYS_SystemHandle *syshandle)
{
static char output_doc[] = "<path>"
"\n\tSet the render path and file name."
- "\n\tUse // at the start of the path to"
- "\n\t\trender relative to the blend file."
- "\n\tThe # characters are replaced by the frame number, and used to define zero padding."
- "\n\t\tani_##_test.png becomes ani_01_test.png"
- "\n\t\ttest-######.png becomes test-000001.png"
- "\n\t\tWhen the filename does not contain #, The suffix #### is added to the filename"
- "\n\tThe frame number will be added at the end of the filename."
- "\n\t\teg: blender -b foobar.blend -o //render_ -F PNG -x 1 -a"
- "\n\t\t//render_ becomes //render_####, writing frames as //render_0001.png//";
+ "\n\tUse '//' at the start of the path to render relative to the blend file."
+ "\n"
+ "\n\tThe '#' characters are replaced by the frame number, and used to define zero padding."
+ "\n\t* 'ani_##_test.png' becomes 'ani_01_test.png'"
+ "\n\t* 'test-######.png' becomes 'test-000001.png'"
+ "\n"
+ "\n\tWhen the filename does not contain '#', The suffix '####' is added to the filename."
+ "\n"
+ "\n\tThe frame number will be added at the end of the filename, eg:"
+ "\n\t# blender -b foobar.blend -o //render_ -F PNG -x 1 -a"
+ "\n\t'//render_' becomes '//render_####', writing frames as '//render_0001.png'";
static char format_doc[] = "<format>"
"\n\tSet the render format, Valid options are..."
@@ -1484,12 +1487,12 @@ static void setupArguments(bContext *C, bArgs *ba, SYS_SystemHandle *syshandle)
static char debug_doc[] = "\n\tTurn debugging on\n"
"\n\t* Prints every operator call and their arguments"
"\n\t* Disables mouse grab (to interact with a debugger in some cases)"
- "\n\t* Keeps python sys.stdin rather than setting it to None";
+ "\n\t* Keeps Python's 'sys.stdin' rather than setting it to None";
//BLI_argsAdd(ba, pass, short_arg, long_arg, doc, cb, C);
/* end argument processing after -- */
- BLI_argsAdd(ba, -1, "--", NULL, "\n\tEnds option processing, following arguments passed unchanged. Access via python's sys.argv", end_arguments, NULL);
+ BLI_argsAdd(ba, -1, "--", NULL, "\n\tEnds option processing, following arguments passed unchanged. Access via Python's 'sys.argv'", end_arguments, NULL);
/* first pass: background mode, disable python and commands that exit after usage */
BLI_argsAdd(ba, 1, "-h", "--help", "\n\tPrint this help text and exit", print_help, ba);
@@ -1507,8 +1510,8 @@ static void setupArguments(bContext *C, bArgs *ba, SYS_SystemHandle *syshandle)
# define PY_DISABLE_AUTO ", (compiled as non-standard default)"
#endif
- BLI_argsAdd(ba, 1, "-y", "--enable-autoexec", "\n\tEnable automatic python script execution" PY_ENABLE_AUTO, enable_python, NULL);
- BLI_argsAdd(ba, 1, "-Y", "--disable-autoexec", "\n\tDisable automatic python script execution (pydrivers & startup scripts)" PY_DISABLE_AUTO, disable_python, NULL);
+ BLI_argsAdd(ba, 1, "-y", "--enable-autoexec", "\n\tEnable automatic Python script execution" PY_ENABLE_AUTO, enable_python, NULL);
+ BLI_argsAdd(ba, 1, "-Y", "--disable-autoexec", "\n\tDisable automatic Python script execution (pydrivers & startup scripts)" PY_DISABLE_AUTO, disable_python, NULL);
BLI_argsAdd(ba, 1, NULL, "--disable-crash-handler", "\n\tDisable the crash handler", disable_crash_handler, NULL);
BLI_argsAdd(ba, 1, NULL, "--disable-abort-handler", "\n\tDisable the abort handler", disable_abort_handler, NULL);
@@ -1530,7 +1533,7 @@ static void setupArguments(bContext *C, bArgs *ba, SYS_SystemHandle *syshandle)
BLI_argsAdd(ba, 1, NULL, "--debug-freestyle", "\n\tEnable debug/profiling messages from Freestyle rendering", debug_mode_generic, (void *)G_DEBUG_FREESTYLE);
#endif
- BLI_argsAdd(ba, 1, NULL, "--debug-python", "\n\tEnable debug messages for python", debug_mode_generic, (void *)G_DEBUG_PYTHON);
+ BLI_argsAdd(ba, 1, NULL, "--debug-python", "\n\tEnable debug messages for Python", debug_mode_generic, (void *)G_DEBUG_PYTHON);
BLI_argsAdd(ba, 1, NULL, "--debug-events", "\n\tEnable debug messages for the event system", debug_mode_generic, (void *)G_DEBUG_EVENTS);
BLI_argsAdd(ba, 1, NULL, "--debug-handlers", "\n\tEnable debug messages for event handling", debug_mode_generic, (void *)G_DEBUG_HANDLERS);
BLI_argsAdd(ba, 1, NULL, "--debug-wm", "\n\tEnable debug messages for the window manager", debug_mode_generic, (void *)G_DEBUG_WM);
@@ -1556,7 +1559,7 @@ static void setupArguments(bContext *C, bArgs *ba, SYS_SystemHandle *syshandle)
BLI_argsAdd(ba, 1, NULL, "--verbose", "<verbose>\n\tSet logging verbosity level.", set_verbosity, NULL);
- BLI_argsAdd(ba, 1, NULL, "--factory-startup", "\n\tSkip reading the "STRINGIFY (BLENDER_STARTUP_FILE)" in the users home directory", set_factory_startup, NULL);
+ BLI_argsAdd(ba, 1, NULL, "--factory-startup", "\n\tSkip reading the " STRINGIFY(BLENDER_STARTUP_FILE) " in the users home directory", set_factory_startup, NULL);
/* TODO, add user env vars? */
BLI_argsAdd(ba, 1, NULL, "--env-system-datafiles", "\n\tSet the "STRINGIFY_ARG (BLENDER_SYSTEM_DATAFILES)" environment variable", set_env, NULL);
diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
index 9e53d9e1569..253646a8a0e 100644
--- a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
+++ b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
@@ -1082,6 +1082,7 @@ bool KX_BlenderSceneConverter::FreeBlendFile(Main *maggie)
if (IS_TAGGED(action)) {
STR_HashedString an = action->name + 2;
mapStringToActions.remove(an);
+ m_map_blender_to_gameAdtList.remove(CHashedPtr(action));
i--;
}
}
@@ -1110,6 +1111,7 @@ bool KX_BlenderSceneConverter::FreeBlendFile(Main *maggie)
}
}
else {
+ gameobj->RemoveTaggedActions();
/* free the mesh, we could be referecing a linked one! */
int mesh_index = gameobj->GetMeshCount();
while (mesh_index--) {
@@ -1359,14 +1361,18 @@ bool KX_BlenderSceneConverter::MergeScene(KX_Scene *to, KX_Scene *from)
}
MaterialCache::iterator matcacheit = m_mat_cache.find(from);
- // Merge cached BL_Material map.
- m_mat_cache[to].insert(matcacheit->second.begin(), matcacheit->second.end());
- m_mat_cache.erase(matcacheit);
+ if (matcacheit != m_mat_cache.end()) {
+ // Merge cached BL_Material map.
+ m_mat_cache[to].insert(matcacheit->second.begin(), matcacheit->second.end());
+ m_mat_cache.erase(matcacheit);
+ }
PolyMaterialCache::iterator polymatcacheit = m_polymat_cache.find(from);
- // Merge cached RAS_IPolyMaterial map.
- m_polymat_cache[to].insert(polymatcacheit->second.begin(), polymatcacheit->second.end());
- m_polymat_cache.erase(polymatcacheit);
+ if (polymatcacheit != m_polymat_cache.end()) {
+ // Merge cached RAS_IPolyMaterial map.
+ m_polymat_cache[to].insert(polymatcacheit->second.begin(), polymatcacheit->second.end());
+ m_polymat_cache.erase(polymatcacheit);
+ }
return true;
}
diff --git a/source/gameengine/Ketsji/BL_ActionManager.cpp b/source/gameengine/Ketsji/BL_ActionManager.cpp
index c3d0f9e9ad0..975f9ea6da8 100644
--- a/source/gameengine/Ketsji/BL_ActionManager.cpp
+++ b/source/gameengine/Ketsji/BL_ActionManager.cpp
@@ -26,6 +26,9 @@
#include "BL_Action.h"
#include "BL_ActionManager.h"
+#include "DNA_ID.h"
+
+#define IS_TAGGED(_id) ((_id) && (((ID *)_id)->flag & LIB_DOIT))
BL_ActionManager::BL_ActionManager(class KX_GameObject *obj):
m_obj(obj),
@@ -123,6 +126,18 @@ void BL_ActionManager::StopAction(short layer)
if (action) action->Stop();
}
+void BL_ActionManager::RemoveTaggedActions()
+{
+ for (BL_ActionMap::iterator it = m_layers.begin(); it != m_layers.end();) {
+ if (IS_TAGGED(it->second->GetAction())) {
+ delete it->second;
+ m_layers.erase(it++);
+ }
+ else
+ ++it;
+ }
+}
+
bool BL_ActionManager::IsActionDone(short layer)
{
BL_Action *action = GetAction(layer);
diff --git a/source/gameengine/Ketsji/BL_ActionManager.h b/source/gameengine/Ketsji/BL_ActionManager.h
index 45bcd104826..00e536655c7 100644
--- a/source/gameengine/Ketsji/BL_ActionManager.h
+++ b/source/gameengine/Ketsji/BL_ActionManager.h
@@ -110,6 +110,11 @@ public:
void StopAction(short layer);
/**
+ * Remove playing tagged actions.
+ */
+ void RemoveTaggedActions();
+
+ /**
* Check if an action has finished playing
*/
bool IsActionDone(short layer);
diff --git a/source/gameengine/Ketsji/KX_GameObject.cpp b/source/gameengine/Ketsji/KX_GameObject.cpp
index 5701d0e54a0..d98669cc5b4 100644
--- a/source/gameengine/Ketsji/KX_GameObject.cpp
+++ b/source/gameengine/Ketsji/KX_GameObject.cpp
@@ -469,6 +469,11 @@ void KX_GameObject::StopAction(short layer)
GetActionManager()->StopAction(layer);
}
+void KX_GameObject::RemoveTaggedActions()
+{
+ GetActionManager()->RemoveTaggedActions();
+}
+
bool KX_GameObject::IsActionDone(short layer)
{
return GetActionManager()->IsActionDone(layer);
diff --git a/source/gameengine/Ketsji/KX_GameObject.h b/source/gameengine/Ketsji/KX_GameObject.h
index 670fcd6fb6e..3639d73d1e5 100644
--- a/source/gameengine/Ketsji/KX_GameObject.h
+++ b/source/gameengine/Ketsji/KX_GameObject.h
@@ -302,6 +302,11 @@ public:
void StopAction(short layer);
/**
+ * Remove playing tagged actions.
+ */
+ void RemoveTaggedActions();
+
+ /**
* Check if an action has finished playing
*/
bool IsActionDone(short layer);
diff --git a/source/gameengine/Ketsji/KX_Scene.cpp b/source/gameengine/Ketsji/KX_Scene.cpp
index d3ee219b2f4..3a596548cfa 100644
--- a/source/gameengine/Ketsji/KX_Scene.cpp
+++ b/source/gameengine/Ketsji/KX_Scene.cpp
@@ -1994,6 +1994,10 @@ static void MergeScene_GameObject(KX_GameObject* gameobj, KX_Scene *to, KX_Scene
if (gameobj->GetGameObjectType() == SCA_IObject::OBJ_CAMERA)
to->AddCamera((KX_Camera*)gameobj);
+ // All armatures should be in the animated object list to be umpdated.
+ if (gameobj->GetGameObjectType() == SCA_IObject::OBJ_ARMATURE)
+ to->AddAnimatedObject(gameobj);
+
/* Add the object to the scene's logic manager */
to->GetLogicManager()->RegisterGameObjectName(gameobj->GetName(), gameobj);
to->GetLogicManager()->RegisterGameObj(gameobj->GetBlenderObject(), gameobj);
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
index 692704b5080..8ecb586f77e 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
@@ -700,7 +700,7 @@ CcdPhysicsController::~CcdPhysicsController()
void CcdPhysicsController::SimulationTick(float timestep)
{
btRigidBody *body = GetRigidBody();
- if (!body && body->isStaticObject())
+ if (!body || body->isStaticObject())
return;
// Clamp linear velocity